mirror of
https://github.com/pret/pokegold-spaceworld.git
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* Began decompiling Bank $33 * Decompiled battle anim functions * Decompiled battle anim OAM and AnimObjGFX, split up and labelled battle animation graphics, other minor changes * Deleted useless files I forgot to delete * Decompiled framesets * Decompiled battle anim objects * Partially started decompiling animations * Finished decompiling and labelling bank 32 in its entirety * Replaced gfx.c with latest version * Labelled all sound effects, properly constantified * Fixed up bg_effects.asm, other minor LYOverrides-related changes |
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| .. | ||
| battle | ||
| battle_anims | ||
| collision | ||
| debug | ||
| items | ||
| maps | ||
| moves | ||
| pokemon | ||
| sgb | ||
| sprite_anims | ||
| text | ||
| tilesets | ||
| trainers | ||
| types | ||
| overworld_sprites.asm | ||
| predef_pointers.inc | ||
| sound_test_text_pointers.inc | ||
| tileset_headers.asm | ||
| wild.asm | ||