Label sprites and animations related to meowth and seel bonus stages

This commit is contained in:
Raymond Dodge
2023-09-16 05:18:54 -04:00
parent e0844d52c9
commit fea01add44
8 changed files with 852 additions and 730 deletions

View File

@@ -2282,43 +2282,43 @@ SpriteDataPointers2: ; 0x55d7
SpriteDataPointer OribitingBallGrowingFrame4Sprite, SPRITE2_ORBITING_BALL_GROWING_4
SpriteDataPointer OribitingBallGrowingFrame5Sprite, SPRITE2_ORBITING_BALL_GROWING_5
SpriteDataPointer OribitingBallGrowingFrame6Sprite, SPRITE2_ORBITING_BALL_GROWING_6
SpriteDataPointer SpriteData2_21, SPRITE2_DATA_21
SpriteDataPointer SpriteData2_22, SPRITE2_DATA_22
SpriteDataPointer SpriteData2_23, SPRITE2_DATA_23
SpriteDataPointer SpriteData2_24, SPRITE2_DATA_24
SpriteDataPointer SpriteData2_25, SPRITE2_DATA_25
SpriteDataPointer SpriteData2_26, SPRITE2_DATA_26
SpriteDataPointer SpriteData2_27, SPRITE2_DATA_27
SpriteDataPointer SpriteData2_28, SPRITE2_DATA_28
SpriteDataPointer SpriteData2_29, SPRITE2_DATA_29
SpriteDataPointer SpriteData2_2a, SPRITE2_DATA_2a
SpriteDataPointer SpriteData2_2b, SPRITE2_DATA_2b
SpriteDataPointer SpriteData2_2c, SPRITE2_DATA_2c
SpriteDataPointer SpriteData2_2d, SPRITE2_DATA_2d
SpriteDataPointer SpriteData2_2e, SPRITE2_DATA_2e
SpriteDataPointer SpriteData2_2f, SPRITE2_DATA_2f
SpriteDataPointer SpriteData2_30, SPRITE2_DATA_30
SpriteDataPointer SpriteData2_31, SPRITE2_DATA_31
SpriteDataPointer SpriteData2_32, SPRITE2_DATA_32
SpriteDataPointer SpriteData2_33, SPRITE2_DATA_33
SpriteDataPointer SpriteData2_34, SPRITE2_DATA_34
SpriteDataPointer SpriteData2_35, SPRITE2_DATA_35
SpriteDataPointer SpriteData2_36, SPRITE2_DATA_36
SpriteDataPointer SpriteData2_37, SPRITE2_DATA_37
SpriteDataPointer SpriteData2_38, SPRITE2_DATA_38
SpriteDataPointer SpriteData2_39, SPRITE2_DATA_39
SpriteDataPointer SpriteData2_3a, SPRITE2_DATA_3a
SpriteDataPointer SpriteData2_3b, SPRITE2_DATA_3b
SpriteDataPointer SpriteData2_3c, SPRITE2_DATA_3c
SpriteDataPointer SpriteData2_3d, SPRITE2_DATA_3d
SpriteDataPointer SpriteData2_3e, SPRITE2_DATA_3e
SpriteDataPointer SpriteData2_3f, SPRITE2_DATA_3f
SpriteDataPointer SpriteData2_40, SPRITE2_DATA_40
SpriteDataPointer SpriteData2_41, SPRITE2_DATA_41
SpriteDataPointer SpriteData2_42, SPRITE2_DATA_42
SpriteDataPointer SpriteData2_43, SPRITE2_DATA_43
SpriteDataPointer SpriteData2_44, SPRITE2_DATA_44
SpriteDataPointer SpriteData2_45, SPRITE2_DATA_45
SpriteDataPointer MeowthWalkLeftFrame0Sprite, SPRITE2_MEOWTH_LEFT_WALK_0
SpriteDataPointer MeowthWalkLeftFrame1Sprite, SPRITE2_MEOWTH_LEFT_WALK_1
SpriteDataPointer MeowthWalkLeftFrame2Sprite, SPRITE2_MEOWTH_LEFT_WALK_2
SpriteDataPointer MeowthLeftHitSprite, SPRITE2_MEOWTH_LEFT_HIT
SpriteDataPointer MeowthWalkRightFrame0Sprite, SPRITE2_MEOWTH_RIGHT_WALK_0
SpriteDataPointer MeowthWalkRightFrame1Sprite, SPRITE2_MEOWTH_RIGHT_WALK_1
SpriteDataPointer MeowthWalkRightFrame2Sprite, SPRITE2_MEOWTH_RIGHT_WALK_2
SpriteDataPointer MeowthRightHitSprite, SPRITE2_MEOWTH_RIGHT_HIT
SpriteDataPointer MeowthCoinSpawnFrame0Sprite, SPRITE2_MEOWTHJEWEL_SPAWN_0
SpriteDataPointer MeowthCoinSpawnFrame1Sprite, SPRITE2_MEOWTHJEWEL_SPAWN_1
SpriteDataPointer MeowthCoinIdleFrame0Sprite, SPRITE2_MEOWTHJEWEL_IDLE_0
SpriteDataPointer MeowthCoinIdleFrame1Sprite, SPRITE2_MEOWTHJEWEL_IDLE_1
SpriteDataPointer MeowthCoinCollectFrame0Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_0
SpriteDataPointer MeowthCoinCollectFrame1Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_1
SpriteDataPointer MeowthCoinCollectFrame2Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_2
SpriteDataPointer MeowthCoinCollectFrame3Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_3
SpriteDataPointer MeowthCoinCollectFrame4Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_4
SpriteDataPointer MeowthCoinCollectFrame5Sprite, SPRITE2_MEOWTHJEWEL_COLLECT_5
SpriteDataPointer MeowthTimeoutFrame0Sprite, SPRITE2_MEOWTH_TIMEOUT_0
SpriteDataPointer MeowthTimeoutFrame1Sprite, SPRITE2_MEOWTH_TIMEOUT_1
SpriteDataPointer MeowthMultiplier2Frame0Sprite, SPRITE2_MEOWTH_MULTIPLIER_2_FRAME_0
SpriteDataPointer MeowthMultiplier2Frame1Sprite, SPRITE2_MEOWTH_MULTIPLIER_2_FRAME_1
SpriteDataPointer MeowthMultiplier2Frame2Sprite, SPRITE2_MEOWTH_MULTIPLIER_2_FRAME_2
SpriteDataPointer MeowthMultiplier3Frame0Sprite, SPRITE2_MEOWTH_MULTIPLIER_3_FRAME_0
SpriteDataPointer MeowthMultiplier3Frame1Sprite, SPRITE2_MEOWTH_MULTIPLIER_3_FRAME_1
SpriteDataPointer MeowthMultiplier3Frame2Sprite, SPRITE2_MEOWTH_MULTIPLIER_3_FRAME_2
SpriteDataPointer MeowthMultiplier4Frame0Sprite, SPRITE2_MEOWTH_MULTIPLIER_4_FRAME_0
SpriteDataPointer MeowthMultiplier4Frame1Sprite, SPRITE2_MEOWTH_MULTIPLIER_4_FRAME_1
SpriteDataPointer MeowthMultiplier4Frame2Sprite, SPRITE2_MEOWTH_MULTIPLIER_4_FRAME_2
SpriteDataPointer MeowthMultiplier5Frame0Sprite, SPRITE2_MEOWTH_MULTIPLIER_5_FRAME_0
SpriteDataPointer MeowthMultiplier5Frame1Sprite, SPRITE2_MEOWTH_MULTIPLIER_5_FRAME_1
SpriteDataPointer MeowthMultiplier5Frame2Sprite, SPRITE2_MEOWTH_MULTIPLIER_5_FRAME_2
SpriteDataPointer MeowthMultiplier6Frame0Sprite, SPRITE2_MEOWTH_MULTIPLIER_6_FRAME_0
SpriteDataPointer MeowthMultiplier6Frame1Sprite, SPRITE2_MEOWTH_MULTIPLIER_6_FRAME_1
SpriteDataPointer MeowthMultiplier6Frame2Sprite, SPRITE2_MEOWTH_MULTIPLIER_6_FRAME_2
SpriteDataPointer MeowthProgressSparkleFrame0Sprite, SPRITE2_MEOWTH_PROGRESS_SPARKLE_0
SpriteDataPointer MeowthProgressSparkleFrame1Sprite, SPRITE2_MEOWTH_PROGRESS_SPARKLE_1
SpriteDataPointer DugtrioHealth3Frame0Sprite, SPRITE2_DUGTRIO_HEALTH3_FRAME0
SpriteDataPointer DugtrioHealth3Frame1Sprite, SPRITE2_DUGTRIO_HEALTH3_FRAME1
SpriteDataPointer DugtrioHealth3Frame2Sprite, SPRITE2_DUGTRIO_HEALTH3_FRAME2
@@ -2333,55 +2333,55 @@ SpriteDataPointers2: ; 0x55d7
SpriteDataPointer DugtrioHealth1HitSprite, SPRITE2_DUGTRIO_HEALTH1_HIT
SpriteDataPointer DroppedDugtrioSprite, SPRITE2_DUGTRIO_DROPPED
SpriteDataPointer DefeatedDugtrioSprite, SPRITE2_DUGTRIO_DEFEATED
SpriteDataPointer SpriteData2_54, SPRITE2_DATA_54
SpriteDataPointer SpriteData2_55, SPRITE2_DATA_55
SpriteDataPointer SpriteData2_56, SPRITE2_DATA_56
SpriteDataPointer SpriteData2_57, SPRITE2_DATA_57
SpriteDataPointer SpriteData2_58, SPRITE2_DATA_58
SpriteDataPointer SpriteData2_59, SPRITE2_DATA_59
SpriteDataPointer SpriteData2_5a, SPRITE2_DATA_5a
SpriteDataPointer SpriteData2_5b, SPRITE2_DATA_5b
SpriteDataPointer SpriteData2_5c, SPRITE2_DATA_5c
SpriteDataPointer SpriteData2_5d, SPRITE2_DATA_5d
SpriteDataPointer SpriteData2_5e, SPRITE2_DATA_5e
SpriteDataPointer SpriteData2_5f, SPRITE2_DATA_5f
SpriteDataPointer SpriteData2_60, SPRITE2_DATA_60
SpriteDataPointer SpriteData2_61, SPRITE2_DATA_61
SpriteDataPointer SpriteData2_62, SPRITE2_DATA_62
SpriteDataPointer SpriteData2_63, SPRITE2_DATA_63
SpriteDataPointer SpriteData2_64, SPRITE2_DATA_64
SpriteDataPointer SpriteData2_65, SPRITE2_DATA_65
SpriteDataPointer SpriteData2_66, SPRITE2_DATA_66
SpriteDataPointer SpriteData2_67, SPRITE2_DATA_67
SpriteDataPointer SpriteData2_68, SPRITE2_DATA_68
SpriteDataPointer SpriteData2_69, SPRITE2_DATA_69
SpriteDataPointer SpriteData2_6a, SPRITE2_DATA_6a
SpriteDataPointer SpriteData2_6b, SPRITE2_DATA_6b
SpriteDataPointer SpriteData2_6c, SPRITE2_DATA_6c
SpriteDataPointer SpriteData2_6d, SPRITE2_DATA_6d
SpriteDataPointer SpriteData2_6e, SPRITE2_DATA_6e
SpriteDataPointer SpriteData2_6f, SPRITE2_DATA_6f
SpriteDataPointer SpriteData2_70, SPRITE2_DATA_70
SpriteDataPointer SpriteData2_71, SPRITE2_DATA_71
SpriteDataPointer SpriteData2_72, SPRITE2_DATA_72
SpriteDataPointer SpriteData2_73, SPRITE2_DATA_73
SpriteDataPointer SpriteData2_74, SPRITE2_DATA_74
SpriteDataPointer SpriteData2_75, SPRITE2_DATA_75
SpriteDataPointer SpriteData2_76, SPRITE2_DATA_76
SpriteDataPointer SpriteData2_77, SPRITE2_DATA_77
SpriteDataPointer SpriteData2_78, SPRITE2_DATA_78
SpriteDataPointer SpriteData2_79, SPRITE2_DATA_79
SpriteDataPointer SpriteData2_7a, SPRITE2_DATA_7a
SpriteDataPointer SpriteData2_7b, SPRITE2_DATA_7b
SpriteDataPointer SpriteData2_7c, SPRITE2_DATA_7c
SpriteDataPointer SpriteData2_7d, SPRITE2_DATA_7d
SpriteDataPointer SpriteData2_7e, SPRITE2_DATA_7e
SpriteDataPointer SpriteData2_7f, SPRITE2_DATA_7f
SpriteDataPointer SpriteData2_80, SPRITE2_DATA_80
SpriteDataPointer SpriteData2_81, SPRITE2_DATA_81
SpriteDataPointer SpriteData2_82, SPRITE2_DATA_82
SpriteDataPointer SpriteData2_83, SPRITE2_DATA_83
SpriteDataPointer SpriteData2_84, SPRITE2_DATA_84
SpriteDataPointer SeelPeekingFrame0Sprite, SPRITE2_SEEL_PEEKING_0
SpriteDataPointer SeelPeekingFrame1Sprite, SPRITE2_SEEL_PEEKING_1
SpriteDataPointer SeelHitSprite, SPRITE2_SEEL_HIT
SpriteDataPointer SeelSwimRightFrame0Sprite, SPRITE2_SEEL_SWIM_RIGHT_0
SpriteDataPointer SeelSwimRightFrame1Sprite, SPRITE2_SEEL_SWIM_RIGHT_1
SpriteDataPointer SeelSwimRightFrame2Sprite, SPRITE2_SEEL_SWIM_RIGHT_2
SpriteDataPointer SeelTurnRightToLeftFrame0Sprite, SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_0
SpriteDataPointer SeelTurnRightToLeftFrame1Sprite, SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_1
SpriteDataPointer SeelShadowCircle0Sprite, SPRITE2_SEEL_SHADOW_CIRCLE_0
SpriteDataPointer SeelShadowCircle1Sprite, SPRITE2_SEEL_SHADOW_CIRCLE_1
SpriteDataPointer SeelShadowCircle2Sprite, SPRITE2_SEEL_SHADOW_CIRCLE_2
SpriteDataPointer SeelEmergeFrame0Sprite, SPRITE2_SEEL_EMERGE_0
SpriteDataPointer SeelEmergeFrame1Sprite, SPRITE2_SEEL_EMERGE_1
SpriteDataPointer SeelSplashSprite, SPRITE2_SEEL_SPLASH
SpriteDataPointer SeelTurnLeftToRightFrame2Sprite, SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_2
SpriteDataPointer SeelTurnLeftToRightFrame3Sprite, SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_3
SpriteDataPointer SeelSwimLeftFrame0Sprite, SPRITE2_SEEL_SWIM_LEFT_0
SpriteDataPointer SeelSwimLeftFrame1Sprite, SPRITE2_SEEL_SWIM_LEFT_1
SpriteDataPointer SeelSwimLeftFrame2Sprite, SPRITE2_SEEL_SWIM_LEFT_2
SpriteDataPointer SeelTurnLeftToRightFrame0Sprite, SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_0
SpriteDataPointer SeelTurnLeftToRightFrame1Sprite, SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_1
SpriteDataPointer SeelTurnRightToLeftFrame2Sprite, SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_2
SpriteDataPointer SeelTurnRightToLeftFrame3Sprite, SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_3
SpriteDataPointer SeelMultiplier2Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_2_FRAME_0
SpriteDataPointer SeelMultiplier2Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_2_FRAME_1
SpriteDataPointer SeelMultiplier2Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_2_FRAME_2
SpriteDataPointer SeelMultiplier4Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_4_FRAME_0
SpriteDataPointer SeelMultiplier4Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_4_FRAME_1
SpriteDataPointer SeelMultiplier4Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_4_FRAME_2
SpriteDataPointer SeelMultiplier8Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_8_FRAME_0
SpriteDataPointer SeelMultiplier8Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_8_FRAME_1
SpriteDataPointer SeelMultiplier8Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_8_FRAME_2
SpriteDataPointer SeelMultiplier16Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_16_FRAME_0
SpriteDataPointer SeelMultiplier16Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_16_FRAME_1
SpriteDataPointer SeelMultiplier16Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_16_FRAME_2
SpriteDataPointer SeelMultiplier32Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_32_FRAME_0
SpriteDataPointer SeelMultiplier32Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_32_FRAME_1
SpriteDataPointer SeelMultiplier32Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_32_FRAME_2
SpriteDataPointer SeelMultiplier64Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_64_FRAME_0
SpriteDataPointer SeelMultiplier64Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_64_FRAME_1
SpriteDataPointer SeelMultiplier64Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_64_FRAME_2
SpriteDataPointer SeelMultiplier128Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_128_FRAME_0
SpriteDataPointer SeelMultiplier128Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_128_FRAME_1
SpriteDataPointer SeelMultiplier128Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_128_FRAME_2
SpriteDataPointer SeelMultiplier256Frame0Sprite, SPRITE2_SEEL_MULTIPLIER_256_FRAME_0
SpriteDataPointer SeelMultiplier256Frame1Sprite, SPRITE2_SEEL_MULTIPLIER_256_FRAME_1
SpriteDataPointer SeelMultiplier256Frame2Sprite, SPRITE2_SEEL_MULTIPLIER_256_FRAME_2
SpriteDataPointer SeelProgressSparkleFrame0, SPRITE2_SEEL_PROGRESS_SPARKLE_0
SpriteDataPointer SeelProgressSparkleFrame1, SPRITE2_SEEL_PROGRESS_SPARKLE_1
GastlyFrame0Sprite: ; 0x56e1
