Commit Graph

7396 Commits

Author SHA1 Message Date
Alex
612c8d3ff6
Fixes heal blocked leeach seed in tests (#5700) 2024-11-21 17:18:44 +00:00
Eduardo Quezada
b2ef363ac8 Merge branch '_RHH/master' into _RHH/upcoming 2024-11-19 14:19:53 -03:00
AERDU
5388ed0cad
Mimicry updates typing with RemoveAllTerrains() (#5666)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-11-17 10:21:01 +01:00
Alex
67c7106fee
Refactors Absorb to use Moveend (#5670) 2024-11-17 09:59:04 +01:00
ghoulslash
6f78288a9b fix dexNavSearchLevels array size 2024-11-13 21:21:45 -05:00
hedara90
3481340da8
Critical Hit documentation and distorted match up struct switch (#5665) 2024-11-13 22:30:27 +01:00
PhallenTree
0919fbdc2d
Fix Order Up + Tera Stellar breaking each other with Commander (#5667) 2024-11-13 11:45:08 +01:00
AlexOn1ine
4dc784bd2d fix conflict 2024-11-12 23:30:49 +01:00
AlexOn1ine
3204454853 Critical Hit documentation and distorted match up struct switch 2024-11-12 23:27:53 +01:00
hedara90
1d7e4cf8fc
Cleans up Primal Reversion code (#5659) 2024-11-12 13:48:06 +01:00
Alex
b55c87f73f
Fixes Take heart (#5658)
Co-authored-by: KyleLaporte <moog272@gmail.com>
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
2024-11-11 14:58:09 -05:00
Alex
a8351e305c
Fixes Red Card / Eject Pack interaction with Emergency Exit (#5657)
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
2024-11-11 14:56:51 -05:00
AlexOn1ine
a3fe53dd28 Cleans up Primal Reversion code 2024-11-11 20:31:21 +01:00
Eduardo Quezada
b48e5770be Merge branch '_RHH/master' into _RHH/upcoming 2024-11-11 15:58:42 -03:00
ghoulslash
931a05f12b Mrcrge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into rhh/dexnav 2024-11-11 12:38:52 -05:00
Martin Griffin
f770cb1ea3
Check that PASSES_RANDOMLY affected a Random call (#5635) 2024-11-11 10:59:58 +01:00
kittenchilly
7409b87d17
Add merged placeholder text for trainer name with class (#5622) 2024-11-10 21:21:27 -03:00
Eduardo Quezada
5f87d2e8a7
Convert gBattleStringsTable to COMPOUND_STRINGs (#5649) 2024-11-10 00:22:37 +01:00
GriffinR
b89fda79ea Generate MAPSEC constants from JSON 2024-11-06 21:43:13 -05:00
Eduardo Quezada
e005ffb576 Merge branch '_RHH/master' into _RHH/upcoming 2024-11-06 10:01:48 -03:00
Alex
8581646c22
Convert 3 variouses to callnatives (#5646) 2024-11-06 10:09:49 +01:00
Alex
dc740b4e9a
Fixes Magic Coat message (#5645) 2024-11-06 10:09:00 +01:00
Bassoonian
6d38e260d6 Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge5nov 2024-11-05 10:31:40 +01:00
Eduardo Quezada
ee2535be96 Merge branch '_RHH/master' into _RHH/upcoming 2024-11-03 12:21:22 -03:00
ghoulslash
57225e878a some more fixes 2024-11-03 10:11:05 -05:00
ghoulslash
b488ff9b53 merge w upcoming 2024-11-03 07:11:40 -05:00
hedara90
02d7767327
Set default battle shadow to Gen3 (#5632)
Co-authored-by: Hedara <hedara90@gmail.com>
2024-11-03 07:29:09 -03:00
Alex
45d063dcf8
Fixes Dragon Tail using the effect twice during a Parental Bond attack (#5630)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-11-02 09:38:29 -03:00
Martin Griffin
39f5596d09 Improve unneeded SEND_OUT error 2024-11-01 17:06:22 +00:00
Eduardo Quezada
ac1dd857f7
Fixed text wrap obtaining the incorrect glyph width (#5620) 2024-11-01 15:07:58 +01:00
Alex
35a22d6e82
Follow up for #5570 (#5625) 2024-10-31 10:58:00 +01:00
Alex
d5f8e9cc0e
Combines CalculateMoveDamage arguments into a struct (#5570) 2024-10-31 07:59:28 +01:00
GhoulMage
5df6f0b753
AI_FLAG_ACE_POKEMON takes into account separate trainers (#5608) 2024-10-29 15:18:29 -04:00
Eduardo Quezada
dfa3690d74
Added config to disable gender differences (#5595) 2024-10-29 15:38:26 +01:00
Alex
76eae8ed00
Decouple Poke Ball ids from item ids (#5560) 2024-10-28 18:03:15 +01:00
Alex
0b66f52ead
Minor BattleStruct clean up (#5585) 2024-10-28 16:35:31 +01:00
Eduardo Quezada
e8b8ca19a9 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-28 12:13:55 -03:00
Eduardo Quezada
3442b09852
Renamed folders and symbols to match species defines (#5581) 2024-10-27 20:15:11 +01:00
Eduardo Quezada
13d3245204
Added compressed OW mon VRAM notice in config file (#5599) 2024-10-27 14:04:33 -04:00
GhoulMage
6819dd3c37
New AI flag for marking the two last Pokémon as Ace Pokémon. (#5587) 2024-10-27 11:32:45 -04:00
Martin Griffin
09c424b70f
Mark all tests as used (#5531) 2024-10-25 13:05:19 +02:00
Pawkkie
7413d107ae
Should switch refactor to facilitate switch prediction (#5466)
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-10-25 13:04:42 +02:00
Eduardo Quezada
afa7ab9b2e Merge branch '_RHH/master' into _RHH/upcoming 2024-10-24 07:47:52 -03:00
Pawkkie
03eda5749d
Healer ability tests (#5559) 2024-10-22 19:02:28 +02:00
hedara90
bcfdf41078
Follower female fix (#5475)
Co-authored-by: Hedara <hedara90@gmail.com>
2024-10-22 12:38:06 -03:00
Martin Griffin
1421ed1b24
Tests: detect task leaks (#5528) 2024-10-22 10:19:00 +02:00
kittenchilly
db24128ee3
Update battle messages to Gen 5+ standards (#3240)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-21 14:52:45 -03:00
Frank
544b76fbbf Added value for bard sound length 2024-10-21 09:04:42 -04:00
Eduardo Quezada
3205f377d5 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-21 08:18:44 -03:00
GhoulMage
d11fd21cd6
Changing EVO_NONE from 0xFFFE to 0 (#5547) 2024-10-21 07:33:21 -03:00
Ariel A
0f706ac9e0 Merge branch 'followers' into followers-expanded-id 2024-10-21 00:05:26 -04:00
Ariel A
4056804575 feat: improved follower handling during scripted movements 2024-10-20 23:55:05 -04:00
ghoulslash
4fc07c4369 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into rhh/dexnav 2024-10-20 18:46:54 -04:00
Eduardo Quezada
59e617b16d
Updated Wring Out effects to match Eruption effects (#5549) 2024-10-20 21:44:28 +02:00
Bassoonian
601438e980
Centralise AI Tests trainer name (#5532) 2024-10-19 17:51:20 -03:00
ghoulslash
d487bd0548
Revival Blessing fixes + Using Lunar Blessing's animation (#5490)
* revival blessing fixes, add anim

