pokeplatinum/include/overlay100/struct_ov100_021D49B4.h
2024-07-06 14:40:34 -07:00

29 lines
603 B
C

#ifndef POKEPLATINUM_STRUCT_OV100_021D49B4_H
#define POKEPLATINUM_STRUCT_OV100_021D49B4_H
#include "overlay100/struct_ov100_021D54D0.h"
#include "easy3d_object.h"
typedef struct {
Easy3DObject unk_00;
Easy3DModel unk_78;
Easy3DAnim unk_88[10];
fx32 unk_150;
fx32 unk_154;
int unk_158;
int unk_15C;
BOOL unk_160;
BOOL unk_164;
BOOL unk_168;
BOOL unk_16C;
BOOL unk_170;
BOOL unk_174;
int unk_178;
int unk_17C;
int unk_180;
UnkStruct_ov100_021D54D0 *unk_184;
} UnkStruct_ov100_021D49B4;
#endif // POKEPLATINUM_STRUCT_OV100_021D49B4_H