yenatch
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a91b349823
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gfx: 1bpp-to-png
also dont assume any dimension matches in png conversion
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2013-11-18 05:15:43 -05:00 |
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yenatch
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2ffe762d17
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gfx: rewrite lots
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2013-11-18 04:35:48 -05:00 |
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yenatch
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3acbf50237
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refactor png-to-2bpp conversion
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2013-11-17 16:27:20 -05:00 |
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yenatch
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45d2614aff
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gfx: 1bpp<->2bpp conversion
this is the simplest way to support 1bpp without rewriting a lot
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2013-11-17 16:27:03 -05:00 |
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yenatch
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f5ad14d634
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audio: pass in a channel id to sound commands
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2013-11-13 12:46:18 -05:00 |
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yenatch
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7c4f12dec9
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audio: noise command
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2013-11-13 12:45:28 -05:00 |
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yenatch
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3013246d69
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cry_names: zfill(2)
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2013-11-08 22:49:47 -05:00 |
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yenatch
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e7385d6f04
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audio: less ambiguous tuple unpacking
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2013-11-08 22:49:25 -05:00 |
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yenatch
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85fa5a06c0
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audio: sfx and cries are contiguous
songs for the most part are independent
sfx/cry headers are grouped together and most sound data is shared
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2013-11-08 22:47:31 -05:00 |
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yenatch
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6b434d2230
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oops forgot the cries
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2013-11-07 02:11:00 -05:00 |
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yenatch
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a9aae36888
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fix spacing for pokered music command classes
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2013-11-07 01:00:14 -05:00 |
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yenatch
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5612a982ab
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add some extra music command classes
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2013-11-07 00:58:58 -05:00 |
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yenatch
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2d30d0bca7
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crystal: use rom.interval instead of rom_interval
rom_interval got broken when globals got nuked
it's probably a bad idea to keep the function around but it's supposed to work eventually
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2013-11-07 00:48:43 -05:00 |
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yenatch
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ea28149195
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preprocessor: from_asm method and is_rgbasm_macro in command classes
enjoy this half-assed implementation
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2013-11-07 00:41:44 -05:00 |
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yenatch
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ec52d62700
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sound parsing actually works now
+ sorted out output semantics
+ cross-song label references
+ incbins
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2013-11-07 00:29:37 -05:00 |
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yenatch
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d88513d2cd
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dont use ambiguous characters in sfx_names
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2013-11-07 00:27:22 -05:00 |
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yenatch
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da7b863b8e
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Merge branch 'master' of github.com:kanzure/pokemon-reverse-engineering-tools
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2013-11-05 14:11:04 -05:00 |
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yenatch
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4a7373d8e7
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audio.py: cleaner key deletion
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2013-11-05 14:10:25 -05:00 |
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yenatch
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f790933680
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audio.py: pointer table generation
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2013-11-05 13:54:59 -05:00 |
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Bryan Bishop
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dafb5518df
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Merge pull request #44 from dannye/master
Red Music Tools
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2013-11-01 07:48:48 -07:00 |
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U-Fish-PC\Daniel
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71204998ed
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Update red music tools
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2013-11-01 10:25:40 -04:00 |
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yenatch
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fc34ecde0a
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crystal: sound data dumper
todo: samples, drumkits
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2013-10-31 01:45:14 -04:00 |
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yenatch
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e11e406fa4
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crystal: sfx and song names
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2013-10-31 01:38:30 -04:00 |
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yenatch
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6496e19f68
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spruce up music command classes plus BigEndianParam
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2013-10-31 01:37:00 -04:00 |
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U-Fish-PC\Daniel
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ed174d2432
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Update redmusicdisasm and redsfxdisasm
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2013-10-22 02:24:37 -04:00 |
|
U-Fish-PC\Daniel
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c57e0f0706
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Add pokered music tools
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2013-10-13 10:50:09 -04:00 |
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U-Fish-PC\Daniel
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1b56d95aa0
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Add pokered music commands
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2013-10-13 10:49:07 -04:00 |
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Bryan Bishop
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1089cf99d0
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Merge pull request #42 from yenatch/script-commands
rename some event script commands
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2013-09-30 21:43:28 -07:00 |
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yenatch
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bcb3295dbd
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use 'wait' for events instead of move effects
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2013-10-01 00:36:39 -04:00 |
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yenatch
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a0397cad28
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event script command 0xaa doesnt exist
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2013-09-30 22:40:21 -04:00 |
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yenatch
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7268b91c23
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fix up the last few event scirpt commands
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2013-09-30 22:40:14 -04:00 |
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yenatch
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f4b04ff8e9
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if_greater_than and if_less_than commands were swapped
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2013-09-26 18:22:27 -04:00 |
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Bryan Bishop
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f3fb1f24ea
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Merge pull request #41 from kanzure/fix-crystal-config
Fix crystal.py configuration
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2013-09-26 15:19:20 -07:00 |
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Bryan Bishop
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f7b6808797
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fix configuration typo
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2013-09-26 17:18:46 -05:00 |
|
Bryan Bishop
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97fdec37ec
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fix crystal.py configuration
Ugh, it's still a global?
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2013-09-26 17:17:18 -05:00 |
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Bryan Bishop
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c02c65fe74
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Merge branch 'yenatch/map-editor' into master
Conflicts:
pokemontools/crystal.py
Fixes #40.
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2013-09-26 10:46:04 -05:00 |
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yenatch
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3496b81eb3
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crystal.py: no more relative paths
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2013-09-26 03:13:15 -04:00 |
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yenatch
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001b6bc850
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map_editor: create any pngs that don't exist yet
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2013-09-26 02:52:45 -04:00 |
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yenatch
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92eeee28dd
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map_editor: skip any nonexistent tiles in map rendering
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2013-09-26 02:49:37 -04:00 |
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yenatch
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96574a08ee
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map_editor: more flexible macro handling
makes less assumptions about the structure of a header
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2013-09-26 02:27:01 -04:00 |
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Bryan Bishop
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cff5ce9bc8
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Revert "tabs to spaces (pep8)"
This reverts commit 9bea14db79.
Conflicts:
pokemontools/map_editor.py
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2013-09-26 01:24:13 -05:00 |
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Bryan Bishop
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907217fb90
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Merge pull request #38 from kanzure/importable-map-editor
Importable map editor
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2013-09-25 23:17:28 -07:00 |
|
Bryan Bishop
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9d1a68cce5
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refactor a global constant to be set in __init__
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2013-09-26 01:09:50 -05:00 |
|
Bryan Bishop
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3f28232f0d
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put the tk loop into __main__
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2013-09-26 01:06:19 -05:00 |
|
Bryan Bishop
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e4b2d2e4d2
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minor formatting fix
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2013-09-26 01:05:23 -05:00 |
|
Bryan Bishop
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9bea14db79
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tabs to spaces (pep8)
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2013-09-26 01:04:51 -05:00 |
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yenatch
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5f0bd7a2fe
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use config instead of configuration
this was kind of overzealous
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2013-09-26 01:57:29 -04:00 |
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yenatch
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46f1a2e1c3
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rename bit1/bit2 script commands to event/flag
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2013-09-24 03:28:55 -04:00 |
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yenatch
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918adb82ba
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script commands wildon and wildoff got mixed up
this was a mistake in the original pksv spec and tauwasser's notes
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2013-09-24 03:24:29 -04:00 |
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Bryan Bishop
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82fb73edc3
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version bump to: v1.4.1
The previous version was uploaded with .swp files and a large libvba.so
that was in my working directory. I regret everything.
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2013-09-21 21:45:51 -05:00 |
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