Commit Graph

1026 Commits

Author SHA1 Message Date
Kevin Lau
17724c59f0 Un-hardcode Rock Head in favor of an onDamage handler
Instead of having a hardcode in scripts.js that people needed to
reference, it seemed more intuitive to take advantage of the Damage
event instead, and have Rock Head negate damage within the event.

Fixed a bug in Gen-NEXT Rock Head exhibiting the same behavior that
was causing the original Rock Head + Mummy glitch.
2015-05-21 13:52:02 -07:00
Guangcong Luo
1824125753 Merge pull request #1887 from SolarisFox/patch-5
Style fix: indexOf() comparisons
2015-05-20 18:59:18 +00:00
Marty-D
0e2606b9b9 Fix failure message showing for self effects 2015-05-20 10:45:17 -04:00
Kevin Lau
276f5ff475 Random Doubles Battle: Item Distribution Update
- Removed Trick/Gyro Ball checks as no Pokemon uses that combination.

- Reject Life Orb on Pokemon with 55 or less base Speed.

- Add a check for slow and strong Regenerator Pokemon to receive Assault
  Vest, at slightly higher priority than Sitrus Berry.
2015-05-19 16:02:47 -07:00
Marty-D
c1a1ce85df Fix failure message showing for secondary effects 2015-05-19 15:49:45 -04:00
SolarisFox
29b961ff69 Style fix: indexOf() comparisons 2015-05-18 15:55:57 -07:00
The Immortal
fca467c76d Random Battle: Give Aegislash a better item
No more Assault Vest Aegislash!
2015-05-16 23:06:49 +04:00
Marty-D
27db03ebef Battle Factory: Fix Thick Fat resistances 2015-05-15 21:52:07 -04:00
Kevin Lau
b4ccff60dd Fix npm build errors 2015-05-15 01:08:25 -07:00
Ivo Julca
49b2898e28 Battle Factory improvements
- Reject teams significatively weak to a single attack type.
- Improve rejection of multiple megas.
- Reject weather-based abilities without their associated weather.
2015-05-14 16:10:51 -05:00
The Immortal
f7167c9393 Add new format: Battle Cup 1v1
In place of Challenge Cup 1v1. Challenge Cup 1v1 under the new Challenge
Cup rules (f73ea6a0ea) isn't a good
format. It's supposed to have some competitive element in that you can
make predictions on what an opponent might have to beat your "best"
choice and as a result you can counter-pick. But with the new Challenge
Cup, that goes out the window.

This adds a slightly updated version of the old CC generator.
2015-05-14 23:08:38 +04:00
The Immortal
f73ea6a0ea Update Challenge Cup
- CC now follows Hackmons mechanics to differentiate it from Random
further (in other words, CC is now Hackmons CC)
- Took this opportunity to finally rename CC 1v1
- Commented out Gen 1 CC
2015-05-12 13:48:14 +04:00
Guangcong Luo
8b7963e996 Merge pull request #1874 from ascriptmaster/tests
Upgrade tests
2015-05-12 06:25:38 +00:00
Rhythms
8ec0b193a4 Battle Factory: EV Fix
not really necessary, but "more proper"
2015-05-11 19:10:33 -06:00
Juanma Serrano
f9375a77a6 Merge pull request #1870 from Slayer95/battle-factory
Implement Battle Factory
2015-05-11 09:54:34 +02:00
Ivo Julca
3817311d9c Implement Battle Factory 2015-05-11 01:03:25 -05:00
Kevin Lau
93d5efef43 Status moves return -immune if the target is immune to the status move 2015-05-10 21:00:23 -07:00
Kevin Lau
c9c54ada16 Random Battle: Reject Toxic Spikes where Spikes is rejected
Prevents things like Shell Smash + Toxic Spikes.
2015-05-08 00:34:58 -07:00
Juanma Serrano
1a2882eb09 Remove March-April Seasonal, Super Staff Bros. 2015-05-04 17:35:21 +02:00
Marty-D
1209954765 Fix Sheer Force properly 2015-05-04 10:45:44 -04:00
Juanma Serrano
299213040d Fix Sheer Force
This adds the intended fix of bdd99e84d3 and fixes the problem that made all Sheer Force mons to ignore the AfterMoveSecondary event.
2015-05-04 12:15:09 +02:00
Marty-D
bdd99e84d3 Fix Sheer Force
- Sheer Force may not be user's Ability by the time `AfterMoveSecondary`
effects are checked
- Sheer Force boosted moves called by other moves now ignore
`AfterMoveSecondary` effects properly
2015-05-03 11:40:39 -04:00
The Immortal
bea648d979 Add tier changes 2015-05-03 09:35:05 +04:00
Marty-D
a92e38547f Fix Rock Head
- Since Mummy exists, it is entirely possible not to have Rock Head by
the time recoil happens
2015-05-02 15:05:42 -04:00
The Immortal
0000f4dfab Random Battle: Prevent Choice with Speed Boost
Fixes #1848
2015-05-02 13:35:51 +04:00
Joimer
5c9b7ed707 Remove unused team makers 2015-05-01 05:08:33 +02:00
Marty-D
c53d022e4b Fix OHKO moves
- Fix Gen 1/Stadium's accuracy and immunity order
- Fix OHKO moves ignoring Phantom Force
- Add OHKO messages
2015-04-30 13:06:45 -04:00
Slayer95
5788bf82b7 Merge pull request #1839 from Rhythms88/seasonal
Super Staff Bros.: Change Astyanax into Asty
2015-04-29 17:14:38 -05:00
Rhythms
fb9cc056b2 Super Staff Bros.: Change Astyanax into Asty 2015-04-29 16:12:56 -06:00
The Immortal
b270788e0d Merge pull request #1837 from SolarisFox/patch-4
add weakcoasta to randbats
2015-04-29 16:08:54 +08:00
SolarisFox
5f95a7cc3b add weakcoasta to randbats 2015-04-29 00:43:32 -07:00
The Immortal
8e6d7fd4c9 Merge pull request #1838 from Rhythms88/seasonal
Super Staff Bros.: Remove @Goddess Briyella.
2015-04-29 15:38:15 +08:00
Rhythms
0a57a27595 Super Staff Bros.: Remove @Goddess Briyella 2015-04-29 00:28:23 -06:00
Juanma Serrano
d44bfb3e92 Merge pull request #1823 from Rhythms88/master
Seasonal: Rank Changes
2015-04-27 08:45:03 +02:00
Ivo Julca
54c8c8a0ad Hackmons: fix decisions being overriden when Struggle is in the first slot 2015-04-26 17:36:36 -05:00
Guangcong Luo
4db053befe Revert "Show fail message when status is blocked by Sub"
This was implemented exactly the wrong way and showed fail messages
in a lot of situations they shouldn't show up, such as when
Close Combat's Def/SpD drops didn't happen.

