Identify hardware register bits (#469)

This commit is contained in:
Rangi42
2024-09-24 14:49:03 +00:00
parent 91ef44a568
commit 7d65b6cbf6
10 changed files with 40 additions and 40 deletions

View File

@@ -18520,8 +18520,8 @@ WRAM0 bank #0:
$c3a0 = wShadowOAMEnd
SECTION: $c3a0-$c6e7 ($0348 bytes) ["Tilemap"]
$c3a0 = wTileMap
$c508 = wTileMapBackup
$c508 = wSerialPartyMonsPatchList
$c508 = wTileMapBackup
$c5d0 = wSerialEnemyMonsPatchList
SECTION: $c6e8-$cbfb ($0514 bytes) ["Overworld Map"]
$c6e8 = wTempPic
@@ -18679,7 +18679,6 @@ WRAM0 bank #0:
$cd3d = wNumShakes
$cd3d = wPPRestoreItem
$cd3d = wDexMaxSeenMon
$cd3d = wWhichTrade
$cd3d = wSavedY
$cd3d = wChangeBoxSavedMapTextPointer
$cd3d = wBadgeNumberTile
@@ -18699,14 +18698,16 @@ WRAM0 bank #0:
$cd3d = wBoxNumString
$cd3d = wTradingWhichPlayerMon
$cd3d = wTradedPlayerMonSpecies
$cd3d = wChargeMoveNum
$cd3d = wPriceTemp
$cd3d = wFieldMoves
$cd3d = wPlayerCharacterOAMTile
$cd3d = wChargeMoveNum
$cd3d = wCoordIndex
$cd3d = wTempSCX
$cd3d = wBoxMonCounts
$cd3d = wHoFTeamIndex
$cd3d = wUnusedCreditsByte
$cd3d = wWhichTrade
$cd3d = wDayCareStartLevel
$cd3d = wMoveDownSmallStarsOAMCount
$cd3d = wWereAnyMonsAsleep
@@ -18714,7 +18715,6 @@ WRAM0 bank #0:
$cd3d = wTrainerSpriteOffset
$cd3d = wPlayerSpinWhileMovingUpOrDownAnimDeltaY
$cd3d = wStoppingWhichSlotMachineWheel
$cd3d = wPriceTemp
$cd3e = wNumCreditsMonsDisplayed
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wTrainerEngageDistance

View File

@@ -18188,8 +18188,8 @@
00:c39f wShadowOAMSprite39Attributes
00:c3a0 wShadowOAMEnd
00:c3a0 wTileMap
00:c508 wTileMapBackup
00:c508 wSerialPartyMonsPatchList
00:c508 wTileMapBackup
00:c5d0 wSerialEnemyMonsPatchList
00:c6e8 wTempPic
00:c6e8 wOverworldMap
@@ -18345,7 +18345,6 @@
00:cd3d wNumShakes
00:cd3d wPPRestoreItem
00:cd3d wDexMaxSeenMon
00:cd3d wWhichTrade
00:cd3d wSavedY
00:cd3d wChangeBoxSavedMapTextPointer
00:cd3d wBadgeNumberTile
@@ -18365,14 +18364,16 @@
00:cd3d wBoxNumString
00:cd3d wTradingWhichPlayerMon
00:cd3d wTradedPlayerMonSpecies
00:cd3d wChargeMoveNum
00:cd3d wPriceTemp
00:cd3d wFieldMoves
00:cd3d wPlayerCharacterOAMTile
00:cd3d wChargeMoveNum
00:cd3d wCoordIndex
00:cd3d wTempSCX
00:cd3d wBoxMonCounts
00:cd3d wHoFTeamIndex
00:cd3d wUnusedCreditsByte
00:cd3d wWhichTrade
00:cd3d wDayCareStartLevel
00:cd3d wMoveDownSmallStarsOAMCount
00:cd3d wWereAnyMonsAsleep
@@ -18380,7 +18381,6 @@
00:cd3d wTrainerSpriteOffset
00:cd3d wPlayerSpinWhileMovingUpOrDownAnimDeltaY
00:cd3d wStoppingWhichSlotMachineWheel
00:cd3d wPriceTemp
00:cd3e wNumCreditsMonsDisplayed
00:cd3e wTrainerInfoTextBoxWidth
00:cd3e wTrainerEngageDistance

