Identify wcd6d as wNameBuffer and others (#455)

This commit is contained in:
Rangi42
2024-07-24 16:22:56 +00:00
parent 39b09fa28f
commit 77656d7537
10 changed files with 50 additions and 10 deletions

View File

@@ -18806,7 +18806,11 @@ WRAM0 bank #0:
$cd6b = wJoyIgnore
$cd6c = wNumMovesMinusOne
$cd6c = wDownscaledMonSize
$cd6d = wcd6d
$cd6d = wMoveData
$cd6d = wNameBuffer
$cd6d = wPayDayMoney
$cd6d = wBattleMenuCurrentPP
$cd6d = wEvoDataBuffer
$cd71 = wStatusScreenCurrentPP
$cd78 = wNormalMaxPPList
$cd81 = wSerialOtherGameboyRandomNumberListBlock

View File

@@ -18472,7 +18472,11 @@
00:cd6b wJoyIgnore
00:cd6c wNumMovesMinusOne
00:cd6c wDownscaledMonSize
00:cd6d wcd6d
00:cd6d wMoveData
00:cd6d wNameBuffer
00:cd6d wPayDayMoney
00:cd6d wBattleMenuCurrentPP
00:cd6d wEvoDataBuffer
00:cd71 wStatusScreenCurrentPP
00:cd78 wNormalMaxPPList
00:cd81 wSerialOtherGameboyRandomNumberListBlock

View File

@@ -18816,7 +18816,11 @@ WRAM0 bank #0:
$cd6b = wJoyIgnore
$cd6c = wNumMovesMinusOne
$cd6c = wDownscaledMonSize
$cd6d = wcd6d
$cd6d = wMoveData
$cd6d = wNameBuffer
$cd6d = wPayDayMoney
$cd6d = wBattleMenuCurrentPP
$cd6d = wEvoDataBuffer
$cd71 = wStatusScreenCurrentPP
$cd78 = wNormalMaxPPList
$cd81 = wSerialOtherGameboyRandomNumberListBlock

View File

@@ -18482,7 +18482,11 @@
00:cd6b wJoyIgnore
00:cd6c wNumMovesMinusOne
00:cd6c wDownscaledMonSize
00:cd6d wcd6d
00:cd6d wMoveData
00:cd6d wNameBuffer
00:cd6d wPayDayMoney
00:cd6d wBattleMenuCurrentPP
00:cd6d wEvoDataBuffer
00:cd71 wStatusScreenCurrentPP
00:cd78 wNormalMaxPPList
00:cd81 wSerialOtherGameboyRandomNumberListBlock

View File

@@ -18858,7 +18858,11 @@ WRAM0 bank #0:
$cd6b = wJoyIgnore
$cd6c = wNumMovesMinusOne
$cd6c = wDownscaledMonSize
$cd6d = wcd6d
$cd6d = wMoveData
$cd6d = wNameBuffer
$cd6d = wPayDayMoney
$cd6d = wBattleMenuCurrentPP
$cd6d = wEvoDataBuffer
$cd71 = wStatusScreenCurrentPP
$cd78 = wNormalMaxPPList
$cd81 = wSerialOtherGameboyRandomNumberListBlock

View File

@@ -18524,7 +18524,11 @@
00:cd6b wJoyIgnore
00:cd6c wNumMovesMinusOne
00:cd6c wDownscaledMonSize
00:cd6d wcd6d
00:cd6d wMoveData
00:cd6d wNameBuffer
00:cd6d wPayDayMoney
00:cd6d wBattleMenuCurrentPP
00:cd6d wEvoDataBuffer
00:cd71 wStatusScreenCurrentPP
00:cd78 wNormalMaxPPList
00:cd81 wSerialOtherGameboyRandomNumberListBlock

View File

@@ -18806,7 +18806,11 @@ WRAM0 bank #0:
$cd6b = wJoyIgnore
$cd6c = wNumMovesMinusOne
$cd6c = wDownscaledMonSize
$cd6d = wcd6d
$cd6d = wMoveData
$cd6d = wNameBuffer
$cd6d = wPayDayMoney
$cd6d = wBattleMenuCurrentPP
$cd6d = wEvoDataBuffer
$cd71 = wStatusScreenCurrentPP
$cd78 = wNormalMaxPPList
$cd81 = wSerialOtherGameboyRandomNumberListBlock

View File

@@ -18472,7 +18472,11 @@
00:cd6b wJoyIgnore
00:cd6c wNumMovesMinusOne
00:cd6c wDownscaledMonSize
00:cd6d wcd6d
00:cd6d wMoveData
00:cd6d wNameBuffer
00:cd6d wPayDayMoney
00:cd6d wBattleMenuCurrentPP
00:cd6d wEvoDataBuffer
00:cd71 wStatusScreenCurrentPP
00:cd78 wNormalMaxPPList
00:cd81 wSerialOtherGameboyRandomNumberListBlock

View File

@@ -18861,7 +18861,11 @@ WRAM0 bank #0:
$cd6b = wJoyIgnore
$cd6c = wNumMovesMinusOne
$cd6c = wDownscaledMonSize
$cd6d = wcd6d
$cd6d = wMoveData
$cd6d = wNameBuffer
$cd6d = wPayDayMoney
$cd6d = wBattleMenuCurrentPP
$cd6d = wEvoDataBuffer
$cd71 = wStatusScreenCurrentPP
$cd78 = wNormalMaxPPList
$cd81 = wSerialOtherGameboyRandomNumberListBlock

View File

@@ -18527,7 +18527,11 @@
00:cd6b wJoyIgnore
00:cd6c wNumMovesMinusOne
00:cd6c wDownscaledMonSize
00:cd6d wcd6d
00:cd6d wMoveData
00:cd6d wNameBuffer
00:cd6d wPayDayMoney
00:cd6d wBattleMenuCurrentPP
00:cd6d wEvoDataBuffer
00:cd71 wStatusScreenCurrentPP
00:cd78 wNormalMaxPPList
00:cd81 wSerialOtherGameboyRandomNumberListBlock