This reverts commit 1edc40f936.
2015-04-25 21:58:09 -05:00
Rhythms
9b4c9617bb Seasonal: Rank Changes
- Promoted Acedia and Audiosurfer.
- Fixed one of Diatom's ranks.
- Moved shaymin's and MattL's moves to the correct areas, as well as
Acedia's and Audiosurfer's.
2015-04-25 13:15:40 -06:00
Juanma Serrano
9ace640bcc Merge pull request #1808 from RhythmsAreFromVibrations/seasonal
Super Staff Bros.: Add %Kayo
2015-04-25 14:57:08 +02:00
Kevin Lau
b55951d5db Random Battle: Slightly tweak Hidden Power rejection check
STAB Hidden Power without the Pokemon's other STAB can be bad. Since
there's no real way to check if the Pokemon has the other STAB with the
current system, it's better to remove that check.
2015-04-24 18:23:31 -07:00
The Immortal
3d2aee35ed Merge pull request #1810 from ascriptmaster/randoms
Random Battle: Improve Hidden Power rejection check
2015-04-25 06:44:15 +08:00
Kevin Lau
25d50dc2b1 Random Battle: Improve Hidden Power rejection checks
Reject Hidden Power with Special setup and 2 Special moves if:
- It is not STAB
- It is not part of a Ghost/Fighting combination
- It is not part of an Electric/Ice combination
- It is not being used by Lilligant, which needs it for coverage
2015-04-24 15:09:41 -07:00
Kevin Lau
04052d6449 Random Battle: Tweak Shedinja's EVs
HP/Def/SpD EVs are completely useless on Shedinja.
2015-04-23 19:45:47 -07:00
Joimer
4938087d53 Super Staff Bros.: Demote Vacate
He quit :(
2015-04-21 19:46:23 +02:00
Kevin Lau
43171a8613 Random Battle: Improve Trick Room rejection
Pokemon with Trick Room should be ready to attack once it's up, and don't
really have time to set up, so it's rejected with setup.
2015-04-21 01:30:42 -07:00
Rhythms
8c6edb7038 Super Staff Bros.: Add %Kayo
I also moved %Hugendugen's entry quote because it wasn't in the right
place and I changed the double quotes to single quotes.
2015-04-20 22:22:28 -06:00
Guangcong Luo
80102c29e4 Merge pull request #1798 from ascriptmaster/randoms
Random Battle Refactor: Move Tracking split off as seperate function
2015-04-21 04:21:43 +00:00
Kevin Lau
e1d7393620 Random Battle Refactor: Move Tracking split off as separate function
This will help reduce repetition, and also will allow for the move
tracking to easily update after the final moveset modification
(for example, allowing Choice Band/Scarf Mega Rayquaza if its last
Status move was overwritten by Dragon Ascent).
2015-04-20 12:20:23 -07:00
Kris Johnson
e5d4e02c5a Super Staff Bros.: Fix single quotes 2015-04-18 15:39:34 -06:00
Kris Johnson
857d3c8f23 Super Staff Bros.: Add %Bumbadadabum 2015-04-18 11:09:09 -06:00
Juanma Serrano
bd5d724d0e Super Staff Bros.: Remove imanalt
People who are demoted from rulebreaking are not entitled to a voice character.
Exceptions are made only for meme former staff.
2015-04-17 12:22:53 +02:00
Kris Johnson
7d81d7623a Super Staff Bros.: Remove a move from %QuoteCS
Removed Dragon Ascent so QuoteCS's signature move could allow him to
keep the SpD boost.
2015-04-17 03:15:21 -06:00
The Immortal
1edc40f936 Show fail message when status is blocked by Sub 2015-04-17 03:31:30 +04:00
Konrad Borowski
027b45e75f Super Staff Bros.: Promote @xfix 2015-04-16 15:10:47 +02:00
Konrad Borowski
0f93a57e8b Super Staff Bros.: Promote @trinitrotoluene. 2015-04-15 18:35:26 +02:00
Konrad Borowski
5d990198e9 Super Staff Bros.: Fix name of %Crestfall's signature 2015-04-14 22:18:00 +02:00
Guangcong Luo
54947b665f Merge pull request #1728 from ascriptmaster/move-fixes
Move refactor: moves/items that ignore immunity/effectiveness
2015-04-14 17:05:22 +00:00
Konrad Borowski
9172e7a3a5 Super Staff Bros.: Add %galbia. 2015-04-14 12:57:58 +02:00
Konrad Borowski
ca7f91d1d3 Super Staff Bros.: Demote imanalt. 2015-04-12 18:19:20 +02:00
Kevin Lau
8245e1d3b9 Random Monotype: Treat Castform-Sunny and Castform-Rainy as Normal-type 2015-04-10 15:25:31 -07:00
Juanma Serrano
8d149dea2e Monotype RandBats: Make Meloetta-P get into Normal or Psychic teams 2015-04-10 14:31:24 +02:00
Kevin Lau
936f95d64d Random Double Battle: Update move rejection for -ate Pokemon
Remove hardcoded checks that give -ate Pokemon Normal moves, instead using
the Random Single Battle's code.
2015-04-08 14:24:28 -07:00
The Immortal
f1e669e24a Update Random Battle script
Removed the hardcoded moveset modifications for Pokemon with -ate
abilities.
2015-04-08 20:52:24 +04:00
The Immortal
70c3dbe046 Random Battle: Modify custom levels
Ninetales and Politoed are kept because weather is banned in UU (and
below) so they are PU as a result. However, weather is in Random Battle
so they are lowered to RU level. The same applies to Wobbuffet and
Shadow Tag.
2015-04-08 15:29:22 +04:00
Kevin Lau
2e56120ad9 Move refactor: affectedByImmunities -> ignoreImmunity
While move.affectedByImmunities was always a Boolean value to denote if
the move was affected by immunities, move.ignoreImmunity can be a Boolean
value if it ignores or is affected by all type immunities, but also can
act as an object such that !!move.ignoreImmunity[type] means it ignores
immunities of that type.
2015-04-08 00:17:12 -07:00
Kevin Lau
51690081dd Random Battle: Reject Leaf Blade with Giga Drain and no Setup
Affects Mega Sceptile.
2015-04-07 16:59:10 -07:00
The Immortal
a33aecbe83 Random Battle: Make sure Mega Glalie has a Normal move 2015-04-08 02:45:47 +04:00
Kris Johnson
05c3f0397e Seasonal: Update %QuoteCS's EVs 2015-04-07 16:33:09 -06:00
Konrad Borowski
7b071f45a3 Super Staff Bros.: Implement Charles Carmichael 2015-04-07 18:17:14 +02:00
Juanma Serrano
8bedc8aa6d Merge pull request #1740 from RhythmsAreFromVibrations/master
Seasonal: Adjust a lot more
2015-04-07 17:57:39 +02:00
Kevin Lau
6b2234a4dd Random Battle: Update Porygon2, improve Water redundancy checks
Reject Hydro Pump with Waterfall (affects Samurott and Kingdra).

Reduce the number of moves available to Porygon2 so it has a higher chance
of getting Recover.
2015-04-07 02:54:23 -07:00
Kris Johnson
83ef4c5792 Seasonal: Adjust a lot more
Added `%QuoteCS`'s Pokémon, move, and entering/dying phrases (I
talked with him on PS! for info on what he wanted).
Fixed casing on `%Birkal`, `%DTC`, and `%raseri`.
Moved `@rekeri`'s and `@Timbuktu`'s moves to the correct places.
2015-04-06 20:45:52 -06:00
Kevin Lau
bc273b0773 Random Double Battle: Update Huntail, Remove Icy Wind/HP-Ice check
The Doubles EV generator means it's more beneficial to give Huntail all
Physical moves (252 Atk Ice Fang outdamages 0 SpA Ice Beam, for example)

Remove Icy Wind/HP-Ice redundancy check because Keldeo no longer has
Hidden Power Ice on its random battle sets.
2015-04-06 12:40:59 -07:00
Kris Johnson
9dc504a737 Seasonal: Adjust a lot
fixed casing on astara, bean, barton, and haunter
fixed `@Timbuktu`'s rank and added custom messages
added MattL and shaymin to voices since they 'retired/resigned'
2015-04-05 22:25:49 -06:00
The Immortal
fcc619e7ca Merge pull request #1730 from ascriptmaster/randoms
Random Battle: Update Tauros
2015-04-06 05:12:25 +04:00
Kevin Lau
7a97f790a4 Random Battle: Update Tauros
Single Battle: Replace Rock Climb with Return if Tauros does not have
Sheer Force (1/3 chance of getting Intimidate)

Double Battle: Remove Rock Climb for Return and add Stone Edge, since
Tauros always has Intimidate in Random Double Battles
2015-04-05 18:03:28 -07:00
The Immortal
4949d4a476 Random Battle: Reject Rock Climb with Double-Edge 2015-04-06 04:56:47 +04:00
The Immortal
1c9fb89988 Remove isTwoTurnMove property and use charge flag 2015-04-05 03:27:32 +04:00
Guangcong Luo
77b232ec25 Fix Substitute blocking foeSide moves
TryPrimaryHit, originally created for Substitute, is currently
being used for Substitute, gems, and auras. Neither of these
should affect all, foeSide, and allySide moves, so the event no
longer fires in these cases.

Included: Bonus: unit test for Substitute not blocking Stealth Rock
2015-04-03 22:48:24 -04:00
Rhythms
f05af24486 Seasonal: Capitalize Bean 2015-04-03 19:13:31 -06:00
The Immortal
a706b5601c Update Random Battle level scale 2015-04-03 17:14:22 +04:00
Cranham
64939bf3ad Random battles: Reject ice beam & freeze dry together
Seems a bit redundant to have both together. affects articuno and lapras
2015-04-03 02:11:56 +01:00
The Immortal
08f108aefd Random Battle: Merge Rain Dance and Sunny Day checks 2015-04-02 15:24:48 +04:00
Kevin Lau
703399bc8b Random Battle: Split Castform into Sunny and Rainy Formes
Also implement fix for Meloetta starting out in Pirouette Forme in Random
Doubles Battles.
2015-04-01 17:42:47 -07:00
Juanma Serrano
c1210f33ff Implement OMotD contender, Mr Bones Wild Ride 2015-04-01 17:16:50 +02:00
Juanma Serrano
29b13451b6 Implement OM of the Decade
Disregard puny OM of the Month thing. That's for losers anyway.
From now on, the strongest and best OM is going to be added as the OM of the Decaed.
It will only be changed when a strongest OM appears and beats it off.
Right now, with no contender really, that OM is Final Destination. Any other OMs just pale in comparison.
2015-04-01 10:00:11 +02:00
Quinton Lee
5180adac40 Fix error from a0fb03cc91 2015-03-31 22:04:38 -05:00
Ivo Julca
a0fb03cc91 Make randomMonotypeTeam deterministic 2015-03-31 21:01:18 -05:00
The Immortal
20b1b00f4c Random Battle: Reject Flame Charge without enough attacking moves
This fixes #1704 to give Ho-Oh, and other Pokemon with Flame Charge,
better sets.
2015-03-31 19:16:20 +04:00
Juanma Serrano
17be3943c8 Implement Monotype Random Battle challenge option
The long awaited Random Battle format of one of the most acclaimed OM is finally here.
2015-03-31 15:55:49 +02:00
Konrad Borowski
a9c2ed2262 Reject Fire Blast with Fire Punch
There is no reason for Flygon to run both, and having two fire moves 
restricts Flygon a bit.
2015-03-30 17:09:17 +02:00
Juanma Serrano
059d99838a Super Staff Bros.: Buff Beowulf slightly
Fix typo on EVs and give back 10% flinch chance as well as some BP
2015-03-30 11:25:07 +02:00
Juanma Serrano
1b679d63aa Super Staff. Bros: Implement Articuno 2015-03-30 11:11:12 +02:00
Juanma Serrano
3a8f98b3ca Super Staff. Bros: Buff Lyto
Too weak on the current meta, removed debuffs and made it Modest.
2015-03-30 11:01:39 +02:00
Juanma Serrano
7d4b4208fb Super Staff. Bros: Implement Crestfall 2015-03-30 11:00:27 +02:00
Kevin Lau
a5bb313a74 Random Battle: Update Cradily, Cacturne
Reject Seed Bomb with Giga Drain.

