Narishma-gb
e9d3324bc0
Comment more unreferenced local labels ( #550 )
2025-12-15 15:14:17 -05:00
Rangi
e92d1af478
Avoid magic numbers for most CopyData calls ( #542 )
CI / build (push) Has been cancelled
2025-11-25 16:53:29 -06:00
Narishma-gb
f332678625
Use more hardware and graphics constants ( #532 )
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CI / build (push) Has been cancelled
- Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc.
- `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS`
and `TILE_1BPP_SIZE` are used in some places.
- Highlight an oversight in `OakSpeech` where several
direct MBC bank switches are requested.
- Remove redundant comments in home/overworld.asm.
- Add unreferenced `FillBgMap` function to avoid a byte
of dead code.
- Some constants added in wram.asm.
- Correctly separate the commented code in `SaveMainData`.
2025-11-18 15:17:31 -05:00
Rangi
5943b96cf6
Use features of RGBDS 1.0.0 ( #537 )
CI / build (push) Waiting to run
2025-11-12 15:44:07 -05:00
Rangi
56c405de09
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
Narishma-gb
43f21cc494
Fix some label typos, and add some constants instead of raw numbers ( #492 )
CI / build (push) Has been cancelled
2025-01-30 17:26:55 -05:00
Rangi
afb8990169
Miscellaneous cleanup ( #488 )
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Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
2025-01-28 23:31:15 -05:00
Rangi
cd1065b7a9
Use RGBDS 0.9.0 ( #482 )
CI / build (push) Has been cancelled
2024-12-25 21:24:21 -05:00
Rangi42
67084c9d26
Remove redundant parentheses
2024-12-16 10:35:55 -05:00
Sylvie
8f1dcf07e5
Identify more flag bits ( #464 )
2024-09-23 23:51:44 -04:00
Sylvie
5a622f628d
Identify remaining uses of wd0b5 and wd11e ( #463 )
2024-09-18 21:41:58 -04:00
Sylvie
77d051479b
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem ( #457 )
2024-08-04 10:05:33 -04:00
Sylvie
fc23e72a39
Identify some unused WRAM variables ( #453 )
2024-06-15 12:18:00 -04:00
Rangi42
b066d3c9bc
Add bigdw and dc data macros
2023-11-20 17:53:19 -05:00
BlueZangoose
0f5a9eb146
Change names of move subanimations to be meaningful ( #389 )
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Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-09-25 14:17:39 -04:00
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
vulcandth
fcd6e5a1b2
Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flashing_Blizzard ( #369 )
2022-06-30 21:24:33 -04:00
vulcandth
6b5be9129c
RGBDS syntax updates ( #358 )
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New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
vulcandth
d7808d110f
Improved Virtual Console patch identifiers ( #357 )
2022-06-06 17:22:34 -04:00
vulcandth
fe8d3c51a4
Build the Virtual Console patches with make red_vc and make blue_vc ( #351 )
2022-03-26 16:59:36 -04:00
Rangi
7e78c1171d
Gen 1's Minimize graphic was not a complete 8x8 tile
2022-03-04 18:21:12 -05:00
Yoann Fievez
f68af5c6e9
Add some constants for options ( #344 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Rangi
58d08bff43
Identify some percentage constant values
2021-11-02 19:57:08 -04:00
dannye
fa206ce835
Fix incorrect sfx id
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AUDIO_1 is loaded during trade animations, not AUDIO_2
2021-03-30 01:03:30 -05:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
e16dec874a
Sync more with pokeyellow
2020-11-05 16:55:39 -05:00
Rangi
69788c536b
Add comments associating constants with data, and identify some more data
2020-07-20 12:31:35 -04:00
Rangi
f53341efa1
Define constants for subanimations' base coords and frame block modes
2020-07-17 15:16:54 -04:00
Rangi
3c1cdbc4d0
Identify remaining tilemap IDs
2020-07-17 13:47:33 -04:00
Rangi
2454296d32
Update sprite names
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These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
Rangi
884ef9c1a8
Factor out animation tilemaps
2020-07-16 22:23:31 -04:00
Rangi
6f7337bbb1
Define constants for subanimation transform types
2020-07-16 22:14:39 -04:00
Rangi
2f43a41100
Use a battle_anim macro for move animations' special effects and subanimations
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Move animations' sound IDs are off by one from move IDs.
2020-07-16 21:45:30 -04:00
Rangi
cd71ae03af
Separate move/battle animation data from move data (to do: further identify animation data labels+constants)
2020-07-16 19:50:48 -04:00
Rangi
4a7d1513f3
Use 'tile' and 'tiles' macros
2020-07-07 16:21:26 -04:00
Rangi
13129459f1
Sync coordinate macros with pokecrystal
2020-07-07 11:30:10 -04:00
Rangi
77ed5f3820
Use ASCII quotes in comments
2020-07-06 21:15:12 -04:00
Rangi
772fcc7588
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
Rangi
a77999f7f1
Logical spacing in data/sgb/sgb_palettes.asm
2020-07-05 16:15:01 -04:00
Rangi
e4e0af4d67
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
2020-07-04 01:00:45 -04:00
Rangi
6ef36800b0
Replace raw hex values with HRAM constants
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To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
35deb77113
H_CONSTANTNAMES -> hConstantNames
2020-07-03 19:59:41 -04:00
Rangi
b29e5ee203
Add subdirectories to data/ similar to pokecrystal
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Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi
d5089d3c62
Organize gfx/
2020-06-27 21:43:32 -04:00
Rangi
0a62d48df2
Move more tables from engine/ to data/
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This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-23 17:50:50 -04:00
dannye
9a8811b492
Misc minor clean up
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spotted by comparing against pokeyellow
2020-05-24 18:59:05 -05:00
Pokeglitch
01fe449837
Updated the intro
2018-06-22 23:06:05 -04:00
xCrystal
237aeb8fbd
Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x
2017-12-30 01:54:27 +01:00
xCrystal
94b9a86c8b
Uppercase battle status constants
2017-12-30 00:59:48 +01:00
yenatch
5c24193831
Merge pull request #167 from Pokechu22/rgbds-0.3.3
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Update for RGBDS 0.3.3
2017-09-29 22:41:34 -04:00