pokeruby/include
2019-07-28 20:36:33 -05:00
..
constants match atk49_moveend 2019-07-28 18:28:15 -05:00
gba remove hardcoded VRAM and EWRAM addresses 2019-07-28 19:17:39 -05:00
macros ANIM_BANK -> ANIM_BATTLER and some newlines 2018-11-13 13:49:27 -05:00
.clang-format Add formatting rules 2017-06-22 23:03:41 +02:00
bard_music.h fix build 2017-08-24 19:26:19 -05:00
battle_811DA74.h Battle labels named (#333) 2017-06-19 23:46:48 -04:00
battle_ai_script_commands.h emerald file names, part 1 2019-07-28 20:33:25 -05:00
battle_ai_switch_items.h Update file permissions 2018-06-20 17:47:23 -05:00
battle_anim_80CA710.h decompile battle_intro.s 2018-01-12 21:24:21 -06:00
battle_anim_81258BC.h Battle labels named (#333) 2017-06-19 23:46:48 -04:00
battle_anim_8137220.h Battle labels named (#333) 2017-06-19 23:46:48 -04:00
battle_anim_special.h emerald file names, part 1 2019-07-28 20:33:25 -05:00
battle_anim.h Decompile/port rest of battle_anim plus fix 1 NONMATCHING. 2019-04-07 16:36:15 -05:00
battle_bg.h nonmatching debug_80C6FA8 2018-04-20 08:38:13 -04:00
battle_interface.h Port battle_anim changes from pokeemerald 2017-12-27 13:15:01 -06:00
battle_message.h Finish decompiling battle_2 2018-01-07 20:07:36 -08:00
battle_party_menu.h move ewram.h includes in include/ to src files. 2017-11-05 12:55:45 -05:00
battle_records.h decompile battle_records 2017-07-15 00:51:31 -07:00
battle_script_commands.h match ChangeStatBuffs 2018-01-15 21:29:14 -06:00
battle_setup.h Continue synchronising 2018-10-20 21:01:15 +01:00
battle_string_ids.h import some battle_4.c code from emerald and get atk23_getexp matching 2018-01-15 20:41:55 -06:00
battle_tower.h decompile more debug code 2018-02-17 15:32:57 -06:00
battle_transition.h more renaming/refactoring 2017-09-09 22:04:01 -05:00
battle_util.h Fix matching HandleAction_UseItem 2019-03-18 08:40:31 -04:00
battle.h match atk49_moveend 2019-07-28 18:28:15 -05:00
berry_blender.h Rename referenced unref_sub_* 2018-04-09 13:57:20 -04:00
berry_tag_screen.h Decompile berry tag screen 2016-12-13 15:06:04 +01:00
berry.h Unify 'map object' and 'field object' terms into 'event object' 2018-05-29 17:53:42 -05:00
bike.h mbt to mach trans and additional comments 2017-10-18 14:21:43 -04:00
blend_palette.h [WIP] Extract all external function declarations to headers (#114) 2016-12-02 10:06:22 -08:00
braille_puzzles.h decompile pokemon_menu 2017-08-29 23:18:35 +02:00
cable_car_util.h cable car util 2018-01-05 22:15:05 -07:00
cable_club.h through DebugMenu_EditPKMN 2018-04-07 22:03:22 -04:00
choose_party.h Renaming 2018-04-05 22:43:26 -04:00
clear_save_data_menu.h name functions 2016-10-28 01:32:17 -07:00
clock.h add debug ifdefs 2018-01-16 22:25:35 -06:00
coins.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
config.h you idiot, leave NDEBUG defined 2018-01-09 01:23:11 -05:00
contest_ai.h Fix file modes (revo pls) 2018-01-14 17:25:37 -05:00
contest_effect.h Start decompiling contest_effect 2018-03-29 08:49:22 -04:00
contest_link_80C857C.h through sub_80C4A28 2019-04-08 17:33:35 -05:00
contest_link_80C2020.h Some documentation of contest_link_80C2020 2019-04-08 17:33:35 -05:00
contest_painting_effects.h Finish contest_painting_effects 2019-04-06 10:06:10 -05:00
contest_painting.h Renaming objects related to tomomichi debug menu 2018-03-15 08:46:22 -04:00
contest.h Some documentation of contest_link_80C2020 2019-04-08 17:33:35 -05:00
coord_event_weather.h Add headers 2017-05-26 15:40:11 +02:00
credits.h Merge branch 'master' into pokemon_storage_system 2018-01-12 10:15:31 -05:00
data2.h Make all suitable values in include/data2.h const 2018-01-22 10:57:24 +01:00
daycare.h Update daycare.h to have EGG_HATCH_LEVEL define 2018-05-16 21:32:02 -04:00