Switch Cacturne's Doubles set to fully Physical.
2015-03-29 14:13:13 -07:00
Kevin Lau
9f25d18169 Fix ModifyBoost crashes
ModifyBoost events called for accuracy and evasion were sending the wrong
object as the relay variable.
2015-03-28 17:37:20 -07:00
Guangcong Luo
603f9b8141 Merge pull request #1685 from ascriptmaster/move-fixes
Make sure the flags object always exists in moveData
2015-03-28 18:47:26 -05:00
The Immortal
f05143c00f Random Battle: Improve Aurorus 2015-03-28 16:41:08 +04:00
Kevin Lau
a92cc2b8e0 Make sure the flags object always exists in moveData 2015-03-27 18:43:36 -07:00
Kevin Lau
609286728d Random Battle: Update Ambipom
If Ambipom doesn't have any Technician moves, give it Pickup instead of
Skill Link because Skill Link is useless on it and it might as well have
a slight chance of recovering an item if its item is Knocked Off.
2015-03-27 17:36:35 -07:00
Kevin Lau
ab80397192 Refactor Unaware to use ModifyBoost
Cleans up the code quite a bit because it no longer needs the hardcoding
option that it was having.
2015-03-26 20:06:47 -07:00
Guangcong Luo
67c8df4da0 Merge pull request #1665 from ascriptmaster/move-fixes
Fix Foresight and Miracle Eye to use ModifyBoost
2015-03-26 16:08:20 -05:00
Kevin Lau
c5bc1a60d1 Fix Foresight and Miracle Eye to use ModifyBoost
Also deprecates move.ignorePositiveEvasion
2015-03-26 13:00:51 -07:00
Kevin Lau
47ea3b5f32 Refactor ModifyBoost to use objects
This allows ModifyBoost handlers to check the stat names properly.
2015-03-26 13:00:49 -07:00
Kevin Lau
5a3c2a25e6 Random Battle: Update some sets
With the EV generation policy in place for Doubles, it is detrimental
for Pokemon to run mixed sets, so some physical moves were removed
from Charizard and Dewgong.

Added Double-Edge to standard Pidgeot to give it extra damage output.

Reject Unburden on super-fast Pokemon (Accelgor) in Doubles like it is in
Singles.

Reject Wood Hammer with Giga Drain (Abomasnow)
2015-03-25 22:04:16 -07:00
The Immortal
555bae44d1 Include Status moves in lastAttackedBy
This is needed for Mirror Move to work correctly. This also fixes a rare
Focus Punch bug involving 0 damage.
2015-03-25 03:14:40 +04:00
The Immortal
01c81f3415 Random Battle: Reject Stealth Rock with Rest 2015-03-21 19:27:45 +04:00
Rhythms
7736ae05cf Seasonal: Lowercase antemortem 2015-03-19 23:08:50 -06:00
Guangcong Luo
4f312e7a51 Merge pull request #1642 from codelegend/getteam-patch
remove redundant code in get team
2015-03-19 17:47:32 -05:00
The Immortal
c527eecbeb Seasonal updates 2015-03-20 00:45:17 +04:00
codelegend
b72c19c49a remove redundant code in get team 2015-03-18 23:18:01 +05:30
The Immortal
a48eb28773 Merge pull request #1636 from ascriptmaster/randoms
Random Battle: Reject Crunch and Dark Pulse together
2015-03-16 00:16:03 +04:00
Kevin Lau
70102961a1 Random Battle: Reject Crunch and Dark Pulse together
Affects Lucario. It should prefer Crunch unless it is a Nasty Plot set.
2015-03-15 13:13:17 -07:00
The Immortal
7c4c0480d1 Minor Random Battle change
Use the ate counter to check for Normal moves.
2015-03-15 22:31:00 +04:00
Kevin Lau
181d715cd6 Random Battle: Increase priority of Outrage+Setup item check
Prevents Sub+DD+Outrage from receiving Leftovers.
2015-03-15 10:55:30 -07:00
Kevin Lau
dbf9d58e1d Random Battle: Force Unburden with Acrobatics
Affects Hawlucha.
2015-03-14 22:16:52 -07:00
Konrad Borowski
74b6869232 Make &Sweep hold Mail instead of Brick Mail
There is no item called Brick Mail.
2015-03-14 21:37:19 +01:00
Guangcong Luo
670a04dede Merge pull request #1625 from ascriptmaster/move-fixes
Generation 4: Fix Simple
2015-03-14 14:38:31 -05:00
Kevin Lau
d36297d491 Generation 4: Fix Simple to use proper DPP mechanics
In Generation 4, Simple did not double stat boosts as they changed.
Instead, it treated each stat boost as if it had twice the effect.
Reimplemented the deprecated ModifyBoost event, but with slightly
different functionality as before; it now modifies the live boosts so that
they work properly with Simple.
2015-03-13 18:02:33 -07:00
The Immortal
51c9544a4c Merge pull request #1607 from ascriptmaster/randoms
Random Double Battle: Update level scales based on item/ability
2015-03-14 00:29:52 +04:00
The Immortal
47238d2bac Minor Random Battle changes
Fixes #1627
2015-03-14 00:28:42 +04:00
Kevin Lau
420315407a Random Double Battle: Update levels based on some abilities/Eviolite
This will prevent Pokemon like Azumarill from being too powerful due to
their low base stats with an ability that boosts it to incredible levels.
2015-03-13 13:15:06 -07:00
The Immortal
371d11bea8 Random Battle: Reject rain/sun with only one attack 2015-03-13 22:36:23 +04:00
The Immortal
8d1d789d86 Random Battle: Few updates
- Remove Sucker Punch from Hitmonlee as it gets Unburden majority of the
time (100% actually, according to usage stats) and already has Knock Off
- Remove old check specific to Breloom
- Fix Breloom getting Poison Heal when it wants Technician
2015-03-13 19:52:04 +04:00
The Immortal
4d403ba182 Random Battle: Fix Meloetta-P
Also removed Chlorophyll check for Mega Venusaur because it only has
Thick Fat... Not necessary to hardcode it like Mega Mawile having
Intimidate.
2015-03-13 12:09:38 +04:00
The Immortal
ddaa3bc65d Random Battle: Undo two changes from 8e8420971d 2015-03-13 01:48:03 +04:00
The Immortal
f353aab11e Seasonal: Fix Transform properly
Also updated qtrx.
2015-03-12 23:57:40 +04:00
The Immortal
b06b3723d9 Seasonal changes 2015-03-12 23:24:57 +04:00
The Immortal
10f5ce234d Seasonal: Modify Temporaryanonymous' move
Try to balance it by removing priority and adding a crit chance instead.
2015-03-12 23:01:12 +04:00
The Immortal
8e8420971d Update Random Battle script
- Sorted checks
- Removed old and unused checks
- Added new checks and updated several current ones
Moves:
- Moved some cases to be in the appropriate section
Abilities:
- Fixed a Pokemon's third ability never being used if it has the same
rating as `ability1` (example: Iron Fist has 0% usage on Conkeldurr
because it is rated the same as Guts)
Items:
- Reordered the checks / changed priority of items
2015-03-12 22:49:47 +04:00
Konrad Borowski
0556c56b44 Change the case of TalkTakesTime 2015-03-12 14:43:25 +01:00
Rhythms
0f93f17df8 Seasonal: Fix spacing errors 2.0
same reasoning as the other PR that got merged
2015-03-11 21:56:20 -06:00
The Immortal
17d966b9de Merge pull request #1618 from ascriptmaster/randoms-2
Random Battle: Update Meloetta
2015-03-12 01:06:15 +04:00
Rhythms
9058594f64 fix rekeri
Rekeri is a mod
2015-03-11 14:15:19 -06:00
Kevin Lau
1a34f623fa Random Battle: Update Meloetta
- Add sets to Meloetta-Pirouette, effectively splitting Meloetta into
  distinct Physical and Special sets.
- Added Focus Blast to Meloetta-Aria.
2015-03-11 11:46:14 -07:00
Kevin Lau
e6458dea8a Random Double Battle: Add required moves section
This would have resulted in Mega Rayquazas without Dragon Ascent, Drive
Genesect without Technoblast, etc.
2015-03-11 11:05:26 -07:00
The Immortal
fbfec84f9e Seasonal updates
- Update Eevee General's moves
- Add Shame That
- Slightly nerf Dell by removing the accuracy boost, which means he
actually has some risk with Jump Kick
2015-03-11 21:16:27 +04:00
The Immortal
867d6fa29c Seasonal changes
- Remove Defog from WaterBomb
- Change DTC to dtc
- Fix Feliburn's special
- Add message for myself
2015-03-11 03:25:39 +04:00
The Immortal
fa580c5160 Seasonal updates 2015-03-10 21:53:00 +04:00
Juanma Serrano
b07966fd7f Super Staff Bros.: Balance and fix patch
Fix a typo in bloobblob's faint sentence.
chaos's move should not be bounceable.
Update Goddess Briyella's move: change name and animation.
Update Beowulf's moveset, make Spiky Shield mandatory.
Update Legitimate Username's moveset.
Update Queez, he's now a moderator.
2015-03-10 09:38:02 +01:00
The Immortal
66f32b8a39 Random Battle: Add more custom levels
Ninetales and Politoed are in PU because Drought and Drizzle are banned
in UU. Slightly lowered their levels.
2015-03-10 02:08:13 +04:00
Juanma Serrano
98981a774e Super Staff Bros.: Fix style on Morfent
Moves are added through ids.
Also acid armor was wrong.
2015-03-09 16:12:22 +01:00
Juanma Serrano
4ab80e0cfd Implement new Seasonal, Super Staff Bros.
This Seasonal is a joined effort of the whole staff team.
It contains over 100 custom sets and moves, allowing users to play the whole month and still find new things.
For format editing purposes, let it be noted that the Seasonal starts on line 348 and ends on line 3211 on formats.js as of this commit.

