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Add Hydra Splatling shots to pop RM test
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@@ -80,6 +80,8 @@ const shotsToPopRM: Array<
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[2010, "FULL_CHARGE", 4, 3],
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// E-liter 4K
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[2030, "TAP_SHOT", 13, 12],
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// Hydra Splatling
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[4020, "NORMAL_MAX", 32, 29],
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];
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CalculateDamage(
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