Gudf
ad162a3369
Switch to enum NarcID, standardize names
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build / build (push) Waiting to run
This replaces instances of NARC IDs with type `int` or `u32` to use
`enum NarcID` instead, and replaces most instances of a NARC ID to be
named `narcID` instead of `narc`, `narcIndex` or `narcIdx`. The name
wasn't replaced where the original one was more descriptive.
2025-04-20 17:40:00 -07:00
Gudf
541fca37db
Tag previously untagged enums ( #477 )
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This leaves out undocumented enums and a few enums I couldn't find a
name for and feel would fit better as `#define`s instead.
2025-04-20 12:49:54 -07:00
Eduardo Quezada
c1670bf494
Merge pull request #441 from AsparagusEduardo/forms
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Forms/Species-related functions and scripts
2025-03-31 10:47:58 -07:00
RavePossum
ad79c0418c
unk_0200762C -> pokemon_sprite
2025-03-09 19:24:44 -04:00
RavePossum
f0ff83c47a
Remove pokemon sprite struct def file and move to unk_0200762C.h
2025-03-09 19:24:43 -04:00
RavePossum
fa983cf03b
Move PokemonSpriteTemplate to pokemon sprite struct def header
2025-03-09 19:24:43 -04:00
RavePossum
67ec27b77e
Move PokemonSpriteManager to pokemon sprite struct def header
2025-03-09 19:24:43 -04:00
RavePossum
7c6bfa45df
Mass rename UnkStruct_02007768 -> PokemonSpriteManager
2025-03-09 19:24:43 -04:00
RavePossum
d0f759ca3b
Mass rename ArchivedSprite -> PokemonSpriteTemplate
2025-03-09 19:23:08 -04:00
narf0708@gmail.com
53835af289
Polish & renaming
2025-03-08 09:33:17 -05:00
Eduardo Quezada
dc9096d85f
Document params used with Heap_AllocFromHeap - Part 4
2025-03-04 17:44:32 -03:00
Eduardo Quezada
d8cbab5429
Rename fields that use battle type
2025-02-26 17:09:17 -03:00
Eduardo Quezada
e1ad0f96b5
Battle Type documentation
2025-02-26 16:15:30 -03:00
Eduardo Quezada
19a355281a
Updated param names for BattleSystem
2025-02-26 15:40:10 -03:00
Rachel
c807806d15
Zip def and decl for PokemonSprite into one header
2025-02-13 19:07:16 -08:00
Rachel
3049148851
Rename documented instances of SpriteSystem, SpriteManager, and ManagedSprite
2025-02-13 18:58:50 -08:00
Rachel
41abbde3c6
Mass terminology update: CellActor -> Sprite, etc.
2025-02-13 18:43:23 -08:00
Rachel
02870538aa
Identify unk_0200C6E4 -> sprite_system and document structs
2025-02-13 18:37:08 -08:00
Rachel
221efb9186
Address first round of PR feedback
2025-02-03 22:55:34 -08:00
Rachel
81cb1b2f27
Identify structs used in char_transfer + document templates
2025-02-02 19:55:58 -08:00
Rachel
14b7a95da0
Identify unk_0201E86C -> char_transfer
2025-02-02 19:55:58 -08:00
Rachel
38436e0741
Split NARC-related trainer structs from main Trainer struct
2025-01-30 20:42:15 -08:00
Rachel
26db7b2f7e
Migrate constants used by battle and AI scripting to metang
2025-01-27 20:46:35 -08:00
Rachel
dcc2497471
Decorate calls to SpeciesData accessors with proper constants
2025-01-21 22:52:06 -08:00
Viperio19
0e277166d2
Fix imports formatting
2025-01-19 23:34:54 +01:00
Viperio19
5890159b78
Move Party struct to party.h
2025-01-19 23:15:36 +01:00
Adrienn Tindall
b97f79cb72
Update Consts, Remove "Data" notation
2024-12-04 20:52:55 -05:00
Viperio19
7dba186c17
Use LEARNED_MOVES_MAX in MoveDisplayInfo struct definition
2024-11-16 14:04:51 +01:00
Viperio19
6d7d4c9d44
Rename UnkStruct_ov16_0226AC98 to MoveDisplayName and rename struct members
2024-11-14 17:17:34 +01:00
Rachel
199a4003cd
Make clang-format happy
2024-11-09 20:08:53 -08:00
Rachel
479178fa05
Replace UnkStruct_0209C370* refs with u8*
2024-11-09 20:08:53 -08:00
Rachel
9fe570f579
Document BagCursor structs and functions
2024-11-09 20:08:53 -08:00
Rachel
54bf0780b7
Identify unk_02051D8C -> field_battle_data_transfer
2024-11-09 20:08:53 -08:00
Rachel
97d1986ee1
Collapse NARC struct decl into narc.h, clean up narc.c
2024-10-23 13:48:18 -07:00
Rachel
75e11a716f
Identify unk_02002F38 -> palette
2024-10-23 13:27:54 -07:00
Rachel
8f6b317313
Identify UnkStruct_02018340_t -> BgConfig and document fields
2024-10-22 10:15:00 -07:00
Rachel
163050584a
Identify unk_02018340 -> bg_window
2024-10-20 11:59:06 -07:00
Rachel
36045f723b
Format the source tree
2024-07-06 14:40:34 -07:00
Rachel
45e1e1f416
Merge pull request #237 from shricubed/healthbar
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Documented + named more functions in healthbar.c
2024-06-23 12:30:59 -07:00
Fexty12573
3c96d1ab7f
PR Feedback: Move struct definitions and fix includes
2024-06-21 18:20:45 +02:00
Fexty12573
772fbe7450
Rename Bag struct
2024-06-21 07:38:54 +02:00
Fexty12573
d23b72bc38
Rename bag files and remove decl files
2024-06-21 07:38:54 +02:00
shricubed
d23f17a538
ov16_02267060 -> Healthbar_LoadCellActor
2024-06-20 09:58:41 -04:00
Rachel
f6cfe2d046
Atomize individual generated constants-headers
2024-05-18 22:53:57 -07:00
RavePossum
554577e509
move options struct definition to options file, mass rename to game_options
2024-04-14 16:17:45 -04:00
Rachel
9890becf13
StringFormatter -> StringTemplate
2024-04-10 15:23:32 -07:00
Rachel
c854473a3e
unk_0200B358.[h,c] -> string_template.[h,c]
2024-04-10 15:15:46 -07:00
Rachel
42ebc60be3
Collapse struct typedef into unk_0200B358.h
2024-04-10 15:12:59 -07:00
Rachel
ae703289a6
Rename subfolders overlay016 -> battle
2024-04-03 21:05:28 -07:00
Rachel
55be86cee4
Move BattleStat and CompareSpeedResult to constgen manifest
2024-02-21 11:20:17 -08:00