While I'm making the final commit to the master repository, let it be noted that this huge code is a joined effort of some members of the staff.
Special thanks to people who have worked on this code, without whose contributions this Seasonal couldn't have been finished for this month:
@ascriptmaster @cadaeic @Slayer95 @TheImmortal @xfix

More information for this special format can be found here:
http://www.smogon.com/forums/threads/3491902/page-6#post-6093168
2015-03-09 11:07:50 +01:00
Juanma Serrano
a158cdfcee Remove February Seasonal, Han vs Hun 2015-03-09 11:07:50 +01:00
Kevin Lau
c75b0db6fa Random Battle: Fix Baton Pass check
It would not reject Baton Pass if the Pokemon did not have Speed Boost.
2015-03-09 00:53:49 -07:00
The Immortal
dc7d170858 Random Battle: Reject Sucker Punch with Foul Play
Foul Play is rejected with setup already.
2015-03-08 22:05:24 +04:00
The Immortal
88e09b03d5 Merge pull request #1602 from ascriptmaster/randoms
Random Double Battle: Update Feint usage on Pokemon
2015-03-08 15:24:18 +04:00
Kevin Lau
505821e103 Random Double Battle: Update Feint usage on Pokemon
- Removed it from Pokemon that are too weak to use it.
- Reject Feint with Fake Out (for Persian).
- Update move checking to not count single hit moves with 30 base power as
  damaging moves.
2015-03-08 00:57:22 -08:00
The Immortal
ef59084e6c Random Battle: Prevent Choice Specs with Acid Spray 2015-03-07 23:31:44 +04:00
The Immortal
c052031408 Random Battle: Change e4ae003f54 2015-03-07 15:52:15 +04:00
The Immortal
16d0655f0a Merge pull request #1597 from ascriptmaster/randoms
Random Battle: Enforce two damaging moves with Trick/Switcheroo
2015-03-07 14:29:58 +04:00
Kevin Lau
e4ae003f54 Random Battle: Enforce two damaging moves with Trick/Switcheroo
Mostly affects Rotom formes.
2015-03-07 00:44:38 -08:00
The Immortal
12bc11c894 Merge pull request #1594 from ascriptmaster/randoms
Random Doubles Battle: Improve move rejection with one attacking move
2015-03-06 22:10:37 +04:00
Kevin Lau
b1cf0f7f5f Random Doubles Battle: Improve move rejection with one attacking move
It now uses the same rules as Random Battle (Singles).
2015-03-06 09:51:46 -08:00
The Immortal
18892c8612 Merge pull request #1592 from ascriptmaster/randoms
Random Battle: Improve readability of ability checks
2015-03-06 13:43:38 +04:00
Kevin Lau
3a85f2246d Random Battle: Improve readability of ability checks
Added a new variable hasAbility that keeps track of all available
abilities on a Pokemon, reducing the verbosity of ability checks
within the move rejection stage of the algorithm.

Also, change the Solarbeam check to look for Drought directly.
2015-03-06 01:22:20 -08:00
The Immortal
fd075c217d Random Battle: Improve Focus Sash selection on leads
Vaporeon with 285 shouldn't get it. Dragonite is 286 so checking for
Multiscale is unnecessary now.
2015-03-06 12:09:25 +04:00
Marty-D
00e316c085 Fix Pursuit potentially running multiple times
- Previously, a Pokemon unable to execute Pursuit against a slower
target would attempt to execute Pursuit again should its target switch
out with U-turn, Volt Switch, or Parting Shot, which would run two sleep
checks, freeze checks, etc.
2015-03-05 20:19:17 -05:00
Kevin Lau
74fc197f99 Random Battle: Update Baton Pass conditions, modify movesets
- Accept Baton Pass with Wish, speed setup, Pokemon with Speed Boost.
- Removed Baton Pass from Glaceon in favor if Wish and Protect.
- Removed Agility from Emolga since it doesn't need it; added Encore.
2015-03-04 12:05:20 -08:00
The Immortal
70328ef13a Merge pull request #1580 from ascriptmaster/randoms
Random Battle: Do not reject setup with Rest+Sleep Talk
2015-03-04 03:34:24 +04:00
The Immortal
905c465ab5 Random Battle: Update SetupException
U-turn and Volt Switch are rejected with setup so it doesn't make sense
that they are in SetupException.
2015-03-04 03:32:39 +04:00
Kevin Lau
0d73a390ba Random Battle: Do not reject setup with Rest+Sleep Talk
Setup + Rest + Sleep Talk + Attack is an acceptable combination.
2015-03-03 15:05:10 -08:00
The Immortal
72b55f127a Random Battle: Reject Heal Bell with speed setup
Speed setup needs attacking moves or another setup move or even
recovery/substitute.
2015-03-04 00:47:06 +04:00
The Immortal
8c62c58510 Random Battle updates
- Try to improve Spiritomb by giving it Calm Mind as an option
- Prevent Shadow Sneak with RestTalk
- Prevent Storm Throw with Circle Throw in some cases
- Reject Rest if the Pokemon does not have Sleep Talk but has it in its
move pool (Pokemon with RestTalk are designed to use both and not just
Rest)
- Combine setup checks and allow a single attack with setup only if the
Pokemon has RestTalk
2015-03-03 23:58:15 +04:00
The Immortal
ccb62ff03a Random Battle: Prevent multiple STABs on Arceus 2015-03-02 22:00:07 +04:00
The Immortal
077a74c50e Random Battle: Prevent Rain Dance + Circle Throw on Poliwrath 2015-02-28 21:15:51 +04:00
The Immortal
eeee8a4936 Random Battle: Allow Focus Sash on lead Deoxys-Attack with Stealth Rock 2015-02-28 19:13:11 +04:00
The Immortal
9d349a093e Random Battle: Prevent Focus Sash on Regenerator
Also fixed Weakness Policy check so Metagross gets it.
2015-02-28 15:32:56 +04:00
Kevin Lau
0ba58fe9c1 Random Battle: Count Normal moves as STAB for all -ate mons
Just like the recent change to make Protean count all moves as STAB, do
the same with -ate abilities and Normal moves.

Manually include Nature Power as a damaging move since it becomes Tri
Attack. Its placement lets it automatically increment the -ate counter as
well.
2015-02-28 02:24:36 -08:00
The Immortal
619454d46e Random Doubles: Update Unburden item check to match singles
Fixes #1564
2015-02-28 09:28:06 +04:00
Quinton Lee
302d5e5f2b Remove trailing whitespace from e4ca1a721b 2015-02-27 22:12:06 -06:00
The Immortal
e4ca1a721b Fix Struggle in Hackmons CC
https://github.com/Zarel/Pokemon-Showdown/blob/master/battle-engine.js#L3985
2015-02-28 03:11:44 +04:00
The Immortal
1a79ddb045 Random Battle updates
- Do not count Fake Out as STAB because it can only be used once per
switch-in
- Protean means the Pokemon always has STAB and shouldn't get any move
removed in post-processing
- Prevent too many Dark-type moves
2015-02-28 02:04:08 +04:00
The Immortal
6d747f7921 Random Battle: Rapid Spin users prefer Assault Vest
rather than Life Orb or Expert Belt
2015-02-27 20:58:57 +04:00
The Immortal
582a794dbe Random Battle: Give offensive Protect users Life Orb
Speed Boost Blaziken/Sharpedo should not get Leftovers with Protect if
they have 3 attacking moves.
2015-02-27 01:40:29 +04:00
The Immortal
b1c39356af Random Battle: Prevent Rain Dance and Sunny Day together
Affects Castform.
2015-02-27 00:23:00 +04:00
The Immortal
e3ef841a98 Random Battle: Give Deoxys-Attack Life Orb
It currently gets Leftovers if it has Stealth Rock, and has a chance of
getting Expert Belt as well, but it should never get any other item. It
is a special case because there isn't a glass cannon as extreme as this.
2015-02-24 19:03:45 +04:00
The Immortal
499364050e Few Random Battle updates
- Prevent too many Dark-type moves
- Modify custom levels
2015-02-23 19:50:22 +04:00
The Immortal
d4917938ce Random Battle: Increase Aegislash's level 2015-02-23 05:16:37 +04:00
The Immortal
9a0820a95f Merge pull request #1555 from ascriptmaster/randoms
Random Battle: Don't count Rapid Spin as a Technician move
2015-02-23 04:43:48 +04:00
The Immortal
ab4fe73c9c Random Battle: Do not count Quick Attack as STAB
It is not acceptable as the only STAB move because it is a 40 base power
Normal-type attack... No Normal-type Technician gets it either, unlike
other priority moves.
2015-02-23 04:42:17 +04:00
Kevin Lau
6c291a3051 Random Battle: Don't count Rapid Spin as a Technician move
Affects Hitmontop, since if its only Technician move is Rapid Spin it'd
much rather prefer Intimidate as an ability.
2015-02-22 15:49:20 -08:00
The Immortal
f500da9767 Random Battle: Give Leftovers to Clear Smog users
It's used on defensive Pokemon that shouldn't get Life Orb, Choice or
Expert Belt. Also removed checks that where added because of the old
Weakness Policy selection.
2015-02-23 01:15:32 +04:00
The Immortal
c32666c178 Random Battle: Move Multiscale check
The previous one doesn't apply to Dragonite or Lugia. This prevents
Focus Sash Lugia if it is your first Pokemon.

