Use constants in PrintBCDNumber calls (#503)

This commit is contained in:
dannye
2025-04-09 03:18:34 +00:00
parent 5f7b4e1b36
commit 652641b0c5
10 changed files with 10 additions and 10 deletions

View File

@@ -3849,7 +3849,7 @@ ROMX bank #5:
$7cfd = QuestionEmote
$7d3d = HappyEmote
$7d7d = InGameTrade_CheckForTradeEvo
$7d8d = InGameTrade_CheckForTradeEvo.ok
$7d8d = InGameTrade_CheckForTradeEvo.nameMatched
$7dad = SubstituteEffect_
$7dc9 = SubstituteEffect_.notEnemy
$7dea = SubstituteEffect_.userHasZeroOrMoreHP

View File

@@ -3792,7 +3792,7 @@
05:7cfd QuestionEmote
05:7d3d HappyEmote
05:7d7d InGameTrade_CheckForTradeEvo
05:7d8d InGameTrade_CheckForTradeEvo.ok
05:7d8d InGameTrade_CheckForTradeEvo.nameMatched
05:7dad SubstituteEffect_
05:7dc9 SubstituteEffect_.notEnemy
05:7dea SubstituteEffect_.userHasZeroOrMoreHP

View File

@@ -3859,7 +3859,7 @@ ROMX bank #5:
$7cfd = QuestionEmote
$7d3d = HappyEmote
$7d7d = InGameTrade_CheckForTradeEvo
$7d8d = InGameTrade_CheckForTradeEvo.ok
$7d8d = InGameTrade_CheckForTradeEvo.nameMatched
$7dad = SubstituteEffect_
$7dc9 = SubstituteEffect_.notEnemy
$7dea = SubstituteEffect_.userHasZeroOrMoreHP

View File

@@ -3802,7 +3802,7 @@
05:7cfd QuestionEmote
05:7d3d HappyEmote
05:7d7d InGameTrade_CheckForTradeEvo
05:7d8d InGameTrade_CheckForTradeEvo.ok
05:7d8d InGameTrade_CheckForTradeEvo.nameMatched
05:7dad SubstituteEffect_
05:7dc9 SubstituteEffect_.notEnemy
05:7dea SubstituteEffect_.userHasZeroOrMoreHP

View File

@@ -3865,7 +3865,7 @@ ROMX bank #5:
$7cfd = QuestionEmote
$7d3d = HappyEmote
$7d7d = InGameTrade_CheckForTradeEvo
$7d8d = InGameTrade_CheckForTradeEvo.ok
$7d8d = InGameTrade_CheckForTradeEvo.nameMatched
$7dad = SubstituteEffect_
$7dc9 = SubstituteEffect_.notEnemy
$7dea = SubstituteEffect_.userHasZeroOrMoreHP

View File

@@ -3808,7 +3808,7 @@
05:7cfd QuestionEmote
05:7d3d HappyEmote
05:7d7d InGameTrade_CheckForTradeEvo
05:7d8d InGameTrade_CheckForTradeEvo.ok
05:7d8d InGameTrade_CheckForTradeEvo.nameMatched
05:7dad SubstituteEffect_
05:7dc9 SubstituteEffect_.notEnemy
05:7dea SubstituteEffect_.userHasZeroOrMoreHP

View File

@@ -3849,7 +3849,7 @@ ROMX bank #5:
$7cfd = QuestionEmote
$7d3d = HappyEmote
$7d7d = InGameTrade_CheckForTradeEvo
$7d8d = InGameTrade_CheckForTradeEvo.ok
$7d8d = InGameTrade_CheckForTradeEvo.nameMatched
$7dad = SubstituteEffect_
$7dc9 = SubstituteEffect_.notEnemy
$7dea = SubstituteEffect_.userHasZeroOrMoreHP

View File

@@ -3792,7 +3792,7 @@
05:7cfd QuestionEmote
05:7d3d HappyEmote
05:7d7d InGameTrade_CheckForTradeEvo
05:7d8d InGameTrade_CheckForTradeEvo.ok
05:7d8d InGameTrade_CheckForTradeEvo.nameMatched
05:7dad SubstituteEffect_
05:7dc9 SubstituteEffect_.notEnemy
05:7dea SubstituteEffect_.userHasZeroOrMoreHP

View File

@@ -3865,7 +3865,7 @@ ROMX bank #5:
$7cfd = QuestionEmote
$7d3d = HappyEmote
$7d7d = InGameTrade_CheckForTradeEvo
$7d8d = InGameTrade_CheckForTradeEvo.ok
$7d8d = InGameTrade_CheckForTradeEvo.nameMatched
$7dad = SubstituteEffect_
$7dc9 = SubstituteEffect_.notEnemy
$7dea = SubstituteEffect_.userHasZeroOrMoreHP

View File

@@ -3808,7 +3808,7 @@
05:7cfd QuestionEmote
05:7d3d HappyEmote
05:7d7d InGameTrade_CheckForTradeEvo
05:7d8d InGameTrade_CheckForTradeEvo.ok
05:7d8d InGameTrade_CheckForTradeEvo.nameMatched
05:7dad SubstituteEffect_
05:7dc9 SubstituteEffect_.notEnemy
05:7dea SubstituteEffect_.userHasZeroOrMoreHP