Commit Graph

133 Commits

Author SHA1 Message Date
Gudf
ad162a3369 Switch to enum NarcID, standardize names
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This replaces instances of NARC IDs with type `int` or `u32` to use
`enum NarcID` instead, and replaces most instances of a NARC ID to be
named `narcID` instead of `narc`, `narcIndex` or `narcIdx`. The name
wasn't replaced where the original one was more descriptive.
2025-04-20 17:40:00 -07:00
Gudf
541fca37db Tag previously untagged enums (#477)
This leaves out undocumented enums and a few enums I couldn't find a
name for and feel would fit better as `#define`s instead.
2025-04-20 12:49:54 -07:00
Eduardo Quezada
c1670bf494 Merge pull request #441 from AsparagusEduardo/forms
Forms/Species-related functions and scripts
2025-03-31 10:47:58 -07:00
RavePossum
ad79c0418c unk_0200762C -> pokemon_sprite 2025-03-09 19:24:44 -04:00
RavePossum
f0ff83c47a Remove pokemon sprite struct def file and move to unk_0200762C.h 2025-03-09 19:24:43 -04:00
RavePossum
fa983cf03b Move PokemonSpriteTemplate to pokemon sprite struct def header 2025-03-09 19:24:43 -04:00
RavePossum
67ec27b77e Move PokemonSpriteManager to pokemon sprite struct def header 2025-03-09 19:24:43 -04:00
RavePossum
7c6bfa45df Mass rename UnkStruct_02007768 -> PokemonSpriteManager 2025-03-09 19:24:43 -04:00
RavePossum
d0f759ca3b Mass rename ArchivedSprite -> PokemonSpriteTemplate 2025-03-09 19:23:08 -04:00
narf0708@gmail.com
53835af289 Polish & renaming 2025-03-08 09:33:17 -05:00
Eduardo Quezada
dc9096d85f Document params used with Heap_AllocFromHeap - Part 4 2025-03-04 17:44:32 -03:00
Eduardo Quezada
d8cbab5429 Rename fields that use battle type 2025-02-26 17:09:17 -03:00
Eduardo Quezada
e1ad0f96b5 Battle Type documentation 2025-02-26 16:15:30 -03:00
Eduardo Quezada
19a355281a Updated param names for BattleSystem 2025-02-26 15:40:10 -03:00
Rachel
c807806d15 Zip def and decl for PokemonSprite into one header 2025-02-13 19:07:16 -08:00
Rachel
3049148851 Rename documented instances of SpriteSystem, SpriteManager, and ManagedSprite 2025-02-13 18:58:50 -08:00
Rachel
41abbde3c6 Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
Rachel
02870538aa Identify unk_0200C6E4 -> sprite_system and document structs 2025-02-13 18:37:08 -08:00
Rachel
221efb9186 Address first round of PR feedback 2025-02-03 22:55:34 -08:00
Rachel
81cb1b2f27 Identify structs used in char_transfer + document templates 2025-02-02 19:55:58 -08:00
Rachel
14b7a95da0 Identify unk_0201E86C -> char_transfer 2025-02-02 19:55:58 -08:00
Rachel
38436e0741 Split NARC-related trainer structs from main Trainer struct 2025-01-30 20:42:15 -08:00
Rachel
26db7b2f7e Migrate constants used by battle and AI scripting to metang 2025-01-27 20:46:35 -08:00
Rachel
dcc2497471 Decorate calls to SpeciesData accessors with proper constants 2025-01-21 22:52:06 -08:00
Viperio19
0e277166d2 Fix imports formatting 2025-01-19 23:34:54 +01:00
Viperio19
5890159b78 Move Party struct to party.h 2025-01-19 23:15:36 +01:00
Adrienn Tindall
b97f79cb72 Update Consts, Remove "Data" notation 2024-12-04 20:52:55 -05:00
Viperio19
7dba186c17 Use LEARNED_MOVES_MAX in MoveDisplayInfo struct definition 2024-11-16 14:04:51 +01:00
Viperio19
6d7d4c9d44 Rename UnkStruct_ov16_0226AC98 to MoveDisplayName and rename struct members 2024-11-14 17:17:34 +01:00
Rachel
199a4003cd Make clang-format happy 2024-11-09 20:08:53 -08:00
Rachel
479178fa05 Replace UnkStruct_0209C370* refs with u8* 2024-11-09 20:08:53 -08:00
Rachel
9fe570f579 Document BagCursor structs and functions 2024-11-09 20:08:53 -08:00
Rachel
54bf0780b7 Identify unk_02051D8C -> field_battle_data_transfer 2024-11-09 20:08:53 -08:00
Rachel
97d1986ee1 Collapse NARC struct decl into narc.h, clean up narc.c 2024-10-23 13:48:18 -07:00
Rachel
75e11a716f Identify unk_02002F38 -> palette 2024-10-23 13:27:54 -07:00
Rachel
8f6b317313 Identify UnkStruct_02018340_t -> BgConfig and document fields 2024-10-22 10:15:00 -07:00
Rachel
163050584a Identify unk_02018340 -> bg_window 2024-10-20 11:59:06 -07:00
Rachel
36045f723b Format the source tree 2024-07-06 14:40:34 -07:00
Rachel
45e1e1f416 Merge pull request #237 from shricubed/healthbar
Documented + named more functions in healthbar.c
2024-06-23 12:30:59 -07:00
Fexty12573
3c96d1ab7f PR Feedback: Move struct definitions and fix includes 2024-06-21 18:20:45 +02:00
Fexty12573
772fbe7450 Rename Bag struct 2024-06-21 07:38:54 +02:00
Fexty12573
d23b72bc38 Rename bag files and remove decl files 2024-06-21 07:38:54 +02:00
shricubed
d23f17a538 ov16_02267060 -> Healthbar_LoadCellActor 2024-06-20 09:58:41 -04:00
Rachel
f6cfe2d046 Atomize individual generated constants-headers 2024-05-18 22:53:57 -07:00
RavePossum
554577e509 move options struct definition to options file, mass rename to game_options 2024-04-14 16:17:45 -04:00
Rachel
9890becf13 StringFormatter -> StringTemplate 2024-04-10 15:23:32 -07:00
Rachel
c854473a3e unk_0200B358.[h,c] -> string_template.[h,c] 2024-04-10 15:15:46 -07:00
Rachel
42ebc60be3 Collapse struct typedef into unk_0200B358.h 2024-04-10 15:12:59 -07:00
Rachel
ae703289a6 Rename subfolders overlay016 -> battle 2024-04-03 21:05:28 -07:00
Rachel
55be86cee4 Move BattleStat and CompareSpeedResult to constgen manifest 2024-02-21 11:20:17 -08:00