Also moved the low priority Black Sludge selection above Leftovers for
the case of Poison/Flying Pokemon.
2015-02-22 14:04:40 +04:00
The Immortal
4f50a7de2d Merge pull request #1552 from ascriptmaster/randoms
Random Battles: Move rejection updates
2015-02-22 13:58:17 +04:00
Kevin Lau
684261287e Random Battles: Move rejection updates
- Reject Trick/Switcheroo with Acrobatics so that the Pokemon can properly
  receive Flying Gem
- Reject Rapid Spin with setup
- Do not reject Knock Off with setup
2015-02-22 00:37:26 -08:00
The Immortal
9b5aad7bdd Merge pull request #1550 from ascriptmaster/randoms
Random Battle: Item Updates
2015-02-22 02:13:15 +04:00
Kevin Lau
6b3fbb342a Random Battle: Item Updates
- Prevent Focus Sash and Life Orb with Multiscale.
- Add Custap Berry as a low-priority item for Sturdy + Explosion
2015-02-21 14:04:23 -08:00
The Immortal
e51a210571 Random Battle: Prevent three Electric attacks 2015-02-21 20:24:57 +04:00
The Immortal
15f1689117 Random Battle: Remove Technician check added in 5feb725a58 2015-02-21 14:13:30 +04:00
The Immortal
68379309ad Merge pull request #1542 from ascriptmaster/randoms
Random Doubles Battle: Update Movesets
2015-02-21 03:58:58 +04:00
Kevin Lau
61ce18abcc Random Doubles Battle: Update Movesets
Mostly Gen 1-2 Pokemon were changed.

Added Moonblast where the usage stats were indicating that it was as
commonly used than Dazzling Gleam in Doubles. Reject Moonblast with
Dazzling Gleam.

Reject Return with Double Hit (for Ambipom).

Reject Power Split with Guard Split (for Shuckle).

Reject Acid Spray with Sludge Bomb (for Tentacruel).

Pokemon with Focus Energy have Scope Lens.

Aeroblast is now considered STAB.
2015-02-20 15:55:19 -08:00
The Immortal
5feb725a58 Random Battle updates
- Reject Body Slam instead of Glare (so Dunsparce has a higher chance of
getting Glare + Headbutt rather than Body Slam + Headbutt)
- Reject Substitute with Taunt
- Update moves that are unacceptable as the only attacking move
- STAB is required for almost every mono-attacking case, exception is
that Fairy is allowed for Psychic types and Ice is allowed for certain
Normal types
- Always give Sylveon Hyper Voice
2015-02-21 03:12:04 +04:00
The Immortal
587cc30238 Random Battle: Reject Glare with Body Slam 2015-02-20 16:34:18 +04:00
The Immortal
5ae1ea63a7 Random Battle: Remove custom level for Mega Salamence
It is strong in Ubers, much like Gengar.
2015-02-20 15:42:39 +04:00
The Immortal
6367f2ff87 Random Battle: Few changes
- Cacturne is too slow to ever make use of Destiny Bond
- Prevent Choice with Charge Beam
- Updated custom levels
2015-02-20 15:24:08 +04:00
Guangcong Luo
b341a4d830 Merge pull request #1531 from Slayer95/randbats-3-moves
Randbats: fix incomplete movesets
2015-02-19 19:53:21 -06:00
The Immortal
c557c4565c Random Battle updates
- Slurpuff gets Drain Punch in ORAS
- Update Kecleon's moves (old moves for Color Change are irrelevant)
- Update items with Unburden
2015-02-20 02:47:00 +04:00
Ivo Julca
7cb4a4913f Randbats: only reject moves if there are enough remaining moves
This fixes for real the issue of Pokémon with multiple viable Hidden Powers getting less than four moves sometimes.
2015-02-19 17:11:49 -05:00
Ivo Julca
369a74abe3 Random Battle: properly track chosen moves 2015-02-19 16:58:03 -05:00
The Immortal
58d74807f7 Merge pull request #1539 from ascriptmaster/randoms
Random Battle: Refactor STAB Move Checks
2015-02-19 15:21:45 +04:00
Kevin Lau
1a5f1a4eff Random Battle: Refactor STAB Move Checks
The current variables in place to check for STAB do not work as intended.
If a Pokemon has two STAB moves of the same type, and one of them is set
as a move that shouldn't be counted as STAB, the Pokemon will be counted
as not having STAB. Since nothing in the code checks for Pokemon having
STAB of a specific type, it is refactored to be a boolean instead.

In order to avoid a situation where a move like Infestation sets the STAB
variable to true when it doesn't count as a damaging move, these kinds of
moves no longer increment counters for abilities that boost damage, like
Adaptability.
2015-02-18 20:03:49 -08:00
The Immortal
c9eadece1a Random Battle: Increase non-mega Lopunny's level 2015-02-19 01:17:02 +04:00
The Immortal
6e981e090d Merge pull request #1535 from ascriptmaster/randoms
Random Battle: Update Unfezant
2015-02-18 23:42:03 +04:00
Kevin Lau
ae80be8cf0 Random Battle: Update Unfezant
- Force Super Luck on Unfezant (it has a 33% chance of getting Big Pecks)
- Force Scope Lens on Unfezants with enough attacking moves
- Give Unfezant Night Slash
- Replace Wish with Roost in Doubles
2015-02-18 11:39:46 -08:00
The Immortal
9115982978 Random Battle: Reject speed setup without enough attacking moves
Also, not sure why Baton Pass was prevented with Trick. I can't remember
why I added that because it was probably long ago.
2015-02-18 22:50:38 +04:00
The Immortal
a9723181fa Random Battle: Update item for Eruption / Water Spout
It already gets Choice Scarf/Specs from the check above if it has no
status moves.
2015-02-18 21:51:58 +04:00
The Immortal
e2beae32b9 Random Battle updates
- Reject Water Spout and Eruption with setup or RestTalk
- Allow Origin Pulse with RestTalk
- Give Extremespeed users and Sucker Punch users without STAB Life Orb
instead of Expert Belt
- Prevent Life Orb with Dragon Tail
- Low priority: give Leftovers to Pokemon weak to Stealth Rock
2015-02-18 21:37:45 +04:00
Kevin Lau
ecb82454fa Random Battle: Add Scope Lens to Super Luck Pokemon (low-priority)
Super Luck + Scope Lens gives a 50% chance of crit, but isn't a very high
priority since a consistent damage boost from a Choice item can be a
better pick.
2015-02-16 22:58:29 -08:00
The Immortal
c34ec4b133 Random Battle: Reject Focus Blast with RestTalk 2015-02-16 17:51:25 +04:00
Kevin Lau
d46dbe58a0 Random Battle Updates
- Lumineon and Poliwrath have Storm Drain and Water Absorb respectively,
  which is always chosen over Swift Swim, so Rain Dance is unneccessary.
- Give Pokemon with Unburden a Focus Sash
- Give Unburden mons with stat-lowering moves a White Herb (specifically
  targets Sceptile)
2015-02-16 01:20:36 -08:00
Ivo Julca
5b689c0eb0 Random Battle: ensure max IVs for sets without Hidden Power 2015-02-15 18:45:44 -05:00
The Immortal
f126ce9e50 Random Battle: Prevent RestTalk + Rain Dance/Sunny Day 2015-02-15 22:05:34 +04:00
The Immortal
71fc094d36 Forgot this in the previous commit 2015-02-15 21:57:30 +04:00
The Immortal
15fbafeb2f Random Battle updates
- Added speedsetup counter
- Improve Weakness Policy selection (might give it to more than just
speedsetup later on but this is much better than the previous
implementation that gave it to very bad sets)
- Added Lustrous Orb as a low priority option for Palkia
- Slightly increased defensive requirement of Assault Vest
2015-02-15 21:23:24 +04:00
The Immortal
85f7d4c172 Random Battle: Reject Explosion with Wish
Affects Lickilicky.
2015-02-15 15:43:53 +04:00
Ivo Julca
b810465c97 Sync parameters for randomSet functions 2015-02-15 01:05:03 -05:00
Ivo Julca
1deedc5952 Improve performance and debuggability of random team makers
- 30% more op/s for randomTeam, randomDoublesTeam and randomCCTeam
- 300% more op/s for randomHackmonsCCTeam
- Implement helper method `sampleNoReplace`: takes an array parameter, removes a random element and returns it.
- Random team makers now follow the game RNG. Therefore, it's now possible to reconstruct the teambuilding process for bad sets, given that the starting seed is known.
2015-02-14 23:22:27 -05:00
The Immortal
e7c74ca15f Random Battle: Fix Arceus having horrible sets 2015-02-15 01:56:45 +04:00
The Immortal
ab07e9b7a5 Random Battle updates
Went through all fully-evolved Pokemon and updated their moves. Also
removed illegal moves on several Pokemon...

