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* Started labelling dumped bank 1 functions, identified movement values * Changed all NPCs to use the new movement constants * Updated the rest of the movement constant instances, removed the old movement_constants.asm * Ready to deal the finishing blow to bank01.asm * Bank 01 is no more. Other scattered changes. * Labelled a few flags and matched a few variables with pokegold * Finished labelling bank02.asm too while I was at it
30 lines
816 B
NASM
30 lines
816 B
NASM
INCLUDE "constants.asm"
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SECTION "data/maps/objects/Sugar.asm", ROMX
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map_attributes Sugar, SUGAR, SOUTH
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connection south, SugarRoute, SUGAR_ROUTE, 0
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Sugar_MapEvents::
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dw $4000 ; unknown
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def_warp_events
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warp_event 5, 5, SUGAR_HOUSE, 1, 51
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warp_event 15, 9, SUGAR_HOUSE_2, 1, 88
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warp_event 5, 10, SUGAR_MART, 1, 99
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warp_event 9, 10, SUGAR_POKECENTER_1F, 1, 101
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def_bg_events
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bg_event 14, 6, 1
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bg_event 6, 10, 2
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bg_event 10, 10, 3
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bg_event 10, 14, 4
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def_object_events
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object_event 8, 12, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
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object_event 9, 6, SPRITE_GRANNY, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
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object_event 13, 11, SPRITE_GRAMPS, SPRITEMOVEFN_RANDOM_WALK_XY, 1, 1, -1, -1, 0, 0, 0, 0, 0, 0
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Sugar_Blocks::
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INCBIN "maps/Sugar.blk"
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