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17 lines
384 B
C
17 lines
384 B
C
#ifndef POKEPLATINUM_STRUCT_OV12_02235998_H
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#define POKEPLATINUM_STRUCT_OV12_02235998_H
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#include "math_util.h"
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#include "pokemon_sprite.h"
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#include "sprite.h"
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typedef struct BattleAnimSpriteInfo {
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Point2D basePos;
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Point2D pos;
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PokemonSprite *monSprite;
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ManagedSprite *hwSprite;
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int battler;
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} BattleAnimSpriteInfo;
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#endif // POKEPLATINUM_STRUCT_OV12_02235998_H
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