Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)

This commit is contained in:
dannye
2026-04-15 17:03:35 +00:00
parent c29a0b6d67
commit 41776b19d5
10 changed files with 20 additions and 20 deletions

View File

@@ -5086,7 +5086,7 @@ ROMX bank #8:
$42a3 = SFX_Battle_34
$42ac = SFX_Battle_35
$42b2 = SFX_Battle_36
$42bb = SFX_Silph_Scope
$42bb = SFX_Trainer_Appeared
SECTION: $42be-$42fc ($003f bytes) ["Music Headers 2"]
$42be = Music_GymLeaderBattle
$42c7 = Music_TrainerBattle
@@ -5127,7 +5127,7 @@ ROMX bank #8:
$43dd = SFX_Tink_2_Ch5
$43ee = SFX_Heal_HP_2_Ch5
$43fd = SFX_Heal_Ailment_2_Ch5
$4412 = SFX_Silph_Scope_Ch5
$4412 = SFX_Trainer_Appeared_Ch5
$442d = SFX_Ball_Toss_Ch5
$4436 = SFX_Ball_Toss_Ch6
$443d = SFX_Ball_Poof_Ch5

View File

@@ -5008,7 +5008,7 @@
08:42a3 SFX_Battle_34
08:42ac SFX_Battle_35
08:42b2 SFX_Battle_36
08:42bb SFX_Silph_Scope
08:42bb SFX_Trainer_Appeared
08:42be Music_GymLeaderBattle
08:42c7 Music_TrainerBattle
08:42d0 Music_WildBattle
@@ -5047,7 +5047,7 @@
08:43dd SFX_Tink_2_Ch5
08:43ee SFX_Heal_HP_2_Ch5
08:43fd SFX_Heal_Ailment_2_Ch5
08:4412 SFX_Silph_Scope_Ch5
08:4412 SFX_Trainer_Appeared_Ch5
08:442d SFX_Ball_Toss_Ch5
08:4436 SFX_Ball_Toss_Ch6
08:443d SFX_Ball_Poof_Ch5

View File

@@ -5096,7 +5096,7 @@ ROMX bank #8:
$42a3 = SFX_Battle_34
$42ac = SFX_Battle_35
$42b2 = SFX_Battle_36
$42bb = SFX_Silph_Scope
$42bb = SFX_Trainer_Appeared
SECTION: $42be-$42fc ($003f bytes) ["Music Headers 2"]
$42be = Music_GymLeaderBattle
$42c7 = Music_TrainerBattle
@@ -5137,7 +5137,7 @@ ROMX bank #8:
$43dd = SFX_Tink_2_Ch5
$43ee = SFX_Heal_HP_2_Ch5
$43fd = SFX_Heal_Ailment_2_Ch5
$4412 = SFX_Silph_Scope_Ch5
$4412 = SFX_Trainer_Appeared_Ch5
$442d = SFX_Ball_Toss_Ch5
$4436 = SFX_Ball_Toss_Ch6
$443d = SFX_Ball_Poof_Ch5

View File

@@ -5018,7 +5018,7 @@
08:42a3 SFX_Battle_34
08:42ac SFX_Battle_35
08:42b2 SFX_Battle_36
08:42bb SFX_Silph_Scope
08:42bb SFX_Trainer_Appeared
08:42be Music_GymLeaderBattle
08:42c7 Music_TrainerBattle
08:42d0 Music_WildBattle
@@ -5057,7 +5057,7 @@
08:43dd SFX_Tink_2_Ch5
08:43ee SFX_Heal_HP_2_Ch5
08:43fd SFX_Heal_Ailment_2_Ch5
08:4412 SFX_Silph_Scope_Ch5
08:4412 SFX_Trainer_Appeared_Ch5
08:442d SFX_Ball_Toss_Ch5
08:4436 SFX_Ball_Toss_Ch6
08:443d SFX_Ball_Poof_Ch5

View File

@@ -5102,7 +5102,7 @@ ROMX bank #8:
$42a3 = SFX_Battle_34
$42ac = SFX_Battle_35
$42b2 = SFX_Battle_36
$42bb = SFX_Silph_Scope
$42bb = SFX_Trainer_Appeared
SECTION: $42be-$42fc ($003f bytes) ["Music Headers 2"]
$42be = Music_GymLeaderBattle
$42c7 = Music_TrainerBattle
@@ -5143,7 +5143,7 @@ ROMX bank #8:
$43dd = SFX_Tink_2_Ch5
$43ee = SFX_Heal_HP_2_Ch5
$43fd = SFX_Heal_Ailment_2_Ch5
$4412 = SFX_Silph_Scope_Ch5
$4412 = SFX_Trainer_Appeared_Ch5
$442d = SFX_Ball_Toss_Ch5
$4436 = SFX_Ball_Toss_Ch6
$443d = SFX_Ball_Poof_Ch5

