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ov100_021D1C44.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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ov100_021D2F0C.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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ov100_021D4E04.h
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Rename heapID params with "New" functions (#596)
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2025-07-04 12:35:47 -07:00 |
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ov100_021D13E4.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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ov100_021D44C0.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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ov100_021D46C8.h
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Collapse NARC struct decl into narc.h, clean up narc.c
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2024-10-23 13:48:18 -07:00 |
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ov100_021D400C.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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ov100_021D0D80.h
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Standarized OverlayManager names (#524)
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2025-05-26 12:50:57 -07:00 |
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struct_ov100_021D1C98_sub1.h
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Add in headers.
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2022-12-23 14:05:03 -05:00 |
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struct_ov100_021D1C98.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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struct_ov100_021D4DD8.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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struct_ov100_021D4E3C.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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struct_ov100_021D4EBC.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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struct_ov100_021D4F9C_decl.h
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Add in headers.
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2022-12-23 14:05:03 -05:00 |
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struct_ov100_021D36CC.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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struct_ov100_021D37F4.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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struct_ov100_021D46C8_sub1.h
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Add in headers.
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2022-12-23 14:05:03 -05:00 |
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struct_ov100_021D46C8.h
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pr feedback
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2025-07-15 22:33:17 +02:00 |
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struct_ov100_021D49B4.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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struct_ov100_021D54D0.h
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Add in headers.
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2022-12-23 14:05:03 -05:00 |
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struct_ov100_021D1808_sub1.h
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Add in headers.
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2022-12-23 14:05:03 -05:00 |
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struct_ov100_021D1808_sub2.h
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Add in headers.
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2022-12-23 14:05:03 -05:00 |
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struct_ov100_021D1808.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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struct_ov100_021D3084.h
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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struct_ov100_021D4104.h
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Mass terminology update: CellActor -> Sprite, etc.
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2025-02-13 18:43:23 -08:00 |
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struct_ov100_021D4890.h
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Document field system camera creation/deletion (#547)
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2025-06-19 16:01:43 -07:00 |