From dfb16963a5a5e3d7eeca2d8d528f71c331b6afea Mon Sep 17 00:00:00 2001 From: The Immortal Date: Tue, 20 Jan 2015 02:42:46 +0400 Subject: [PATCH] Random Battle: Prevent some status moves with Rest + Sleep Talk --- data/scripts.js | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/data/scripts.js b/data/scripts.js index 47c1968191..6486c24a94 100644 --- a/data/scripts.js +++ b/data/scripts.js @@ -991,13 +991,10 @@ exports.BattleScripts = { case 'seismictoss': case 'nightshade': case 'superfang': case 'foulplay': if (setupType) rejected = true; break; - case 'magiccoat': case 'spikes': case 'defog': - if (setupType) rejected = true; - break; case 'relicsong': if (setupType) rejected = true; break; - case 'pursuit': case 'protect': case 'haze': case 'stealthrock': + case 'magiccoat': case 'spikes': case 'defog': case 'pursuit': case 'protect': case 'haze': case 'stealthrock': if (setupType || (hasMove['rest'] && hasMove['sleeptalk'])) rejected = true; break; case 'trick': case 'switcheroo':