- Added Superpower to SetupException
- Reject Water Pulse with Scald
- Reject Acrobatics with Hurricane
- Prevent Focus Blast and Superpower together
- Reject Physical moves with Acid Spray (only affects Eelektross)
- Do not reject Baton Pass with Protect
- Reject Healing Wish with setup
- Reject Hydro Pump with RestTalk
- Prevent Precipice Blades with Earthquake
2015-02-15 01:40:57 +04:00
The Immortal
1a76c6001b Random Battle: Reject Hidden Power as the only damaging move
It is only acceptable with STAB, such as Unown or Lunatone.
2015-02-13 16:39:25 +04:00
The Immortal
95d9df4611 Random Battle changes
Fixes #1524
- Modify Lumineon's moves; it is far too weak for Hidden Power to be
useful
- Add 5a131be906 to singles like I
originally meant to
2015-02-13 13:40:23 +04:00
The Immortal
5a131be906 Random Battle: Count Low Kick as a Technician move
Specifically affects Ambipom, who prefers Technician over Skill Link if
it doesn't have any multi-hit moves and has Low Kick.
2015-02-13 04:23:19 +04:00
Kevin Lau
f83bec30eb Random Battle: Improve Hidden Power checks
- In accepting Shadow Ball + HP Fighting, ensure that it's HP Fighting
  (relevant for Reuniclus, Chandelure, and Sylveon, which have Hidden
  Power that aren't Fighting)
- If Hidden Power changes the IVs but is later removed by another
  processing cycle, reset the IVs to 31 all
2015-02-12 16:10:41 -08:00
The Immortal
1087e1d3ee Random Battle: Fix Hidden Power check 2015-02-13 03:08:18 +04:00
The Immortal
85b0179d7b Random Battle changes
- Shadow Ball + HP Fighting is an acceptable combination with setup
- Slightly lower Regigigas' level
2015-02-13 00:06:26 +04:00
The Immortal
44478cb429 More Random Battle updates
- Fix multiple Flare Blitz cases
- Reject Substitute with Draco Meteor
2015-02-12 03:27:57 +04:00
The Immortal
496778bad5 Random Battle: Update items
- Add more cases for Leftovers
- Increase priority for Lum Berry with setup and Outrage
2015-02-12 03:10:05 +04:00
The Immortal
9447b46709 Improve Random Battle item selection
- Removed old check for "bulky" Pokemon as it would give Leftovers to
Pokemon that would prefer Life Orb or even Assault Vest. For example,
Kyurem-White and Goodra, respectively.
- If the Pokemon has three attacking moves, give Life Orb to those with
either setup or a recovery move, and give Leftovers to everything else.
2015-02-12 02:10:08 +04:00
The Immortal
4b2e43ce47 Random Battle: Reject Overheat with Lava Plume 2015-02-12 00:08:03 +04:00
The Immortal
56cf5d2257 Random Battle: Increase Altaria's level 2015-02-11 23:43:44 +04:00
The Immortal
e56dcd070c Random Battle updates
- Give Keldeo HP Flying instead of HP Ghost
- Reject Hidden Power if the Pokemon has a special setup move and only
one other special attack
- Dark/Fighting is resisted by Fairy this generation and isn't a
"perfect" combination anymore
2015-02-11 20:43:00 +04:00
The Immortal
9624888b79 Update Random Battle levels
Added AG and removed Mega Gengar custom level.
2015-02-10 16:18:18 +04:00
Kevin Lau
9921f2524b Random Doubles Battle Update
- Remove Feint from Pikachu/Raichu
- Replace Rock Blast with Rock Slide on Golem line
- Add Surf to Octillery
- Reject Strong Jaw without bite moves
- Update Iron Fist check to use the punch flag
- Give preference to Rock Slide over Head Smash
- Give preference to Discharge over Thunderbolt and Electroweb
2015-02-09 11:46:22 -08:00
The Immortal
ed3307a1af Update Random Battle
- Modify Tyrantrum's moves
- Add bite moves counter for Strong Jaw
- Use punch flag for ironfist counter
- Give preference to Stone Edge over Head Smash
2015-02-09 22:44:13 +04:00
Juanma Serrano
027357076b Merge pull request #1515 from ascriptmaster/seasonal
Seasonal: Remove Baton Pass
2015-02-09 09:17:14 +01:00
Kevin Lau
eecb0c80b2 Seasonal: Remove Baton Pass
With the way the Han Chinese side's morale system works, Baton Pass is
broken at high morale.
2015-02-08 15:59:55 -08:00
The Immortal
3a8e7c2613 Random Battle: Reject Unburden for high base speed Pokemon
Specifically affects Accelgor, who should never be using Unburden.
2015-02-09 02:02:22 +04:00
Juanma Serrano
7990e0a5f5 Merge pull request #1512 from ascriptmaster/seasonal
Seasonal: Nerf Han Chinese Side, Flavor Changes
2015-02-08 22:44:18 +01:00
The Immortal
4cfb2894ca Random Battle: Improve Mega Altaria 2015-02-08 20:36:13 +04:00
Kevin Lau
a1a86a4454 Seasonal: Nerf Han Chinese Side, Flavor Changes
Mechanics Changes:
- Fire Rocket does less damage, cannot crit.
- Fire Rocket is no longer a bullet move (for Chesnaught)
- Only Li Shang can Train Recruits.
- Recruits start with lowered defenses as well.
- Edit Mushu's movepool.

Flavor Changes:
- Train Recruits now uses Bulk Up's animation.
- Fire Rocket now uses Eruption's animation. Backfires cause the animation
  to strike the user instead!
- Use Searing Shot as Fire Rocket instead of Octazooka.
2015-02-08 00:54:54 -08:00
The Immortal
bb4579545b Random Battle updates
- Modify moves
- Make sure Mega Gardevoir has a Normal move
- Reject Thunder Wave with Gyro Ball
2015-02-06 14:37:06 +04:00
Kevin Lau
0d229a88e5 Random Battle: Diversify Xerneas' Moveset
Also added checks to accommodate for the fact that Xerneas is no longer
guaranteed to have Geomancy, and only lower its level if it has Geomancy.
2015-02-05 17:47:59 -08:00
Guangcong Luo
956566f856 Merge pull request #1502 from Joimer/UnawareFix
Fix Unaware in Doubles and refactor stat ignoring abilities
2015-02-05 11:59:21 -06:00
Juanma Serrano
64b2246260 Fix Unaware in Doubles and refactor stat ignoring abilities
Unaware currently doesn't work because the ModifyMove event is fired on the move before each target is caculated in doubles and triples.
This means that the ModifyMove event should be fired for each target and the move not modified unless it fits the attacker-target.
It's easier and less expensive to use an ability property to check on attacker/target than to fire events.
This fixes Unaware in doubles/triples.
It takes account interaction with Mold Breaker, Gastro Acid, and other ability supressers.
2015-02-05 10:38:17 +01:00
Juanma Serrano
5dda5b88e2 Merge pull request #1504 from ascriptmaster/seasonal
Seasonal: Implement February Seasonal: Han vs Hun
2015-02-05 09:17:54 +01:00
Kevin Lau
70bf8eb547 Seasonal: Implement February Seasonal: Han vs Hun
Seasonal is based on Mulan, in honor of Chinese New Year.

General Shang must defeat the Huns, but his new recruits are weak! Over
time, however, they will get stronger over time by training (just like the
movie, they train during I'll Make A Man Out Of You.) Singing will also
make them train faster.

The Han Chinese also have powerful rockets at their disposal (select
Octazooka in battle). However, the rockets sometimes backfire on new
recruits, but as they train the chance of backfire goes down.
2015-02-04 19:45:23 -08:00
The Immortal
c224668a9c Random Battle: Make sure Mega Salamence has a Normal move
Also, the moves array contains ids already.
2015-02-04 21:57:27 +04:00
The Immortal
b3a3228f2a Random Battle: Remove Medicham's custom level 2015-02-03 23:26:29 +04:00
Kevin Lau
60f8d8143a Seasonal: Retire Spacetime Funtimes
January is over, so the Seasonal must pass.
2015-02-03 02:59:42 -08:00
Kevin Lau
7fb61bf240 Double Random Battle: Reject Wide Guard with Protect 2015-02-02 14:37:09 -08:00
Kevin Lau
b5dac325a8 Random Battle: Reject Serene Grace on Blissey and Chansey 2015-02-02 09:14:27 -08:00
The Immortal
46ef95c615 Random Battle: Fix -ate ability check 2015-02-01 23:55:50 +04:00
The Immortal
cf10105824 Random Battle: Reject -ate abilities with no Normal moves 2015-02-01 22:17:47 +04:00
Guangcong Luo
cb6949d49d Merge pull request #1493 from ascriptmaster/randoms
Random Battle: Reject Aurorus Snow Warning with Hyper Voice
2015-02-01 12:07:59 -06:00
The Immortal
95be15b2d6 Random Battle: Fix Serene Grace being on Blissey/Chansey 2015-02-01 17:38:28 +04:00
ascriptmaster
2219dd099b Random Battle: Reject Aurorus Snow Warning with Hyper Voice
Added a counter that tracks Normal damaging moves for purposes of -ate
Abilities, in case it becomes important later. This counter also
future-proofs Aurorus in case it receives other viable Normal attacks
later.
2015-02-01 01:32:21 -08:00
Guangcong Luo
072d37d6f7 Merge pull request #1491 from ascriptmaster/randoms
Random Battle Updates
2015-01-31 21:17:54 -06:00
Kevin Lau
b2cc14f5e2 Random Battle: Reject Quick Attack with Feint 2015-01-31 14:30:23 -08:00
Guangcong Luo
43ed3cbbbf Merge pull request #1487 from Slayer95/mega-evolution
Pokémon cannot megaevolve to themselves
2015-01-30 20:44:54 -06:00
Ivo Julca
6607d1c53b Pokémon cannot megaevolve to themselves
- Rename randbats helper function `canMegaEvo` to `hasMegaEvo`.
- Move duplicate mega evolution possibility checks from `runMegaEvo` and BattlePokemon constructor to `canMegaEvo` battle script.
2015-01-30 20:54:34 -05:00
Kevin Lau
3565c5a1fa Random Double Battle: Fix Stone Edge Typo
Rock Slide was mentioned twice. The second one was meant to be Rock Blast
2015-01-30 16:56:42 -08:00
Kevin Lau
803063d496 Random Doubles Battle: Fix Stone Edge Redundancy Check
Stone Edge somehow was a case three times in the switch statement, meaning
only the first one would have been checked. This fix merges the three
checks into one.
2015-01-30 16:18:42 -08:00
Marty-D
13ab79f0f9 Fix Sucker Punch working on redirection
- Also fixes Protean interaction with certain moves that would otherwise
fail
2015-01-30 18:41:46 -05:00
The Immortal
38db6fd2b3 Random Battle: Reject Shadow Claw with Shadow Ball
Should have been done with 66615c5331.
This is for Aegislash.
2015-01-28 19:50:25 +04:00
The Immortal
66615c5331 Update Random Battle
- Aegislash is too slow for at level 70 for Autotomize and prefers one
of its other moves
- Prevent Iron Head with Flash Cannon
2015-01-28 14:24:50 +04:00
Kevin Lau
caee7a0457 Random Battle: Change conditions for priority moves
If a Pokemon has a move that boosts speed (Rock Polish/Agility), reject
all modified-priority moves.

