Commit Graph

  • 2636f53e38 pokepinball actually requires rgbds v1.0.x master Rangi 2026-08-01 13:40:06 -04:00
  • 0769c3b6bc Combine drumkits files (#72) dannye 2026-05-09 22:19:45 -05:00
  • 4da89de0c5 Use features of RGBDS 1.0.0 (#69) Rangi 2025-11-14 00:17:30 -05:00
  • 0efdfcf9df Updated comments for the stage collision detection function. (#68) inthesomeday000 2025-10-25 13:07:35 -04:00
  • d6a41233a0 Add type clarification comment for position coords and velocities (#66) Nicole 2025-04-27 06:17:30 -07:00
  • 1f4cbf7cb8 Fix Victreebel typos Marcus Huderle 2025-04-05 10:06:19 -05:00
  • 4ac20db58b pokedex cleanup and name some more pokedex functions Marcus Huderle 2025-04-05 10:03:59 -05:00
  • d3d141290c Pokedex Label Naming Part 2 (#65) Xillicis 2025-04-05 09:03:39 -06:00
  • 492ccecb75 Label billboard tile map data and related functions Raymond Dodge 2025-01-02 21:40:30 -05:00
  • bd1d0b207d Changed wPokedexBlinkingCursorAndScrollBarIndicator to wPokedexBlinkingCursorAndScrollBarCounter Xillicis 2025-01-02 21:21:49 -07:00
  • 7a7dfd0787 Included more label names for cursor, scroll bar, and pokemon animation. Xillicis 2025-01-01 20:17:25 -07:00
  • 10bbb3a823 Include more Joypad constants in the Pokedex and new Pokedex constants (#61) Xillicis 2025-01-11 07:47:09 -07:00
  • 1611b456e4 Pokedex label naming part 1 (#59) Xillicis 2024-12-29 08:40:54 -07:00
  • 18e0bc74a8 Updated to rgbds to version 0.9.0 (#60) Xillicis 2024-12-29 08:37:12 -07:00
  • e4e87b72b9 Update INSTALL.md for rgbds 0.8.0 Marcus Huderle 2024-12-22 17:56:02 -06:00
  • fb7aa4b2e0 Update to rgbds v0.8.0 (#57) Xillicis 2024-12-22 16:53:44 -07:00
  • 306cfa01a5 Use NUM_POKEMON instead of magic number in wram.asm Raymond Dodge 2024-11-02 21:57:51 -04:00
  • a09b86e28b Fold wd9f8 into wPokedexFlags Raymond Dodge 2024-11-02 21:56:13 -04:00
  • b1b3483ba3 Fix a misspelling of "Pokedex" in sprite_frames.asm Raymond Dodge 2024-09-06 15:03:21 -04:00
  • 69a220a9ef Turn two $ffa0 that are not related to hSCY back into literals Raymond Dodge 2024-03-14 19:11:09 -04:00
  • 6de8db1252 Give labels to literal hram-address loads Raymond Dodge 2024-03-14 20:49:17 -04:00
  • 8dccc7374b Make hram a separate compilation unit Raymond Dodge 2024-01-08 19:13:20 -05:00
  • d1f4c7fab7 Use labels instead of constants for HRAM Raymond Dodge 2024-01-05 19:24:13 -05:00
  • dcfffa5200 Deduplicate three instances of the callba macro Raymond Dodge 2024-01-05 02:43:29 -05:00
  • 0be435fd68 Fix remaining label for wRedStageStructureBackup Marcus Huderle 2023-12-16 14:05:02 -06:00
  • 722b2df2ae Rename wd7ad to wStageCollisionStateBitsToSet (#50) Nicole 2023-12-16 12:03:31 -08:00
  • 262da0517c Rename Variable to BallSize (#49) Nicole 2023-12-13 15:48:34 -08:00
  • 1b28bdd2b5 Separate a part of the ball capture smoke graphics from the pikachu saver graphics Raymond Dodge 2023-11-06 08:34:55 -05:00
  • 836c3c8dec Merge branch 'oam_constants' Marcus Huderle 2023-10-07 09:51:38 -05:00
  • 214ddbcb2e Use some of the SPRITE_XXX_COUNT constants Raymond Dodge 2023-10-03 13:59:37 -04:00
  • 5e70edbecf Use constants instead of literals as CheckSpecialModeColision argument Raymond Dodge 2023-09-10 12:40:28 -04:00
  • 891ee4b8cb Label some previously-missed sprites Raymond Dodge 2023-09-16 07:07:31 -04:00
