Disassembly of the Pokémon Gold and Silver 1997 Space World demo
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2018-11-30 16:47:42 -07:00
audio Introduce linkerscript. 2018-07-03 17:07:05 -04:00
bin Dumped rest of bank, still need to clean up a few hardcoded addresses 2018-08-21 13:13:00 -04:00
constants cleaned up labels and added more constants, removed the hardcoded relative jumps. 2018-11-30 16:47:42 -07:00
data Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, 1538, and 1631 in engine/menu/start_menu.asm have hardcoded jumps that i couldn't figure out how to make work myself. 2018-11-29 01:50:18 -07:00
engine cleaned up labels and added more constants, removed the hardcoded relative jumps. 2018-11-30 16:47:42 -07:00
gfx Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, 1538, and 1631 in engine/menu/start_menu.asm have hardcoded jumps that i couldn't figure out how to make work myself. 2018-11-29 01:50:18 -07:00
home Extract common exterior tileset graphics 2018-08-19 16:47:06 -04:00
macros Finished dumping bank 1 2018-07-31 21:06:42 -04:00
maps Add all dummy scripts. 2018-07-17 15:42:49 -04:00
tools Merge branch 'master' into section-reorg 2018-07-08 21:21:12 -04:00
.gitattributes Add .pic as binary. 2018-07-03 13:28:18 -04:00
.gitignore Merge branch 'master' into section-reorg 2018-07-08 21:21:12 -04:00
bin.asm Dumped rest of bank, still need to clean up a few hardcoded addresses 2018-08-21 13:13:00 -04:00
charmap.asm began dumping bank 1 2018-07-30 22:34:21 -04:00
compare.sh Build files in maps/ 2018-07-08 17:34:41 -04:00
constants.asm cleaned up labels and added more constants, removed the hardcoded relative jumps. 2018-11-30 16:47:42 -07:00
gfx.asm Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, 1538, and 1631 in engine/menu/start_menu.asm have hardcoded jumps that i couldn't figure out how to make work myself. 2018-11-29 01:50:18 -07:00
gfx.py Add gfx.py with necessary poketools subset 2018-05-31 14:00:55 -04:00
hram.asm Finished changing hardcoded addresses to labels 2018-08-21 20:42:49 -04:00
macros.asm Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, 1538, and 1631 in engine/menu/start_menu.asm have hardcoded jumps that i couldn't figure out how to make work myself. 2018-11-29 01:50:18 -07:00
Makefile Dumped rest of bank, still need to clean up a few hardcoded addresses 2018-08-21 13:13:00 -04:00
pokegold-spaceworld.link Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, 1538, and 1631 in engine/menu/start_menu.asm have hardcoded jumps that i couldn't figure out how to make work myself. 2018-11-29 01:50:18 -07:00
README.md Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, 1538, and 1631 in engine/menu/start_menu.asm have hardcoded jumps that i couldn't figure out how to make work myself. 2018-11-29 01:50:18 -07:00
roms.md5 Suspend support for Silver and non-debug ROMs 2018-06-03 10:54:49 -04:00
shim.sym Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, 1538, and 1631 in engine/menu/start_menu.asm have hardcoded jumps that i couldn't figure out how to make work myself. 2018-11-29 01:50:18 -07:00
sram.asm Introduce linkerscript. 2018-07-03 17:07:05 -04:00
vram.asm Introduce linkerscript. 2018-07-03 17:07:05 -04:00
wram.asm cleaned up labels and added more constants, removed the hardcoded relative jumps. 2018-11-30 16:47:42 -07:00
zero_checksum.asm Symfile for corrected ROM; rename zero_checksum.inc 2018-07-07 03:49:30 +02:00

WIP disassembly of the Space World 1997 Gold proto

It attempts to build the following ROMs:

pokegold_spaceworld.gb (MD5: 3c407114de28d17b7113a2c0cee9a37c)
pokegold_debug_spaceworld.gb (MD5: 2eadbed83b775c097ff79e5128d1184f)
pokesilver_spaceworld.gb (MD5: c52a677c35f15320d5b495e14809f00d)
pokesilver_debug_spaceworld.gb (MD5: fa65d3759bb17c489de171a598ba4913)