Disassembly of the Pokémon Gold and Silver 1997 Space World demo
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Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112)
* Sporadic constantifying and function naming

* Added bank 14

* Delete .DS_Store files

* Delete EOL whitespace

* Use Tab indents instead of four spaces

* Identify some routines

* Identify more stuff

* Identified party and box structs

* Identified wBattleMon and wEnemyMon structs

* Macro'd landmarks, cleaned up comments

---------

Co-authored-by: vulcandth <vulcandth@gmail.com>
2025-01-16 12:12:38 -06:00
.github/workflows Update CI with rgbds dependencies 2025-01-10 15:47:55 -06:00
audio Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
constants Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
data Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
engine Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
gfx (Partially) dump banks $0D and $0F (#99) 2023-11-17 21:40:28 -06:00
home Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
macros Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
maps Copy pokered map organization (maps/*.blk, scripts/*.asm, data/maps/objects/*.asm) 2020-09-21 12:15:06 -04:00
ram Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
scripts Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
slack Add DEF to constants w/ some macro updates 2023-06-01 18:51:20 -05:00
tools chmod +x tools/make_shim.py 2020-09-20 17:49:08 -04:00
utils Kanto Mon Names (#79) 2020-11-13 11:14:34 -05:00
.gitattributes Add .pic as binary. 2018-07-03 13:28:18 -04:00
.gitignore Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
constants.asm Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
layout.link Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
Makefile Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
README.md Replaced decomp list with pret.github.io link (#109) 2023-11-17 20:44:18 -06:00
rgbdscheck.asm Add rgbdscheck.asm 2025-01-16 16:37:01 +00:00
roms.sha1 md5 -> sha1 2020-09-22 15:22:57 -04:00
shim.sym Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00

Pokémon Gold and Silver: Space World 1997 Demo Build Status

This is a work-in-progress disassembly of the Pokémon Gold and Pokémon Silver prototypes demoed at Space World 1997.

It builds the following ROMs:

  • Gold_debug.sgb sha1: b1d7539a87dea81b2cff6146afaad64470d08d84
  • Gold_debug.sgb (correct header) sha1: 87fd8dbe5db39619529abcfc99e74cc5ecb8b94e

You will need to provide a copy of Gold_debug.sgb renamed baserom.gb to build the ROMs.

See also

You can find us on Discord (pret, #prototypes-and-leaks).

For other pret projects, see pret.github.io.