Disassembly of Pokémon Red/Blue
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wla Phase 3: reconcile data/battle/stat_mod_names.asm 2026-07-06 19:06:48 +00:00
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.gitignore BMG: Initial commit to branch 2026-07-06 12:48:32 +00:00
.rgbds-version Update RGBDS to 1.0.1 (although 1.0.0 still works) 2026-01-01 01:35:57 -05:00
audio.asm Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580) 2026-04-15 12:02:35 -05:00
home.asm Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
includes.asm Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557) 2026-01-07 22:05:20 -05:00
INSTALL.md Update RGBDS to 1.0.1 (although 1.0.0 still works) 2026-01-01 01:35:57 -05:00
layout.link Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
main.asm Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
Makefile BMG: Initial commit to branch 2026-07-06 12:48:32 +00:00
maps.asm
ram.asm
README.md
rgbdscheck.asm Use features of RGBDS 1.0.0 (#537) 2025-11-12 15:44:07 -05:00
roms.sha1
text.asm
WLA_DX_PORTING.md Update documentation with Phase 3 note 2026-07-06 19:08:57 +00:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
  • BLUEMONS.GB (debug build) sha1: 5b1456177671b79b263c614ea0e7cc9ac542e9c4
  • dmgapae0.e69.patch sha1: 0fb5f743696adfe1dbb2e062111f08f9bc5a293a
  • dmgapee0.e68.patch sha1: ed4be94dc29c64271942c87f2157bca9ca1019c7

To set up the repository, see INSTALL.md.

See also

You can find us on Discord (pret, #pokered).

For other pret projects, see pret.github.io.