db $20, $20, $9E, $04
@@ -2782,7 +2782,7 @@ OribitingBallGrowingFrame6Sprite: ; 0x
db $10, $08, $D2, $11
db $80 ; terminator
SpriteData2_21: ; 0x
MeowthWalkLeftFrame0Sprite: ; 0x
db $1E, $1F, $9E, $11
db $1E, $17, $9C, $11
db $1E, $0F, $9A, $11
@@ -2793,7 +2793,7 @@ SpriteData2_21: ; 0x
db $0E, $07, $90, $11
db $80 ; terminator
SpriteData2_22: ; 0x
MeowthWalkLeftFrame1Sprite: ; 0x
db $20, $20, $1E, $11
db $20, $18, $1C, $11
db $20, $10, $1A, $11
@@ -2804,7 +2804,7 @@ SpriteData2_22: ; 0x
db $10, $08, $A0, $11
db $80 ; terminator
SpriteData2_23: ; 0x
MeowthWalkLeftFrame2Sprite: ; 0x
db $0E, $1F, $96, $11
db $0E, $17, $94, $11
db $0E, $0F, $92, $11
@@ -2815,7 +2815,7 @@ SpriteData2_23: ; 0x
db $1E, $07, $20, $11
db $80 ; terminator
SpriteData2_24: ; 0x
MeowthLeftHitSprite: ; 0x
db $1A, $24, $34, $11
db $1A, $1C, $32, $11
db $1A, $14, $30, $11
@@ -2825,7 +2825,7 @@ SpriteData2_24: ; 0x
db $0A, $0C, $28, $11
db $80 ; terminator
SpriteData2_25: ; 0x
MeowthWalkRightFrame0Sprite: ; 0x
db $1E, $07, $9E, $31
db $1E, $0F, $9C, $31
db $1E, $17, $9A, $31
@@ -2836,7 +2836,7 @@ SpriteData2_25: ; 0x
db $0E, $1F, $90, $31
db $80 ; terminator
SpriteData2_26: ; 0x
MeowthWalkRightFrame1Sprite: ; 0x
db $20, $08, $1E, $31
db $20, $10, $1C, $31
db $20, $18, $1A, $31
@@ -2847,7 +2847,7 @@ SpriteData2_26: ; 0x
db $10, $20, $A0, $31
db $80 ; terminator
SpriteData2_27: ; 0x
MeowthWalkRightFrame2Sprite: ; 0x
db $0E, $07, $96, $31
db $0E, $0F, $94, $31
db $0E, $17, $92, $31
@@ -2858,7 +2858,7 @@ SpriteData2_27: ; 0x
db $1E, $1F, $20, $31
db $80 ; terminator
SpriteData2_28: ; 0x
MeowthRightHitSprite: ; 0x
db $1A, $0C, $34, $31
db $1A, $14, $32, $31
db $1A, $1C, $30, $31
@@ -2868,54 +2868,54 @@ SpriteData2_28: ; 0x
db $0A, $24, $28, $31
db $80 ; terminator
SpriteData2_29: ; 0x
MeowthCoinSpawnFrame0Sprite: ; 0x
db $10, $0C, $36, $13
db $80 ; terminator
SpriteData2_2a: ; 0x
MeowthCoinSpawnFrame1Sprite: ; 0x
db $10, $10, $3A, $13
db $10, $08, $38, $13
db $80 ; terminator
SpriteData2_2b: ; 0x
MeowthCoinIdleFrame0Sprite: ; 0x
db $10, $10, $3E, $13
db $10, $08, $3C, $13
db $80 ; terminator
SpriteData2_2c: ; 0x
MeowthCoinIdleFrame1Sprite: ; 0x
db $10, $10, $7C, $13
db $10, $08, $7A, $13
db $80 ; terminator
SpriteData2_2d: ; 0x
MeowthCoinCollectFrame0Sprite: ; 0x
db $10, $10, $AA, $13
db $10, $08, $7E, $13
db $80 ; terminator
SpriteData2_2e: ; 0x
MeowthCoinCollectFrame1Sprite: ; 0x
db $10, $0F, $AC, $33
db $10, $08, $AC, $13
db $80 ; terminator
SpriteData2_2f: ; 0x
MeowthCoinCollectFrame2Sprite: ; 0x
db $10, $0F, $AE, $33
db $10, $08, $AE, $13
db $80 ; terminator
SpriteData2_30: ; 0x
MeowthCoinCollectFrame3Sprite: ; 0x
db $10, $0F, $B0, $33
db $10, $08, $B0, $13
db $80 ; terminator
SpriteData2_31: ; 0x
MeowthCoinCollectFrame4Sprite: ; 0x
db $10, $0C, $B2, $13
db $80 ; terminator
SpriteData2_32: ; 0x
MeowthCoinCollectFrame5Sprite: ; 0x
db $10, $0C, $B4, $13
db $80 ; terminator
SpriteData2_33: ; 0x
MeowthTimeoutFrame0Sprite: ; 0x
db $20, $20, $C4, $11
db $20, $18, $C2, $11
db $20, $10, $C0, $11
@@ -2926,7 +2926,7 @@ SpriteData2_33: ; 0x
db $10, $08, $B6, $11
db $80 ; terminator
SpriteData2_34: ; 0x
MeowthTimeoutFrame1Sprite: ; 0x
db $20, $20, $CE, $11
db $20, $18, $CC, $11
db $20, $10, $CA, $11
@@ -2937,86 +2937,86 @@ SpriteData2_34: ; 0x
db $10, $08, $B6, $11
db $80 ; terminator
SpriteData2_35: ; 0x
MeowthMultiplier2Frame0Sprite: ; 0x
db $0A, $10, $D2, $00
db $0A, $08, $D0, $00
db $80 ; terminator
SpriteData2_36: ; 0x
MeowthMultiplier2Frame1Sprite: ; 0x
db $08, $10, $D2, $00
db $08, $08, $D0, $00
db $80 ; terminator
SpriteData2_37: ; 0x
MeowthMultiplier2Frame2Sprite: ; 0x
db $06, $10, $D2, $00
db $06, $08, $D0, $00
db $80 ; terminator
SpriteData2_38: ; 0x
MeowthMultiplier3Frame0Sprite: ; 0x
db $0A, $10, $D4, $00
db $0A, $08, $D0, $00
db $80 ; terminator
SpriteData2_39: ; 0x
MeowthMultiplier3Frame1Sprite: ; 0x
db $08, $10, $D4, $00
db $08, $08, $D0, $00
db $80 ; terminator
SpriteData2_3a: ; 0x
MeowthMultiplier3Frame2Sprite: ; 0x
db $06, $10, $D4, $00
db $06, $08, $D0, $00
db $80 ; terminator
SpriteData2_3b: ; 0x
MeowthMultiplier4Frame0Sprite: ; 0x
db $0A, $10, $D6, $00
db $0A, $08, $D0, $00
db $80 ; terminator
SpriteData2_3c: ; 0x
MeowthMultiplier4Frame1Sprite: ; 0x
db $08, $10, $D6, $00
db $08, $08, $D0, $00
db $80 ; terminator
SpriteData2_3d: ; 0x
MeowthMultiplier4Frame2Sprite: ; 0x
db $05, $10, $D6, $00
db $05, $08, $D0, $00
db $80 ; terminator
SpriteData2_3e: ; 0x
MeowthMultiplier5Frame0Sprite: ; 0x
db $0A, $10, $D8, $00
db $0A, $08, $D0, $00
db $80 ; terminator
SpriteData2_3f: ; 0x
MeowthMultiplier5Frame1Sprite: ; 0x
db $08, $10, $D8, $00
db $08, $08, $D0, $00
db $80 ; terminator
SpriteData2_40: ; 0x
MeowthMultiplier5Frame2Sprite: ; 0x
db $05, $10, $D8, $00
db $05, $08, $D0, $00
db $80 ; terminator
SpriteData2_41: ; 0x
MeowthMultiplier6Frame0Sprite: ; 0x
db $0A, $10, $DA, $00
db $0A, $08, $D0, $00
db $80 ; terminator
SpriteData2_42: ; 0x
MeowthMultiplier6Frame1Sprite: ; 0x
db $08, $10, $DA, $00
db $08, $08, $D0, $00
db $80 ; terminator
SpriteData2_43: ; 0x
MeowthMultiplier6Frame2Sprite: ; 0x
db $05, $10, $DA, $00
db $05, $08, $D0, $00
db $80 ; terminator
SpriteData2_44: ; 0x
MeowthProgressSparkleFrame0Sprite: ; 0x
db $10, $08, $DC, $00
db $80 ; terminator
SpriteData2_45: ; 0x
MeowthProgressSparkleFrame1Sprite: ; 0x
db $10, $08, $DE, $00
db $80 ; terminator
@@ -3172,7 +3172,7 @@ DefeatedDugtrioSprite: ; 0x
db $10, $08, $90, $11
db $80 ; terminator
SpriteData2_54: ; 0x
SeelPeekingFrame0Sprite: ; 0x
db $20, $20, $9A, $11
db $20, $18, $98, $11
db $20, $10, $96, $11
@@ -3181,7 +3181,7 @@ SpriteData2_54: ; 0x
db $10, $10, $90, $11
db $80 ; terminator
SpriteData2_55: ; 0x
SeelPeekingFrame1Sprite: ; 0x
db $20, $20, $A6, $11
db $20, $18, $A4, $11
db $20, $10, $A2, $11
@@ -3190,7 +3190,7 @@ SpriteData2_55: ; 0x
db $10, $10, $9C, $11
db $80 ; terminator
SpriteData2_56: ; 0x
SeelHitSprite: ; 0x
db $20, $20, $22, $11
db $20, $18, $20, $11
db $20, $10, $1E, $11
@@ -3199,57 +3199,57 @@ SpriteData2_56: ; 0x
db $10, $10, $A8, $11
db $80 ; terminator
SpriteData2_57: ; 0x
SeelSwimRightFrame0Sprite: ; 0x
db $26, $1E, $2A, $13
db $26, $16, $28, $13
db $26, $0E, $26, $13
db $26, $06, $24, $13
db $80 ; terminator
SpriteData2_58: ; 0x
SeelSwimRightFrame1Sprite: ; 0x
db $26, $1E, $32, $13
db $26, $16, $30, $13
db $26, $0E, $2E, $13
db $26, $06, $2C, $13
db $80 ; terminator
SpriteData2_59: ; 0x
SeelSwimRightFrame2Sprite: ; 0x
db $26, $1E, $3A, $13
db $26, $16, $38, $13
db $26, $0E, $36, $13
db $26, $06, $34, $13
db $80 ; terminator
SpriteData2_5a: ; 0x
SeelTurnRightToLeftFrame0Sprite: ; 0x
db $25, $1E, $7C, $13
db $25, $16, $7A, $13
db $25, $0E, $3E, $13
db $25, $06, $3C, $13
db $80 ; terminator
SpriteData2_5b: ; 0x
SeelTurnRightToLeftFrame1Sprite: ; 0x
db $24, $1B, $AC, $13
db $24, $13, $AA, $13
db $24, $0B, $7E, $13
db $80 ; terminator
SpriteData2_5c: ; 0x
SeelShadowCircle0Sprite: ; 0x
db $24, $18, $B0, $13
db $24, $10, $AE, $13
db $80 ; terminator
SpriteData2_5d: ; 0x
SeelShadowCircle1Sprite: ; 0x
db $22, $18, $B4, $13
db $22, $10, $B2, $13
db $80 ; terminator
SpriteData2_5e: ; 0x
SeelShadowCircle2Sprite: ; 0x
db $20, $1E, $BA, $13
db $20, $16, $B8, $13
db $20, $0E, $B6, $13
db $80 ; terminator
SpriteData2_5f: ; 0x
SeelEmergeFrame0Sprite: ; 0x
db $20, $20, $C6, $11
db $20, $18, $C4, $11
db $20, $10, $C2, $11
@@ -3258,7 +3258,7 @@ SpriteData2_5f: ; 0x
db $10, $10, $BC, $11
db $80 ; terminator
SpriteData2_60: ; 0x
SeelEmergeFrame1Sprite: ; 0x
db $20, $20, $D2, $11
db $20, $18, $D0, $11
db $20, $10, $CE, $11
@@ -3267,7 +3267,7 @@ SpriteData2_60: ; 0x
db $10, $10, $C8, $11
db $80 ; terminator
SpriteData2_61: ; 0x
SeelSplashSprite: ; 0x
db $20, $20, $DE, $11
db $20, $18, $DC, $11
db $20, $10, $DA, $11
@@ -3276,211 +3276,211 @@ SpriteData2_61: ; 0x
db $10, $10, $D4, $11
db $80 ; terminator
SpriteData2_62: ; 0x
SeelTurnLeftToRightFrame2Sprite: ; 0x
db $25, $1B, $AD, $53
db $25, $13, $AB, $53
db $25, $0B, $7F, $53
db $80 ; terminator
SpriteData2_63: ; 0x
SeelTurnLeftToRightFrame3Sprite: ; 0x
db $25, $1E, $7D, $53
db $25, $16, $7B, $53
db $25, $0E, $3F, $53
db $25, $06, $3D, $53
db $80 ; terminator
SpriteData2_64: ; 0x
SeelSwimLeftFrame0Sprite: ; 0x
db $26, $09, $2A, $33
db $26, $11, $28, $33
db $26, $19, $26, $33
db $26, $21, $24, $33
db $80 ; terminator
SpriteData2_65: ; 0x
SeelSwimLeftFrame1Sprite: ; 0x
db $26, $09, $32, $33
db $26, $11, $30, $33
db $26, $19, $2E, $33
db $26, $21, $2C, $33
db $80 ; terminator
SpriteData2_66: ; 0x
SeelSwimLeftFrame2Sprite: ; 0x
db $26, $09, $3A, $33
db $26, $11, $38, $33
db $26, $19, $36, $33
db $26, $21, $34, $33
db $80 ; terminator
SpriteData2_67: ; 0x
SeelTurnLeftToRightFrame0Sprite: ; 0x
db $25, $09, $7C, $33
db $25, $11, $7A, $33
db $25, $19, $3E, $33
db $25, $21, $3C, $33
db $80 ; terminator
SpriteData2_68: ; 0x
SeelTurnLeftToRightFrame1Sprite: ; 0x
db $24, $0E, $AC, $33
db $24, $16, $AA, $33
db $24, $1E, $7E, $33
db $80 ; terminator
SpriteData2_69: ; 0x
SeelTurnRightToLeftFrame2Sprite: ; 0x
db $25, $0E, $AD, $73
db $25, $16, $AB, $73
db $25, $1E, $7F, $73
db $80 ; terminator
SpriteData2_6a: ; 0x
SeelTurnRightToLeftFrame3Sprite: ; 0x
db $25, $09, $7D, $73
db $25, $11, $7B, $73
db $25, $19, $3F, $73
db $25, $21, $3D, $73
db $80 ; terminator
SpriteData2_6b: ; 0x
SeelMultiplier2Frame0Sprite: ; 0x
db $02, $18, $E4, $00
db $02, $10, $E0, $00
db $80 ; terminator
SpriteData2_6c: ; 0x
SeelMultiplier2Frame1Sprite: ; 0x
db $00, $18, $E4, $00
db $00, $10, $E0, $00
db $80 ; terminator
SpriteData2_6d: ; 0x
SeelMultiplier2Frame2Sprite: ; 0x
db $FE, $18, $E4, $00
db $FE, $10, $E0, $00
db $80 ; terminator
SpriteData2_6e: ; 0x
SeelMultiplier4Frame0Sprite: ; 0x
db $02, $18, $E8, $00
db $02, $10, $E0, $00
db $80 ; terminator
SpriteData2_6f: ; 0x
SeelMultiplier4Frame1Sprite: ; 0x
db $00, $18, $E8, $00
db $00, $10, $E0, $00
db $80 ; terminator
SpriteData2_70: ; 0x
SeelMultiplier4Frame2Sprite: ; 0x
db $FE, $18, $E8, $00
db $FE, $10, $E0, $00
db $80 ; terminator
SpriteData2_71: ; 0x
SeelMultiplier8Frame0Sprite: ; 0x
db $02, $18, $EE, $00
db $02, $10, $E0, $00
db $80 ; terminator
SpriteData2_72: ; 0x
SeelMultiplier8Frame1Sprite: ; 0x
db $00, $18, $EE, $00
db $00, $10, $E0, $00
db $80 ; terminator
SpriteData2_73: ; 0x
SeelMultiplier8Frame2Sprite: ; 0x
db $FE, $18, $EE, $00
db $FE, $10, $E0, $00
db $80 ; terminator
SpriteData2_74: ; 0x
SeelMultiplier16Frame0Sprite: ; 0x
db $02, $1C, $EC, $00
db $02, $14, $E2, $00
db $02, $0C, $E0, $00
db $80 ; terminator
SpriteData2_75: ; 0x
SeelMultiplier16Frame1Sprite: ; 0x
db $00, $1C, $EC, $00
db $00, $14, $E2, $00
db $00, $0C, $E0, $00
db $80 ; terminator
SpriteData2_76: ; 0x
SeelMultiplier16Frame2Sprite: ; 0x
db $FE, $1C, $EC, $00
db $FE, $14, $E2, $00
db $FE, $0C, $E0, $00
db $80 ; terminator
SpriteData2_77: ; 0x
SeelMultiplier32Frame0Sprite: ; 0x
db $02, $1C, $E4, $00
db $02, $14, $E6, $00
db $02, $0C, $E0, $00
db $80 ; terminator
SpriteData2_78: ; 0x
SeelMultiplier32Frame1Sprite: ; 0x
db $00, $1C, $E4, $00
db $00, $14, $E6, $00
db $00, $0C, $E0, $00
db $80 ; terminator
SpriteData2_79: ; 0x
SeelMultiplier32Frame2Sprite: ; 0x
db $FE, $1C, $E4, $00
db $FE, $14, $E6, $00
db $FE, $0C, $E0, $00
db $80 ; terminator
SpriteData2_7a: ; 0x
SeelMultiplier64Frame0Sprite: ; 0x
db $02, $1C, $E8, $00
db $02, $14, $EC, $00
db $02, $0C, $E0, $00
db $80 ; terminator
SpriteData2_7b: ; 0x
SeelMultiplier64Frame1Sprite: ; 0x
db $00, $1C, $E8, $00
db $00, $14, $EC, $00
db $00, $0C, $E0, $00
db $80 ; terminator
SpriteData2_7c: ; 0x
SeelMultiplier64Frame2Sprite: ; 0x
db $FE, $1C, $E8, $00
db $FE, $14, $EC, $00
db $FE, $0C, $E0, $00
db $80 ; terminator
SpriteData2_7d: ; 0x
SeelMultiplier128Frame0Sprite: ; 0x
db $02, $20, $EE, $00
db $02, $18, $E4, $00
db $02, $10, $E2, $00
db $02, $08, $E0, $00
db $80 ; terminator
SpriteData2_7e: ; 0x
SeelMultiplier128Frame1Sprite: ; 0x
db $00, $20, $EE, $00
db $00, $18, $E4, $00
db $00, $10, $E2, $00
db $00, $08, $E0, $00
db $80 ; terminator
SpriteData2_7f: ; 0x
SeelMultiplier128Frame2Sprite: ; 0x
db $FE, $20, $EE, $00
db $FE, $18, $E4, $00
db $FE, $10, $E2, $00
db $FE, $08, $E0, $00
db $80 ; terminator
SpriteData2_80: ; 0x
SeelMultiplier256Frame0Sprite: ; 0x
db $02, $20, $EC, $00
db $02, $18, $EA, $00
db $02, $10, $E4, $00
db $02, $08, $E0, $00
db $80 ; terminator
SpriteData2_81: ; 0x
SeelMultiplier256Frame1Sprite: ; 0x
db $00, $20, $EC, $00
db $00, $18, $EA, $00
db $00, $10, $E4, $00
db $00, $08, $E0, $00
db $80 ; terminator
SpriteData2_82: ; 0x
SeelMultiplier256Frame2Sprite: ; 0x
db $FE, $20, $EC, $00
db $FE, $18, $EA, $00
db $FE, $10, $E4, $00
db $FE, $08, $E0, $00
db $80 ; terminator
SpriteData2_83: ; 0x6258
SeelProgressSparkleFrame0: ; 0x6258
db $10, $08, $F0, $00
db $80 ; terminator
SpriteData2_84: ; 0x625d
SeelProgressSparkleFrame1: ; 0x625d
db $10, $08, $F2, $00
db $80 ; terminator

