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* name prize array, start on main board state * next board state const refs * main/groudon board states * spriteGroup Const initialize * undo SG_ consts for now - Later PR * sprite group active bool checkpoint * sprite group active conditions * center screen display * board substate initial enum tagging * board intro mode; bonus board substates * folderization; partial * catch tile naming * remaining board folderization (2 intended exceptions) * center catch substates * Finished Catchem substates * finish jirachi substate mode * baby mon substates * clean up center screen in-file naming * defolderization, evo/travel substates * pendingModeChangeFlags * Kecleon board state naming * spheal board states * fix unknown enum name * kyogre initial state enum * kyogre const checkpoint * kyogre state enums finished * data extraction for roulette wheel sets, state for special capturestate * rayquaza states, roulette prize option dump |
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| .. | ||
| constants | ||
| gba | ||
| agb_sram.h | ||
| functions_main_boards.h | ||
| functions_ruby.h | ||
| functions.h | ||
| gbplayer.h | ||
| global.h | ||
| link.h | ||
| m4a.h | ||
| main.h | ||
| titlescreen.h | ||
| types.h | ||
| variables.h | ||