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https://github.com/pret/pokegold-spaceworld.git
synced 2026-10-02 13:26:45 -05:00
Decompile and label all battle animations (#116)
* Began decompiling Bank $33 * Decompiled battle anim functions * Decompiled battle anim OAM and AnimObjGFX, split up and labelled battle animation graphics, other minor changes * Deleted useless files I forgot to delete * Decompiled framesets * Decompiled battle anim objects * Partially started decompiling animations * Finished decompiling and labelling bank 32 in its entirety * Replaced gfx.c with latest version * Labelled all sound effects, properly constantified * Fixed up bg_effects.asm, other minor LYOverrides-related changes
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@@ -19,7 +19,7 @@ FieldDebug_PokemonFollowing:
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and a
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jr nz, .ShowUnableText
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callfar SpawnFollower
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ld de, SFX_24
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ld de, SFX_BALL_POOF
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call PlaySFX
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call CloseWindow
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call UpdateSprites
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@@ -28,7 +28,7 @@ FieldDebug_PokemonFollowing:
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.remove
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callfar DeleteFollower
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ld de, SFX_25
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ld de, SFX_FAINT
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call PlaySFX
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jr .done
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@@ -17,7 +17,7 @@ FieldDebug_NPCMovementTest:
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ld a, 2
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ld hl, .MovementData
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call LoadMovementDataPointer
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ld de, SFX_22
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ld de, SFX_SAFARI_ZONE_PA
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call PlaySFX
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scf
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ret
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@@ -42,7 +42,7 @@ FieldDebug_NPCMovementTest:
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db MOVEMENT_32
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.not_here
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ld de, SFX_1E
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ld de, SFX_COLLISION
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call PlaySFX
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ld hl, .NotHereText
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call FieldDebug_ShowTextboxAndExit
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@@ -12,7 +12,7 @@ FieldDebug_Warp:
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ldh a, [hROMBank]
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ld hl, FieldDebug_ShowWarpToText
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call QueueScript
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ld de, SFX_22
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ld de, SFX_SAFARI_ZONE_PA
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call PlaySFX
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call DelayFrame
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ld a, FIELDDEBUG_RETURN_EXIT
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