View File

@@ -18530,8 +18530,8 @@ WRAM0 bank #0:
$c3a0 = wShadowOAMEnd
SECTION: $c3a0-$c6e7 ($0348 bytes) ["Tilemap"]
$c3a0 = wTileMap
$c508 = wTileMapBackup
$c508 = wSerialPartyMonsPatchList
$c508 = wTileMapBackup
$c5d0 = wSerialEnemyMonsPatchList
SECTION: $c6e8-$cbfb ($0514 bytes) ["Overworld Map"]
$c6e8 = wTempPic
@@ -18689,7 +18689,6 @@ WRAM0 bank #0:
$cd3d = wNumShakes
$cd3d = wPPRestoreItem
$cd3d = wDexMaxSeenMon
$cd3d = wWhichTrade
$cd3d = wSavedY
$cd3d = wChangeBoxSavedMapTextPointer
$cd3d = wBadgeNumberTile
@@ -18709,14 +18708,16 @@ WRAM0 bank #0:
$cd3d = wBoxNumString
$cd3d = wTradingWhichPlayerMon
$cd3d = wTradedPlayerMonSpecies
$cd3d = wChargeMoveNum
$cd3d = wPriceTemp
$cd3d = wFieldMoves
$cd3d = wPlayerCharacterOAMTile
$cd3d = wChargeMoveNum
$cd3d = wCoordIndex
$cd3d = wTempSCX
$cd3d = wBoxMonCounts
$cd3d = wHoFTeamIndex
$cd3d = wUnusedCreditsByte
$cd3d = wWhichTrade
$cd3d = wDayCareStartLevel
$cd3d = wMoveDownSmallStarsOAMCount
$cd3d = wWereAnyMonsAsleep
@@ -18724,7 +18725,6 @@ WRAM0 bank #0:
$cd3d = wTrainerSpriteOffset
$cd3d = wPlayerSpinWhileMovingUpOrDownAnimDeltaY
$cd3d = wStoppingWhichSlotMachineWheel
$cd3d = wPriceTemp
$cd3e = wNumCreditsMonsDisplayed
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wTrainerEngageDistance

View File

@@ -18198,8 +18198,8 @@
00:c39f wShadowOAMSprite39Attributes
00:c3a0 wShadowOAMEnd
00:c3a0 wTileMap
00:c508 wTileMapBackup
00:c508 wSerialPartyMonsPatchList
00:c508 wTileMapBackup
00:c5d0 wSerialEnemyMonsPatchList
00:c6e8 wTempPic
00:c6e8 wOverworldMap
@@ -18355,7 +18355,6 @@
00:cd3d wNumShakes
00:cd3d wPPRestoreItem
00:cd3d wDexMaxSeenMon
00:cd3d wWhichTrade
00:cd3d wSavedY
00:cd3d wChangeBoxSavedMapTextPointer
00:cd3d wBadgeNumberTile
@@ -18375,14 +18374,16 @@
00:cd3d wBoxNumString
00:cd3d wTradingWhichPlayerMon
00:cd3d wTradedPlayerMonSpecies
00:cd3d wChargeMoveNum
00:cd3d wPriceTemp
00:cd3d wFieldMoves
00:cd3d wPlayerCharacterOAMTile
00:cd3d wChargeMoveNum
00:cd3d wCoordIndex
00:cd3d wTempSCX
00:cd3d wBoxMonCounts
00:cd3d wHoFTeamIndex
00:cd3d wUnusedCreditsByte
00:cd3d wWhichTrade
00:cd3d wDayCareStartLevel
00:cd3d wMoveDownSmallStarsOAMCount
00:cd3d wWereAnyMonsAsleep
@@ -18390,7 +18391,6 @@
00:cd3d wTrainerSpriteOffset
00:cd3d wPlayerSpinWhileMovingUpOrDownAnimDeltaY
00:cd3d wStoppingWhichSlotMachineWheel
00:cd3d wPriceTemp
00:cd3e wNumCreditsMonsDisplayed
00:cd3e wTrainerInfoTextBoxWidth
00:cd3e wTrainerEngageDistance