  • fea01add44 Label sprites and animations related to meowth and seel bonus stages Raymond Dodge 2023-09-16 05:18:54 -04:00
  • e0844d52c9 Label sprites related to red field Raymond Dodge 2023-09-15 21:23:33 -04:00
  • 62da194e6c Label sprites related to pokedex Raymond Dodge 2023-09-15 06:00:33 -04:00
  • 0ff4d2e01c Label sprites related to flippers Raymond Dodge 2023-09-15 05:08:59 -04:00
  • 6135620da7 Label sprites and tiledata related to GameBoy timer sprites Raymond Dodge 2023-09-15 04:28:39 -04:00
  • 6b415d0a97 use constant for ball spin and gbc timer sprite array starts Raymond Dodge 2023-09-15 02:12:24 -04:00
  • 5cebabda1b Label sprites and animation variables for mewtwo bonus stage Raymond Dodge 2023-09-15 01:08:24 -04:00
  • 14c3844834 Label sprite and sprite constants for gengar bonus stage Raymond Dodge 2023-09-14 20:13:43 -04:00
  • 56166711cf Label sprite and sprite constants for dugtrio bonus stage Raymond Dodge 2023-09-14 18:52:39 -04:00
  • 3e08ef427f Convert stage collision masks to png Raymond Dodge 2023-09-10 13:49:13 -04:00
  • 0e628798ba Label sprites and use sprite constants for blue_field Raymond Dodge 2023-09-10 16:33:53 -04:00
  • dd4476fc7e Label sprites and wram related to options and title screen animations Raymond Dodge 2023-09-10 05:46:05 -04:00
  • 2fc8ac70cd Label sprites and wram related to field_select and high_scores Raymond Dodge 2023-09-10 04:25:19 -04:00
  • 99353f0fc3 Define the Sprite Id constants Raymond Dodge 2023-09-10 02:43:59 -04:00
  • d5b3210856 Rebrand OAM system to Sprite system Raymond Dodge 2023-09-10 02:24:52 -04:00
  • dc7574f478 Update rgbasm warning flags for latest RGBDS Marcus Huderle 2023-01-15 12:03:29 -06:00
  • 8e1796be30 Update name of evo mode mon objects counts file Marcus Huderle 2023-01-08 11:09:03 -06:00
  • d9882dc49a Evolution mode documentation Marcus Huderle 2023-01-07 11:54:05 -06:00
  • 19e432cb6d Friendlier modulo representations Marcus Huderle 2023-01-06 18:41:03 -06:00
  • 9bc9dc93be Adjust MAX_EXTRA_BALLS Marcus Huderle 2023-01-06 17:49:03 -06:00
  • 1630073238 Fix extra ball documentation. It was mistaken for bonus multiplier long ago Marcus Huderle 2023-01-06 17:46:23 -06:00
  • 9276d53ca1 Fix file modes dannye 2023-01-05 22:01:54 -06:00
  • 5c01c5f21f Normalize line endings dannye 2023-01-05 21:59:57 -06:00
  • 71fd45cd45 Fix mislabled slot reward extra ball function Marcus Huderle 2023-01-05 19:53:22 -06:00
  • 53416b1a81 Label DoSlotRewardRoulette Marcus Huderle 2023-01-05 19:15:27 -06:00
  • a9b20fac50 Document slot reward logic Marcus Huderle 2023-01-05 19:11:22 -06:00
  • 23bca560e5 Fix label typo Marcus Huderle 2023-01-01 17:54:06 -06:00
  • ea8f9aeabc Add .gitattributes vulcandth 2022-05-26 19:48:14 -05:00
  • 35adf6842d Pull wave samples out into audio/wave_samples.asm dannye 2022-06-16 20:26:40 -05:00
  • d6dc20b90e Document more misc wram labels Marcus Huderle 2022-05-28 15:10:39 -05:00
  • 5589d06578 Update RGBDS details in INSTALL.md Marcus Huderle 2022-05-28 13:33:38 -05:00
  • 840e2b7789 Merge branch 'master' of https://github.com/pret/pokepinball Marcus Huderle 2022-05-28 13:31:13 -05:00
  • 18ef12033a Document minigame-related things Marcus Huderle 2022-05-28 13:24:09 -05:00
