Fix analyzer respawn time

Closes #1006
This commit is contained in:
Kalle
2022-10-14 23:40:19 +03:00
parent 7ccfe79984
commit e36e213793

View File

@@ -515,6 +515,7 @@ function swimSpeed(
const RESPAWN_CHASE_FRAME = 150;
const OWN_RESPAWN_PUNISHER_EXTRA_RESPAWN_FRAMES = 68;
const SPLATOON_3_FASTER_RESPAWN = 60;
function quickRespawnTime(
args: StatFunctionInput
): AnalyzedBuild["stats"]["quickRespawnTime"] {
@@ -546,10 +547,17 @@ function quickRespawnTime(
return {
baseValue: framesToSeconds(
RESPAWN_CHASE_FRAME + chase.baseEffect + around.baseEffect
RESPAWN_CHASE_FRAME +
chase.baseEffect +
around.baseEffect -
SPLATOON_3_FASTER_RESPAWN
),
value: framesToSeconds(
RESPAWN_CHASE_FRAME + chase.effect + around.effect + extraFrames
RESPAWN_CHASE_FRAME +
chase.effect +
around.effect +
extraFrames -
SPLATOON_3_FASTER_RESPAWN
),
modifiedBy: [QUICK_RESPAWN_TIME_ABILITY, "RP"],
};