View File

@@ -18572,8 +18572,8 @@ WRAM0 bank #0:
$c3a0 = wShadowOAMEnd
SECTION: $c3a0-$c6e7 ($0348 bytes) ["Tilemap"]
$c3a0 = wTileMap
$c508 = wTileMapBackup
$c508 = wSerialPartyMonsPatchList
$c508 = wTileMapBackup
$c5d0 = wSerialEnemyMonsPatchList
SECTION: $c6e8-$cbfb ($0514 bytes) ["Overworld Map"]
$c6e8 = wTempPic
@@ -18731,7 +18731,6 @@ WRAM0 bank #0:
$cd3d = wNumShakes
$cd3d = wPPRestoreItem
$cd3d = wDexMaxSeenMon
$cd3d = wWhichTrade
$cd3d = wSavedY
$cd3d = wChangeBoxSavedMapTextPointer
$cd3d = wBadgeNumberTile
@@ -18751,14 +18750,16 @@ WRAM0 bank #0:
$cd3d = wBoxNumString
$cd3d = wTradingWhichPlayerMon
$cd3d = wTradedPlayerMonSpecies
$cd3d = wChargeMoveNum
$cd3d = wPriceTemp
$cd3d = wFieldMoves
$cd3d = wPlayerCharacterOAMTile
$cd3d = wChargeMoveNum
$cd3d = wCoordIndex
$cd3d = wTempSCX
$cd3d = wBoxMonCounts
$cd3d = wHoFTeamIndex
$cd3d = wUnusedCreditsByte
$cd3d = wWhichTrade
$cd3d = wDayCareStartLevel
$cd3d = wMoveDownSmallStarsOAMCount
$cd3d = wWereAnyMonsAsleep
@@ -18766,7 +18767,6 @@ WRAM0 bank #0:
$cd3d = wTrainerSpriteOffset
$cd3d = wPlayerSpinWhileMovingUpOrDownAnimDeltaY
$cd3d = wStoppingWhichSlotMachineWheel
$cd3d = wPriceTemp
$cd3e = wNumCreditsMonsDisplayed
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wTrainerEngageDistance

View File

@@ -18240,8 +18240,8 @@
00:c39f wShadowOAMSprite39Attributes
00:c3a0 wShadowOAMEnd
00:c3a0 wTileMap
00:c508 wTileMapBackup
00:c508 wSerialPartyMonsPatchList
00:c508 wTileMapBackup
00:c5d0 wSerialEnemyMonsPatchList
00:c6e8 wTempPic
00:c6e8 wOverworldMap
@@ -18397,7 +18397,6 @@
00:cd3d wNumShakes
00:cd3d wPPRestoreItem
00:cd3d wDexMaxSeenMon
00:cd3d wWhichTrade
00:cd3d wSavedY
00:cd3d wChangeBoxSavedMapTextPointer
00:cd3d wBadgeNumberTile
@@ -18417,14 +18416,16 @@
00:cd3d wBoxNumString
00:cd3d wTradingWhichPlayerMon
00:cd3d wTradedPlayerMonSpecies
00:cd3d wChargeMoveNum
00:cd3d wPriceTemp
00:cd3d wFieldMoves
00:cd3d wPlayerCharacterOAMTile
00:cd3d wChargeMoveNum
00:cd3d wCoordIndex
00:cd3d wTempSCX
00:cd3d wBoxMonCounts
00:cd3d wHoFTeamIndex
00:cd3d wUnusedCreditsByte
00:cd3d wWhichTrade
00:cd3d wDayCareStartLevel
00:cd3d wMoveDownSmallStarsOAMCount
00:cd3d wWereAnyMonsAsleep
@@ -18432,7 +18433,6 @@
00:cd3d wTrainerSpriteOffset
00:cd3d wPlayerSpinWhileMovingUpOrDownAnimDeltaY
00:cd3d wStoppingWhichSlotMachineWheel
00:cd3d wPriceTemp
00:cd3e wNumCreditsMonsDisplayed
00:cd3e wTrainerInfoTextBoxWidth
00:cd3e wTrainerEngageDistance

