Merge pull request #11 from pret/master

Merge master
This commit is contained in:
ehw
2018-06-09 19:31:23 -04:00
committed by GitHub
10 changed files with 1983 additions and 40 deletions

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@@ -21,7 +21,7 @@ CORRECTEDROM := $(ROM:%.gb=%-correctheader.gb)
rwildcard = $(foreach d, $(wildcard $1*), $(filter $(subst *, %, $2), $d) $(call rwildcard, $d/, $2))
DIRS := home engine data audio
OBJS := $(addprefix $(BUILD)/, gfx.o sram.o wram.o hram.o shim.o)
OBJS := $(addprefix $(BUILD)/, gfx.o vram.o sram.o wram.o hram.o shim.o)
OBJS += $(patsubst %.asm, $(BUILD)/%.o, $(call rwildcard, $(DIRS), *.asm))
GFX := $(patsubst %.png, $(BUILD)/%.2bpp, \

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@@ -22,6 +22,7 @@ INCLUDE "constants/palette_constants.asm"
INCLUDE "constants/music_constants.asm"
INCLUDE "constants/landmark_constants.asm"
INCLUDE "constants/map_constants.asm"
INCLUDE "constants/map_setup_constants.asm"
INCLUDE "constants/tileset_constants.asm"
INCLUDE "constants/map_data_constants.asm"
@@ -31,3 +32,4 @@ INCLUDE "constants/misc_constants.asm"
INCLUDE "constants/battle_anim_constants.asm"
INCLUDE "constants/menu_constants.asm"
INCLUDE "constants/wram_constants.asm"

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@@ -0,0 +1,10 @@
const_def $f1
const MAPSETUP_CONTINUE ; $f1
const MAPSETUP_F2
const MAPSETUP_RELOADMAP ; $f3
const MAPSETUP_F4
const MAPSETUP_F5 ; Note: entry is duplicate of $F4
const MAPSETUP_WARP ; $f6
const MAPSETUP_CONNECTION ; $f7
const MAPSETUP_F8

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@@ -0,0 +1,8 @@
; wWalkingDirection::
const_def -1
const STANDING ; -1
const DOWN ; 0
const UP ; 1
const LEFT ; 2
const RIGHT ; 3
NUM_DIRECTIONS EQU const_value

File diff suppressed because it is too large Load Diff

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@@ -1,5 +1,4 @@
INCLUDE "constants.asm"
INCLUDE "vram.asm"
SECTION "Copy Routines used by VBlank ISR", ROM0[$123a]

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@@ -309,6 +309,7 @@ map_object: MACRO
\1ObjectRange:: ds 1
\1ObjectScript:: ds 2
\1ObjectEventFlag:: ds 2
\1ObjectUnused::
ds 2
endm

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@@ -18,8 +18,6 @@
00:1D2D MenuBoxCoord2Tile
00:202C Function202c
00:23DC LoadWildMons
00:23E5 FadeIn ; This is not OverworldFadeIn, but I don't know what it is
00:2C05 StartMenuCheck
00:3171 Function3171
00:3621 WaitBGMap
@@ -49,6 +47,7 @@
01:4031 Function4031
01:5190 _UpdateSprites
01:53CC MainMenu
01:5D27 Function5d27
01:6114 TitleScreenInputAndTimeout
@@ -72,6 +71,7 @@
03:4791 DebugWarp
03:479F DebugWarp.Destinations
03:488D Tilesets
03:4D33 Functioncd33
03:4D6F Functioncd6f
03:4DE3 Functioncde3
@@ -102,7 +102,7 @@
05:4000 Function14000
05:400A GetPlayerSprite
05:4036 AddMapSprites
05:4036 RefreshSprites
05:404C CheckInteriorMap
05:405B AddIndoorSprites
05:40AA AddOutdoorSprites
@@ -126,6 +126,8 @@
0B:5663 Function2d663
0C:7C00 CommonExteriorTiles
0E:4B78 LoadTrainerClassName
0E:4BA0 LoadTrainerClassName.got_name
0E:4BA9 LoadTrainerClass
@@ -447,6 +449,7 @@
3F:6750 PicTestMenu
3F:6755 PicTestMenu.loop
00:CB6F wPlayerStepDirection
00:CC22 wMenuData3
00:CE67 wPlayerName
@@ -456,7 +459,6 @@
01:D264 wPlayerBikeSurfState
; The starting house's map script number is stored at d29a. Others are probably nearby.
01:D35F wOptions
01:D656 wMapGroup
01:D657 wMapId
01:D513 wWarpNumber
01:D7D2 wPartyMonOT
01:DA3B wOTPartyMonOT

