Clarify how the order of map constants matters for the Town Map (#553)

This commit is contained in:
Rangi42
2025-12-15 20:04:03 +00:00
parent bb93a18555
commit 0d2feb25ee
5 changed files with 67 additions and 67 deletions

View File

@@ -17983,9 +17983,9 @@ WRAM0 bank #0:
$c17a = wSprite07StateData1YAdjusted
$c17b = wSprite07StateData1XAdjusted
$c17c = wSprite07StateData1CollisionData
$c180 = wSprite07StateData1End
$c180 = wSprite08StateData1
$c180 = wSprite08StateData1PictureID
$c180 = wSprite08StateData1
$c180 = wSprite07StateData1End
$c181 = wSprite08StateData1MovementStatus
$c182 = wSprite08StateData1ImageIndex
$c183 = wSprite08StateData1YStepVector
@@ -17999,8 +17999,8 @@ WRAM0 bank #0:
$c18b = wSprite08StateData1XAdjusted
$c18c = wSprite08StateData1CollisionData
$c190 = wSprite09StateData1PictureID
$c190 = wSprite08StateData1End
$c190 = wSprite09StateData1
$c190 = wSprite08StateData1End
$c191 = wSprite09StateData1MovementStatus
$c192 = wSprite09StateData1ImageIndex
$c193 = wSprite09StateData1YStepVector
@@ -18013,9 +18013,9 @@ WRAM0 bank #0:
$c19a = wSprite09StateData1YAdjusted
$c19b = wSprite09StateData1XAdjusted
$c19c = wSprite09StateData1CollisionData
$c1a0 = wSprite09StateData1End
$c1a0 = wSprite10StateData1
$c1a0 = wSprite10StateData1PictureID
$c1a0 = wSprite10StateData1
$c1a0 = wSprite09StateData1End
$c1a1 = wSprite10StateData1MovementStatus
$c1a2 = wSprite10StateData1ImageIndex
$c1a3 = wSprite10StateData1YStepVector
@@ -18300,8 +18300,8 @@ WRAM0 bank #0:
$c2ed = wSprite14StateData2PictureID
$c2ee = wSprite14StateData2ImageBaseOffset
$c2f0 = wSprite14StateData2End
$c2f0 = wSprite15StateData2WalkAnimationCounter
$c2f0 = wSprite15StateData2
$c2f0 = wSprite15StateData2WalkAnimationCounter
$c2f2 = wSprite15StateData2YDisplacement
$c2f3 = wSprite15StateData2XDisplacement
$c2f4 = wSprite15StateData2MapY
@@ -18886,7 +18886,6 @@ WRAM0 bank #0:
$cd3d = wOptionsTextSpeedCursorX
$cd3d = wTrainerInfoTextBoxWidthPlus1
$cd3d = wPlayerSpinInPlaceAnimFrameDelay
$cd3d = wHiddenObjectFunctionArgument
$cd3d = wCanPlaySlots
$cd3d = wWhichTownMapLocation
$cd3d = wFlyAnimUsingCoordList
@@ -18907,6 +18906,7 @@ WRAM0 bank #0:
$cd3d = wUnusedCreditsByte
$cd3d = wMoveDownSmallStarsOAMCount
$cd3d = wStoppingWhichSlotMachineWheel
$cd3d = wHiddenObjectFunctionArgument
$cd3d = wFieldMoves
$cd3d = wHoFTeamIndex
$cd3d = wCoordIndex
@@ -18918,7 +18918,6 @@ WRAM0 bank #0:
$cd3d = wFallingObjectsMovementData
$cd3d = wTrainerSpriteOffset
$cd3e = wNumCreditsMonsDisplayed
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wTrainerEngageDistance
$cd3e = wPlayerSpinWhileMovingUpOrDownAnimMaxY
$cd3e = wPlayerSpinInPlaceAnimFrameDelayDelta
