pokeplatinum/include/battle_anim
Adrienn Tindall 1ee1c5dd08
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Document Battle Controller (#882)
2026-02-03 15:02:17 -08:00
..
battle_anim_helpers.h Unpack battle anim narcs (wazaeffect) (#787) 2025-10-14 12:21:50 -04:00
battle_anim_system.h Document Battle Controller (#882) 2026-02-03 15:02:17 -08:00
battle_anim_util.h Document remaining emitter callbacks partially 2025-10-18 23:33:13 +02:00
battle_particle_util.h Fully sync Heap functions with pokeheartgold (#621) 2025-08-23 14:31:51 -07:00
const_ov12_0223B0A0.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
const_ov12_0223B0B8.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
const_ov12_0223B0DC.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
emitter_callbacks.h Rename files 2025-11-10 14:23:16 +01:00
generic_emitter_callback_behavior.h Rename files 2025-11-10 14:23:16 +01:00
generic_emitter_callback_camera.h Rename files 2025-11-10 14:23:16 +01:00
generic_emitter_callback.h Rename files 2025-11-10 14:23:16 +01:00
is_form_symmetrical.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
ov12_02235E94.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
ov12_02237E54.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
ov12_02237EFC.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
ov12_022346A4.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
ov12_022380BC.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
script_func_examples.h Rename script func files 2025-08-17 12:13:47 +02:00
script_func_mimic.h Rename script func files 2025-08-17 12:13:47 +02:00
script_func_tables.h Rename script func files 2025-08-17 12:13:47 +02:00
script_funcs_1.h Rename script func files 2025-08-17 12:13:47 +02:00
script_funcs_2.h Rename script func files 2025-08-17 12:13:47 +02:00
script_funcs_3.h Rename script func files 2025-08-17 12:13:47 +02:00
script_funcs_4.h Rename script func files 2025-08-17 12:13:47 +02:00
script_funcs_0.h Rename script func files 2025-08-17 12:13:47 +02:00
script_funcs_stat_change.h Rename script func files 2025-08-17 12:13:47 +02:00
struct_ball_rotation_decl.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_02221BBC_decl.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_02235FE0_decl.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_02237EFC.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_02237F38.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_02237F98_decl.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_022380DC.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_02223764_sub1.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_02223764.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
struct_ov12_02235998.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_02236030.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_02236648_decl.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00
struct_ov12_02236690.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
struct_ov12_02237728.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
struct_ov12_02238004_decl.h Rename overlay12 to battle_anim 2025-08-17 12:13:47 +02:00