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* Began decompiling Bank $33 * Decompiled battle anim functions * Decompiled battle anim OAM and AnimObjGFX, split up and labelled battle animation graphics, other minor changes * Deleted useless files I forgot to delete * Decompiled framesets * Decompiled battle anim objects * Partially started decompiling animations * Finished decompiling and labelling bank 32 in its entirety * Replaced gfx.c with latest version * Labelled all sound effects, properly constantified * Fixed up bg_effects.asm, other minor LYOverrides-related changes |
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| .. | ||
| songs | ||
| cries.asm | ||
| cry_pointers.asm | ||
| drumkits.inc | ||
| engine.asm | ||
| intensity_overrides.inc | ||
| notes.inc | ||
| sfx_pointers.asm | ||
| sfx.asm | ||
| song_header_pointers.inc | ||
| wave_overrides.inc | ||
| wave_samples.inc | ||