@@ -18934,19 +18933,20 @@ WRAM0 bank #0:
$cd3e = wTradedEnemyMonSpecies
$cd3e = wRivalStarterBallSpriteIndex
$cd3e = wBadgeNameTile
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wHoFPartyMonIndex
$cd3e = wOptionsBattleAnimCursorX
$cd3f = wJigglypuffFacingDirections
$cd3f = wBadgeOrFaceTiles
$cd3f = wTrainerInfoTextBoxNextRowOffset
$cd3f = wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
$cd3f = wPlayerSpinInPlaceAnimFrameDelayEndValue
$cd3f = wSlotMachineWheel2Offset
$cd3f = wHUDUnusedTopTile
$cd3f = wFlyAnimBirdSpriteImageIndex
$cd3f = wNameOfPlayerMonToBeTraded
$cd3f = wDayCareTotalCost
$cd3f = wHoFMonLevel
$cd3f = wDayCareTotalCost
$cd3f = wTrainerInfoTextBoxNextRowOffset
$cd3f = wTrainerFacingDirection
$cd3f = wHiddenObjectIndex
$cd3f = wOptionsBattleStyleCursorX
@@ -19026,10 +19026,10 @@ WRAM0 bank #0:
$cee9 = wLearningMovesFromDayCare
$cee9 = wTownMapCoords
$cee9 = wHPBarMaxHP
$cee9 = wChangeMonPicEnemyTurnSpecies
$cee9 = wBuffer
$cee9 = wNamingScreenNameLength
$cee9 = wEvoOldSpecies
$cee9 = wChangeMonPicEnemyTurnSpecies
$ceea = wChangeMonPicPlayerTurnSpecies
$ceea = wEvoNewSpecies
$ceea = wNamingScreenSubmitName
@@ -19357,8 +19357,8 @@ WRAM0 bank #0:
$d12a = wListCount
$d12b = wLinkState
$d12c = wTwoOptionMenuID
$d12d = wOutOfBattleBlackout
$d12d = wChosenMenuItem
$d12d = wOutOfBattleBlackout
$d12e = wMenuExitMethod
$d12f = wGymGateTileBlock
$d12f = wWhichPewterGuy
@@ -20600,8 +20600,8 @@ HRAM bank #0:
$ffdc = hOaksAideRewardItem
$ffdc = hGymGateAnswer
$ffdc = hItemToRemoveIndex
$ffdd = hPlayerXCoord
$ffdd = hOaksAideNumMonsOwned
$ffdd = hPlayerXCoord
$ffe0 = hBackupGymGateIndex
$ffe0 = hUnlockedSilphCoDoors
$ffe1 = hStartTileID

View File

@@ -17993,9 +17993,9 @@ WRAM0 bank #0:
$c17a = wSprite07StateData1YAdjusted
$c17b = wSprite07StateData1XAdjusted
$c17c = wSprite07StateData1CollisionData
$c180 = wSprite07StateData1End
$c180 = wSprite08StateData1
$c180 = wSprite08StateData1PictureID
$c180 = wSprite08StateData1
$c180 = wSprite07StateData1End
$c181 = wSprite08StateData1MovementStatus
$c182 = wSprite08StateData1ImageIndex
$c183 = wSprite08StateData1YStepVector
@@ -18009,8 +18009,8 @@ WRAM0 bank #0:
$c18b = wSprite08StateData1XAdjusted
$c18c = wSprite08StateData1CollisionData
$c190 = wSprite09StateData1PictureID
$c190 = wSprite08StateData1End
$c190 = wSprite09StateData1
$c190 = wSprite08StateData1End
$c191 = wSprite09StateData1MovementStatus
$c192 = wSprite09StateData1ImageIndex
$c193 = wSprite09StateData1YStepVector
@@ -18023,9 +18023,9 @@ WRAM0 bank #0:
$c19a = wSprite09StateData1YAdjusted
$c19b = wSprite09StateData1XAdjusted
$c19c = wSprite09StateData1CollisionData
$c1a0 = wSprite09StateData1End