de_rom_8040FE0.h wip src 2017-06-24 20:56:28 +02:00
debug.h Rename referenced unref_sub_* 2018-04-09 13:57:20 -04:00
decompress.h merge conflicts are soooooooooo fun 2018-07-07 21:29:11 -04:00
decoration_inventory.h Label decoration_inventory 2018-06-08 20:56:19 -05:00
decoration.h Label decoration_inventory 2018-06-08 20:56:19 -05:00
dewford_trend.h decompile sub_80E6AE4 - sub_80E7294 2018-01-02 15:38:48 -06:00
diploma.h more labeling 2017-09-13 00:03:22 -05:00
easy_chat.h integrate debug functions in mail.c and decompile some debug code 2018-01-25 00:07:15 -06:00
event_data.h Unify 'map object' and 'field object' terms into 'event object' 2018-05-29 17:53:42 -05:00
event_obj_lock.h Label/document field_control_avatar.c and a few misc things 2018-06-06 00:18:20 -05:00
event_object_movement.h Continue synchronising 2018-10-20 21:01:15 +01:00
evolution_graphics.h start working on evo scene 2017-08-27 00:27:12 +02:00
evolution_scene.h sub_804D588 2017-09-03 16:08:51 -04:00
ewram.h Major refactor to remove pokenav ewram macros 2019-04-06 08:16:13 -05:00
field_camera.h Label field_camera 2018-06-08 19:57:53 -05:00
field_control_avatar.h Continue synchronising 2018-10-20 21:01:15 +01:00
field_door.h migrate field_door data to src 2017-11-15 15:35:15 -05:00
field_effect_helpers.h Document field_effect_helpers and other misc. things 2018-06-23 16:00:17 -05:00
field_effect.h Document field_effect_helpers and other misc. things 2018-06-23 16:00:17 -05:00
field_fadetransition.h Label various overworld-related things 2018-06-19 18:52:24 -05:00
field_message_box.h decompile birch_pc 2017-05-08 11:28:28 -07:00
field_player_avatar.h Begin synchronisation part 2 2018-11-12 23:09:58 +00:00
field_poison.h more labeling 2017-09-13 00:03:22 -05:00
field_region_map.h PCTurnOnEffect 2017-06-20 11:45:16 -04:00
field_screen_effect.h Label various overworld-related things 2018-06-19 18:52:24 -05:00
field_special_scene.h document bike.c. 2017-10-18 02:58:11 -04:00
field_specials.h Label all metatile behaviors and functions 2018-06-07 20:54:44 -05:00
field_tasks.h Battle4.C 2017-07-16 20:03:00 +02:00
field_weather.h More documentation of field_weather 2018-01-20 14:17:03 -08:00
fieldmap.h Add defines for tile, metatile, and palette count 2018-09-19 17:56:32 -05:00
fldeff_decoration.h Label all metatile behaviors and functions 2018-06-07 20:54:44 -05:00
fldeff_flash.h Label various overworld-related things 2018-06-19 18:52:24 -05:00
fldeff_poison.h clean up option_menu.c and field_poison.c a bit 2018-01-28 23:10:53 -06:00
fldeff_recordmixing.h include headers in corresponding source files 2017-11-19 00:30:55 -08:00
fldeff_softboiled.h Add headers 2017-05-26 15:40:11 +02:00
fldeff_strength.h through DebugMenu_8077C14 2018-04-08 11:37:32 -04:00
global.berry.h decompile more debug code 2018-02-17 15:32:57 -06:00
global.fieldmap.h Begin synchronising with pokeemerald 2018-10-17 01:14:19 +01:00
global.h match sub_809C464 2019-04-23 19:58:51 -05:00
graphics.h through gSpriteTemplate_83FA0DC 2019-07-02 19:29:49 -05:00
hall_of_fame.h Add headers 2017-05-26 15:40:11 +02:00
heal_location.h use heal location constants 2018-08-10 00:56:13 -04:00
heated_rock.h sync region map data formats with pokeemerald 2019-01-15 23:26:17 -05:00
hof_pc.h Merge branch 'master' into pokemon_storage_system 2018-01-12 10:15:31 -05:00
intro_credits_graphics.h Decompile data: intro_credits_graphics 2017-12-18 14:55:28 -05:00
intro.h Various intro naming 2017-05-24 16:15:15 -04:00
item_menu.h More synchronisation 2018-10-17 13:52:38 +01:00
item_use.h Document field_effect_helpers and other misc. things 2018-06-23 16:00:17 -05:00
item.h Misc labeling and cleanup, mostly item-related 2018-05-09 20:27:03 -07:00
