pokegold-spaceworld/constants/spawnpoint_constants.asm
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Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112)
* Sporadic constantifying and function naming

* Added bank 14

* Delete .DS_Store files

* Delete EOL whitespace

* Use Tab indents instead of four spaces

* Identify some routines

* Identify more stuff

* Identified party and box structs

* Identified wBattleMon and wEnemyMon structs

* Macro'd landmarks, cleaned up comments

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Co-authored-by: vulcandth <vulcandth@gmail.com>
2025-01-16 12:12:38 -06:00

50 lines
1.4 KiB
NASM

; Spawn point indexes (see data/maps/landmarks.asm)
const_def
const SPAWN_POINT_NONE
const SPAWN_POINT_SILENT
const SPAWN_POINT_OLD
const SPAWN_POINT_WEST
const SPAWN_POINT_HIGH_TECH
const SPAWN_POINT_FOUNT
const SPAWN_POINT_BIRDON
const SPAWN_POINT_NEW_TYPE
const SPAWN_POINT_SUGAR
const SPAWN_POINT_BLUE_FOREST
const SPAWN_POINT_STAND
const SPAWN_POINT_KANTO
const SPAWN_POINT_PRINCE
const SPAWN_POINT_MT_FUJI
const SPAWN_POINT_SOUTH
const SPAWN_POINT_NORTH
const SPAWN_POINT_ROUTE_15
const SPAWN_POINT_ROUTE_18
const SPAWN_POINT_POWER_PLANT_1
const SPAWN_POINT_POWER_PLANT_2
const SPAWN_POINT_POWER_PLANT_3
const SPAWN_POINT_POWER_PLANT_4
const SPAWN_POINT_RUINS_1
const SPAWN_POINT_RUINS_2
const SPAWN_POINT_MINES_1
const SPAWN_POINT_MINES_2
const SPAWN_POINT_MINES_3
const SPAWN_POINT_MINES_4
const SPAWN_POINT_MINES_5
const SPAWN_POINT_MINES_6
const SPAWN_POINT_MINES_7
const SPAWN_POINT_HIDEOUT_1
const SPAWN_POINT_HIDEOUT_2
const SPAWN_POINT_HIDEOUT_3
const SPAWN_POINT_SLOWPOKE_WELL_1
const SPAWN_POINT_SLOWPOKE_WELL_2
const SPAWN_POINT_POKEMON_LEAGUE_1
const SPAWN_POINT_POKEMON_LEAGUE_1_2
const SPAWN_POINT_POKEMON_LEAGUE_2
const SPAWN_POINT_POKEMON_LEAGUE_3
const SPAWN_POINT_POKEMON_LEAGUE_4
const SPAWN_POINT_POKEMON_LEAGUE_5
const SPAWN_POINT_POKEMON_LEAGUE_6
const SPAWN_POINT_POKEMON_LEAGUE_7
const SPAWN_POINT_POKEMON_LEAGUE_7_2
const SPAWN_POINT_SILENT_HILL