View File

@@ -18520,8 +18520,8 @@ WRAM0 bank #0:
$c3a0 = wShadowOAMEnd
SECTION: $c3a0-$c6e7 ($0348 bytes) ["Tilemap"]
$c3a0 = wTileMap
$c508 = wTileMapBackup
$c508 = wSerialPartyMonsPatchList
$c508 = wTileMapBackup
$c5d0 = wSerialEnemyMonsPatchList
SECTION: $c6e8-$cbfb ($0514 bytes) ["Overworld Map"]
$c6e8 = wTempPic
@@ -18679,7 +18679,6 @@ WRAM0 bank #0:
$cd3d = wNumShakes
$cd3d = wPPRestoreItem
$cd3d = wDexMaxSeenMon
$cd3d = wWhichTrade
$cd3d = wSavedY
$cd3d = wChangeBoxSavedMapTextPointer
$cd3d = wBadgeNumberTile
@@ -18699,14 +18698,16 @@ WRAM0 bank #0:
$cd3d = wBoxNumString
$cd3d = wTradingWhichPlayerMon
$cd3d = wTradedPlayerMonSpecies
$cd3d = wChargeMoveNum
$cd3d = wPriceTemp
$cd3d = wFieldMoves
$cd3d = wPlayerCharacterOAMTile
$cd3d = wChargeMoveNum
$cd3d = wCoordIndex
$cd3d = wTempSCX
$cd3d = wBoxMonCounts
$cd3d = wHoFTeamIndex
$cd3d = wUnusedCreditsByte
$cd3d = wWhichTrade
$cd3d = wDayCareStartLevel
$cd3d = wMoveDownSmallStarsOAMCount
$cd3d = wWereAnyMonsAsleep
@@ -18714,7 +18715,6 @@ WRAM0 bank #0:
$cd3d = wTrainerSpriteOffset
$cd3d = wPlayerSpinWhileMovingUpOrDownAnimDeltaY
$cd3d = wStoppingWhichSlotMachineWheel
$cd3d = wPriceTemp
$cd3e = wNumCreditsMonsDisplayed
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wTrainerEngageDistance

View File

@@ -18188,8 +18188,8 @@
00:c39f wShadowOAMSprite39Attributes
00:c3a0 wShadowOAMEnd
00:c3a0 wTileMap
00:c508 wTileMapBackup
00:c508 wSerialPartyMonsPatchList
00:c508 wTileMapBackup
00:c5d0 wSerialEnemyMonsPatchList
00:c6e8 wTempPic
00:c6e8 wOverworldMap
@@ -18345,7 +18345,6 @@
00:cd3d wNumShakes
00:cd3d wPPRestoreItem
00:cd3d wDexMaxSeenMon
00:cd3d wWhichTrade
00:cd3d wSavedY
00:cd3d wChangeBoxSavedMapTextPointer
00:cd3d wBadgeNumberTile
@@ -18365,14 +18364,16 @@
00:cd3d wBoxNumString
00:cd3d wTradingWhichPlayerMon
00:cd3d wTradedPlayerMonSpecies
00:cd3d wChargeMoveNum
00:cd3d wPriceTemp
00:cd3d wFieldMoves
00:cd3d wPlayerCharacterOAMTile
00:cd3d wChargeMoveNum
00:cd3d wCoordIndex
00:cd3d wTempSCX
00:cd3d wBoxMonCounts
00:cd3d wHoFTeamIndex
00:cd3d wUnusedCreditsByte
00:cd3d wWhichTrade
00:cd3d wDayCareStartLevel
00:cd3d wMoveDownSmallStarsOAMCount
00:cd3d wWereAnyMonsAsleep
@@ -18380,7 +18381,6 @@
00:cd3d wTrainerSpriteOffset
00:cd3d wPlayerSpinWhileMovingUpOrDownAnimDeltaY
00:cd3d wStoppingWhichSlotMachineWheel
00:cd3d wPriceTemp
00:cd3e wNumCreditsMonsDisplayed
00:cd3e wTrainerInfoTextBoxWidth
00:cd3e wTrainerEngageDistance

