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battle_anim_helpers.h
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Unpack battle anim narcs (wazaeffect) (#787)
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2025-10-14 12:21:50 -04:00 |
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battle_anim_system.h
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Document Battle Controller (#882)
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2026-02-03 15:02:17 -08:00 |
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battle_anim_util.h
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Document remaining emitter callbacks partially
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2025-10-18 23:33:13 +02:00 |
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battle_particle_util.h
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Fully sync Heap functions with pokeheartgold (#621)
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2025-08-23 14:31:51 -07:00 |
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const_ov12_0223B0A0.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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const_ov12_0223B0B8.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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const_ov12_0223B0DC.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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emitter_callbacks.h
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Rename files
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2025-11-10 14:23:16 +01:00 |
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generic_emitter_callback_behavior.h
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Rename files
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2025-11-10 14:23:16 +01:00 |
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generic_emitter_callback_camera.h
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Rename files
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2025-11-10 14:23:16 +01:00 |
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generic_emitter_callback.h
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Rename files
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2025-11-10 14:23:16 +01:00 |
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is_form_symmetrical.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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ov12_02235E94.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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ov12_02237E54.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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ov12_02237EFC.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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ov12_022346A4.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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ov12_022380BC.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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script_func_examples.h
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Rename script func files
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2025-08-17 12:13:47 +02:00 |
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script_func_mimic.h
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Rename script func files
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2025-08-17 12:13:47 +02:00 |
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script_func_tables.h
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Rename script func files
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2025-08-17 12:13:47 +02:00 |
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script_funcs_1.h
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Rename script func files
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2025-08-17 12:13:47 +02:00 |
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script_funcs_2.h
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Rename script func files
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2025-08-17 12:13:47 +02:00 |
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script_funcs_3.h
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Rename script func files
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2025-08-17 12:13:47 +02:00 |
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script_funcs_4.h
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Rename script func files
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2025-08-17 12:13:47 +02:00 |
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script_funcs_0.h
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Rename script func files
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2025-08-17 12:13:47 +02:00 |
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script_funcs_stat_change.h
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Rename script func files
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2025-08-17 12:13:47 +02:00 |
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struct_ball_rotation_decl.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_02221BBC_decl.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_02235FE0_decl.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_02237EFC.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_02237F38.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_02237F98_decl.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_022380DC.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_02223764_sub1.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_02223764.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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struct_ov12_02235998.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_02236030.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_02236648_decl.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |
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struct_ov12_02236690.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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struct_ov12_02237728.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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struct_ov12_02238004_decl.h
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Rename overlay12 to battle_anim
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2025-08-17 12:13:47 +02:00 |