$c1a0 = wSprite10StateData1
$c1a0 = wSprite10StateData1PictureID
$c1a0 = wSprite10StateData1
$c1a0 = wSprite09StateData1End
$c1a1 = wSprite10StateData1MovementStatus
$c1a2 = wSprite10StateData1ImageIndex
$c1a3 = wSprite10StateData1YStepVector
@@ -18310,8 +18310,8 @@ WRAM0 bank #0:
$c2ed = wSprite14StateData2PictureID
$c2ee = wSprite14StateData2ImageBaseOffset
$c2f0 = wSprite14StateData2End
$c2f0 = wSprite15StateData2WalkAnimationCounter
$c2f0 = wSprite15StateData2
$c2f0 = wSprite15StateData2WalkAnimationCounter
$c2f2 = wSprite15StateData2YDisplacement
$c2f3 = wSprite15StateData2XDisplacement
$c2f4 = wSprite15StateData2MapY
@@ -18896,7 +18896,6 @@ WRAM0 bank #0:
$cd3d = wOptionsTextSpeedCursorX
$cd3d = wTrainerInfoTextBoxWidthPlus1
$cd3d = wPlayerSpinInPlaceAnimFrameDelay
$cd3d = wHiddenObjectFunctionArgument
$cd3d = wCanPlaySlots
$cd3d = wWhichTownMapLocation
$cd3d = wFlyAnimUsingCoordList
@@ -18917,6 +18916,7 @@ WRAM0 bank #0:
$cd3d = wUnusedCreditsByte
$cd3d = wMoveDownSmallStarsOAMCount
$cd3d = wStoppingWhichSlotMachineWheel
$cd3d = wHiddenObjectFunctionArgument
$cd3d = wFieldMoves
$cd3d = wHoFTeamIndex
$cd3d = wCoordIndex
@@ -18928,7 +18928,6 @@ WRAM0 bank #0:
$cd3d = wFallingObjectsMovementData
$cd3d = wTrainerSpriteOffset
$cd3e = wNumCreditsMonsDisplayed
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wTrainerEngageDistance
$cd3e = wPlayerSpinWhileMovingUpOrDownAnimMaxY
$cd3e = wPlayerSpinInPlaceAnimFrameDelayDelta
@@ -18944,19 +18943,20 @@ WRAM0 bank #0:
$cd3e = wTradedEnemyMonSpecies
$cd3e = wRivalStarterBallSpriteIndex
$cd3e = wBadgeNameTile
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wHoFPartyMonIndex
$cd3e = wOptionsBattleAnimCursorX
$cd3f = wJigglypuffFacingDirections
$cd3f = wBadgeOrFaceTiles
$cd3f = wTrainerInfoTextBoxNextRowOffset
$cd3f = wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
$cd3f = wPlayerSpinInPlaceAnimFrameDelayEndValue
$cd3f = wSlotMachineWheel2Offset
$cd3f = wHUDUnusedTopTile
$cd3f = wFlyAnimBirdSpriteImageIndex
$cd3f = wNameOfPlayerMonToBeTraded
$cd3f = wDayCareTotalCost
$cd3f = wHoFMonLevel
$cd3f = wDayCareTotalCost
$cd3f = wTrainerInfoTextBoxNextRowOffset
$cd3f = wTrainerFacingDirection
$cd3f = wHiddenObjectIndex
$cd3f = wOptionsBattleStyleCursorX
@@ -19036,10 +19036,10 @@ WRAM0 bank #0:
$cee9 = wLearningMovesFromDayCare
$cee9 = wTownMapCoords
$cee9 = wHPBarMaxHP
$cee9 = wChangeMonPicEnemyTurnSpecies
$cee9 = wBuffer
$cee9 = wNamingScreenNameLength
$cee9 = wEvoOldSpecies
$cee9 = wChangeMonPicEnemyTurnSpecies
$ceea = wChangeMonPicPlayerTurnSpecies
$ceea = wEvoNewSpecies
$ceea = wNamingScreenSubmitName
@@ -19367,8 +19367,8 @@ WRAM0 bank #0:
$d12a = wListCount
