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* Named constants for SGB town palettes * Correct collision_type_table.asm ID comments * Documented 2 bugs, and 3 functions. * Adjust sprite constants (duplicate sprite IDs reference the latest definition of it instead of the earliest) --------- Co-authored-by: Narishma-gb <194818981+Narishma-gb@users.noreply.github.com> Co-authored-by: Alieneer <37123222+BreavyTF2@users.noreply.github.com> Co-authored-by: Rangi <sylvie.oukaour+rangi42@gmail.com> |
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| .. | ||
| empty_sram.asm | ||
| frame_type_dialog.asm | ||
| main_menu.asm | ||
| menu_2.asm | ||
| menu.asm | ||
| options_menu.asm | ||
| reset_dialog.asm | ||
| scrolling_menu.asm | ||
| set_clock_dialog.asm | ||
| set_time.asm | ||
| start_menu.asm | ||
| text_entry.asm | ||