View File

@@ -18575,8 +18575,8 @@ WRAM0 bank #0:
$c3a0 = wShadowOAMEnd
SECTION: $c3a0-$c6e7 ($0348 bytes) ["Tilemap"]
$c3a0 = wTileMap
$c508 = wTileMapBackup
$c508 = wSerialPartyMonsPatchList
$c508 = wTileMapBackup
$c5d0 = wSerialEnemyMonsPatchList
SECTION: $c6e8-$cbfb ($0514 bytes) ["Overworld Map"]
$c6e8 = wTempPic
@@ -18734,7 +18734,6 @@ WRAM0 bank #0:
$cd3d = wNumShakes
$cd3d = wPPRestoreItem
$cd3d = wDexMaxSeenMon
$cd3d = wWhichTrade
$cd3d = wSavedY
$cd3d = wChangeBoxSavedMapTextPointer
$cd3d = wBadgeNumberTile
@@ -18754,14 +18753,16 @@ WRAM0 bank #0:
$cd3d = wBoxNumString
$cd3d = wTradingWhichPlayerMon
$cd3d = wTradedPlayerMonSpecies
$cd3d = wChargeMoveNum
$cd3d = wPriceTemp
$cd3d = wFieldMoves
$cd3d = wPlayerCharacterOAMTile
$cd3d = wChargeMoveNum
$cd3d = wCoordIndex
$cd3d = wTempSCX
$cd3d = wBoxMonCounts
$cd3d = wHoFTeamIndex
$cd3d = wUnusedCreditsByte
$cd3d = wWhichTrade
$cd3d = wDayCareStartLevel
$cd3d = wMoveDownSmallStarsOAMCount
$cd3d = wWereAnyMonsAsleep
@@ -18769,7 +18770,6 @@ WRAM0 bank #0:
$cd3d = wTrainerSpriteOffset
$cd3d = wPlayerSpinWhileMovingUpOrDownAnimDeltaY
$cd3d = wStoppingWhichSlotMachineWheel
$cd3d = wPriceTemp
$cd3e = wNumCreditsMonsDisplayed
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wTrainerEngageDistance

View File

@@ -18243,8 +18243,8 @@
00:c39f wShadowOAMSprite39Attributes
00:c3a0 wShadowOAMEnd
00:c3a0 wTileMap
00:c508 wTileMapBackup
00:c508 wSerialPartyMonsPatchList
00:c508 wTileMapBackup
00:c5d0 wSerialEnemyMonsPatchList
00:c6e8 wTempPic
00:c6e8 wOverworldMap
@@ -18400,7 +18400,6 @@
00:cd3d wNumShakes
00:cd3d wPPRestoreItem
00:cd3d wDexMaxSeenMon
00:cd3d wWhichTrade
00:cd3d wSavedY
00:cd3d wChangeBoxSavedMapTextPointer
00:cd3d wBadgeNumberTile
@@ -18420,14 +18419,16 @@
00:cd3d wBoxNumString
00:cd3d wTradingWhichPlayerMon
00:cd3d wTradedPlayerMonSpecies
00:cd3d wChargeMoveNum
00:cd3d wPriceTemp
00:cd3d wFieldMoves
00:cd3d wPlayerCharacterOAMTile
00:cd3d wChargeMoveNum
00:cd3d wCoordIndex
00:cd3d wTempSCX
00:cd3d wBoxMonCounts
00:cd3d wHoFTeamIndex
00:cd3d wUnusedCreditsByte
00:cd3d wWhichTrade
00:cd3d wDayCareStartLevel
00:cd3d wMoveDownSmallStarsOAMCount
00:cd3d wWereAnyMonsAsleep
@@ -18435,7 +18436,6 @@
00:cd3d wTrainerSpriteOffset
00:cd3d wPlayerSpinWhileMovingUpOrDownAnimDeltaY
00:cd3d wStoppingWhichSlotMachineWheel
00:cd3d wPriceTemp
00:cd3e wNumCreditsMonsDisplayed
00:cd3e wTrainerInfoTextBoxWidth
00:cd3e wTrainerEngageDistance