Bryan Bishop 7e35470fb1 update gbz80disasm based on sawakita's changes
Changes include:

* .ASM_ labels now include their offset in the label

* byte_labels keeps better track of when a label is defined versus used

* reverse relative jumps now work

* reverse unconditional relative jumps can end a script

hg-commit-id: 8afc93fce17a
2012-01-12 12:35:03 -06:00
2012-01-10 12:10:15 -07:00
2012-01-05 00:16:12 -06:00
2011-12-29 17:09:44 -07:00
2010-12-22 14:45:34 -07:00

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:
Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
https://github.com/bentley/rgbds/
git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokered.gbc".
Description
Disassembly of Pokémon Red/Blue
Readme 74 MiB
Languages
Assembly 97.6%
INI 1.1%
C 1.1%
Makefile 0.2%