Rangi
d79c578abd
Specify a max item length for list_start ( #552 )
CI / build (push) Has been cancelled
2025-12-15 15:16:40 -05:00
Narishma-gb
e9d3324bc0
Comment more unreferenced local labels ( #550 )
2025-12-15 15:14:17 -05:00
Narishma-gb
8bb03542bd
Update StatusScreen, add *_STATS_BOX constants ( #546 )
CI / build (push) Has been cancelled
2025-12-01 13:46:28 -06:00
Narishma-gb
3a4382c605
Use more Pokemon data constants, create MOVE_NAME_LENGTH ( #543 )
CI / build (push) Has been cancelled
2025-11-27 13:39:25 -05:00
Rangi
e92d1af478
Avoid magic numbers for most CopyData calls ( #542 )
CI / build (push) Has been cancelled
2025-11-25 16:53:29 -06:00
Rangi
628797baff
Revise some RAM buffer constants
2025-09-26 16:55:23 -04:00
Rangi
56c405de09
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
edave64
e1b7b8af0a
Use constants for PP masks instead of magic numbers ( #504 )
CI / build (push) Has been cancelled
2025-04-02 10:49:15 -04:00
Rangi
ec37f6117d
Consistently capitalize ASSERT directives ( #489 )
CI / build (push) Has been cancelled
2025-01-28 23:31:27 -05:00
Rangi
afb8990169
Miscellaneous cleanup ( #488 )
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Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
2025-01-28 23:31:15 -05:00
Sylvie
8f1dcf07e5
Identify more flag bits ( #464 )
2024-09-23 23:51:44 -04:00
Sylvie
5a622f628d
Identify remaining uses of wd0b5 and wd11e ( #463 )
2024-09-18 21:41:58 -04:00
Sylvie
613d34678b
Split hSpriteIndexOrTextID into hSpriteIndex and hTextID ( #462 )
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Also identify `wPPUpCountAndMaxPP`
2024-09-18 21:01:18 -04:00
Sylvie
77d051479b
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem ( #457 )
2024-08-04 10:05:33 -04:00
Sylvie
6e3ab0a9e9
Identify wcd6d as wNameBuffer and others ( #455 )
2024-07-24 12:21:59 -04:00
Sylvie
8fafca714c
Identify various flag labels and bit constants ( #454 )
2024-07-16 13:02:54 -04:00
Sylvie
fc23e72a39
Identify some unused WRAM variables ( #453 )
2024-06-15 12:18:00 -04:00
SatoMew
07cefd462f
Clean up item comments ( #443 )
2023-12-18 18:30:37 -06:00
Rangi42
77887be251
Identify wSavedCoordIndex and its other usages
2023-11-20 18:53:23 -05:00
vulcandth
64061e2092
.calculateHPBarCoords incorrectly referenced OAM
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Resolves #411
Co-Authored-By: SnDream <12762219+sndream@users.noreply.github.com>
2023-11-17 22:36:21 -06:00
vulcandth
d001ced41b
Add macros, constants, and labels for map scripts and text ( #367 )
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This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
Chatot4444
8b19405590
Replace Hard-Coded Number With Constant ( #381 )
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Replace a hard coded $a in CheckMapForMon with NUM_WILDMONS
2022-08-11 07:51:18 -05:00
Rangi
8f81e71f19
Identify some .asm_* labels
2022-07-10 21:11:03 -04:00
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
vulcandth
edb55e00f8
Rename SLP to SLP_MASK ( #361 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:52 -04:00
Rangi
7ee8a6509e
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
Rangi
8701ef4d61
Improve some RAM formatting
2021-05-31 11:46:10 -04:00
Rangi
346ce9454a
Use macros for bit arrays
2021-05-23 22:09:02 -04:00
Rangi
6a31663c96
Use {interpolation} to generate sequences of RAM labels
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Fixes #319
2021-04-27 15:49:59 -04:00
Rangi
95ec2cf039
Verify data table and name list sizes with assertion macros
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Fixes #312
2021-03-25 16:44:41 -04:00
Rangi
95353fdefa
Identify hUILayoutFlags
2021-02-13 19:48:34 -05:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
SatoMew
2ff7b40d82
Replace ghost Marowak's ambiguous constant
2020-09-22 18:38:29 +01:00
Rangi
8ce20e5c31
Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
2020-08-31 10:58:41 -04:00
Rangi
bfd9f617c9
Use constants to delineate map types, and factor out more data
2020-08-31 10:23:19 -04:00
Rangi
69788c536b
Add comments associating constants with data, and identify some more data
2020-07-20 12:31:35 -04:00
Rangi
a49ca6ef41
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
2020-07-08 10:31:44 -04:00
Rangi
13129459f1
Sync coordinate macros with pokecrystal
2020-07-07 11:30:10 -04:00
Rangi
06db7ec55b
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
2020-07-06 21:18:22 -04:00
Rangi
772fcc7588
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
Rangi
405889193e
TM/HM constants named after moves
2020-07-05 22:52:27 -04:00
Rangi
139a28ff99
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
Rangi
6ef36800b0
Replace raw hex values with HRAM constants
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To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
35deb77113
H_CONSTANTNAMES -> hConstantNames
2020-07-03 19:59:41 -04:00
Rangi
9878f01e29
Organize macros/ like pokecrystal
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While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi
b29e5ee203
Add subdirectories to data/ similar to pokecrystal
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Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi
f275790aec
Add subdirectories to engine/ similar to pokecrystal
2020-07-02 23:30:21 -04:00