Commit Graph

4 Commits

Author SHA1 Message Date
Narishma-gb
e88fe24e15
Use the same Makefile build system as Gen 1+2 repos (#163)
This uses catch-all files like main.asm to reduce the total quantity and size of
build objects (from 1.1 GB to 70 MB).

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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2026-07-05 15:36:09 -04:00
Alieneer
d694763e28
Correct town names and Silent Hill dungeon name (#135)
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Corrects Baadon to Birdon, Bull Forest to Blue Forest,
Haiteku to HighTech, and Shizukana Oka to Silent Hills.
2026-04-12 22:13:30 -04:00
DrippingYellow
9e05bc90a3
Finish labelling Bank 0D (#113)
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* Labelling Bank 0D, part 1

* Untangled math HRAM variables

* Bank 10's out of the bag, I guess

* Label Bank 0D, part 2, decompiled related Bank 0E functions

* Fix data outside section

* Finished labeling Bank 0D and connected variables and functions

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Co-authored-by: vulcandth <vulcandth@gmail.com>
2025-02-15 17:48:47 -06:00
DrippingYellow
ce247cc761
Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112)
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* Sporadic constantifying and function naming

* Added bank 14

* Delete .DS_Store files

* Delete EOL whitespace

* Use Tab indents instead of four spaces

* Identify some routines

* Identify more stuff

* Identified party and box structs

* Identified wBattleMon and wEnemyMon structs

* Macro'd landmarks, cleaned up comments

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Co-authored-by: vulcandth <vulcandth@gmail.com>
2025-01-16 12:12:38 -06:00