View File

@@ -42,31 +42,31 @@ InitBallMeowthBonusStage: ; 0x24059
ld [wNumActiveJewelsBottom], a
ld [wNumActiveJewelsTop], a
ld a, $c8
ld [wd71a], a
ld [wd727], a
ld [wd71b], a
ld [wd728], a
ld [wd71c], a
ld [wd729], a
ld [wd724], a
ld [wd731], a
ld [wd725], a
ld [wd732], a
ld [wd726], a
ld [wd733], a
ld [wMeowthJewel0XCoord], a
ld [wMeowthJewel0YCoord], a
ld [wMeowthJewel1XCoord], a
ld [wMeowthJewel1YCoord], a
ld [wMeowthJewel2XCoord], a
ld [wMeowthJewel2YCoord], a
ld [wMeowthJewel3XCoord], a
ld [wMeowthJewel3YCoord], a
ld [wMeowthJewel4XCoord], a
ld [wMeowthJewel4YCoord], a
ld [wMeowthJewel5XCoord], a
ld [wMeowthJewel5YCoord], a
xor a
ld [wd717], a
ld [wd718], a
ld [wd719], a
ld [wd721], a
ld [wd722], a
ld [wd723], a
ld [wd714], a
ld [wd715], a
ld [wd716], a
ld [wd71e], a
ld [wd71f], a
ld [wd720], a
ld [wMeowthJewel0State], a
ld [wMeowthJewel1State], a
ld [wMeowthJewel2State], a
ld [wMeowthJewel3State], a
ld [wMeowthJewel4State], a
ld [wMeowthJewel5State], a
ld [wMeowthJewel0AnimationIndex], a
ld [wMeowthJewel1AnimationIndex], a
ld [wMeowthJewel2AnimationIndex], a
ld [wMeowthJewel3AnimationIndex], a
ld [wMeowthJewel4AnimationIndex], a
ld [wMeowthJewel5AnimationIndex], a
ld [wd64e], a
ld [wd64f], a
ld [wd650], a

