Random Battle: Prevent some status moves with Rest + Sleep Talk

This commit is contained in:
The Immortal 2015-01-20 02:42:46 +04:00
parent 827f45e7b3
commit dfb16963a5

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@ -991,13 +991,10 @@ exports.BattleScripts = {
case 'seismictoss': case 'nightshade': case 'superfang': case 'foulplay':
if (setupType) rejected = true;
break;
case 'magiccoat': case 'spikes': case 'defog':
if (setupType) rejected = true;
break;
case 'relicsong':
if (setupType) rejected = true;
break;
case 'pursuit': case 'protect': case 'haze': case 'stealthrock':
case 'magiccoat': case 'spikes': case 'defog': case 'pursuit': case 'protect': case 'haze': case 'stealthrock':
if (setupType || (hasMove['rest'] && hasMove['sleeptalk'])) rejected = true;
break;
case 'trick': case 'switcheroo':