$d12b = wLinkState
$d12c = wTwoOptionMenuID
$d12d = wOutOfBattleBlackout
$d12d = wChosenMenuItem
$d12d = wOutOfBattleBlackout
$d12e = wMenuExitMethod
$d12f = wGymGateTileBlock
$d12f = wWhichPewterGuy
@@ -20610,8 +20610,8 @@ HRAM bank #0:
$ffdc = hOaksAideRewardItem
$ffdc = hGymGateAnswer
$ffdc = hItemToRemoveIndex
$ffdd = hPlayerXCoord
$ffdd = hOaksAideNumMonsOwned
$ffdd = hPlayerXCoord
$ffe0 = hBackupGymGateIndex
$ffe0 = hUnlockedSilphCoDoors
$ffe1 = hStartTileID

View File

@@ -18020,8 +18020,8 @@ WRAM0 bank #0:
$c16a = wSprite06StateData1YAdjusted
$c16b = wSprite06StateData1XAdjusted
$c16c = wSprite06StateData1CollisionData
$c170 = wSprite06StateData1End
$c170 = wSprite07StateData1PictureID
$c170 = wSprite06StateData1End
$c170 = wSprite07StateData1
$c171 = wSprite07StateData1MovementStatus
$c172 = wSprite07StateData1ImageIndex
@@ -18035,9 +18035,9 @@ WRAM0 bank #0:
$c17a = wSprite07StateData1YAdjusted
$c17b = wSprite07StateData1XAdjusted
$c17c = wSprite07StateData1CollisionData
$c180 = wSprite07StateData1End
$c180 = wSprite08StateData1
$c180 = wSprite08StateData1PictureID
$c180 = wSprite08StateData1
$c180 = wSprite07StateData1End
$c181 = wSprite08StateData1MovementStatus
$c182 = wSprite08StateData1ImageIndex
$c183 = wSprite08StateData1YStepVector
@@ -18051,8 +18051,8 @@ WRAM0 bank #0:
$c18b = wSprite08StateData1XAdjusted
$c18c = wSprite08StateData1CollisionData
$c190 = wSprite09StateData1PictureID
$c190 = wSprite08StateData1End
$c190 = wSprite09StateData1
$c190 = wSprite08StateData1End
$c191 = wSprite09StateData1MovementStatus
$c192 = wSprite09StateData1ImageIndex
$c193 = wSprite09StateData1YStepVector
@@ -18065,9 +18065,9 @@ WRAM0 bank #0:
$c19a = wSprite09StateData1YAdjusted
$c19b = wSprite09StateData1XAdjusted
$c19c = wSprite09StateData1CollisionData
$c1a0 = wSprite09StateData1End
$c1a0 = wSprite10StateData1
$c1a0 = wSprite10StateData1PictureID
$c1a0 = wSprite10StateData1
$c1a0 = wSprite09StateData1End
$c1a1 = wSprite10StateData1MovementStatus
$c1a2 = wSprite10StateData1ImageIndex
$c1a3 = wSprite10StateData1YStepVector
@@ -18352,8 +18352,8 @@ WRAM0 bank #0:
$c2ed = wSprite14StateData2PictureID
$c2ee = wSprite14StateData2ImageBaseOffset
$c2f0 = wSprite14StateData2End
$c2f0 = wSprite15StateData2WalkAnimationCounter
$c2f0 = wSprite15StateData2
$c2f0 = wSprite15StateData2WalkAnimationCounter
$c2f2 = wSprite15StateData2YDisplacement
$c2f3 = wSprite15StateData2XDisplacement
$c2f4 = wSprite15StateData2MapY
@@ -18938,7 +18938,6 @@ WRAM0 bank #0:
$cd3d = wOptionsTextSpeedCursorX
$cd3d = wTrainerInfoTextBoxWidthPlus1
$cd3d = wPlayerSpinInPlaceAnimFrameDelay
$cd3d = wHiddenObjectFunctionArgument
$cd3d = wCanPlaySlots
