* Log in link creation initial
* Add global name to update all command
* Remove left over log
* Login command
* Update command
* Add todos
* TODOs
* Migration file fix order
* Tables
* Clocks
* Maplist preference selector
* Fix SSR
* Nav icon
* RankedOrScrim
* Map pool
* Create group
* Redirect logic
* Persist map pool
* Advance from preparing page
* Rename query
* Fix merge
* Fix migration order
* Seed groups
* Find looking groups SQL
* Renders something
* More UI work
* Back to 30min
* Likes/dislikes
* Always return own group
* Fix like order
* 3 tc/rm/cb -> 2
* Show only 3 weapons
* Pass group size
* Handle both liked and liked by same group
* Fix SQL
* Group preference frontend work
* Morphing
* Styling
* Don't show group controls if not manager
* Give/remove manager
* Leave group
* Leave with confirm
* Delete likes when morphing groups
* Clocks consistency
* Remove bad invariant
* Persist settings to local storage
* Fix initial value flashing
* Fix never resolving loading indicator
* REFRESH_GROUP
* Flip animations
* Tweaks
* Auto refresh logic
* Groups of 4 seed
* Reduce throwing
* Load full groups initial
* Create match
* Match UI initial
* Score reporter initial
* Push footer down on match page
* Score reporter knows when set ended
* Score reporting untested
* Show score after report
* Align better
* Look again with same group functionality
* More migrations
* Team on match page
* Show confirmer before reporting score
* Report weapons
* Report weapos again by admin + skill changing
* Handle no tiebreaker given to MapPool
* Remove unranked
* Remove support for "team id skill"
* no-wrap -> nowrap
* Preparing page work
* Use common GroupCard component
* Add some metas
* MemberAdder in looking page
* Fix GroupCard actions
* Fix SZ only map list including other modes
* Add season info
* Prompt login
* Joining team
* Manage group on preparing page
* Manage group on preparing page
* Seed past matches
* Add to seed
* No map list preference when full group + fix expiry
* Fix skill matchesCount calculation
* Tiers initial work
* Some progress on tiers
* Tiering logic
* MMR in group cards
* Name to challenge
* Team MMR
* Big team rank icons
* Adjust todos
* Match score report with confirm
* Allow regular members to report score
* Handle reporting weapons edge cases
* Add tier images
* Improve GroupCard spacing
* Refactor looking page
* Looking mobile UI
* Calculate skill only for current season
* Divide groups visually when reporting weapons
* Fix match page weapons sorting
* Add cache to user skills+tier calculation
* Admin report match score
* Initial leaderboard
* Cached leaderboard
* Weapon category lb's
* Populate SkillTeamUser in SendouQ
* Team leaderboard filtered down
* Add TODOs
* Seasons initlal
* Season weapons initial
* Weapons stylized
* Show rest weapons as +
* Hide peak if same as current
* Load matches SQL initial
* Season matches UI initial
* Take user id in account
* Add weapons
* Paginated matches
* Fix pages count logic
* Scroll top on data change
* Day headers for matches
* Link from user page to user seasons page
* Summarize maps + ui initial
* Map stats
* Player info tabs
* MMR chart
* Chart adjustments
* Handle basing team MMR on player MMR
* Set initial MMR
* Add info about discord to match page
* Season support to tournaments
* Get tournament skills as well for the graph
* WIP
* New team rating logic + misc other
* tiered -> tiered.server
* Update season starting time
* TODOs
* Add rules page
* Hide elements correctly when off-season
* Fix crash when only one player with skill
* How-to video
* Fix StartRank showing when not logged in
* Make user leaderboard the default
* Make Skill season non-nullable
* Add suggested pass to match
* Add rule
* identifierToUserIds helper
* Fix tiers not showing
* Set up tables
* Initial
* Frontend for finalize tournament
* Enter summaries to DB
* Handle changes on tournament page after tournament is finalized
* Fix streams tab text not centered
* Add translations
* Results on user page
* Highlight logic for tournament results
* Leaderboard page initial
* Team leaderboard
* CSS tweaks
* Add unit tests
* Add some i18n
* Add leaderboards page meta
