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.github
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Update CI dependencies
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2026-07-01 22:56:41 -04:00 |
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audio
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Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)
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2026-04-15 12:02:35 -05:00 |
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constants
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Relocate and use MAP_TILESET_SIZE (#586)
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2026-06-08 11:50:47 -04:00 |
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data
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Comment all trade locations (#594)
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2026-07-02 10:11:50 -04:00 |
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engine
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Relocate and use MAP_TILESET_SIZE (#586)
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2026-06-08 11:50:47 -04:00 |
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gfx
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Distinguish single trainer pics section from Pokemon pics
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2025-06-25 23:59:47 -04:00 |
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home
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Relocate and use MAP_TILESET_SIZE (#586)
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2026-06-08 11:50:47 -04:00 |
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macros
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Make the connection macro more convenient and foolproof (#593)
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2026-06-28 18:21:19 -04:00 |
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maps
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Fix file modes
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2020-11-14 20:52:10 -06:00 |
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ram
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Comment some more union sizes
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2026-06-20 06:52:48 -04:00 |
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scripts
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Change text label _SilphCo8FSilphWorkerMSilphIsFinishedText (#578)
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2026-04-09 15:55:34 -04:00 |
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text
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Change text label _SilphCo8FSilphWorkerMSilphIsFinishedText (#578)
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2026-04-09 15:55:34 -04:00 |
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tools
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Fix some issues with C tools, and build them with -std=c17 (#587)
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2026-06-12 12:02:53 -04:00 |
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vc
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Use features of RGBDS 1.0.0 (#537)
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2025-11-12 15:44:07 -05:00 |
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wla
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Reconcile data/battle/unused_critical_hit_moves.asm for WLA-DX
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2026-07-07 15:57:00 +00:00 |
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.gitattributes
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Build the Virtual Console patches with make red_vc and make blue_vc (#351)
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2022-03-26 16:59:36 -04:00 |
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.gitignore
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BMG: Initial commit to branch
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2026-07-06 12:48:32 +00:00 |
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.rgbds-version
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Update RGBDS to 1.0.1 (although 1.0.0 still works)
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2026-01-01 01:35:57 -05:00 |
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audio.asm
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Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)
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2026-04-15 12:02:35 -05:00 |
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home.asm
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Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559)
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2026-01-07 22:05:37 -05:00 |
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includes.asm
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Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557)
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2026-01-07 22:05:20 -05:00 |
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INSTALL.md
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Update RGBDS to 1.0.1 (although 1.0.0 still works)
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2026-01-01 01:35:57 -05:00 |
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layout.link
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Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559)
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2026-01-07 22:05:37 -05:00 |
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main.asm
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Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559)
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2026-01-07 22:05:37 -05:00 |
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Makefile
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BMG: Initial commit to branch
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2026-07-06 12:48:32 +00:00 |
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maps.asm
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Require rgbds 0.6.0
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2022-10-02 21:14:23 -04:00 |
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ram.asm
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Require rgbds 0.6.0
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2022-10-02 21:14:23 -04:00 |
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README.md
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Renamed pokemon-asm-tools to gb-asm-tools
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2024-10-09 09:19:27 -04:00 |
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rgbdscheck.asm
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Use features of RGBDS 1.0.0 (#537)
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2025-11-12 15:44:07 -05:00 |
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roms.sha1
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Build the Virtual Console patches with make red_vc and make blue_vc (#351)
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2022-03-26 16:59:36 -04:00 |
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text.asm
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Require rgbds 0.6.0
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2022-10-02 21:14:23 -04:00 |
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WLA_DX_PORTING.md
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Reconcile data/battle/residual_effects_1.asm for WLA-DX
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2026-07-07 15:26:55 +00:00 |