  • 862fa0bc28 Merge pull request #38 from vulcandth/md5-to-sha1 huderlem 2022-05-14 09:29:44 -05:00
  • 57a3e0f55e Merge pull request #37 from vulcandth/Whitespace-Clean huderlem 2022-05-14 09:29:08 -05:00
  • da01795b5f Merge branch 'master' into Whitespace-Clean vulcandth 2022-05-13 13:11:08 -05:00
  • ea24b44b54 MD5 to SHA1 vulcandth 2022-05-13 18:07:23 +00:00
  • 3d972421d5 Merge pull request #35 from vulcandth/RGBDS-Syntax-Updates huderlem 2022-05-13 12:29:39 -05:00
  • a1265e48e0 Whitespace Cleanup vulcandth 2022-05-13 17:15:01 +00:00
  • fe12beaeb0 Replace some REPT with FOR Loops vulcandth 2022-05-12 19:40:16 -05:00
  • 30fadfdd4c RGBDS DEF Syntax Update vulcandth 2022-05-11 21:59:00 -05:00
  • fe3939e09a MACRO RGBDS Syntax/Indent Updates vulcandth 2022-05-11 21:54:45 -05:00
  • 14c3e9b94f Kill Freenode. IIMarckus 2021-10-08 04:46:41 -06:00
  • f565e31d51 Fully document flipper collision system Marcus Huderle 2021-05-15 11:00:06 -05:00
  • 22964879cf Document stage collision handling logic Marcus Huderle 2021-05-03 20:34:08 -05:00
  • 01ba6dc960 Correct force amplication name Marcus Huderle 2021-05-02 10:20:10 -05:00
  • cb19d09186 Cleanup and correct some collision handling logic Marcus Huderle 2021-05-02 10:13:09 -05:00
  • 25773c589b Use the same cry/sfx/drum names for all 5 banks dannye 2021-03-27 19:00:00 -05:00
  • 10499749cb Haunter and Gengar graveyard themes are not actually interleaved dannye 2021-03-21 23:33:56 -05:00
  • 01f713ccae Fix unreferenced branch in Music_MewtwoStage dannye 2021-03-20 19:41:58 -05:00
  • df5be0b603 Update audio macros dannye 2021-03-13 23:03:51 -06:00
  • d2fd9503da Update to RGBDS 0.4.2 libjet 2021-01-21 14:37:20 +00:00
  • 9f755164ec Refresh build instructions libjet 2021-01-21 14:13:14 +00:00
  • 49c014f3dd Update INSTALL.md huderlem 2020-06-20 13:32:29 -05:00
  • 8cf580e721 Other small cleanups in macros/pokedex.asm, add .gitignore to tools/ entrpntr 2020-06-18 17:41:58 -04:00
  • bb1bb8310d Fix dex_species macro for rgbds v0.4.0. entrpntr 2020-06-18 17:11:43 -04:00
  • 9d6aca7cf9 Update Discord link. luckytyphlosion 2019-12-19 17:10:44 -05:00
  • d17d203995 Update INSTALL.md huderlem 2019-02-16 14:37:22 -06:00
  • be854d6993 Update Discord link. luckytyphlosion 2018-10-22 22:19:12 -04:00
  • 32ff3d1856 Label a bunch of OAM entries Marcus Huderle 2018-05-14 18:55:13 -07:00
  • 4bc7971178 Rename 'evolution line' to 'catchem mon' because those constants represent catchable pokemon during catchem mode Marcus Huderle 2018-05-13 13:04:22 -07:00
  • 5837b8a4b2 Move slot billboard palettes into own file Marcus Huderle 2018-05-13 12:18:58 -07:00
  • 802b7e9fc4 Label evolution trinket palettes Marcus Huderle 2018-05-13 12:14:31 -07:00
  • 65f7a62fe2 Don't use relative label offset syntax Marcus Huderle 2018-05-01 19:33:18 -07:00
  • 0221964952 Rename HBlank interrupt to STAT interrupt, and various home labeling Marcus Huderle 2018-04-23 09:51:58 -07:00
  • e9715547f6 This is actually a CGB palette copy PikalaxALT 2018-04-22 15:27:59 -04:00
  • 3aed8c8818 Add pokegold and pokefirered. luckytyphlosion 2017-12-31 13:27:22 -05:00
  • 01bf13a53f Use macros for scrolling text headers Marcus Huderle 2017-09-16 14:08:00 -07:00