diff --git a/AquaMai.Mods/GameSystem/SinglePlayer.cs b/AquaMai.Mods/GameSystem/SinglePlayer.cs index 5acef2ed..bda70d69 100644 --- a/AquaMai.Mods/GameSystem/SinglePlayer.cs +++ b/AquaMai.Mods/GameSystem/SinglePlayer.cs @@ -157,7 +157,7 @@ public partial class SinglePlayer target.gameObject.SetActive(true); var go = new GameObject("[AquaMai] 自由模式计时器"); go.transform.localScale = Vector3.one * 0.4f; - go.transform.position = new Vector3(390, -165, 0); + go.transform.position = new Vector3(390, 50, 0); go.transform.SetParent(target, false); timer1.transform.SetParent(go.transform, false); timer10.transform.SetParent(go.transform, false);