sawakita 58a9aacc0b Restore auto-loading of default "main" asm file
This feature was removed misunderstanding its actual use: if filename
passed to load_asm() is in defaults the correct current main asm file is
loaded. This saves us from knowing which actually is the current name of
the "main" asm file, because the correct one is chosen automatically
(unless, of course, the passed filename is not in the defaults list.
2012-10-01 18:44:36 +02:00
2012-02-26 16:14:40 +01:00
2012-01-10 12:10:15 -07:00
2012-08-26 19:43:35 -05:00
2012-03-15 19:26:36 -04:00
2012-01-28 08:31:50 -06:00
2012-01-25 22:33:42 -06:00
2012-01-25 22:33:42 -06:00

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:
Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
https://github.com/bentley/rgbds/
git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokered.gbc".

Our IRC channel is located here:
server nucleus.kafuka.org, channel #skeetendo
Description
Disassembly of Pokémon Red/Blue
Readme 75 MiB
Languages
Assembly 97.6%
INI 1.1%
C 1.1%
Makefile 0.2%