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Use the constant in all relevant situations
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@@ -32,7 +32,7 @@ PokemonTower6Script0:
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ld a, $6
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ldh [hSpriteIndexOrTextID], a
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call DisplayTextID
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ld a, MAROWAK
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ld a, RESTLESS_SOUL
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ld [wCurOpponent], a
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ld a, 30
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ld [wCurEnemyLVL], a
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@@ -134,7 +134,7 @@ PokemonTower6Text7:
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text_asm
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ld hl, PokemonTower2Text_60c1f
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call PrintText
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ld a, MAROWAK
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ld a, RESTLESS_SOUL
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call PlayCry
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call WaitForSoundToFinish
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ld c, 30
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