* Support tournaments of size 2
* Add E2E test
* Add missing group by
* Got something going
* Style overwrites
* width != height
* More playing with lines
* Migrations
* Start bracket initial
* Unhardcode stage generation params
* Link to match page
* Matches page initial
* Support directly adding seed to map list generator
* Add docs
* Maps in matches page
* Add invariant about tie breaker map pool
* Fix PICNIC lacking tie breaker maps
* Only link in bracket when tournament has started
* Styled tournament roster inputs
* Prefer IGN in tournament match page
* ModeProgressIndicator
* Some conditional rendering
* Match action initial + better error display
* Persist bestOf in DB
* Resolve best of ahead of time
* Move brackets-manager to core
* Score reporting works
* Clear winner on score report
* ModeProgressIndicator: highlight winners
* Fix inconsistent input
* Better text when submitting match
* mapCountPlayedInSetWithCertainty that works
* UNDO_REPORT_SCORE implemented
* Permission check when starting tournament
* Remove IGN from upsert
* View match results page
* Source in DB
* Match page waiting for teams
* Move tournament bracket to feature folder
* REOPEN_MATCH initial
* Handle proper resetting of match
* Inline bracket-manager
* Syncify
* Transactions
* Handle match is locked gracefully
* Match page auto refresh
* Fix match refresh called "globally"
* Bracket autoupdate
* Move fillWithNullTillPowerOfTwo to utils with testing
* Fix map lists not visible after tournament started
* Optimize match events
* Show UI while in progress to members
* Fix start tournament alert not being responsive
* Teams can check in
* Fix map list 400
* xxx -> TODO
* Seeds page
* Remove map icons for team page
* Don't display link to seeds after tournament has started
* Admin actions initial
* Change captain admin action
* Make all hooks ts
* Admin actions functioning
* Fix validate error not displaying in CatchBoundary
* Adjust validate args order
* Remove admin loader
* Make delete team button menancing
* Only include checked in teams to bracket
* Optimize to.id route loads
* Working show map list generator toggle
* Update full tournaments flow
* Make full tournaments work with many start times
* Handle undefined in crud
* Dynamic stage banner
* Handle default strat if map list generation fails
* Fix crash on brackets if less than 2 teams
* Add commented out test for reference
* Add TODO
* Add players from team during register
* TrustRelationship
* Prefers not to host feature
* Last before merge
* Rename some vars
* More renames
* Remove friend code
* Revive TO Tools admin page
* Revive TO Tools maps page
* Initial one mode only map list
* Add modesIncluded arg
* Handle no maps picked for SZ only generation
* Tiebreaker is always from the maps of the teams
* Make modesIncluded necessary arg
* Tiebreaker is from neither team's pool if no overlap
* Handles worst case duplication
* Handles one team submitted no maps test
* Fix crash
* Seed
* Can change one mode tournament map pool
* Fix join page link
* Remove useless TODO
* Fixes related to mapListGeneratorAvailable
* Fix map list generation considering impossible map lists making it take forever
* Show unlisted select for both sides
* Add info texts
* Remove register button
* Add todos
* Finished version for ITZ
* Times
* Remove TODOs
* 23->24
* Layout initial
* Add FillRosterSection component
* Move tournaments to feature folder
* Refactor Button props
* SubmitButton
* Register action
* Identifier -> Id
* Invite link via nanoid
* Team info submit
* Enter tiebreaker map list UI
* Invite members to tournament team initial
* Show banner if joined a team not captain of
* Add back teams page
* Change team roster size color when good
* Delete tournament team member
* Issue 1180: ability chunk section now properly ignores Ability Doubler in its calculations
- Build Analyzer also no longer shows Ability Doubler as an Ability Chunk entry, nor does it show the Ability Chunks accordion if Ability Doubler is the only selected ability in the build
* Prettier formatting
* Now handles edge case for subabilities on Clothing gear with Ability Doubler
* Remove light mode