View File

@@ -22,98 +22,113 @@ Func_2586c: ; 0x2586c
ld a, [wMeowthAnimationFrame]
ld e, a
ld d, $0
ld hl, SpriteIds_2588b
ld hl, MeowthSpriteIds
add hl, de
ld a, [hl]
call LoadSpriteData2
ret
SpriteIds_2588b:
db $21, $22, $23, $24, $25, $26, $27, $28, $33, $34
MeowthSpriteIds:
MACRO MeowthSpriteId
const \2
db \1
ENDM
const_def
MeowthSpriteId SPRITE2_MEOWTH_LEFT_WALK_0, MEOWTHSPRITE_LEFT_WALK_0
MeowthSpriteId SPRITE2_MEOWTH_LEFT_WALK_1, MEOWTHSPRITE_LEFT_WALK_1
MeowthSpriteId SPRITE2_MEOWTH_LEFT_WALK_2, MEOWTHSPRITE_LEFT_WALK_2
MeowthSpriteId SPRITE2_MEOWTH_LEFT_HIT, MEOWTHSPRITE_LEFT_HIT
MeowthSpriteId SPRITE2_MEOWTH_RIGHT_WALK_0, MEOWTHSPRITE_RIGHT_WALK_0
MeowthSpriteId SPRITE2_MEOWTH_RIGHT_WALK_1, MEOWTHSPRITE_RIGHT_WALK_1
MeowthSpriteId SPRITE2_MEOWTH_RIGHT_WALK_2, MEOWTHSPRITE_RIGHT_WALK_2
MeowthSpriteId SPRITE2_MEOWTH_RIGHT_HIT, MEOWTHSPRITE_RIGHT_HIT
MeowthSpriteId SPRITE2_MEOWTH_TIMEOUT_0, MEOWTHSPRITE_TIMEOUT_0
MeowthSpriteId SPRITE2_MEOWTH_TIMEOUT_1, MEOWTHSPRITE_TIMEOUT_1
Func_25895: ; 0x25895
ld a, [wd714]
cp $b
ld a, [wMeowthJewel0AnimationIndex]
cp $b ; each entry of MeowthJewelSpriteIdsTable has 11 entries
jr nz, .asm_258a0
xor a
ld [wd714], a
ld [wMeowthJewel0AnimationIndex], a
.asm_258a0
ld a, [wd715]
ld a, [wMeowthJewel1AnimationIndex]
cp $b
jr nz, .asm_258ab
xor a
ld [wd715], a
ld [wMeowthJewel1AnimationIndex], a
.asm_258ab
ld a, [wd716]
ld a, [wMeowthJewel2AnimationIndex]
cp $b
jr nz, .asm_258b6
xor a
ld [wd716], a
ld [wMeowthJewel2AnimationIndex], a
.asm_258b6
ld a, [wd71a]
ld a, [wMeowthJewel0XCoord]
ld hl, hSCX
sub [hl]
ld b, a
ld a, [wd727]
ld a, [wMeowthJewel0YCoord]
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wd717]
ld a, [wMeowthJewel0State]
sla a
ld e, a
ld d, $0
ld hl, SpritePointers_25935
ld hl, MeowthJewelSpriteIdsTable
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wd714]
ld a, [wMeowthJewel0AnimationIndex]
ld e, a
ld d, $0
add hl, de
ld a, [hl]
call LoadSpriteData2
ld a, [wd71b]
ld a, [wMeowthJewel1XCoord]
ld hl, hSCX
sub [hl]
ld b, a
ld a, [wd728]
ld a, [wMeowthJewel1YCoord]
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wd718]
ld a, [wMeowthJewel1State]
sla a
ld e, a
ld d, $0
ld hl, SpritePointers_25935
ld hl, MeowthJewelSpriteIdsTable
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wd715]
ld a, [wMeowthJewel1AnimationIndex]
ld e, a
ld d, $0
add hl, de
ld a, [hl]
call LoadSpriteData2
ld a, [wd71c]
ld a, [wMeowthJewel2XCoord]
ld hl, hSCX
sub [hl]
ld b, a
ld a, [wd729]
ld a, [wMeowthJewel2YCoord]
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wd719]
ld a, [wMeowthJewel2State]
sla a
ld e, a
ld d, $0
ld hl, SpritePointers_25935
ld hl, MeowthJewelSpriteIdsTable
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wd716]
ld a, [wMeowthJewel2AnimationIndex]
ld e, a
ld d, $0
add hl, de
@@ -121,104 +136,134 @@ Func_25895: ; 0x25895
call LoadSpriteData2
ret
SpritePointers_25935:
dw SpriteIds_2593d
dw SpriteIds_2593d
dw SpriteIds_25948
dw SpriteIds_25953
MeowthJewelSpriteIdsTable:
dw MeowthJewelSpawnSpriteIds
dw MeowthJewelSpawnSpriteIds
dw MeowthJewelIdleSpriteIds
dw MeowthJewelCollectSpriteIds
SpriteIds_2593d:
db $29, $29, $29, $29, $2A, $2A, $2A, $2A, $2A, $2A, $2A
MeowthJewelSpawnSpriteIds:
db SPRITE2_MEOWTHJEWEL_SPAWN_0
db SPRITE2_MEOWTHJEWEL_SPAWN_0
db SPRITE2_MEOWTHJEWEL_SPAWN_0
db SPRITE2_MEOWTHJEWEL_SPAWN_0
db SPRITE2_MEOWTHJEWEL_SPAWN_1
db SPRITE2_MEOWTHJEWEL_SPAWN_1
db SPRITE2_MEOWTHJEWEL_SPAWN_1
db SPRITE2_MEOWTHJEWEL_SPAWN_1
db SPRITE2_MEOWTHJEWEL_SPAWN_1
db SPRITE2_MEOWTHJEWEL_SPAWN_1
db SPRITE2_MEOWTHJEWEL_SPAWN_1
SpriteIds_25948:
db $2B, $2B, $2B, $2B, $2B, $2B, $2B, $2C, $2C, $2C, $2C
MeowthJewelIdleSpriteIds:
db SPRITE2_MEOWTHJEWEL_IDLE_0
db SPRITE2_MEOWTHJEWEL_IDLE_0
db SPRITE2_MEOWTHJEWEL_IDLE_0
db SPRITE2_MEOWTHJEWEL_IDLE_0
db SPRITE2_MEOWTHJEWEL_IDLE_0
db SPRITE2_MEOWTHJEWEL_IDLE_0
db SPRITE2_MEOWTHJEWEL_IDLE_0
db SPRITE2_MEOWTHJEWEL_IDLE_1
db SPRITE2_MEOWTHJEWEL_IDLE_1
db SPRITE2_MEOWTHJEWEL_IDLE_1
db SPRITE2_MEOWTHJEWEL_IDLE_1
SpriteIds_25953:
db $2D, $32, $31, $30, $2F, $2E, $2F, $30, $31, $32, $32
MeowthJewelCollectSpriteIds:
db SPRITE2_MEOWTHJEWEL_COLLECT_0
db SPRITE2_MEOWTHJEWEL_COLLECT_5
db SPRITE2_MEOWTHJEWEL_COLLECT_4
db SPRITE2_MEOWTHJEWEL_COLLECT_3
db SPRITE2_MEOWTHJEWEL_COLLECT_2
db SPRITE2_MEOWTHJEWEL_COLLECT_1
db SPRITE2_MEOWTHJEWEL_COLLECT_2
db SPRITE2_MEOWTHJEWEL_COLLECT_3
db SPRITE2_MEOWTHJEWEL_COLLECT_4
db SPRITE2_MEOWTHJEWEL_COLLECT_5
db SPRITE2_MEOWTHJEWEL_COLLECT_5
Func_2595e: ; 0x2595e
ld a, [wd71e]
ld a, [wMeowthJewel3AnimationIndex]
cp $b
jr nz, .asm_25969
xor a
ld [wd71e], a
ld [wMeowthJewel3AnimationIndex], a
.asm_25969
ld a, [wd71f]
ld a, [wMeowthJewel4AnimationIndex]
cp $b
jr nz, .asm_25974
xor a
ld [wd71f], a
ld [wMeowthJewel4AnimationIndex], a
.asm_25974
ld a, [wd720]
ld a, [wMeowthJewel5AnimationIndex]
cp $b
jr nz, .asm_2597f
xor a
ld [wd720], a
ld [wMeowthJewel5AnimationIndex], a
.asm_2597f
ld a, [wd724]
ld a, [wMeowthJewel3XCoord]
ld hl, hSCX
sub [hl]
ld b, a
ld a, [wd731]
ld a, [wMeowthJewel3YCoord]
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wd721]
ld a, [wMeowthJewel3State]
sla a
ld e, a
ld d, $0
ld hl, SpritePointers_25935
ld hl, MeowthJewelSpriteIdsTable
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wd71e]
ld a, [wMeowthJewel3AnimationIndex]
ld e, a
ld d, $0
add hl, de
ld a, [hl]
call LoadSpriteData2
ld a, [wd725]
ld a, [wMeowthJewel4XCoord]
ld hl, hSCX
sub [hl]
ld b, a
ld a, [wd732]
ld a, [wMeowthJewel4YCoord]
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wd722]
ld a, [wMeowthJewel4State]
sla a
ld e, a
ld d, $0
ld hl, SpritePointers_25935
ld hl, MeowthJewelSpriteIdsTable
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wd71f]
ld a, [wMeowthJewel4AnimationIndex]
ld e, a
ld d, $0
add hl, de
ld a, [hl]
call LoadSpriteData2
ld a, [wd726]
ld a, [wMeowthJewel5XCoord]
ld hl, hSCX
sub [hl]
ld b, a
ld a, [wd733]
ld a, [wMeowthJewel5YCoord]
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wd723]
ld a, [wMeowthJewel5State]
sla a
ld e, a
ld d, $0
ld hl, SpritePointers_25935
ld hl, MeowthJewelSpriteIdsTable
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wd720]
ld a, [wMeowthJewel5AnimationIndex]
ld e, a
ld d, $0
add hl, de
@@ -250,16 +295,36 @@ Func_259fe: ; 0x259fe
ld a, [de]
ld e, a
ld d, $0
ld hl, SpriteIds_25a29
ld hl, MeowthMultiplierSpriteIds
add hl, de
ld a, [hl]
cp $ff
call nz, LoadSpriteData2
ret
SpriteIds_25a29:
db $35, $36, $37, $38, $39, $3A, $3B, $3C, $3D, $3E, $3F, $40, $41, $42, $43
db $FF
MeowthMultiplierSpriteIds:
MACRO MeowthMultiplierSpriteId
const \2
db \1
ENDM
const_def
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_2_FRAME_0, MEOWTHMULTIPLIERSPRITE_2_FRAME_0
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_2_FRAME_1, MEOWTHMULTIPLIERSPRITE_2_FRAME_1
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_2_FRAME_2, MEOWTHMULTIPLIERSPRITE_2_FRAME_2
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_3_FRAME_0, MEOWTHMULTIPLIERSPRITE_3_FRAME_0
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_3_FRAME_1, MEOWTHMULTIPLIERSPRITE_3_FRAME_1
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_3_FRAME_2, MEOWTHMULTIPLIERSPRITE_3_FRAME_2
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_4_FRAME_0, MEOWTHMULTIPLIERSPRITE_4_FRAME_0
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_4_FRAME_1, MEOWTHMULTIPLIERSPRITE_4_FRAME_1
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_4_FRAME_2, MEOWTHMULTIPLIERSPRITE_4_FRAME_2
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_5_FRAME_0, MEOWTHMULTIPLIERSPRITE_5_FRAME_0
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_5_FRAME_1, MEOWTHMULTIPLIERSPRITE_5_FRAME_1
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_5_FRAME_2, MEOWTHMULTIPLIERSPRITE_5_FRAME_2
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_6_FRAME_0, MEOWTHMULTIPLIERSPRITE_6_FRAME_0
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_6_FRAME_1, MEOWTHMULTIPLIERSPRITE_6_FRAME_1
MeowthMultiplierSpriteId SPRITE2_MEOWTH_MULTIPLIER_6_FRAME_2, MEOWTHMULTIPLIERSPRITE_6_FRAME_2
MeowthMultiplierSpriteId $FF, MEOWTHMULTIPLIERSPRITE_INVISIBLE
Func_25a39: ; 0x25a39
ld a, [wd64e]
@@ -282,7 +347,7 @@ Func_25a39: ; 0x25a39
.asm_25a58
ld de, $0001
.asm_25a5b
ld hl, SpriteIds_25a7a
ld hl, MeowthProgressSparkleSpriteIds
add hl, de
ld a, [hl]
call LoadSpriteData2
@@ -301,5 +366,6 @@ Func_25a39: ; 0x25a39
ld [wd64e], a
ret
SpriteIds_25a7a: ; 0x25a7a
db $44, $45
MeowthProgressSparkleSpriteIds: ; 0x25a7a
db SPRITE2_MEOWTH_PROGRESS_SPARKLE_0
db SPRITE2_MEOWTH_PROGRESS_SPARKLE_1

