Commit Graph

4 Commits

Author SHA1 Message Date
Tauwasser
b0cb7a159d gfx: re-organize some graphics and disassemble gfx load code
All graphics were split so that proper labels could be placed.
Font was not split, because that was nicely handled using the
charmap constants.

If proper lengths should also be handled using automatic calculation
using labels, some graphics would need further splitting up
in order to place labels.s

Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-03 04:21:48 +02:00
pfero
cd9191b074 Clean up Makefile
This makefile can now figure graphics dependencies on its own, creates
dependency files for each compilation unit and compiles everything
separately.

This is a proposal. Please try it out, read the Makefile to see if you
get what I'm trying to do, and propose any improvements you want.
2018-05-30 22:53:59 +02:00
Rangi
a1550d4c16 'make mostlyclean' preserves graphics; separate frame gfx files 2018-05-30 14:55:37 -04:00
Rangi
3c6e9ccabc Organize graphics like pokecrystal 2018-05-30 12:00:34 -04:00