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https://github.com/pret/pokemon-reverse-engineering-tools.git
synced 2026-09-12 04:05:13 -05:00
fix spacing for pokered music command classes
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@@ -2529,22 +2529,26 @@ class ChannelCommand(Command):
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1: {"name": "address", "class": PointerLabelParam},
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}
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# pokered
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class callchannel(Command):
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id = 0xFD
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macro_name = "callchannel"
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size = 3
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param_types = {
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0: {"name": "address", "class": PointerLabelParam},
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}
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id = 0xFD
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macro_name = "callchannel"
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size = 3
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param_types = {
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0: {"name": "address", "class": PointerLabelParam},
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}
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class loopchannel(Command):
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id = 0xFE
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macro_name = "loopchannel"
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size = 4
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param_types = {
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0: {"name": "count", "class": SingleByteParam},
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1: {"name": "address", "class": PointerLabelParam},
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}
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id = 0xFE
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macro_name = "loopchannel"
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size = 4
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param_types = {
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0: {"name": "count", "class": SingleByteParam},
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1: {"name": "address", "class": PointerLabelParam},
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}
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effect_commands = {
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0x1: ['checkturn'],
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