View File

@@ -44,12 +44,39 @@ Func_26bbc: ; 0x26bbc
call nz, LoadSpriteData2
ret
SpriteIds_26bdf:
db $54, $55, $56, $57, $58, $59, $5A, $5B, $5C, $5D, $5E, $5F, $60, $61, $62, $63
db $64, $65, $66, $67, $68, $69, $6A
db $FF
SpriteIds_26bdf: ; 0x26bdf
MACRO SeelSpriteId
const \2
db \1
ENDM
const_def
Func_26bf7: ; 0x26bf7: ; 0x26bf7
SeelSpriteId SPRITE2_SEEL_PEEKING_0, SEELSPRITE_PEEKING_0
SeelSpriteId SPRITE2_SEEL_PEEKING_1, SEELSPRITE_PEEKING_1
SeelSpriteId SPRITE2_SEEL_HIT, SEELSPRITE_HIT
SeelSpriteId SPRITE2_SEEL_SWIM_RIGHT_0, SEELSPRITE_SWIM_RIGHT_0
SeelSpriteId SPRITE2_SEEL_SWIM_RIGHT_1, SEELSPRITE_SWIM_RIGHT_1
SeelSpriteId SPRITE2_SEEL_SWIM_RIGHT_2, SEELSPRITE_SWIM_RIGHT_2
SeelSpriteId SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_0, SEELSPRITE_TURN_RIGHT_TO_LEFT_0
SeelSpriteId SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_1, SEELSPRITE_TURN_RIGHT_TO_LEFT_1
SeelSpriteId SPRITE2_SEEL_SHADOW_CIRCLE_0, SEELSPRITE_SHADOW_CIRCLE_0
SeelSpriteId SPRITE2_SEEL_SHADOW_CIRCLE_1, SEELSPRITE_SHADOW_CIRCLE_1
SeelSpriteId SPRITE2_SEEL_SHADOW_CIRCLE_2, SEELSPRITE_SHADOW_CIRCLE_2
SeelSpriteId SPRITE2_SEEL_EMERGE_0, SEELSPRITE_EMERGE_0
SeelSpriteId SPRITE2_SEEL_EMERGE_1, SEELSPRITE_EMERGE_1
SeelSpriteId SPRITE2_SEEL_SPLASH, SEELSPRITE_SPLASH
SeelSpriteId SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_2, SEELSPRITE_TURN_LEFT_TO_RIGHT_2
SeelSpriteId SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_3, SEELSPRITE_TURN_LEFT_TO_RIGHT_3
SeelSpriteId SPRITE2_SEEL_SWIM_LEFT_0, SEELSPRITE_SWIM_LEFT_0
SeelSpriteId SPRITE2_SEEL_SWIM_LEFT_1, SEELSPRITE_SWIM_LEFT_1
SeelSpriteId SPRITE2_SEEL_SWIM_LEFT_2, SEELSPRITE_SWIM_LEFT_2
SeelSpriteId SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_0, SEELSPRITE_TURN_LEFT_TO_RIGHT_0
SeelSpriteId SPRITE2_SEEL_TURN_LEFT_TO_RIGHT_1, SEELSPRITE_TURN_LEFT_TO_RIGHT_1
SeelSpriteId SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_2, SEELSPRITE_TURN_RIGHT_TO_LEFT_2
SeelSpriteId SPRITE2_SEEL_TURN_RIGHT_TO_LEFT_3, SEELSPRITE_TURN_RIGHT_TO_LEFT_3
SeelSpriteId $FF, SEELSPRITE_INVISIBLE
Func_26bf7: ; 0x26bf7
ld a, [wd795]
cp $0
ret z
@@ -73,17 +100,45 @@ Func_26bf7: ; 0x26bf7: ; 0x26bf7
ld a, [de]
ld e, a
ld d, $0
ld hl, SpriteIds_26c23
ld hl, SeelMultiplierSpriteIds
add hl, de
ld a, [hl]
cp $ff
call nz, LoadSpriteData2
ret
SpriteIds_26c23:
db $6B, $6C, $6D, $6E, $6F, $70, $71, $72, $73, $74, $75, $76, $77, $78, $79, $7A
db $7B, $7C, $7D, $7E, $7F, $80, $81, $82
db $FF
SeelMultiplierSpriteIds: ; 0x26c23
MACRO SeelMultiplierSpriteId
const \2
db \1
ENDM
const_def
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_2_FRAME_0, SEELMULTIPLIERSPRITE_2_FRAME_0
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_2_FRAME_1, SEELMULTIPLIERSPRITE_2_FRAME_1
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_2_FRAME_2, SEELMULTIPLIERSPRITE_2_FRAME_2
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_4_FRAME_0, SEELMULTIPLIERSPRITE_4_FRAME_0
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_4_FRAME_1, SEELMULTIPLIERSPRITE_4_FRAME_1
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_4_FRAME_2, SEELMULTIPLIERSPRITE_4_FRAME_2
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_8_FRAME_0, SEELMULTIPLIERSPRITE_8_FRAME_0
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_8_FRAME_1, SEELMULTIPLIERSPRITE_8_FRAME_1
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_8_FRAME_2, SEELMULTIPLIERSPRITE_8_FRAME_2
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_16_FRAME_0, SEELMULTIPLIERSPRITE_16_FRAME_0
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_16_FRAME_1, SEELMULTIPLIERSPRITE_16_FRAME_1
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_16_FRAME_2, SEELMULTIPLIERSPRITE_16_FRAME_2
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_32_FRAME_0, SEELMULTIPLIERSPRITE_32_FRAME_0
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_32_FRAME_1, SEELMULTIPLIERSPRITE_32_FRAME_1
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_32_FRAME_2, SEELMULTIPLIERSPRITE_32_FRAME_2
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_64_FRAME_0, SEELMULTIPLIERSPRITE_64_FRAME_0
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_64_FRAME_1, SEELMULTIPLIERSPRITE_64_FRAME_1
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_64_FRAME_2, SEELMULTIPLIERSPRITE_64_FRAME_2
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_128_FRAME_0, SEELMULTIPLIERSPRITE_128_FRAME_0
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_128_FRAME_1, SEELMULTIPLIERSPRITE_128_FRAME_1
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_128_FRAME_2, SEELMULTIPLIERSPRITE_128_FRAME_2
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_256_FRAME_0, SEELMULTIPLIERSPRITE_256_FRAME_0
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_256_FRAME_1, SEELMULTIPLIERSPRITE_256_FRAME_1
SeelMultiplierSpriteId SPRITE2_SEEL_MULTIPLIER_256_FRAME_2, SEELMULTIPLIERSPRITE_256_FRAME_2
SeelMultiplierSpriteId $FF, SEELMULTIPLIERSPRITE_INVISIBLE
Func_26c3c: ; 0x26c3c
ld a, [wd64e]
@@ -106,7 +161,7 @@ Func_26c3c: ; 0x26c3c
.asm_26c5b
ld de, $0001
.asm_26c5e
ld hl, SpriteIds_26c7d
ld hl, SeelProgressSparkleSpriteIds
add hl, de
ld a, [hl]
call LoadSpriteData2
@@ -125,5 +180,6 @@ Func_26c3c: ; 0x26c3c
ld [wd64e], a
ret
SpriteIds_26c7d:
db $83, $84
SeelProgressSparkleSpriteIds: ; 0x26c7d
db SPRITE2_SEEL_PROGRESS_SPARKLE_0
db SPRITE2_SEEL_PROGRESS_SPARKLE_1

View File

@@ -118,39 +118,39 @@ CheckMeowthCollision: ; 0x24170
ret
CheckMeowthBonusStageJewelsCollision: ; 0x24214
ld a, [wd717]
ld a, [wMeowthJewel0State]
cp $2
jr nz, .asm_2422e
ld a, [wd71a]
ld a, [wMeowthJewel0XCoord]
sub $4
ld b, a
ld a, [wd727]
ld a, [wMeowthJewel0YCoord]
add $c
ld c, a
call CheckJewelCollision
ld a, $0
jr c, .asm_24260
.asm_2422e
ld a, [wd718]
ld a, [wMeowthJewel1State]
cp $2
jr nz, .asm_24248
ld a, [wd71b]
ld a, [wMeowthJewel1XCoord]
sub $4
ld b, a
ld a, [wd728]
ld a, [wMeowthJewel1YCoord]
add $c
ld c, a
call CheckJewelCollision
ld a, $1
jr c, .asm_24260
.asm_24248
ld a, [wd719]
ld a, [wMeowthJewel2State]
cp $2
ret nz
ld a, [wd71c]
ld a, [wMeowthJewel2XCoord]
sub $4
ld b, a
ld a, [wd729]
ld a, [wMeowthJewel2YCoord]
add $c
ld c, a
call CheckJewelCollision
@@ -159,11 +159,11 @@ CheckMeowthBonusStageJewelsCollision: ; 0x24214
.asm_24260
ld b, $0
ld c, a
ld hl, wd717
ld hl, wMeowthJewel0State
add hl, bc
ld a, $3
ld [hl], a
ld hl, wd714
ld hl, wMeowthJewel0AnimationIndex
add hl, bc
ld a, $0
ld [hl], a
@@ -216,39 +216,39 @@ CheckJewelCollision: ; 0x24272
ret
CheckMeowthBonusStageJewelsCollision2: ; 0x242bb
ld a, [wd721]
ld a, [wMeowthJewel3State]
cp $2
jr nz, .asm_242d5
ld a, [wd724]
ld a, [wMeowthJewel3XCoord]
sub $4
ld b, a
ld a, [wd731]
ld a, [wMeowthJewel3YCoord]
add $c
ld c, a
call CheckJewelCollision
ld a, $0
jr c, .asm_24307
.asm_242d5
ld a, [wd722]
ld a, [wMeowthJewel4State]
cp $2
jr nz, .asm_242ef
ld a, [wd725]
ld a, [wMeowthJewel4XCoord]
sub $4
ld b, a
ld a, [wd732]
ld a, [wMeowthJewel4YCoord]
add $c
ld c, a
call CheckJewelCollision
ld a, $1
jr c, .asm_24307
.asm_242ef
ld a, [wd723]
ld a, [wMeowthJewel5State]
cp $2
ret nz
ld a, [wd726]
ld a, [wMeowthJewel5XCoord]
sub $4
ld b, a
ld a, [wd733]
ld a, [wMeowthJewel5YCoord]
add $c
ld c, a
call CheckJewelCollision
@@ -257,11 +257,11 @@ CheckMeowthBonusStageJewelsCollision2: ; 0x242bb
.asm_24307
ld b, $0
ld c, a
ld hl, wd721
ld hl, wMeowthJewel3State
add hl, bc
ld a, $3
ld [hl], a
ld hl, wd71e
ld hl, wMeowthJewel3AnimationIndex
add hl, bc
ld a, $0
ld [hl], a