$cd3d = wWhichTownMapLocation
$cd3d = wFlyAnimUsingCoordList
@@ -18959,6 +18958,7 @@ WRAM0 bank #0:
$cd3d = wUnusedCreditsByte
$cd3d = wMoveDownSmallStarsOAMCount
$cd3d = wStoppingWhichSlotMachineWheel
$cd3d = wHiddenObjectFunctionArgument
$cd3d = wFieldMoves
$cd3d = wHoFTeamIndex
$cd3d = wCoordIndex
@@ -18970,7 +18970,6 @@ WRAM0 bank #0:
$cd3d = wFallingObjectsMovementData
$cd3d = wTrainerSpriteOffset
$cd3e = wNumCreditsMonsDisplayed
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wTrainerEngageDistance
$cd3e = wPlayerSpinWhileMovingUpOrDownAnimMaxY
$cd3e = wPlayerSpinInPlaceAnimFrameDelayDelta
@@ -18986,19 +18985,20 @@ WRAM0 bank #0:
$cd3e = wTradedEnemyMonSpecies
$cd3e = wRivalStarterBallSpriteIndex
$cd3e = wBadgeNameTile
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wHoFPartyMonIndex
$cd3e = wOptionsBattleAnimCursorX
$cd3f = wJigglypuffFacingDirections
$cd3f = wBadgeOrFaceTiles
$cd3f = wTrainerInfoTextBoxNextRowOffset
$cd3f = wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
$cd3f = wPlayerSpinInPlaceAnimFrameDelayEndValue
$cd3f = wSlotMachineWheel2Offset
$cd3f = wHUDUnusedTopTile
$cd3f = wFlyAnimBirdSpriteImageIndex
$cd3f = wNameOfPlayerMonToBeTraded
$cd3f = wDayCareTotalCost
$cd3f = wHoFMonLevel
$cd3f = wDayCareTotalCost
$cd3f = wTrainerInfoTextBoxNextRowOffset
$cd3f = wTrainerFacingDirection
$cd3f = wHiddenObjectIndex
$cd3f = wOptionsBattleStyleCursorX
@@ -19078,16 +19078,16 @@ WRAM0 bank #0:
$cee9 = wLearningMovesFromDayCare
$cee9 = wTownMapCoords
$cee9 = wHPBarMaxHP
$cee9 = wChangeMonPicEnemyTurnSpecies
$cee9 = wBuffer
$cee9 = wNamingScreenNameLength
$cee9 = wEvoOldSpecies
$cee9 = wChangeMonPicEnemyTurnSpecies
$ceea = wChangeMonPicPlayerTurnSpecies
$ceea = wEvoNewSpecies
$ceea = wNamingScreenSubmitName
$ceeb = wAlphabetCase
$ceeb = wHPBarOldHP
$ceeb = wEvoMonTileOffset
$ceeb = wHPBarOldHP
$ceec = wEvoCancelled
$ceed = wHPBarNewHP
$ceed = wNamingScreenLetter
@@ -19409,8 +19409,8 @@ WRAM0 bank #0:
$d12a = wListCount
$d12b = wLinkState
$d12c = wTwoOptionMenuID
$d12d = wOutOfBattleBlackout
$d12d = wChosenMenuItem
$d12d = wOutOfBattleBlackout
$d12e = wMenuExitMethod
$d12f = wGymGateTileBlock
$d12f = wWhichPewterGuy

View File

@@ -17983,9 +17983,9 @@ WRAM0 bank #0:
$c17a = wSprite07StateData1YAdjusted
$c17b = wSprite07StateData1XAdjusted
$c17c = wSprite07StateData1CollisionData
$c180 = wSprite07StateData1End
$c180 = wSprite08StateData1
$c180 = wSprite08StateData1PictureID
$c180 = wSprite08StateData1
$c180 = wSprite07StateData1End
$c181 = wSprite08StateData1MovementStatus
$c182 = wSprite08StateData1ImageIndex
$c183 = wSprite08StateData1YStepVector
@@ -17999,8 +17999,8 @@ WRAM0 bank #0:
$c18b = wSprite08StateData1XAdjusted
$c18c = wSprite08StateData1CollisionData
$c190 = wSprite09StateData1PictureID
$c190 = wSprite08StateData1End
$c190 = wSprite09StateData1
$c190 = wSprite08StateData1End
$c191 = wSprite09StateData1MovementStatus
$c192 = wSprite09StateData1ImageIndex
$c193 = wSprite09StateData1YStepVector
@@ -18013,9 +18013,9 @@ WRAM0 bank #0:
$c19a = wSprite09StateData1YAdjusted
$c19b = wSprite09StateData1XAdjusted
$c19c = wSprite09StateData1CollisionData
$c1a0 = wSprite09StateData1End
$c1a0 = wSprite10StateData1
$c1a0 = wSprite10StateData1PictureID
$c1a0 = wSprite10StateData1
$c1a0 = wSprite09StateData1End
$c1a1 = wSprite10StateData1MovementStatus
$c1a2 = wSprite10StateData1ImageIndex
$c1a3 = wSprite10StateData1YStepVector
@@ -18300,8 +18300,8 @@ WRAM0 bank #0:
$c2ed = wSprite14StateData2PictureID
$c2ee = wSprite14StateData2ImageBaseOffset
$c2f0 = wSprite14StateData2End
$c2f0 = wSprite15StateData2WalkAnimationCounter
$c2f0 = wSprite15StateData2
$c2f0 = wSprite15StateData2WalkAnimationCounter
$c2f2 = wSprite15StateData2YDisplacement
$c2f3 = wSprite15StateData2XDisplacement
$c2f4 = wSprite15StateData2MapY
@@ -18886,7 +18886,6 @@ WRAM0 bank #0:
$cd3d = wOptionsTextSpeedCursorX
$cd3d = wTrainerInfoTextBoxWidthPlus1
$cd3d = wPlayerSpinInPlaceAnimFrameDelay
$cd3d = wHiddenObjectFunctionArgument
$cd3d = wCanPlaySlots
$cd3d = wWhichTownMapLocation
$cd3d = wFlyAnimUsingCoordList
@@ -18907,6 +18906,7 @@ WRAM0 bank #0:
$cd3d = wUnusedCreditsByte
$cd3d = wMoveDownSmallStarsOAMCount
$cd3d = wStoppingWhichSlotMachineWheel
$cd3d = wHiddenObjectFunctionArgument
$cd3d = wFieldMoves
$cd3d = wHoFTeamIndex
$cd3d = wCoordIndex
@@ -18918,7 +18918,6 @@ WRAM0 bank #0:
$cd3d = wFallingObjectsMovementData
$cd3d = wTrainerSpriteOffset
$cd3e = wNumCreditsMonsDisplayed
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wTrainerEngageDistance
$cd3e = wPlayerSpinWhileMovingUpOrDownAnimMaxY
$cd3e = wPlayerSpinInPlaceAnimFrameDelayDelta
@@ -18934,19 +18933,20 @@ WRAM0 bank #0:
$cd3e = wTradedEnemyMonSpecies
$cd3e = wRivalStarterBallSpriteIndex
$cd3e = wBadgeNameTile
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wHoFPartyMonIndex
$cd3e = wOptionsBattleAnimCursorX
$cd3f = wJigglypuffFacingDirections
$cd3f = wBadgeOrFaceTiles
$cd3f = wTrainerInfoTextBoxNextRowOffset
$cd3f = wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
$cd3f = wPlayerSpinInPlaceAnimFrameDelayEndValue
$cd3f = wSlotMachineWheel2Offset
$cd3f = wHUDUnusedTopTile
$cd3f = wFlyAnimBirdSpriteImageIndex
$cd3f = wNameOfPlayerMonToBeTraded
$cd3f = wDayCareTotalCost
$cd3f = wHoFMonLevel
$cd3f = wDayCareTotalCost
$cd3f = wTrainerInfoTextBoxNextRowOffset