landmark.h convert landmark data to C 2017-11-27 17:17:00 -06:00
libgncmultiboot.h map out ram variables 2017-07-20 20:13:02 -07:00
link.h decompile more debug code 2018-02-18 17:37:29 -06:00
load_save.h define gFlashMemoryPresent in load_save.c 2017-02-19 12:17:21 -08:00
lottery_corner.h more labels (#159) 2017-01-04 14:31:44 -08:00
m4a.h Split roulette on purported file boundary 2019-07-02 19:29:49 -05:00
macros.inc Remove no-longer-needed include/macros/ec.inc 2018-04-25 19:44:42 -04:00
mail_data.h Daycare_SendPokemon 2017-08-29 22:14:29 -04:00
mail.h label and document berry.c, decompress.c, item_use.c and label gBattleTypeFlags (#146) 2017-01-02 01:27:51 -08:00
main_menu.h Reorganise main_menu.c 2016-12-02 19:43:12 +01:00
main.h through sub_811A15C (two nonmatching) 2018-04-28 14:09:33 -04:00
map_name_popup.h Add headers 2017-05-26 15:40:11 +02:00
matsuda_debug_menu.h split out crash.c 2018-01-17 00:29:25 -05:00
mauville_man.h Basically all of taya in one commit. Aren't I grand? 2018-04-11 18:06:56 -04:00
menu_cursor.h more text/menu renaming 2018-01-09 14:26:15 -06:00
menu_helpers.h through debug_sub_815FFDC 2018-04-02 08:48:16 -04:00
menu.h merge conflicts are soooooooooo fun 2018-07-07 21:29:11 -04:00
metatile_behavior.h Label all metatile behaviors and functions 2018-06-07 20:54:44 -05:00
mon_markings.h through sub_8098350 2018-01-09 17:29:50 -05:00
money.h merge conflicts are soooooooooo fun 2018-07-07 21:29:11 -04:00
mori_debug_menu.h migrate cable_club and mori_debug_menu data to src 2017-11-13 15:02:27 -05:00
move_tutor_menu.h Label move_tutor_menu.c 2018-06-10 11:09:57 -05:00
MPlayDef.s refactor build system 2018-01-10 23:20:32 -06:00
mystery_event_menu.h start decompiling start_menu_debug.c 2018-01-23 20:43:28 -06:00
mystery_event_msg.h Make mystery_event_msg great again 2017-12-18 12:23:15 -05:00
mystery_event_script.h Rename referenced unref_sub_* 2018-04-09 13:57:20 -04:00
name_string_util.h reorganize and add new headers for many files 2017-03-18 04:00:15 +01:00
naming_screen.h Label naming screen struct members 2018-05-21 10:38:28 -07:00
new_game.h start_menu_debug thru DebugMenu_807709C 2018-04-07 19:36:19 -04:00
option_menu.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
overworld.h Continue synchronising 2018-10-20 21:01:15 +01:00
palette.h Standardize args to palette blend functions 2018-05-21 09:02:30 -07:00
party_menu.h Fix matching HandleAction_UseItem 2019-03-18 08:40:31 -04:00
pc_screen_effect.h Use standard naming convention for pc_screen_effect.h guard 2018-01-30 20:13:43 -08:00
play_time.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
player_pc.h Name and use constants for special vars 2017-12-24 10:14:54 -06:00
pokeball.h Label ball animations 2018-08-09 23:02:04 -05:00
pokeblock.h Renaming 2018-04-05 22:43:26 -04:00
pokedex_area_screen.h Add headers 2017-05-26 15:40:11 +02:00
pokedex_cry_screen.h Add headers 2017-05-26 15:40:11 +02:00
pokedex.h Add Defines for Pokedex Related Numbers and Fixed Comment in birch_pc.c (#680) 2018-08-26 13:12:22 -05:00
pokemon_icon.h Merge branch 'master' into contest_link_80C2020 2018-03-31 14:37:24 -04:00
pokemon_item_effect.h start decompiling the behemoth that is sub_803E1B0 2018-01-14 20:39:52 -06:00
pokemon_menu.h Document/cleanup fldeff_secretpower.c 2018-04-10 13:11:19 -07:00
pokemon_size_record.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
pokemon_storage_system.h Attempt sub_809C664 2019-04-23 19:58:51 -05:00
pokemon_summary_screen.h merge conflicts are soooooooooo fun 2018-07-07 21:29:11 -04:00
pokemon.h Begin synchronisation part 2 2018-11-12 23:09:58 +00:00
pokenav.h Finish pokenav.s 2019-04-06 08:16:13 -05:00