View File

@@ -2,10 +2,10 @@ Func_24319: ; 0x2438f
ld a, [wd6f4]
cp $0
jr z, .asm_24333
ld a, [wd71a]
ld a, [wMeowthJewel0XCoord]
sub $4
ld b, a
ld a, [wd727]
ld a, [wMeowthJewel0YCoord]
add $4
ld c, a
call Func_24405
@@ -15,10 +15,10 @@ Func_24319: ; 0x2438f
ld a, [wd6f4]
cp $1
jr z, .asm_2434d
ld a, [wd71b]
ld a, [wMeowthJewel1XCoord]
sub $4
ld b, a
ld a, [wd728]
ld a, [wMeowthJewel1YCoord]
add $4
ld c, a
call Func_24405
@@ -28,10 +28,10 @@ Func_24319: ; 0x2438f
ld a, [wd6f4]
cp $2
ret z
ld a, [wd71c]
ld a, [wMeowthJewel2XCoord]
sub $4
ld b, a
ld a, [wd729]
ld a, [wMeowthJewel2YCoord]
add $4
ld c, a
call Func_24405
@@ -68,10 +68,10 @@ Func_2438f: ; 0x2438f
ld a, [wd6f4]
cp $a
jr z, .asm_243a9
ld a, [wd724]
ld a, [wMeowthJewel3XCoord]
sub $4
ld b, a
ld a, [wd731]
ld a, [wMeowthJewel3YCoord]
add $4
ld c, a
call Func_24405
@@ -81,10 +81,10 @@ Func_2438f: ; 0x2438f
ld a, [wd6f4]
cp $b
jr z, .asm_243c3
ld a, [wd725]
ld a, [wMeowthJewel4XCoord]
sub $4
ld b, a
ld a, [wd732]
ld a, [wMeowthJewel4YCoord]
add $4
ld c, a
call Func_24405
@@ -94,10 +94,10 @@ Func_2438f: ; 0x2438f
ld a, [wd6f4]
cp $c
ret z
ld a, [wd726]
ld a, [wMeowthJewel5XCoord]
sub $4
ld b, a
ld a, [wd733]
ld a, [wMeowthJewel5YCoord]
add $4
ld c, a
call Func_24405
@@ -131,7 +131,7 @@ Func_2438f: ; 0x2438f
ret
Func_24405: ; 0x24405
ld hl, wd71a
ld hl, wMeowthJewel0XCoord
ld a, [wd6f4]
ld e, a
ld d, $0
@@ -142,7 +142,7 @@ Func_24405: ; 0x24405
cp $18
jr nc, .asm_24428
ld b, a
ld hl, wd727
ld hl, wMeowthJewel0YCoord
add hl, de
ld a, [hl]
add $8
@@ -555,33 +555,33 @@ MewothAnimationDataTable: ; 0x246e2
MeowthAnimationData1: ; 0x246ec
; Each entry is [sprite id][duration]
db $10, $00
db $0B, $01
db $10, $02
db $0C, $01
db $10, MEOWTHSPRITE_LEFT_WALK_0
db $0B, MEOWTHSPRITE_LEFT_WALK_1
db $10, MEOWTHSPRITE_LEFT_WALK_2
db $0C, MEOWTHSPRITE_LEFT_WALK_1
db $00 ; terminator
MeowthAnimationData2: ; 0x246f5
; Each entry is [sprite id][duration]
db $10, $04
db $0B, $05
db $10, $06
db $0C, $05
db $10, MEOWTHSPRITE_RIGHT_WALK_0
db $0B, MEOWTHSPRITE_RIGHT_WALK_1
db $10, MEOWTHSPRITE_RIGHT_WALK_2
db $0C, MEOWTHSPRITE_RIGHT_WALK_1
db $00 ; terminator
MeowthAnimationData3: ; 0x246fe
; Each entry is [sprite id][duration]
db $16, $03
db $16, MEOWTHSPRITE_LEFT_HIT
db $00 ; terminator
MeowthAnimationData4: ; 0x24701
; Each entry is [sprite id][duration]
db $16, $07
db $16, MEOWTHSPRITE_RIGHT_HIT
db $00 ; terminator
MeowthAnimationData5: ; 0x24704
db $17, $08
db $17, $09
db $17, MEOWTHSPRITE_TIMEOUT_0
db $17, MEOWTHSPRITE_TIMEOUT_1
db $00 ; terminator
Func_24709: ; 0x24709
@@ -718,20 +718,20 @@ Func_247d9: ; 0x247d9
ld a, [wd6f3]
and a
ret z
ld a, [wd71a]
ld a, [wMeowthJewel0XCoord]
cp $c8
jr nz, .asm_24823
ld a, [wMeowthXPosition]
add $8
ld [wd71a], a
ld [wMeowthJewel0XCoord], a
ld a, [wMeowthYPosition]
add $fb
ld [wd727], a
ld [wMeowthJewel0YCoord], a
ld a, $1
ld [wd717], a
ld [wMeowthJewel0State], a
xor a
ld [wd6f3], a
ld [wd714], a
ld [wMeowthJewel0AnimationIndex], a
ld [wd6f5], a
ld [wd6f8], a
ld [wd6fb], a
@@ -752,20 +752,20 @@ Func_247d9: ; 0x247d9
ret
.asm_24823
ld a, [wd71b]
ld a, [wMeowthJewel1XCoord]
cp $c8
jr nz, .asm_24868
ld a, [wMeowthXPosition]
add $8
ld [wd71b], a
ld [wMeowthJewel1XCoord], a
ld a, [wMeowthYPosition]
add $fb
ld [wd728], a
ld [wMeowthJewel1YCoord], a
ld a, $1
ld [wd718], a
ld [wMeowthJewel1State], a
xor a
ld [wd6f3], a
ld [wd715], a
ld [wMeowthJewel1AnimationIndex], a
ld [wd6f6], a
ld [wd6f9], a
ld [wd6fc], a
@@ -786,20 +786,20 @@ Func_247d9: ; 0x247d9
ret
.asm_24868
ld a, [wd71c]
ld a, [wMeowthJewel2XCoord]
cp $c8
ret nz
ld a, [wMeowthXPosition]
add $8
ld [wd71c], a
ld [wMeowthJewel2XCoord], a
ld a, [wMeowthYPosition]
add $fb
ld [wd729], a
ld [wMeowthJewel2YCoord], a
ld a, $1
ld [wd719], a
ld [wMeowthJewel2State], a
xor a
ld [wd6f3], a
ld [wd716], a
ld [wMeowthJewel2AnimationIndex], a
ld [wd6f7], a
ld [wd6fa], a
ld [wd6fd], a
@@ -820,10 +820,10 @@ Func_247d9: ; 0x247d9
ret
Func_248ac: ; 0x248ac
ld a, [wd717]
ld a, [wMeowthJewel0State]
cp $1
jr nz, .asm_248d3
ld a, [wd714]
ld a, [wMeowthJewel0AnimationIndex]
cp $a
jr z, .asm_248c4
ld a, $0
@@ -835,14 +835,14 @@ Func_248ac: ; 0x248ac
ld hl, wNumActiveJewelsBottom
inc [hl]
ld a, $2
ld [wd717], a
ld [wMeowthJewel0State], a
lb de, $00, $34
call PlaySoundEffect
.asm_248d3
ld a, [wd718]
ld a, [wMeowthJewel1State]
cp $1
jr nz, .asm_248fa
ld a, [wd715]
ld a, [wMeowthJewel1AnimationIndex]
cp $a
jr z, .asm_248eb
ld a, $1
@@ -854,14 +854,14 @@ Func_248ac: ; 0x248ac
ld hl, wNumActiveJewelsBottom
inc [hl]
ld a, $2
ld [wd718], a
ld [wMeowthJewel1State], a
lb de, $00, $34
call PlaySoundEffect
.asm_248fa
ld a, [wd719]
ld a, [wMeowthJewel2State]
cp $1
jr nz, .asm_24921
ld a, [wd716]
ld a, [wMeowthJewel2AnimationIndex]
cp $a
jr z, .asm_24912
ld a, $2
@@ -873,36 +873,36 @@ Func_248ac: ; 0x248ac
ld hl, wNumActiveJewelsBottom
inc [hl]
ld a, $2
ld [wd719], a
ld [wMeowthJewel2State], a
lb de, $00, $34
call PlaySoundEffect
.asm_24921
ld a, [wd717]
ld a, [wMeowthJewel0State]
cp $2
jr nz, .asm_2492c
ld hl, wd714
ld hl, wMeowthJewel0AnimationIndex
inc [hl]
.asm_2492c
ld a, [wd718]
ld a, [wMeowthJewel1State]
cp $2
jr nz, .asm_24937
ld hl, wd715
ld hl, wMeowthJewel1AnimationIndex
inc [hl]
.asm_24937
ld a, [wd719]
ld a, [wMeowthJewel2State]
cp $2
jr nz, .asm_24942
ld hl, wd716
ld hl, wMeowthJewel2AnimationIndex
inc [hl]
.asm_24942
ld a, [wd717]
ld a, [wMeowthJewel0State]
cp $3
jr nz, .asm_24968
ld a, [wd71a]
ld a, [wMeowthJewel0XCoord]
ld b, a
ld a, [wd727]
ld a, [wMeowthJewel0YCoord]
ld c, a
ld hl, wd714
ld hl, wMeowthJewel0AnimationIndex
inc [hl]
ld a, [hl]
cp $2
@@ -914,16 +914,16 @@ Func_248ac: ; 0x248ac
cp $a
jr nz, .asm_24968
ld a, $4
ld [wd717], a
ld [wMeowthJewel0State], a
.asm_24968
ld a, [wd718]
ld a, [wMeowthJewel1State]
cp $3
jr nz, .asm_2498e
ld a, [wd71b]
ld a, [wMeowthJewel1XCoord]
ld b, a
ld a, [wd728]
ld a, [wMeowthJewel1YCoord]
ld c, a
ld hl, wd715
ld hl, wMeowthJewel1AnimationIndex
inc [hl]
ld a, [hl]
cp $2
@@ -935,16 +935,16 @@ Func_248ac: ; 0x248ac
cp $a
jr nz, .asm_2498e
ld a, $4
ld [wd718], a
ld [wMeowthJewel1State], a
.asm_2498e
ld a, [wd719]
ld a, [wMeowthJewel2State]
cp $3
jr nz, .asm_249b4
ld a, [wd71c]
ld a, [wMeowthJewel2XCoord]
ld b, a
ld a, [wd729]
ld a, [wMeowthJewel2YCoord]
ld c, a
ld hl, wd716
ld hl, wMeowthJewel2AnimationIndex
inc [hl]
ld a, [hl]
cp $2
@@ -956,44 +956,44 @@ Func_248ac: ; 0x248ac
cp $a
jr nz, .asm_249b4
ld a, $4
ld [wd719], a
ld [wMeowthJewel2State], a
.asm_249b4
ld a, [wd717]
ld a, [wMeowthJewel0State]
cp $4
jr nz, .asm_249d0
ld a, $c8
ld [wd71a], a
ld [wd727], a
ld [wMeowthJewel0XCoord], a
ld [wMeowthJewel0YCoord], a
xor a
ld [wd717], a
ld [wMeowthJewel0State], a
ld hl, wNumActiveJewelsBottom
dec [hl]
ld a, [hl]
cp $2
jr z, .asm_24a06
.asm_249d0
ld a, [wd718]
ld a, [wMeowthJewel1State]
cp $4
jr nz, .asm_249ec
ld a, $c8
ld [wd71b], a
ld [wd728], a
ld [wMeowthJewel1XCoord], a
ld [wMeowthJewel1YCoord], a
xor a
ld [wd718], a
ld [wMeowthJewel1State], a
ld hl, wNumActiveJewelsBottom
dec [hl]
ld a, [hl]
cp $2
jr z, .asm_24a06
.asm_249ec
ld a, [wd719]
ld a, [wMeowthJewel2State]
cp $4
ret nz
ld a, $c8
ld [wd71c], a
ld [wd729], a
ld [wMeowthJewel2XCoord], a
ld [wMeowthJewel2YCoord], a
xor a
ld [wd719], a
ld [wMeowthJewel2State], a
ld hl, wNumActiveJewelsBottom
dec [hl]
ld a, [hl]
@@ -1046,7 +1046,7 @@ Func_24a30: ; 0x24a30
jr nz, .asm_24a5e
bit 0, a
jr nz, .asm_24a5e
ld hl, wd714
ld hl, wMeowthJewel0AnimationIndex
add hl, bc
inc [hl]
.asm_24a5e
@@ -1066,7 +1066,7 @@ Func_24a30: ; 0x24a30
ld hl, wd72a
add hl, bc
ld [hl], $0
ld hl, wd71a
ld hl, wMeowthJewel0XCoord
add hl, bc
ld a, [hl]
push af
@@ -1081,7 +1081,7 @@ Func_24a30: ; 0x24a30
add [hl]
cp $8e
jr nc, .asm_24a97
ld hl, wd71a
ld hl, wMeowthJewel0XCoord
add hl, bc
ld [hl], a
jr .asm_24abf
@@ -1103,13 +1103,13 @@ Func_24a30: ; 0x24a30
sub d
inc a
ld d, a
ld hl, wd71a
ld hl, wMeowthJewel0XCoord
add hl, bc
ld a, [hl]
add d
cp $5
jr c, .asm_24a72
ld hl, wd71a
ld hl, wMeowthJewel0XCoord
add hl, bc
ld [hl], a
.asm_24abf
@@ -1123,11 +1123,11 @@ Func_24a30: ; 0x24a30
inc hl
ld a, [hl]
ld d, a
ld hl, wd727
ld hl, wMeowthJewel0YCoord
add hl, bc
ld a, [hl]
add d
ld hl, wd727
ld hl, wMeowthJewel0YCoord
add hl, bc
ld [hl], a
ld hl, wd6f5
@@ -1216,7 +1216,7 @@ Func_24b41: ; 0x24b41
ld hl, wd72a
add hl, bc
ld [hl], $0
ld hl, wd71a
ld hl, wMeowthJewel0XCoord
add hl, bc
ld a, [hl]
push af
@@ -1231,7 +1231,7 @@ Func_24b41: ; 0x24b41
add [hl]
cp $90
jr nc, .asm_24b8a
ld hl, wd71a
ld hl, wMeowthJewel0XCoord
add hl, bc
ld [hl], a
jr .asm_24bb2
@@ -1253,13 +1253,13 @@ Func_24b41: ; 0x24b41
sub d
inc a
ld d, a
ld hl, wd71a
ld hl, wMeowthJewel0XCoord
add hl, bc
ld a, [hl]
add d
cp $6
jr c, .asm_24b65
ld hl, wd71a
ld hl, wMeowthJewel0XCoord
add hl, bc
ld [hl], a
.asm_24bb2
@@ -1273,11 +1273,11 @@ Func_24b41: ; 0x24b41
inc hl
ld a, [hl]
ld d, a
ld hl, wd727