If a Pokemon has 4 Physical or 4 Special moves, reject Choice Scarf if the
Pokemon has a priority move.
2015-01-27 10:59:43 -08:00
Marty-D
5de159bee3 Past gens: Fix recovery moves' rounding
- Prior to Gen 5, recovery moves rounded down instead of half up
- Gen 2 weather-dependent recovery moves restore all HP in sun
2015-01-24 16:40:31 -05:00
The Immortal
05f8a26130 Prevent multiple Hidden Power in Hackmons CC 2015-01-22 18:26:51 +04:00
The Immortal
94a56552d8 Update randomCCTeam 2015-01-21 17:05:14 +04:00
The Immortal
d038f1f7c4 Update Hackmons Challenge Cup 2015-01-20 23:38:13 +04:00
The Immortal
1fcde879d3 Add Hackmons Challenge Cup 2015-01-20 22:45:54 +04:00
The Immortal
dfb16963a5 Random Battle: Prevent some status moves with Rest + Sleep Talk 2015-01-20 02:42:46 +04:00
The Immortal
c1b0b09d05 Random Battle: Reject Mach Punch with Focus Punch
Breloom is the only Pokemon that gets both and will get the better
ability with only one of them. Basically, no more Poison Heal Mach Punch
and no more Technician Focus Punch.
2015-01-19 16:34:36 +04:00
The Immortal
93e5a516a4 Random Battle: Allow Life Orb on non-setup
Four attacks + Leftovers is bad.
2015-01-19 15:49:43 +04:00
The Immortal
7033c0a83a Random Battle updates
- Eternal Flower Floette prefers Choice Scarf/Specs sets
- Lower the rate of Unreleased Pokemon to 20%
2015-01-19 15:02:40 +04:00
ascriptmaster
b3f9efed5d Split the Randoms check for Sheer Force and Serene Grace
- Serene Grace is automatically rejected for Chansey and Blissey, who
  prefer Natural Cure.
- Serene Grace works best with secondaries that have a high chance of
  activating, so a seperate counter is used to check those specifically.
- Sheer Force doesn't need a secondaries chance check; both branches of
  the check would have allowed Sheer Force to be used.
2015-01-18 18:56:31 -08:00
ascriptmaster
08fdf3de80 Random Battle Item Changes
- Dedenne gets Petaya Berry, since it always has Cheek Pouch
- Dusclops no longer gets Eviolite, because it's covered elsewhere in code
2015-01-18 01:01:22 -08:00
The Immortal
0d7f119000 Random Battle updates
- Add Eviolite for NFEs
- Removed old and mostly unused custom levels
- Updated some Pokemon levels
- Removed all NFE Pokemon from Random Battle except for Chansey,
Doublade, Pikachu, Porygon2,  and Scyther
2015-01-18 03:32:12 +04:00
Kevin Lau
1b27f8e99d Change items involved when a Pokemon has Acrobatics or Unburden
- Acrobatics Pokemon have Flying Gem.
- Hawlucha no longer has Sky Attack in its random battle movepool, so we
  remove references to that in the code.
- Double Random Battles only check for Fake Out on Unburden Pokemon (and
  formerly Sky Attack on Hawlucha, which is removed, so there is no need
  to cycle through all of their moves.
2015-01-17 01:44:58 -08:00
Juanma Serrano
d9c367ff65 Fix more Travis Build Errors
Add a spaces after tests.
2015-01-15 09:31:36 +01:00
The Immortal
4ce0b4f3a4 Random Battle: Reduce the rate of Cosplay Pikachu 2015-01-14 23:56:42 +04:00
Kevin Lau
2a7ae1790e Tweak Double Random Battles to include the same things as Random Battle
- Allow tiered NFE Pokemon
- Gourgeist formes have equal chance
- Pikachu formes have equal chance
2015-01-14 10:14:06 -08:00
The Immortal
8bd17725af Fix error in previous commit 2015-01-14 22:03:18 +04:00
The Immortal
23c830562a Update Random Battle
- Allow NFE Pokemon that are tiered
- Pikachu formes have an equal chance
2015-01-14 21:54:57 +04:00
Guangcong Luo
420531220f Merge pull request #1422 from ascriptmaster/randoms
Add Cosplay Pikachu's Random Battle movepool
2015-01-14 01:45:07 -08:00
Kevin Lau
74258baa75 Add Cosplay Pikachu's Random Battle movepool
Normal (no costume) Cosplay Pikachu is not included because its movepool
is just an inferior Pikachu one.
2015-01-13 01:01:12 -08:00
gamut-was-taken
4f8fe01a4d Change Compoundeyes to Compound Eyes
Pokemon such as Butterfree receive the Compound Eyes ability even when they do not have any inaccurate moves.
2015-01-12 17:42:41 -05:00
Kevin Lau
b4fdad485c Give Farfetch'd the Stick item in Random Battles 2015-01-12 13:45:10 -08:00
Guangcong Luo
ba426e0a73 Fix Burn+Explosion
Explosion/Selfdestruct used to be unaffected by burn. This commit
fixes that.
2015-01-10 01:39:35 -05:00
ascriptmaster
1c634b07fc Fix Hidden Powers on Terminator Scenario
Reduce all speed IVs by 30 to the lowest possible values that conserve the
typing of Hidden Power (since it's based on odd vs even)
2015-01-08 18:33:45 -08:00
The Immortal
020f704185 Free Contrary Serperior 2015-01-08 15:21:33 +04:00
Juanma Serrano
202fb7c09a Minor Seasonal improvements
Fix typo.
Lower level from Mega-Swampert and Milotic on sailors.
2015-01-07 18:00:09 +01:00
Juanma Serrano
97f4919c63 Seasonal: Further balance for the unbalanced scenarios
A series of changes to make sure battles are as balanced as possible.
Made Frodo Ground/Fairy.
Made Samwise Normal/Fairy.
Switched Gandalf and Saruman boosts.
Added Gollum for Mordor, which is pretty much annoying and Fighting-type move absorber.
Changed Swords Dance for Bulk Up on Aragorn to prevent unstoppable sweeps.
Added a SpD boost for Moses to be able to stand to the pharaoh. Also a cool sentence.
Made John Connor faster (slower but in TR) than Terminator T-1000 to give humans an even lead matchup.
Made Blissey on humans have a decent moveset. Including Barrier, yes.
Made specific sets for Hitmontop and Scrafty on humans, being able to take Robot hits.
Made electric attacks on sailors less likely, 66% instead of 100%.
2015-01-07 17:14:15 +01:00
Juanma Serrano
9ed9d251b4 Random Battles: Make HP Odd on Stealth Rock weak Pokémon
This change makes 1/4 weak Pokémon survive four switch ins and 50% weak Pokémon survive two Switch-ins.
Belly Drum HP still takes precedence (having Charizard in mind kek).
2015-01-07 15:02:14 +01:00
ascriptmaster
3e08561e00 Slightly tweak Exodus Scenario of Seasonals
- Groudon no longer has Water Absorb (relevant because of Hebrew
  Seismitoad)
- Removed Hebrew LC mons (but not Egyptian ones)
- Limit one Yahweh/Arceus per team
2015-01-06 19:09:08 -08:00
ascriptmaster
50ee39a3b2 Heavily balance Sailor Scenario in Seasonals
- Removed the rediculous level boost to most Pokemon.
- Tweak EVs for Lucario, Swift Swimmers, and Shell Smashers.
- Removed all LC sailors and fishes, and added some new Pokemon.
- Remove Rain Dance from sailor sets (mostly Swampert)
- Prevent 2 Mega Pokemon on a team for the Sailor Scenario
2015-01-06 18:37:11 -08:00
Joimer
7f7786c003 Seasonal improvements
Make Unburden Hitmonlee Reckless on Terminator battle.
Limit Lucario on megas too.
Improve zam's moveset on that battle as well.
Minimise speed on Terminator battle.
Make Chansey have Eviolite.
2015-01-06 21:47:34 +01:00
Joimer
20ef5de780 Seasonal: Update shipwreck battle
Make a more even lead battle of Machamp VS Kyogre.
Machamp is now a Technician Life Orb mon with mixed attack.
Kyogre has now a specific Choice Scarf set.
To not to make Machamp too overwhelming, its level is 75.
This, alongside Life Orb, makes it manageable with Kyogre out.
A trade of hits will end up with either fainted and the other at 10% HP.
2015-01-06 15:17:08 +01:00
Joimer
591b29fcb8 Seasonal: Further user request changes
Gen 1's defenses were too low, raise them a little.
Change Bolt Strike for Fusion Bolt on sailors, this achieves an almost perfect balance.
Nerf Charizard-Y slightly on Red VS Blue battle. Too strong.
Nerf Hoopa-Unbound's level too, as it's too damn strong.
2015-01-06 14:45:27 +01:00
Joimer
c017521990 Improve Seasonal after user requests
Added a way to effectively dealing with Smaug on LOTR, adding Bard as a possibility.
Frodo now gets evasion thanks to the one ring, it's invisible after all.
Nerf Groudon slightly on Desert, it is able to sweep an entire team with bad luck on the Pokémon chosen.
Nerf slightly Alakazam on Red vs Blue battle, it can take on a team easily.
Nerf defenses on Gen 1 team so damage is closer to that of Gen 1 (more).
Swampert should not get any boost on sailor team, otherwise it's an insta-win.
2015-01-06 14:31:10 +01:00
Joimer
6bafeb1f84 Seasonal: Nerf Yveltal
Too strong if mega gallade is out
2015-01-05 23:59:20 +01:00
Joimer
8180e0d036 Implement new Seasonal, Spacetime Funtimes 2015-01-05 13:12:07 +01:00
The Immortal
d1b457e0c6 Increase non-mega Pinsir level in Random Battle 2014-12-30 14:29:10 +04:00
Marty-D
7977b2c3cd Fix unsuccessful two-turn moves
Previously, if an invulnerable move's second turn was prevented from
executing, the user would remain invulnerable until the end of the turn.
2014-12-29 14:08:25 -05:00
The Immortal
93b623cc1b Allow Sturdy with recoil + recovery in Random Battle 2014-12-24 23:19:04 +04:00
Freigeist
0e85da224d Reject Sleeptalk + Lunar Dance in random battles 2014-12-23 16:36:45 +01:00
Juanma Serrano
412bf38d75 Gen 2: Fix AfterMoveSelf events
Leech seed, etc., must be activated just after the Pokémon moves and even if asleep or FP.
2014-12-22 13:23:04 +01:00
The Immortal
14b63873a3 Move mega evolution message to client 2014-12-20 21:56:15 +04:00
The Immortal
41cc584d16 Make Random Battle changes
- Prevent Oblivion Wing + Hurricane Yveltal
- Increase non-mega Banette's level
2014-12-20 21:15:14 +04:00
Juanma Serrano
6b3a5e8e18 Random Double Battles: reject Chlorophyll unless the Pokémon itself has Sunny Day
See: http://www.smogon.com/forums/threads/joims-to-do-list.3486934/page-3#post-5895492
2014-12-19 14:17:40 +01:00
The Immortal
e20060fa10 Update Random Battle 2014-12-19 00:46:21 +04:00
Guangcong Luo
2b80496baf Revert "Reject Rock Head with less than two recoil moves"
This reverts commit 4bc29710b4.
2014-12-18 15:35:29 -05:00
Guangcong Luo
132d55f840 Revert "Update Random Battle"
Don't remove Balloon Rotom-Fan without asking, that's just rude.
:|

