Commit Graph

13 Commits

Author SHA1 Message Date
ehw
77d75a00c5 Title screen disassembled (new pr) 2018-06-04 00:51:46 -04:00
PikalaxALT
8787aac995 Merge branch 'master' into build_more_roms 2018-06-02 22:57:52 -04:00
Tauwasser
b0cb7a159d gfx: re-organize some graphics and disassemble gfx load code
All graphics were split so that proper labels could be placed.
Font was not split, because that was nicely handled using the
charmap constants.

If proper lengths should also be handled using automatic calculation
using labels, some graphics would need further splitting up
in order to place labels.s

Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-03 04:21:48 +02:00
PikalaxALT
04883f4bf9 Merge branch 'master' into build_more_roms 2018-06-02 21:26:20 -04:00
PikalaxALT
956d010d59 Make the repository build all four ROMs 2018-06-02 20:16:37 -04:00
dannye
d3654bcbbe Dump all songs
uses a slightly modified red sound engine
only added feature is drumsets, which still need documenting
2018-06-02 05:56:11 -05:00
dannye
56ecc42c12 Compress trainer pics
add missing include for soldier pic
2018-06-01 23:00:33 -05:00
ehw
8122f9a8d6 Add trainer battle sprites & update gfx.asm 2018-06-01 22:18:11 -04:00
Rangi
a7e358cd7e Keep pokemon data in data/pokemon
Don't print "Here" a lot
'make mostlyclean' needs to remove .d files in case a file was renamed
2018-05-31 19:47:03 -04:00
Rangi
2804ddca7e Disassemble overworld sprites 2018-05-31 19:38:55 -04:00
dannye
e02be1af0a Add palette constants and pokemon palette assignment table 2018-05-31 14:43:05 -05:00
dannye
026d17d42b Add super palette data 2018-05-31 13:43:22 -05:00
pfero
cd9191b074 Clean up Makefile
This makefile can now figure graphics dependencies on its own, creates
dependency files for each compilation unit and compiles everything
separately.

This is a proposal. Please try it out, read the Makefile to see if you
get what I'm trying to do, and propose any improvements you want.
2018-05-30 22:53:59 +02:00