random.h rename rng.c to random.c 2017-11-26 02:01:36 -06:00
record_mixing.h More battle_tower work 2017-10-21 19:51:28 -07:00
region_map.h Major refactor to remove pokenav ewram macros 2019-04-06 08:16:13 -05:00
reset_rtc_screen.h through DebugMenu_8078550 2018-04-08 17:08:36 -04:00
roamer.h through SetAreaHasMon 2018-04-23 19:38:45 -04:00
rom_8077ABC.h Decompile/port rest of battle_anim plus fix 1 NONMATCHING. 2019-04-07 16:36:15 -05:00
rom_8094928.h Merge remote-tracking branch 'marijn/clean/headers' 2017-06-16 23:59:58 -04:00
rom3.h BG_CHAR_ADDR and BG_SCREEN_ADDR recast fixes 2017-11-03 19:09:40 -04:00
rom6.h Further synchronisation 2018-10-17 02:53:05 +01:00
rotating_gate.h Battle4.C 2017-07-16 20:03:00 +02:00
roulette_util.h through gUnknown_083F8EBC 2019-07-02 19:29:49 -05:00
roulette.h Some more cleanup 2019-07-02 19:29:49 -05:00
rtc.h decompile debug code in reset_rtc_screen.c 2018-02-06 22:41:43 -06:00
safari_zone.h Rename referenced unref_sub_* 2018-04-09 13:57:20 -04:00
save_failed_screen.h name save_failed_screen.c functions 2016-12-28 20:54:19 -08:00
save_menu_util.h more labels and finish decompiling battle_ai.c except for unk_24 (#184) 2017-01-10 20:17:43 -08:00
save.h Actually decompile start_menu_debug through DebugMenu_8076EF4 2018-04-07 19:13:12 -04:00
scanline_effect.h finish labeling scanline_effect.c 2018-01-10 13:18:31 -06:00
script_menu.h fix German build 2017-09-09 19:29:05 -05:00
script_movement.h update script movement to use constant movement lists. 2017-10-17 18:13:49 -04:00
script_pokemon_80C4.h more labeling 2017-09-13 00:03:22 -05:00
script_pokemon_80F9.h move ewram.h includes in include/ to src files. 2017-11-05 12:55:45 -05:00
script.h Continue synchronising 2018-10-20 21:01:15 +01:00
secret_base.h Fix nonmatching SetPlayerSecretBaseRecordMixingParty() 2018-07-26 09:52:22 -05:00
shop.h Unify 'map object' and 'field object' terms into 'event object' 2018-05-29 17:53:42 -05:00
siirtc.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
slot_machine.h reorganize slot machine data 2018-02-16 18:51:32 -06:00
sound.h through DebugMenu_EditPKMN 2018-04-07 22:03:22 -04:00
sprite.h Finish roulette data 2019-07-02 19:29:49 -05:00
start_menu.h Resolve guard name collision 2018-11-05 22:20:25 -05:00
starter_choose.h Make rom build again 2017-05-26 15:40:20 +02:00
string_util.h more fixes 2017-11-04 20:24:50 -04:00
strings.h merge conflicts are soooooooooo fun 2018-07-07 21:29:11 -04:00
strings2.h Label move_tutor_menu.c 2018-06-10 11:09:57 -05:00
task.h Port water.s from pokeemerald 2018-12-21 16:44:49 +08:00
text_window.h re-label some window and text code 2018-01-08 23:16:13 -06:00
text.h merge conflicts are soooooooooo fun 2018-07-07 21:29:11 -04:00
tileset_anim.h Declare more non-static functions in header files (#111) 2016-11-30 18:51:24 -08:00
time_events.h Add headers 2017-05-26 15:40:11 +02:00
title_screen.h Add headers 2017-05-26 15:40:11 +02:00
trade.h start decompiling start_menu_debug.c 2018-01-23 20:43:28 -06:00
trader.h decompile up to sub_80F8598 2017-08-24 01:10:30 -05:00
trainer_card.h decompile kagaya_debug_menu.c 2018-01-23 21:44:01 -06:00
trainer_see.h Unify 'map object' and 'field object' terms into 'event object' 2018-05-29 17:53:42 -05:00
trainer.h Decompile trainer data 2018-01-25 17:31:41 +01:00
trig.h move trig data to C 2017-06-15 19:37:42 -05:00
tv.h Merge branch 'master' into contest_link_80C2020 2018-06-25 17:50:27 -05:00
use_pokeblock.h Decompile even more pokenav 2018-08-16 20:57:02 -05:00
util.h merge conflicts are soooooooooo fun 2018-07-07 21:29:11 -04:00
wallclock.h define more data in C (#219) 2017-01-27 10:06:20 -08:00
wild_encounter.h through DebugMenu_Safari 2018-04-08 09:48:41 -04:00