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@@ -1,21 +1,64 @@
vChars0 EQU $8000
vChars1 EQU $8800
vChars2 EQU $9000
vBGMap0 EQU $9800
vBGMap1 EQU $9c00
INCLUDE "constants.asm"
; Battle/Menu
vSprites EQU vChars0
vFont EQU vChars1
vFrontPic EQU vChars2
vBackPic EQU vFrontPic + 7 * 7 * $10
SECTION "VRAM", VRAM[$8000],BANK[0] ; Get around a RGBLINK bug. Remove this when it doesn't yield an error about fixing the section
; Overworld
vNPCSprites EQU vChars0
vNPCSprites2 EQU vChars1
vTileset EQU vChars2
UNION
; Title
vTitleLogo EQU vChars1
vTitleLogo2 EQU vFrontPic + 7 * 7 * $10
vChars0:: ; 8000
ds $80 tiles
vChars1:: ; 8800
ds $80 tiles
vChars2:: ; 9000
ds $80 tiles
NEXTU
; Battle/menu
vSprites:: ; 8000
ds $80 tiles
vFont:: ; 8800
ds $80 tiles
vFrontPic:: ; 9000
ds 7 * 7 tiles
NEXTU
vNPCSprites:: ; 8000
ds $80 tiles
vNPCSprites2:: ; 8800
ds $80 tiles
vTileset:: ; 9000
; ds $60 tiles
ds $20 tiles
vExteriorTileset:: ; 9200
ds $40 tiles
vTilesetEnd:: ; 9600
NEXTU
ds $80 tiles
vTitleLogo:: ; 8800
ds $80 tiles
;vFrontPic:: ; 9000
ds 7 * 7 tiles
vTitleLogo2:: ; 9310
; TODO: what size?
ENDU
vBGMap0:: ; 9800
ds BG_MAP_WIDTH * BG_MAP_HEIGHT
vBGMap1:: ; 9c00
ds BG_MAP_WIDTH * BG_MAP_HEIGHT

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@@ -94,7 +94,7 @@ wWhichPicTest:: ; c40b
ENDU
SECTION "Unknown map buffer?", WRAM0[$C5E8]
SECTION "Map buffer", WRAM0[$C5E8]
wMapBuffer::
wMapScriptNumber:: db ; c5e8
@@ -106,9 +106,9 @@ wMapBufferEnd:: ; c600
UNION
wOverworldMapBlocks:: ; c600
wOverworldMap:: ; c600
ds $514 ; TODO: constantify this
wOverworldMapBlocksEnd:: ; cb14
wOverworldMapEnd:: ; cb14
NEXTU
@@ -246,6 +246,9 @@ wTileUp:: db ; cb91
wTileLeft:: db ; cb92
wTileRight:: db ; cb93
wScreenSave:: ; cb94
ds 6 * 5
SECTION "CBD2", WRAM0[$CBD2]
wcbd2:: ; cbd2
ds $14
@@ -310,10 +313,10 @@ wSGB:: ; cc40
SECTION "CC9C", WRAM0[$CC9C]
wUnknownWordCC9C:: ; cc9c
wUnknownWordcc9c:: ; cc9c
dw
wUnknownBufferCC9E:: ; cc9e
wUnknownBuffercc9e:: ; cc9e
ds 14
@@ -418,11 +421,13 @@ wLinkMode:: db ; cdbd
; 02 -
; 03 -
wTargetMapUnk:: db ; cdbe ; TODO: Probably warp ID, check
wTargetMapGroup:: db ; cdbf
wTargetMapId:: db ; cdc0
; cdc1
ds $c
wNextWarp:: db ; cdbe
wNextMapGroup:: db ; cdbf
wNextMapId:: db ; cdc0
wPrevWarp:: db ; cdc1
ds 11
wLinkBattleRNs:: ds 10 ; cdcd
; cddd
@@ -544,10 +549,11 @@ wObjectFollow_Follower:: ; ce77
db
SECTION "Object structs", WRAM0[$CECF]
SECTION "Object structs", WRAM0[$CEA7]
wObjectStructs:: ; cecf
wObjectStructs:: ; cea7
wPlayerStruct:: object_struct wPlayer
wObject0Struct:: object_struct wObject0
wObject1Struct:: object_struct wObject1
wObject2Struct:: object_struct wObject2
wObject3Struct:: object_struct wObject3
@@ -557,7 +563,17 @@ wObject6Struct:: object_struct wObject6
wObject7Struct:: object_struct wObject7
wObjectStructsEnd:: ; d00f
SECTION "Objects", WRAM0[$D04F]
; TODO: there are 4 structs of 16 bytes here,
; cleared by ClearObjectStructs.
; What are they?
; d00f
ds 16
; d01f
ds 16
; d02f
ds 16
; d03f
ds 16
wMapObjects:: ; d04f
wPlayerObject:: map_object wPlayer
@@ -669,7 +685,10 @@ wUsedSprites:: ; d645
wUsedSpritesEnd:: ; d651
SECTION "Map header", WRAM0[$D658]
SECTION "Map header", WRAM0[$D656]
wMapGroup:: db ; d656
wMapId:: db ; d657
wOverworldMapAnchor:: ; d658
dw
@@ -677,8 +696,8 @@ wOverworldMapAnchor:: ; d658
wYCoord:: db ; d65a
wXCoord:: db ; d65b
wMetaTileStandingY:: db ; d65c
wMetaTileStandingX:: db ; d65d
wMetatileStandingY:: db ; d65c
wMetatileStandingX:: db ; d65d
; d65f
ds 1 ; TODO