ld hl, wMeowthJewel0YCoord
add hl, bc
ld a, [hl]
add d
ld hl, wd727
ld hl, wMeowthJewel0YCoord
add hl, bc
ld [hl], a
ld hl, wd6f5
@@ -1316,7 +1316,7 @@ Func_24bf6: ; 0x24bf6
ld hl, wd6f8
add hl, bc
ld [hl], $0
ld hl, wd714
ld hl, wMeowthJewel0AnimationIndex
add hl, bc
ld [hl], $a
ccf
@@ -1344,22 +1344,22 @@ Func_24c28: ; 0x24c28
ld a, [wd6f3]
and a
ret z
ld a, [wd724]
ld a, [wMeowthJewel3XCoord]
cp $c8
jr nz, .asm_24c76
ld a, [wMeowthXPosition]
add $8
ld [wd724], a
ld [wMeowthJewel3XCoord], a
ld a, [wMeowthYPosition]
add $fb
ld [wd731], a
ld [wMeowthJewel3YCoord], a
ld a, $1
ld [wd721], a
ld [wMeowthJewel3State], a
ld hl, wNumActiveJewelsTop
inc [hl]
xor a
ld [wd6f3], a
ld [wd71e], a
ld [wMeowthJewel3AnimationIndex], a
ld [wd6ff], a
ld [wd702], a
ld [wd705], a
@@ -1380,22 +1380,22 @@ Func_24c28: ; 0x24c28
ret
.asm_24c76
ld a, [wd725]
ld a, [wMeowthJewel4XCoord]
cp $c8
jr nz, .asm_24cbf
ld a, [wMeowthXPosition]
add $8
ld [wd725], a
ld [wMeowthJewel4XCoord], a
ld a, [wMeowthYPosition]
add $fb
ld [wd732], a
ld [wMeowthJewel4YCoord], a
ld a, $1
ld [wd722], a
ld [wMeowthJewel4State], a
ld hl, wNumActiveJewelsTop
inc [hl]
xor a
ld [wd6f3], a
ld [wd71f], a
ld [wMeowthJewel4AnimationIndex], a
ld [wd700], a
ld [wd703], a
ld [wd706], a
@@ -1416,22 +1416,22 @@ Func_24c28: ; 0x24c28
ret
.asm_24cbf
ld a, [wd726]
ld a, [wMeowthJewel5XCoord]
cp $c8
ret nz
ld a, [wMeowthXPosition]
add $8
ld [wd726], a
ld [wMeowthJewel5XCoord], a
ld a, [wMeowthYPosition]
add $fb
ld [wd733], a
ld [wMeowthJewel5YCoord], a
ld a, $1
ld [wd723], a
ld [wMeowthJewel5State], a
ld hl, wNumActiveJewelsTop
inc [hl]
xor a
ld [wd6f3], a
ld [wd720], a
ld [wMeowthJewel5AnimationIndex], a
ld [wd701], a
ld [wd704], a
ld [wd707], a
@@ -1452,10 +1452,10 @@ Func_24c28: ; 0x24c28
ret
Func_24d07: ; 0x24d07
ld a, [wd721]
ld a, [wMeowthJewel3State]
cp $1
jr nz, .asm_24d2a
ld a, [wd71e]
ld a, [wMeowthJewel3AnimationIndex]
cp $a
jr z, .asm_24d1f
ld a, $a
@@ -1465,14 +1465,14 @@ Func_24d07: ; 0x24d07
.asm_24d1f
ld a, $2
ld [wd721], a
ld [wMeowthJewel3State], a
lb de, $00, $34
call PlaySoundEffect
.asm_24d2a
ld a, [wd722]
ld a, [wMeowthJewel4State]
cp $1
jr nz, .asm_24d4d
ld a, [wd71f]
ld a, [wMeowthJewel4AnimationIndex]
cp $a
jr z, .asm_24d42
ld a, $b
@@ -1482,14 +1482,14 @@ Func_24d07: ; 0x24d07
.asm_24d42
ld a, $2
ld [wd722], a
ld [wMeowthJewel4State], a
lb de, $00, $34
call PlaySoundEffect
.asm_24d4d
ld a, [wd723]
ld a, [wMeowthJewel5State]
cp $1
jr nz, .asm_24d70
ld a, [wd720]
ld a, [wMeowthJewel5AnimationIndex]
cp $a
jr z, .asm_24d65
ld a, $c
@@ -1499,36 +1499,36 @@ Func_24d07: ; 0x24d07
.asm_24d65
ld a, $2
ld [wd723], a
ld [wMeowthJewel5State], a
lb de, $00, $34
call PlaySoundEffect
.asm_24d70
ld a, [wd721]
ld a, [wMeowthJewel3State]
cp $2
jr nz, .asm_24d7b
ld hl, wd71e
ld hl, wMeowthJewel3AnimationIndex
inc [hl]
.asm_24d7b
ld a, [wd722]
ld a, [wMeowthJewel4State]
cp $2
jr nz, .asm_24d86
ld hl, wd71f
ld hl, wMeowthJewel4AnimationIndex
inc [hl]
.asm_24d86
ld a, [wd723]
ld a, [wMeowthJewel5State]
cp $2
jr nz, .asm_24d91
ld hl, wd720
ld hl, wMeowthJewel5AnimationIndex
inc [hl]
.asm_24d91
ld a, [wd721]
ld a, [wMeowthJewel3State]
cp $3
jr nz, .asm_24db7
ld a, [wd724]
ld a, [wMeowthJewel3XCoord]
ld b, a
ld a, [wd731]
ld a, [wMeowthJewel3YCoord]
ld c, a
ld hl, wd71e
ld hl, wMeowthJewel3AnimationIndex
inc [hl]
ld a, [hl]
cp $2
@@ -1540,16 +1540,16 @@ Func_24d07: ; 0x24d07
cp $a
jr nz, .asm_24db7
ld a, $4
ld [wd721], a
ld [wMeowthJewel3State], a
.asm_24db7
ld a, [wd722]
ld a, [wMeowthJewel4State]
cp $3
jr nz, .asm_24ddd
ld a, [wd725]
ld a, [wMeowthJewel4XCoord]
ld b, a
ld a, [wd732]
ld a, [wMeowthJewel4YCoord]
ld c, a
ld hl, wd71f
ld hl, wMeowthJewel4AnimationIndex
inc [hl]
ld a, [hl]
cp $2
@@ -1561,16 +1561,16 @@ Func_24d07: ; 0x24d07
cp $a
jr nz, .asm_24ddd
ld a, $4
ld [wd722], a
ld [wMeowthJewel4State], a
.asm_24ddd
ld a, [wd723]
ld a, [wMeowthJewel5State]
cp $3
jr nz, .asm_24e03
ld a, [wd726]
ld a, [wMeowthJewel5XCoord]
ld b, a
ld a, [wd733]
ld a, [wMeowthJewel5YCoord]
ld c, a
ld hl, wd720
ld hl, wMeowthJewel5AnimationIndex
inc [hl]
ld a, [hl]
cp $2
@@ -1582,44 +1582,44 @@ Func_24d07: ; 0x24d07
cp $a
jr nz, .asm_24e03
ld a, $4
ld [wd723], a
ld [wMeowthJewel5State], a
.asm_24e03
ld a, [wd721]
ld a, [wMeowthJewel3State]
cp $4
jr nz, .asm_24e1f
ld a, $c8
ld [wd724], a
ld [wd731], a
ld [wMeowthJewel3XCoord], a
ld [wMeowthJewel3YCoord], a
xor a
ld [wd721], a
ld [wMeowthJewel3State], a
ld hl, wNumActiveJewelsTop
dec [hl]
ld a, [hl]
cp $2
jr z, .asm_24e55
.asm_24e1f
ld a, [wd722]
ld a, [wMeowthJewel4State]
cp $4
jr nz, .asm_24e3b
ld a, $c8
ld [wd725], a
ld [wd732], a
ld [wMeowthJewel4XCoord], a
ld [wMeowthJewel4YCoord], a
xor a
ld [wd722], a
ld [wMeowthJewel4State], a
ld hl, wNumActiveJewelsTop
dec [hl]
ld a, [hl]
cp $2
jr z, .asm_24e55
.asm_24e3b
ld a, [wd723]
ld a, [wMeowthJewel5State]
cp $4
ret nz
ld a, $c8
ld [wd726], a
ld [wd733], a
ld [wMeowthJewel5XCoord], a
ld [wMeowthJewel5YCoord], a
xor a
ld [wd723], a
ld [wMeowthJewel5State], a
ld hl, wNumActiveJewelsTop
dec [hl]
ld a, [hl]
@@ -1710,7 +1710,7 @@ Func_24ee7: ; 0x24ee7
sla a
ld c, a
ld b, $0
ld hl, MeowthStageAnimationDataTable
ld hl, MeowthMultiplierAnimations
add hl, bc
ld a, [hli]
ld h, [hl]
@@ -1726,7 +1726,7 @@ Func_24f00: ; 0x24f00
sla a
ld c, a
ld b, $0
ld hl, MeowthStageAnimationDataTable
ld hl, MeowthMultiplierAnimations
add hl, bc
ld a, [hli]
ld h, [hl]
@@ -1753,81 +1753,81 @@ Func_24f00: ; 0x24f00
ld [wd710], a
ret
MeowthStageAnimationDataTable: ; 0x24f30
dw MeowthStageAnimationData1
dw MeowthStageAnimationData2
dw MeowthStageAnimationData3
dw MeowthStageAnimationData4
dw MeowthStageAnimationData5
MeowthMultiplierAnimations: ; 0x24f30
dw MeowthMultiplier2Animation
dw MeowthMultiplier3Animation
dw MeowthMultiplier4Animation
dw MeowthMultiplier5Animation
dw MeowthMultiplier6Animation
MeowthStageAnimationData1: ; 0x24f3a
MeowthMultiplier2Animation: ; 0x24f3a
; Each entry is [sprite id][duration]
db $02, $00
db $02, $01
db $02, $02
db $10, $00
db $04, $0F
db $04, $00
db $04, $0F
db $04, $00
db $04, $0F
db $04, $00
db $02, MEOWTHMULTIPLIERSPRITE_2_FRAME_0
db $02, MEOWTHMULTIPLIERSPRITE_2_FRAME_1
db $02, MEOWTHMULTIPLIERSPRITE_2_FRAME_2
db $10, MEOWTHMULTIPLIERSPRITE_2_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_2_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_2_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_2_FRAME_0
db $00 ; terminator
MeowthStageAnimationData2: ; 0x24f4f
MeowthMultiplier3Animation: ; 0x24f4f
; Each entry is [sprite id][duration]
db $02, $03
db $02, $04
db $02, $05
db $10, $03
db $04, $0F
db $04, $03
db $04, $0F
db $04, $03
db $04, $0F
db $04, $03
db $02, MEOWTHMULTIPLIERSPRITE_3_FRAME_0
db $02, MEOWTHMULTIPLIERSPRITE_3_FRAME_1
db $02, MEOWTHMULTIPLIERSPRITE_3_FRAME_2
db $10, MEOWTHMULTIPLIERSPRITE_3_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_3_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_3_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_3_FRAME_0
db $00 ; terminator
MeowthStageAnimationData3: ; 0x24f64
MeowthMultiplier4Animation: ; 0x24f64
; Each entry is [sprite id][duration]
db $02, $06
db $02, $07
db $02, $08
db $10, $06
db $04, $0F
db $04, $06
db $04, $0F
db $04, $06
db $04, $0F
db $04, $06
db $02, MEOWTHMULTIPLIERSPRITE_4_FRAME_0
db $02, MEOWTHMULTIPLIERSPRITE_4_FRAME_1
db $02, MEOWTHMULTIPLIERSPRITE_4_FRAME_2
db $10, MEOWTHMULTIPLIERSPRITE_4_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_4_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_4_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_4_FRAME_0
db $00 ; terminator
MeowthStageAnimationData4: ; 0x24f79
MeowthMultiplier5Animation: ; 0x24f79
; Each entry is [sprite id][duration]
db $02, $09
db $02, $0A
db $02, $0B
db $10, $09
db $04, $0F
db $04, $09
db $04, $0F
db $04, $09
db $04, $0F
db $04, $09
db $02, MEOWTHMULTIPLIERSPRITE_5_FRAME_0
db $02, MEOWTHMULTIPLIERSPRITE_5_FRAME_1
db $02, MEOWTHMULTIPLIERSPRITE_5_FRAME_2
db $10, MEOWTHMULTIPLIERSPRITE_5_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_5_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_5_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_5_FRAME_0
db $00 ; terminator
MeowthStageAnimationData5: ; 0x24f8e
MeowthMultiplier6Animation: ; 0x24f8e
; Each entry is [sprite id][duration]
db $02, $0C
db $02, $0D
db $02, $0E
db $10, $0C
db $04, $0F
db $04, $0C
db $04, $0F
db $04, $0C
db $04, $0F
db $04, $0C
db $02, MEOWTHMULTIPLIERSPRITE_6_FRAME_0
db $02, MEOWTHMULTIPLIERSPRITE_6_FRAME_1
db $02, MEOWTHMULTIPLIERSPRITE_6_FRAME_2
db $10, MEOWTHMULTIPLIERSPRITE_6_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_6_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_6_FRAME_0
db $04, MEOWTHMULTIPLIERSPRITE_INVISIBLE
db $04, MEOWTHMULTIPLIERSPRITE_6_FRAME_0
db $00 ; terminator
Func_24fa3: ; 0x24fa3