This reverts commit fcaee25009.
2014-12-18 15:32:52 -05:00
Juanma Serrano
0114ad3dae Improve Seasonal with user suggestions
Improved the set maker to avoid bad sets due to Present.
Made the mountain 500 meters shorter.
Made the chance to hit an obstacle slightly lower.
Added weight to the sleigh that is lowered by throwing Presents and makes you faster.
2014-12-17 17:08:49 +01:00
The Immortal
4bc29710b4 Reject Rock Head with less than two recoil moves
in Random Battle
2014-12-17 13:41:59 +04:00
The Immortal
fcaee25009 Update Random Battle
- Added moves to Cherrim
- Changed levels
2014-12-17 13:33:32 +04:00
ascriptmaster
ad8a820d5b Update Balloon Fan Rotom (Rotom-Spin)
- Modified level scale so that it's less bad
- Removed Trick from its movepool because it's useless with Balloon
2014-12-17 00:18:10 -08:00
ascriptmaster
eb847519a3 Nerf Articuno in Random Battles
Reduced to Level 82.
2014-12-17 00:18:09 -08:00
ascriptmaster
6797a7b245 Reject Head Smash with Sturdy
Donphan is mostly going to have Sturdy, so we also remove it from its move
set and replace it with some better stuff.
2014-12-17 00:18:08 -08:00
ascriptmaster
469641c05e Don't give Normal Gem to Pokemon with Rapid Spin 2014-12-16 01:14:19 -08:00
Guangcong Luo
a95f2bcbe7 Merge pull request #1353 from asgdf/patch-12
Fix MRay to count as a mega in randbats team
2014-12-12 01:19:59 -06:00
asgdf
98cc285002 Fix MRay to count as a mega in randbats team 2014-12-12 02:22:41 +01:00
Juanma Serrano
608086189d Improve Seasonal Sleigh Showdown
Eliminate megas from teams.
Make freeze from event make you unable to move that turn.
Freeze thawing was meant to be when hit, not after a turn after all. Fixed comment.
2014-12-11 13:50:32 +01:00
asgdf
13139b4ec3 fix moves[] containing non-id move names 2014-12-10 20:45:47 +01:00
Juanma Serrano
1b75007647 Implement new Seasonal Ladder, Sleigh Showdown 2014-12-10 18:01:39 +01:00
Marty-D
8c2b18c622 Fix forced switch mechanics.
- Red Card and Eject Button do not activate if the holder is being
forced out.
- Circle Throw, Dragon Tail, Roar, and Whirlwind cannot attempt to force
out a Pokemon with no inactive unfainted allies.
2014-12-06 11:53:26 -05:00
The Immortal
b64287b64f Prevent Flare Blitz with Fire Blast in Random Battle 2014-12-06 16:31:15 +04:00
The Immortal
37fd088915 Random Battle updates 2014-12-06 16:25:00 +04:00
Guangcong Luo
151b7ea61a Merge pull request #1334 from ascriptmaster/primal
Ability refactor - Abilities now receive End events properly
2014-12-03 16:43:29 -06:00
ascriptmaster
e79e64e3fc Ability Refactor: Abilities now listen for End events
Added functionality for setAbility to send End events to abilities.

Fixed bug with Mold Breaker negating all Battle#singleEvent ability calls,
even those that don't involve damage calculation.

Fixed Skill Swap to now use End and Start events in the right order:
send the End events, then change the abilities, then send Start events.
If the same ability is swapped, don't send End events (the game simply
re-activates the abilities in question)

Moved SwitchOut/Faint events from weather to ability so the weather
can interact properly with Cloud Nine or Air Lock.

Primal weathers persist if a Pokemon with the relevant ability is
on-field, even if the originator switches out.
2014-12-03 12:22:21 -08:00
Ivo Julca
01de2eadf9 Magician's handler is now purely a global event
Reverts 3b5d455
2014-12-02 20:25:02 -05:00
Joimer
d3b233d8ac Update the Mega Pokemon check
There is no need to store whether the team has a mega anymore.
With the general use of pokemon.canMegaEvo and it being set to false for
the whole team after a mega evolution, it is what we need to check to avoid
more than one mega evolution or banned mega evolutions.
2014-11-29 23:58:27 +01:00
ascriptmaster
b6fcb793dc Mega Evolution now ends primal weathers from base form
Sends an EndAbility event when you mega evolve so the weather can check.
2014-11-26 12:58:56 -08:00
The Immortal
e2af6d65cc Fix Travis CI errors 2014-11-22 19:25:33 +04:00
The Immortal
bcf19608c9 Update Mega Rayquaza
Rayquaza does not have a mega stone; it can mega evolve with the move
Dragon Ascent.
2014-11-21 16:26:56 +04:00
The Immortal
1b302c7117 Random Battle: Prevent Flame Charge with Tailwind 2014-11-15 23:53:08 +04:00
Juanma Serrano
26c03e50f3 Update Seasonal Strikes Back: Add safeguard against hash collision
There's an improbable chance that a nickname gets a hash collision.
In such a case, the player gets five instead of six Pokémon.
This safeguard prevents that improbable event from happening at all.
2014-11-11 18:30:59 +01:00
ascriptmaster
15b04f0a8a Fix every error in the Travis CI Build / npm test 2014-11-10 10:57:38 -08:00
Joimer
2ff379f51e Implement november seasonal, Seasonal Strikes Back
Seasonal format is a random battle format that changes its rules monthly.
It often includes limited Pokmon pools, wacky mechanics you'd never encounter in game, and other fun stuff.
2014-11-10 11:34:12 +01:00
Joimer
6b10f3961d Exclude Magikarp's Revenge from Smeargle's movepool in Challenge Cup 2014-11-10 01:02:30 +01:00
Ivo Julca
d5b7034da1 Remove unnecessary checks for sound immunity
As of ecbc9bfd62, no effect provides an "immunity" to sound.
2014-11-05 21:26:25 -05:00
Audiosurfer
3d66859182 edit to random doubles item generation 2014-10-29 21:06:41 -05:00
The Immortal
e304345fe1 Modify Articuno's Random Battle level 2014-10-23 02:39:14 +04:00
Guangcong Luo
ffcce9d746 Randbats ORAS level-balance update
Groudon-Primal, Kyogre-Primal, and Rayquaza-Mega are now level
70 in randbats
2014-10-21 16:43:11 -04:00
Guangcong Luo
fd23027573 Fix level scaling for unreleased megas
Reverts f4cd04a651
2014-10-21 02:38:30 -04:00
Guangcong Luo
623ff87f74 Merge pull request #1265 from ascriptmaster/skydrop-patch
Sky Drop refactor and bug fixes
2014-10-19 23:23:53 -05:00
ascriptmaster
2ffaf0fc77 Sky Drop refactor and bug fixes
- Changed Sky Drop to use onTryHit on its first hit as well as its second,
  allowing it to check for Protect and Fly naturally.

- Added messages when a Pokemon is freed from Sky Drop.

- Allow Flying-type Pokemon to be hit by Sky Drop if their Ground immunity
  has been removed.

- Added BeforeMovePriority to allow Sky Drop to interact with Stance
  Change properly.

- Prevent a Pokemon trapped by Sky Drop from Mega Evolving.

- Added onRedirectTarget to allow Sky Drop to interact with Ally Switch
  properly.
2014-10-19 20:15:16 -07:00
The Immortal
26e882c976 Set even HP for Belly Drum + Sitrus Berry Pokemon in Random Battle 2014-10-20 01:07:17 +04:00
The Immortal
f4cd04a651 Set unreleased forms to the same level as the regular form in Random Battle 2014-10-19 17:06:16 +04:00