$cd3f = wTrainerFacingDirection
$cd3f = wHiddenObjectIndex
$cd3f = wOptionsBattleStyleCursorX
@@ -19026,10 +19026,10 @@ WRAM0 bank #0:
$cee9 = wLearningMovesFromDayCare
$cee9 = wTownMapCoords
$cee9 = wHPBarMaxHP
$cee9 = wChangeMonPicEnemyTurnSpecies
$cee9 = wBuffer
$cee9 = wNamingScreenNameLength
$cee9 = wEvoOldSpecies
$cee9 = wChangeMonPicEnemyTurnSpecies
$ceea = wChangeMonPicPlayerTurnSpecies
$ceea = wEvoNewSpecies
$ceea = wNamingScreenSubmitName
@@ -19357,8 +19357,8 @@ WRAM0 bank #0:
$d12a = wListCount
$d12b = wLinkState
$d12c = wTwoOptionMenuID
$d12d = wOutOfBattleBlackout
$d12d = wChosenMenuItem
$d12d = wOutOfBattleBlackout
$d12e = wMenuExitMethod
$d12f = wGymGateTileBlock
$d12f = wWhichPewterGuy
@@ -20600,8 +20600,8 @@ HRAM bank #0:
$ffdc = hOaksAideRewardItem
$ffdc = hGymGateAnswer
$ffdc = hItemToRemoveIndex
$ffdd = hPlayerXCoord
$ffdd = hOaksAideNumMonsOwned
$ffdd = hPlayerXCoord
$ffe0 = hBackupGymGateIndex
$ffe0 = hUnlockedSilphCoDoors
$ffe1 = hStartTileID

View File

@@ -18023,8 +18023,8 @@ WRAM0 bank #0:
$c16a = wSprite06StateData1YAdjusted
$c16b = wSprite06StateData1XAdjusted
$c16c = wSprite06StateData1CollisionData
$c170 = wSprite06StateData1End
$c170 = wSprite07StateData1PictureID
$c170 = wSprite06StateData1End
$c170 = wSprite07StateData1
$c171 = wSprite07StateData1MovementStatus
$c172 = wSprite07StateData1ImageIndex
@@ -18038,9 +18038,9 @@ WRAM0 bank #0:
$c17a = wSprite07StateData1YAdjusted
$c17b = wSprite07StateData1XAdjusted
$c17c = wSprite07StateData1CollisionData
$c180 = wSprite07StateData1End
$c180 = wSprite08StateData1
$c180 = wSprite08StateData1PictureID
$c180 = wSprite08StateData1
$c180 = wSprite07StateData1End
$c181 = wSprite08StateData1MovementStatus
$c182 = wSprite08StateData1ImageIndex
$c183 = wSprite08StateData1YStepVector
@@ -18054,8 +18054,8 @@ WRAM0 bank #0:
$c18b = wSprite08StateData1XAdjusted
$c18c = wSprite08StateData1CollisionData
$c190 = wSprite09StateData1PictureID
$c190 = wSprite08StateData1End
$c190 = wSprite09StateData1
$c190 = wSprite08StateData1End
$c191 = wSprite09StateData1MovementStatus
$c192 = wSprite09StateData1ImageIndex
$c193 = wSprite09StateData1YStepVector
@@ -18068,9 +18068,9 @@ WRAM0 bank #0:
$c19a = wSprite09StateData1YAdjusted
$c19b = wSprite09StateData1XAdjusted
$c19c = wSprite09StateData1CollisionData
$c1a0 = wSprite09StateData1End
$c1a0 = wSprite10StateData1
$c1a0 = wSprite10StateData1PictureID
$c1a0 = wSprite10StateData1
$c1a0 = wSprite09StateData1End
$c1a1 = wSprite10StateData1MovementStatus
$c1a2 = wSprite10StateData1ImageIndex
$c1a3 = wSprite10StateData1YStepVector
@@ -18355,8 +18355,8 @@ WRAM0 bank #0:
$c2ed = wSprite14StateData2PictureID
$c2ee = wSprite14StateData2ImageBaseOffset