View File

@@ -226,7 +226,7 @@ Func_25da3: ; 0x25da3
dec de
dec de
push bc
ld hl, SeelAnimationData10
ld hl, SeelHitAnimation
call InitAnimation
pop bc
ld hl, wd76e
@@ -398,7 +398,7 @@ UpdateSeelPosition: ; 0x25ec5
dec hl
ld d, h
ld e, l
ld hl, SeelAnimationData8
ld hl, SeelTurnRightToLeftAnimation
call InitAnimation
ret
@@ -428,7 +428,7 @@ UpdateSeelPosition: ; 0x25ec5
dec hl
ld d, h
ld e, l
ld hl, SeelAnimationData9
ld hl, SeelTurnLeftToRightAnimation
call InitAnimation
ret
@@ -828,120 +828,120 @@ Func_26137: ; 0x26137
ret
SeelAnimationsTable: ; 0x2614f
dw SeelAnimationData1
dw SeelAnimationData2
dw SeelAnimationData3
dw SeelAnimationData4
dw SeelAnimationData5
dw SeelAnimationData6
dw SeelAnimationData7
dw SeelAnimationData8
dw SeelAnimationData9
dw SeelAnimationData10
dw SeelAnimationData11
dw SeelAnimationData12
dw SeelPeekingAnimation
dw SeelSwimRightAnimation
dw SeelEmergeRightAnimation
dw SeelSubmergeRightAnimation
dw SeelSwimLeftAnimation
dw SeelEmergeLeftAnimation
dw SeelSubmergeLeftAnimation
dw SeelTurnRightToLeftAnimation
dw SeelTurnLeftToRightAnimation
dw SeelHitAnimation
dw SeelSubmergeAfterHitRightAnimation
dw SeelSubmergeAfterHitLeftAnimation
SeelAnimationData1:
db $1C, $00
db $1C, $01
SeelPeekingAnimation:
db $1C, SEELSPRITE_PEEKING_0
db $1C, SEELSPRITE_PEEKING_1
db $00 ; terminator
SeelAnimationData2:
db $0C, $03
db $08, $04
db $0C, $05
db $08, $04
SeelSwimRightAnimation:
db $0C, SEELSPRITE_SWIM_RIGHT_0
db $08, SEELSPRITE_SWIM_RIGHT_1
db $0C, SEELSPRITE_SWIM_RIGHT_2
db $08, SEELSPRITE_SWIM_RIGHT_1
db $00 ; terminator
SeelAnimationData3:
db $04, $06
db $04, $07
db $05, $08
db $05, $09
db $06, $0A
db $04, $0B
db $08, $0C
SeelEmergeRightAnimation:
db $04, SEELSPRITE_TURN_RIGHT_TO_LEFT_0
db $04, SEELSPRITE_TURN_RIGHT_TO_LEFT_1
db $05, SEELSPRITE_SHADOW_CIRCLE_0
db $05, SEELSPRITE_SHADOW_CIRCLE_1
db $06, SEELSPRITE_SHADOW_CIRCLE_2
db $04, SEELSPRITE_EMERGE_0
db $08, SEELSPRITE_EMERGE_1
db $00 ; terminator
SeelAnimationData4:
db $08, $0C
db $04, $0B
db $06, $0D
db $10, $17
db $06, $0A
db $05, $09
db $05, $08
db $04, $0E
db $04, $0F
SeelSubmergeRightAnimation:
db $08, SEELSPRITE_EMERGE_1
db $04, SEELSPRITE_EMERGE_0
db $06, SEELSPRITE_SPLASH
db $10, SEELSPRITE_INVISIBLE
db $06, SEELSPRITE_SHADOW_CIRCLE_2
db $05, SEELSPRITE_SHADOW_CIRCLE_1
db $05, SEELSPRITE_SHADOW_CIRCLE_0
db $04, SEELSPRITE_TURN_LEFT_TO_RIGHT_2
db $04, SEELSPRITE_TURN_LEFT_TO_RIGHT_3
db $00 ; terminator
SeelAnimationData5:
db $0C, $10
db $08, $11
db $0C, $12
db $08, $11
SeelSwimLeftAnimation:
db $0C, SEELSPRITE_SWIM_LEFT_0
db $08, SEELSPRITE_SWIM_LEFT_1
db $0C, SEELSPRITE_SWIM_LEFT_2
db $08, SEELSPRITE_SWIM_LEFT_1
db $00 ; terminator
SeelAnimationData6:
db $04, $13
db $04, $14
db $05, $08
db $05, $09
db $06, $0A
db $04, $0B
db $08, $0C
SeelEmergeLeftAnimation:
db $04, SEELSPRITE_TURN_LEFT_TO_RIGHT_0
db $04, SEELSPRITE_TURN_LEFT_TO_RIGHT_1
db $05, SEELSPRITE_SHADOW_CIRCLE_0
db $05, SEELSPRITE_SHADOW_CIRCLE_1
db $06, SEELSPRITE_SHADOW_CIRCLE_2
db $04, SEELSPRITE_EMERGE_0
db $08, SEELSPRITE_EMERGE_1
db $00 ; terminator
SeelAnimationData7:
db $08, $0C
db $04, $0B
db $06, $0D
db $10, $17
db $06, $0A
db $05, $09
db $05, $08
db $04, $15
db $04, $16
SeelSubmergeLeftAnimation:
db $08, SEELSPRITE_EMERGE_1
db $04, SEELSPRITE_EMERGE_0
db $06, SEELSPRITE_SPLASH
db $10, SEELSPRITE_INVISIBLE
db $06, SEELSPRITE_SHADOW_CIRCLE_2
db $05, SEELSPRITE_SHADOW_CIRCLE_1
db $05, SEELSPRITE_SHADOW_CIRCLE_0
db $04, SEELSPRITE_TURN_RIGHT_TO_LEFT_2
db $04, SEELSPRITE_TURN_RIGHT_TO_LEFT_3
db $00 ; terminator
SeelAnimationData8:
db $04, $06
db $04, $07
db $06, $0A
db $04, $15
db $04, $16
SeelTurnRightToLeftAnimation:
db $04, SEELSPRITE_TURN_RIGHT_TO_LEFT_0
db $04, SEELSPRITE_TURN_RIGHT_TO_LEFT_1
db $06, SEELSPRITE_SHADOW_CIRCLE_2
db $04, SEELSPRITE_TURN_RIGHT_TO_LEFT_2
db $04, SEELSPRITE_TURN_RIGHT_TO_LEFT_3
db $00 ; terminator
SeelAnimationData9:
db $04, $13
db $04, $14
db $06, $0A
db $04, $0E
db $04, $0F
SeelTurnLeftToRightAnimation:
db $04, SEELSPRITE_TURN_LEFT_TO_RIGHT_0
db $04, SEELSPRITE_TURN_LEFT_TO_RIGHT_1
db $06, SEELSPRITE_SHADOW_CIRCLE_2
db $04, SEELSPRITE_TURN_LEFT_TO_RIGHT_2
db $04, SEELSPRITE_TURN_LEFT_TO_RIGHT_3
db $00 ; terminator
SeelAnimationData10:
db $10, $02
SeelHitAnimation:
db $10, SEELSPRITE_HIT
db $00 ; terminator
SeelAnimationData11:
db $06, $0D
db $10, $17
db $06, $0A
db $05, $09
db $05, $08
db $04, $0E
db $04, $0F
SeelSubmergeAfterHitRightAnimation:
db $06, SEELSPRITE_SPLASH
db $10, SEELSPRITE_INVISIBLE
db $06, SEELSPRITE_SHADOW_CIRCLE_2
db $05, SEELSPRITE_SHADOW_CIRCLE_1
db $05, SEELSPRITE_SHADOW_CIRCLE_0
db $04, SEELSPRITE_TURN_LEFT_TO_RIGHT_2
db $04, SEELSPRITE_TURN_LEFT_TO_RIGHT_3
db $00 ; terminator
SeelAnimationData12:
db $06, $0D
db $10, $17
db $06, $0A
db $05, $09
db $05, $08
db $04, $15
db $04, $16
SeelSubmergeAfterHitLeftAnimation:
db $06, SEELSPRITE_SPLASH
db $10, SEELSPRITE_INVISIBLE
db $06, SEELSPRITE_SHADOW_CIRCLE_2
db $05, SEELSPRITE_SHADOW_CIRCLE_1
db $05, SEELSPRITE_SHADOW_CIRCLE_0
db $04, SEELSPRITE_TURN_RIGHT_TO_LEFT_2
db $04, SEELSPRITE_TURN_RIGHT_TO_LEFT_3
db $00 ; terminator
Func_261f9: ; 0x261f9
@@ -951,7 +951,7 @@ Func_261f9: ; 0x261f9
sla a
ld c, a
ld b, $0
ld hl, SeelStageAnimations
ld hl, SeelMultiplierAnimations
add hl, bc
ld a, [hli]
ld h, [hl]
@@ -967,7 +967,7 @@ Func_26212: ; 0x26212
sla a
ld c, a
ld b, $0
ld hl, SeelStageAnimations
ld hl, SeelMultiplierAnimations
add hl, bc
ld a, [hli]
ld h, [hl]
@@ -991,119 +991,119 @@ Func_26212: ; 0x26212
ld [wd795], a
ret
SeelStageAnimations:
dw SeelStageAnimationData1
dw SeelStageAnimationData1
dw SeelStageAnimationData2
dw SeelStageAnimationData3
dw SeelStageAnimationData4
dw SeelStageAnimationData5
dw SeelStageAnimationData6
dw SeelStageAnimationData7
dw SeelStageAnimationData8
SeelMultiplierAnimations:
dw SeelMultiplierAnimation2
dw SeelMultiplierAnimation2
dw SeelMultiplierAnimation4
dw SeelMultiplierAnimation8
dw SeelMultiplierAnimation16
dw SeelMultiplierAnimation32
dw SeelMultiplierAnimation64
dw SeelMultiplierAnimation128
dw SeelMultiplierAnimation256
SeelStageAnimationData1:
db $02, $00
db $02, $01
db $02, $02
db $10, $00
db $04, $18
db $04, $00
db $04, $18
db $04, $00
db $04, $18
db $04, $00
SeelMultiplierAnimation2:
db $02, SEELMULTIPLIERSPRITE_2_FRAME_0
db $02, SEELMULTIPLIERSPRITE_2_FRAME_1
db $02, SEELMULTIPLIERSPRITE_2_FRAME_2
db $10, SEELMULTIPLIERSPRITE_2_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_2_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_2_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_2_FRAME_0
db $00 ; terminator
SeelStageAnimationData2:
db $02, $03
db $02, $04
db $02, $05
db $10, $03
db $04, $18
db $04, $03
db $04, $18
db $04, $03
db $04, $18
db $04, $03
SeelMultiplierAnimation4:
db $02, SEELMULTIPLIERSPRITE_4_FRAME_0
db $02, SEELMULTIPLIERSPRITE_4_FRAME_1
db $02, SEELMULTIPLIERSPRITE_4_FRAME_2
db $10, SEELMULTIPLIERSPRITE_4_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_4_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_4_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_4_FRAME_0
db $00 ; terminator
SeelStageAnimationData3:
db $02, $06
db $02, $07
db $02, $08
db $10, $06
db $04, $18
db $04, $06
db $04, $18
db $04, $06
db $04, $18
db $04, $06
SeelMultiplierAnimation8:
db $02, SEELMULTIPLIERSPRITE_8_FRAME_0
db $02, SEELMULTIPLIERSPRITE_8_FRAME_1
db $02, SEELMULTIPLIERSPRITE_8_FRAME_2
db $10, SEELMULTIPLIERSPRITE_8_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_8_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_8_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_8_FRAME_0
db $00 ; terminator
SeelStageAnimationData4:
db $02, $09
db $02, $0A
db $02, $0B
db $10, $09
db $04, $18
db $04, $09
db $04, $18
db $04, $09
db $04, $18
db $04, $09
SeelMultiplierAnimation16:
db $02, SEELMULTIPLIERSPRITE_16_FRAME_0
db $02, SEELMULTIPLIERSPRITE_16_FRAME_1
db $02, SEELMULTIPLIERSPRITE_16_FRAME_2
db $10, SEELMULTIPLIERSPRITE_16_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_16_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_16_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_16_FRAME_0
db $00 ; terminator
SeelStageAnimationData5:
db $02, $0C
db $02, $0D
db $02, $0E
db $10, $0C
db $04, $18
db $04, $0C
db $04, $18
db $04, $0C
db $04, $18
db $04, $0C
SeelMultiplierAnimation32:
db $02, SEELMULTIPLIERSPRITE_32_FRAME_0
db $02, SEELMULTIPLIERSPRITE_32_FRAME_1
db $02, SEELMULTIPLIERSPRITE_32_FRAME_2
db $10, SEELMULTIPLIERSPRITE_32_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_32_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_32_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_32_FRAME_0
db $00 ; terminator
SeelStageAnimationData6:
db $02, $0F
db $02, $10
db $02, $11
db $10, $0F
db $04, $18
db $04, $0F
db $04, $18
db $04, $0F
db $04, $18
db $04, $0F
SeelMultiplierAnimation64:
db $02, SEELMULTIPLIERSPRITE_64_FRAME_0
db $02, SEELMULTIPLIERSPRITE_64_FRAME_1
db $02, SEELMULTIPLIERSPRITE_64_FRAME_2
db $10, SEELMULTIPLIERSPRITE_64_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_64_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_64_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_64_FRAME_0
db $00 ; terminator
SeelStageAnimationData7:
db $02, $12
db $02, $13
db $02, $14
db $10, $12
db $04, $18
db $04, $12
db $04, $18
db $04, $12
db $04, $18
db $04, $12
SeelMultiplierAnimation128:
db $02, SEELMULTIPLIERSPRITE_128_FRAME_0
db $02, SEELMULTIPLIERSPRITE_128_FRAME_1
db $02, SEELMULTIPLIERSPRITE_128_FRAME_2
db $10, SEELMULTIPLIERSPRITE_128_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_128_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_128_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_128_FRAME_0
db $00 ; terminator
SeelStageAnimationData8:
db $02, $15
db $02, $16
db $02, $17
db $10, $15
db $04, $18
db $04, $15
db $04, $18
db $04, $15
db $04, $18
db $04, $15
SeelMultiplierAnimation256:
db $02, SEELMULTIPLIERSPRITE_256_FRAME_0
db $02, SEELMULTIPLIERSPRITE_256_FRAME_1
db $02, SEELMULTIPLIERSPRITE_256_FRAME_2
db $10, SEELMULTIPLIERSPRITE_256_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_256_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_256_FRAME_0
db $04, SEELMULTIPLIERSPRITE_INVISIBLE
db $04, SEELMULTIPLIERSPRITE_256_FRAME_0
db $00 ; terminator
Func_262f4: ; 0x262f4

View File

@@ -1448,67 +1448,67 @@ wd712:: ; 0xd712
wDisableMeowthJewelProduction:: ; 0xd713
ds $1
wd714:: ; 0xd714
wMeowthJewel0AnimationIndex:: ; 0xd714
ds $1
wd715:: ; 0xd715
wMeowthJewel1AnimationIndex:: ; 0xd715
ds $1
wd716:: ; 0xd716
wMeowthJewel2AnimationIndex:: ; 0xd716
ds $1
wd717:: ; 0xd717
wMeowthJewel0State:: ; 0xd717
ds $1
wd718:: ; 0xd718
wMeowthJewel1State:: ; 0xd718
ds $1
wd719:: ; 0xd719
wMeowthJewel2State:: ; 0xd719
ds $1
wd71a:: ; 0xd71a
wMeowthJewel0XCoord:: ; 0xd71a
ds $1
wd71b:: ; 0xd71b
wMeowthJewel1XCoord:: ; 0xd71b
ds $1
wd71c:: ; 0xd71c
wMeowthJewel2XCoord:: ; 0xd71c
ds $2
wd71e:: ; 0xd71e
wMeowthJewel3AnimationIndex:: ; 0xd71e
ds $1
wd71f:: ; 0xd71f
wMeowthJewel4AnimationIndex:: ; 0xd71f
ds $1
wd720:: ; 0xd720
wMeowthJewel5AnimationIndex:: ; 0xd720
ds $1
wd721:: ; 0xd721
wMeowthJewel3State:: ; 0xd721
ds $1
wd722:: ; 0xd722
wMeowthJewel4State:: ; 0xd722
ds $1
wd723:: ; 0xd723
wMeowthJewel5State:: ; 0xd723
ds $1
wd724:: ; 0xd724
wMeowthJewel3XCoord:: ; 0xd724
ds $1
wd725:: ; 0xd725
wMeowthJewel4XCoord:: ; 0xd725
ds $1
wd726:: ; 0xd726
wMeowthJewel5XCoord:: ; 0xd726
ds $1
wd727:: ; 0xd727
wMeowthJewel0YCoord:: ; 0xd727
ds $1
wd728:: ; 0xd728
wMeowthJewel1YCoord:: ; 0xd728
ds $1
wd729:: ; 0xd729
wMeowthJewel2YCoord:: ; 0xd729
ds $1
wd72a:: ; 0xd72a
@@ -1520,13 +1520,13 @@ wd72b:: ; 0xd72b
wd72c:: ; 0xd72c
ds $5
wd731:: ; 0xd731
wMeowthJewel3YCoord:: ; 0xd731
ds $1
wd732:: ; 0xd732
wMeowthJewel4YCoord:: ; 0xd732
ds $1
wd733:: ; 0xd733
wMeowthJewel5YCoord:: ; 0xd733
ds $1
wd734:: ; 0xd734