* Trim header
* New front page initial
* Get rid of build layout
* Breadcrumbs
* Desktop side nav
* Overhaul colors
* Add breadcrumbs
* New sub nav style
* Front page action buttons
* Add back add new build button
* Add articles page with icon
* Minor Object damage page layout tweaks
* Remove one unnecessary render from object damage
* Fix wrong link in article page
* Profile -> My Page in header
* Log in/out buttons in front
* Add drawings to front page
* Remove unnecessary comment
* Initial
* Add images
* Tweaks
* Proper sized bg image and weapons
* Stage bg picker
* Outlined weapon images for planner
* First version
* Lint
* Add alt and title to weapon
* Added Ability Chunks Required section in Build Analyzer
* Renamed a variable to be more precisely correct
* Added reference
* Removed some extra Javadoc comments
* Prettier fix
* We now only render the AbilityChunksRequired section only if the main abilities array contains a value other than "UNKNOWN"
* Improved React keys naming for performance reasons
* Ability Chunks map is now converted to an array & sorted by value (descending) before it gets rendered as visual components
* Fixed typing error
* Moved logical function to a new file in the analyzer module called abilityChunksCalc.ts
- Refactored for loop content to be cleaner
- Removed & changed some comments
* More for loop refactoring
* We now pass the entire build into abilityChunksCalc.ts
* Refactored map() to flatMap() so we avoid unknowns/null/undefined
* Refactored code to process mainAbilities and subAbilities
* Fixed subability list construction logic & typing in updateAbilityChunksMap()
* Got my first unit test working
* Added working unit tests, also changed sort order slightly
* Added a "real" build for testing
* Removed residual console.warn() call
* Moved constants to abilityChunksCalc.ts
* Ability chunk calculation is now correct for sub abilities
* Uncommented tests & improved their descriptions
* Rearranged expected output to match sorted order for clarity (even though it doesn't have to be)
* Fixed Prettier error
* Spacing
* Moved comments around
* More spacing
* Prettier error on test file
* Improved check in the tests
* Added a second "real" build to tests for good measure
* Added error message to empty array test
* Updated comments again
* More comments updated
* Update test name
* Ability Chunks section is now shown if we have at least one selected ability (handles edge case for primary slot-only abilities being the only chosen ability)
* Add DB tables
* Toggle TO Tools in new calendar event page
* TO tools page initial
* Add counter pick map pool UI
* Save tie breaker map pool
* Save team name
* Layout initial
* Load users own team
* Make team name input required
* Rename team
* Divide to sections
* Submit team map pool
* New style for counter pick map pool section expand
* Fix tiebreaker map pool not saved when new event made
* Split to many forms
* According for team name
* Small UI consistency tweaks
* Add explanation to tie breaker maps
* Remove redundant prop
* Fix new calendar event todos
* Use required hidden input component in new build page
* Fix to tools page showing even when toToolsEnabled = 0
* Delete team
* Map list generation tests initial
* Add tournament map list generation tests
* First version of map list generation
* Add seeded RNG
* Rearrange files
* Generation with strats initial
* Default map pool + allow one team not to have any maps
* Implement map generation via backtracking
* Make order of stages irrelevant
* Add one more TODO
* Seed
* Fixes
* Tournament map list generator initial
* More functional maplist
* Fix any
* Persist in search params initial
* Add date to calendar seed
* Revert "Persist in search params initial"
This reverts commit f01a9e6982.
* Allow admin to start tournament
* Rate maplist instead of optimal / suboptimal
* Add fallback if map list generation errors out
* Hide TO Tools if not admin
* Submit team roster and delete members
* Teams page
* Give roster s p a c e
* Clear user combobox on sent + layout tweaks
* Gracefully handle updating after tournament has started
* Add title
* Persist map list in search params
* Add i18n