$c2f0 = wSprite14StateData2End
$c2f0 = wSprite15StateData2WalkAnimationCounter
$c2f0 = wSprite15StateData2
$c2f0 = wSprite15StateData2WalkAnimationCounter
$c2f2 = wSprite15StateData2YDisplacement
$c2f3 = wSprite15StateData2XDisplacement
$c2f4 = wSprite15StateData2MapY
@@ -18941,7 +18941,6 @@ WRAM0 bank #0:
$cd3d = wOptionsTextSpeedCursorX
$cd3d = wTrainerInfoTextBoxWidthPlus1
$cd3d = wPlayerSpinInPlaceAnimFrameDelay
$cd3d = wHiddenObjectFunctionArgument
$cd3d = wCanPlaySlots
$cd3d = wWhichTownMapLocation
$cd3d = wFlyAnimUsingCoordList
@@ -18962,6 +18961,7 @@ WRAM0 bank #0:
$cd3d = wUnusedCreditsByte
$cd3d = wMoveDownSmallStarsOAMCount
$cd3d = wStoppingWhichSlotMachineWheel
$cd3d = wHiddenObjectFunctionArgument
$cd3d = wFieldMoves
$cd3d = wHoFTeamIndex
$cd3d = wCoordIndex
@@ -18973,7 +18973,6 @@ WRAM0 bank #0:
$cd3d = wFallingObjectsMovementData
$cd3d = wTrainerSpriteOffset
$cd3e = wNumCreditsMonsDisplayed
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wTrainerEngageDistance
$cd3e = wPlayerSpinWhileMovingUpOrDownAnimMaxY
$cd3e = wPlayerSpinInPlaceAnimFrameDelayDelta
@@ -18989,19 +18988,20 @@ WRAM0 bank #0:
$cd3e = wTradedEnemyMonSpecies
$cd3e = wRivalStarterBallSpriteIndex
$cd3e = wBadgeNameTile
$cd3e = wTrainerInfoTextBoxWidth
$cd3e = wHoFPartyMonIndex
$cd3e = wOptionsBattleAnimCursorX
$cd3f = wJigglypuffFacingDirections
$cd3f = wBadgeOrFaceTiles
$cd3f = wTrainerInfoTextBoxNextRowOffset
$cd3f = wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
$cd3f = wPlayerSpinInPlaceAnimFrameDelayEndValue
$cd3f = wSlotMachineWheel2Offset
$cd3f = wHUDUnusedTopTile
$cd3f = wFlyAnimBirdSpriteImageIndex
$cd3f = wNameOfPlayerMonToBeTraded
$cd3f = wDayCareTotalCost
$cd3f = wHoFMonLevel
$cd3f = wDayCareTotalCost
$cd3f = wTrainerInfoTextBoxNextRowOffset
$cd3f = wTrainerFacingDirection
$cd3f = wHiddenObjectIndex
$cd3f = wOptionsBattleStyleCursorX
@@ -19081,16 +19081,16 @@ WRAM0 bank #0:
$cee9 = wLearningMovesFromDayCare
$cee9 = wTownMapCoords
$cee9 = wHPBarMaxHP
$cee9 = wChangeMonPicEnemyTurnSpecies
$cee9 = wBuffer
$cee9 = wNamingScreenNameLength
$cee9 = wEvoOldSpecies
$cee9 = wChangeMonPicEnemyTurnSpecies
$ceea = wChangeMonPicPlayerTurnSpecies
$ceea = wEvoNewSpecies
$ceea = wNamingScreenSubmitName
$ceeb = wAlphabetCase
$ceeb = wHPBarOldHP
$ceeb = wEvoMonTileOffset
$ceeb = wHPBarOldHP
$ceec = wEvoCancelled
$ceed = wHPBarNewHP
$ceed = wNamingScreenLetter
@@ -19412,8 +19412,8 @@ WRAM0 bank #0:
$d12a = wListCount
$d12b = wLinkState
$d12c = wTwoOptionMenuID
$d12d = wOutOfBattleBlackout
$d12d = wChosenMenuItem
$d12d = wOutOfBattleBlackout
$d12e = wMenuExitMethod
$d12f = wGymGateTileBlock
$d12f = wWhichPewterGuy