View File

@@ -5024,7 +5024,7 @@
08:42a3 SFX_Battle_34
08:42ac SFX_Battle_35
08:42b2 SFX_Battle_36
08:42bb SFX_Silph_Scope
08:42bb SFX_Trainer_Appeared
08:42be Music_GymLeaderBattle
08:42c7 Music_TrainerBattle
08:42d0 Music_WildBattle
@@ -5063,7 +5063,7 @@
08:43dd SFX_Tink_2_Ch5
08:43ee SFX_Heal_HP_2_Ch5
08:43fd SFX_Heal_Ailment_2_Ch5
08:4412 SFX_Silph_Scope_Ch5
08:4412 SFX_Trainer_Appeared_Ch5
08:442d SFX_Ball_Toss_Ch5
08:4436 SFX_Ball_Toss_Ch6
08:443d SFX_Ball_Poof_Ch5

View File

@@ -5086,7 +5086,7 @@ ROMX bank #8:
$42a3 = SFX_Battle_34
$42ac = SFX_Battle_35
$42b2 = SFX_Battle_36
$42bb = SFX_Silph_Scope
$42bb = SFX_Trainer_Appeared
SECTION: $42be-$42fc ($003f bytes) ["Music Headers 2"]
$42be = Music_GymLeaderBattle
$42c7 = Music_TrainerBattle
@@ -5127,7 +5127,7 @@ ROMX bank #8:
$43dd = SFX_Tink_2_Ch5
$43ee = SFX_Heal_HP_2_Ch5
$43fd = SFX_Heal_Ailment_2_Ch5
$4412 = SFX_Silph_Scope_Ch5
$4412 = SFX_Trainer_Appeared_Ch5
$442d = SFX_Ball_Toss_Ch5
$4436 = SFX_Ball_Toss_Ch6
$443d = SFX_Ball_Poof_Ch5

View File

@@ -5008,7 +5008,7 @@
08:42a3 SFX_Battle_34
08:42ac SFX_Battle_35
08:42b2 SFX_Battle_36
08:42bb SFX_Silph_Scope
08:42bb SFX_Trainer_Appeared
08:42be Music_GymLeaderBattle
08:42c7 Music_TrainerBattle
08:42d0 Music_WildBattle
@@ -5047,7 +5047,7 @@
08:43dd SFX_Tink_2_Ch5
08:43ee SFX_Heal_HP_2_Ch5
08:43fd SFX_Heal_Ailment_2_Ch5
08:4412 SFX_Silph_Scope_Ch5
08:4412 SFX_Trainer_Appeared_Ch5
08:442d SFX_Ball_Toss_Ch5
08:4436 SFX_Ball_Toss_Ch6
08:443d SFX_Ball_Poof_Ch5

View File

@@ -5102,7 +5102,7 @@ ROMX bank #8:
$42a3 = SFX_Battle_34
$42ac = SFX_Battle_35
$42b2 = SFX_Battle_36
$42bb = SFX_Silph_Scope
$42bb = SFX_Trainer_Appeared
SECTION: $42be-$42fc ($003f bytes) ["Music Headers 2"]
$42be = Music_GymLeaderBattle
$42c7 = Music_TrainerBattle
@@ -5143,7 +5143,7 @@ ROMX bank #8:
$43dd = SFX_Tink_2_Ch5
$43ee = SFX_Heal_HP_2_Ch5
$43fd = SFX_Heal_Ailment_2_Ch5
$4412 = SFX_Silph_Scope_Ch5
$4412 = SFX_Trainer_Appeared_Ch5
$442d = SFX_Ball_Toss_Ch5
$4436 = SFX_Ball_Toss_Ch6
$443d = SFX_Ball_Poof_Ch5

View File

@@ -5024,7 +5024,7 @@
08:42a3 SFX_Battle_34
08:42ac SFX_Battle_35
08:42b2 SFX_Battle_36
08:42bb SFX_Silph_Scope
08:42bb SFX_Trainer_Appeared
08:42be Music_GymLeaderBattle
08:42c7 Music_TrainerBattle
08:42d0 Music_WildBattle
@@ -5063,7 +5063,7 @@
08:43dd SFX_Tink_2_Ch5
08:43ee SFX_Heal_HP_2_Ch5
08:43fd SFX_Heal_Ailment_2_Ch5
08:4412 SFX_Silph_Scope_Ch5
08:4412 SFX_Trainer_Appeared_Ch5
08:442d SFX_Ball_Toss_Ch5
08:4436 SFX_Ball_Toss_Ch6
08:443d SFX_Ball_Poof_Ch5