Commit Graph

50 Commits

Author SHA1 Message Date
Rangi
4da89de0c5
Use features of RGBDS 1.0.0 (#69) 2025-11-14 00:17:30 -05:00
Raymond Dodge
492ccecb75 Label billboard tile map data and related functions 2025-01-11 09:00:42 -06:00
Xillicis
10bbb3a823
Include more Joypad constants in the Pokedex and new Pokedex constants (#61)
* Included more Joypad constants and new Pokedex constants

* Fixed a few mistakes.

* Added bit constants into the catchem mode.
2025-01-11 08:47:09 -06:00
Raymond Dodge
6de8db1252 Give labels to literal hram-address loads 2024-03-17 09:27:05 -05:00
Raymond Dodge
d1f4c7fab7 Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2024-03-17 09:27:05 -05:00
Raymond Dodge
dcfffa5200 Deduplicate three instances of the callba macro 2024-01-05 11:01:02 -06:00
Marcus Huderle
0be435fd68 Fix remaining label for wRedStageStructureBackup 2023-12-16 14:05:02 -06:00
Raymond Dodge
1b28bdd2b5 Separate a part of the ball capture smoke graphics from the pikachu saver graphics 2023-12-09 09:04:52 -06:00
Raymond Dodge
e0844d52c9
Label sprites related to red field 2023-09-15 21:23:33 -04:00
Raymond Dodge
d5b3210856
Rebrand OAM system to Sprite system 2023-09-10 02:24:52 -04:00
Marcus Huderle
d9882dc49a Evolution mode documentation 2023-01-07 11:54:05 -06:00
Marcus Huderle
19e432cb6d Friendlier modulo representations 2023-01-06 18:41:03 -06:00
Marcus Huderle
1630073238 Fix extra ball documentation. It was mistaken for bonus multiplier long ago 2023-01-06 17:46:23 -06:00
dannye
5c01c5f21f Normalize line endings 2023-01-06 17:33:36 -06:00
Marcus Huderle
d6dc20b90e Document more misc wram labels 2022-05-28 15:10:39 -05:00
Marcus Huderle
4bc7971178 Rename 'evolution line' to 'catchem mon' because those constants represent catchable pokemon during catchem mode 2018-05-13 13:04:22 -07:00
Marcus Huderle
2122a2925f Label routines and some wram addresses for evolution mode 2017-09-10 11:02:18 -07:00
Marcus Huderle
6f3015b872 More labeling for special modes and draw_sprites 2017-09-09 16:33:12 -07:00
Marcus Huderle
bd89e966c6 Use song constants and labels. Swap red and blue field music to be correct 2017-09-09 12:34:18 -07:00
Marcus Huderle
023bacc23f Move data and code out of main.asm 2017-09-07 20:49:20 -07:00
chaos-lord
42c14b0892 fix labels 2017-07-24 18:08:28 +01:00
chaos-lord
be7e286f75 Merge remote-tracking branch 'origin/master' into chaos_requests-tppfork
# Conflicts:
#	engine/pinball_game/catchem_mode.asm
#	engine/pinball_game/catchem_mode/catchem_mode_red_field.asm
#	wram.asm
2017-07-24 17:57:39 +01:00
chaos-lord
a6465434c3 little things 2017-07-24 17:39:48 +01:00
chaos-lord
248861c859 Labeled the catch mode mystery data and catch mode "catch the mon" phase Variables 2017-07-23 19:45:29 +01:00
Marcus Huderle
87f5b3d0ac Label billboard tile illumination states 2017-07-22 15:39:20 -07:00
chaos-lord
904194e9a9 commented what looks like pokemon billboard graphics loading 2017-07-22 18:26:40 +01:00
chaos-lord
3f2765e7cb labeled jackpot stuff 2017-07-21 14:55:21 +01:00
chaos-lord
a0ee496a54 fixed matching 2017-07-20 23:18:03 +01:00
chaos-lord
0d77f92e5b More text labels 2017-07-20 22:52:22 +01:00
Marcus Huderle
3cd4aee015 More core labeling and organizing 2017-07-10 20:46:17 -07:00
chaos-lord
467f898084 Labelling mapmode functions 2017-07-11 00:36:12 +01:00
Marcus Huderle
50240b834c Finish labeling all funcs in blue and red resolve_collision files 2017-07-09 16:03:44 -07:00
Marcus Huderle
66e007a359 Label slot cave things, and rumble 2017-07-09 11:56:35 -07:00
chaos-lord
b63c562549 stationary text labeling 2017-07-09 17:29:32 +01:00
Marcus Huderle
2f7383f03d Cleanup scrolling text labels. Use macro for the wram locations. Move text.asm -> text/scrolling_text.asm 2017-07-08 18:34:44 -07:00
Marcus Huderle
7c97dcbc6c Merge branch 'chaos_requests' 2017-07-08 17:48:39 -07:00
chaos-lord
75f8a8fdeb Large amount of text-function labeling 2017-07-09 01:01:57 +01:00
Marcus Huderle
c827f6c46f Label Bonus Multiplier stuff 2017-07-08 12:23:29 -07:00
Marcus Huderle
1add8675b3 Merge pull request #13 from NieDzejkob/permissions
Stop using Win^H^H^Hwindows DansGame
2017-07-08 07:23:24 -07:00
Marcus Huderle
b4d7dffd1c Label evolution, joypad, message box things 2017-07-07 19:57:13 -07:00
Marcus Huderle
ff234d0522 Rename wDisableBallGravityAndTilt to wEnableBallGravityAndTilt. The meaning was flipped. 2017-07-07 17:56:43 -07:00
NieDzejkob
0d6ede3fd2 Stop using Win^H^H^Hwindows DansGame 2017-07-07 22:46:11 +02:00
Marcus Huderle
ef17a2820d Label a bunch of stuff in blue and red resolve_collision files 2017-07-06 19:45:47 -07:00
Marcus Huderle
23a4406b79 Tidy up call table formatting 2017-07-04 14:58:23 -07:00
Marcus Huderle
f8b61dfb14 More wram.asm labeling and cleanup 2017-07-04 09:55:16 -07:00
Marcus Huderle
da545c3609 Label all Ball Bonus things 2017-07-03 15:28:45 -07:00
Marcus Huderle
142ba06163 Cleanup references to wBallXPos and wBallYPos 2017-07-03 11:08:40 -07:00
Marcus Huderle
da71bffe8a Move billboard tiledata loading logic into separate file 2017-07-02 18:14:11 -05:00
Marcus Huderle
4bcfa81438 Label wCurBonusMultiplier and move bonus multplier logic into separate file 2017-07-02 17:45:36 -05:00
Marcus Huderle
30c5ce5c20 Move Catch'Em mode logic to separate file 2017-07-02 15:24:06 -05:00