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Update OldCityPokecenter2F.asm
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@@ -64,7 +64,7 @@ OldCityPokecenter2FText4:
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ld a, $05
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call DeleteMapObject
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jr .done
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; unreferenced?
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; unreferenced, replaced by the above 3 lines.
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ld hl, OldCityPokecenter2FMovement1
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ld a, $5
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call LoadMovementDataPointer_KeepStateFlags
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@@ -78,13 +78,10 @@ OldCityPokecenter2FTextString4:
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line "タイムマシンです"
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done
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; TODO?: APPEARS to be movement data. These bytes including a set sliding command makes sense
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; considering that the Link Cable nurse has no proper walking sprites.
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; The latter two bytes, however, are an exact match for the address of OldCityPokecenter2FMovement1,
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; so it's hard to be certain.
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OldCityPokecenter2FMovement_Unreferenced:
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slow_step UP
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set_sliding
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; Supposed to be wMovementObject, wMovementDataBank, wMovementDataAddr in order.
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OldCityPokecenter2FMovementDataPointer_Old:
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db 5
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db BANK(OldCityPokecenter2FMovement1)
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dw OldCityPokecenter2FMovement1
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OldCityPokecenter2FMovement1:
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