* fix lunar blessing anim

* Added support for Revival Blessing in tests

* Added test to confirm absent flag fix

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-19 11:34:58 -03:00
RavePossum
85197eda5e
Move Relearner and Renaming From Summary Screen (#5513)
* implement move relearner in summary screen

* implement renaming in summary screen

* Enable summary screen rename and relearn by default

* Store original callback when opening screen to invoke later, hide rename/relearn for mons being moved in PC

* add a config to not restore full PP when relearning from summary screen

* hide summary relearner option if mon has no relearnable moves

* add note not to decap RELEARN string

* re-static function that now no longer needs to be accessible elsewhere

* Fix move relearner not showing up if you first select a mon with no moves

* The great curly brace massacre of 2024 (PR feedback)

* sprinkling in some parentheses

* PR feedback 2 (curly braces & whitespace)
2024-10-19 14:43:05 +02:00
ghoulslash
229525d122 some cleanup 2024-10-18 22:13:49 -04:00
ghoulslash
cb9f1f27a7 move dexnav flags, vars to config, add DEXNAV_ENABLED config to add static asserts that flags, vars are setup and dexnav cannot be used/accessed otherwise 2024-10-18 22:00:19 -04:00
ghoulslash
54484593b3 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into rhh/dexnav 2024-10-18 21:46:54 -04:00
kittenchilly
04aa5b7c24
Add more later gen fishing mechanics (#5518)
* Add new fishing bite odds and follower boost

* Sticky

* Update item.h

* Update field_player_avatar.c

* Update field_player_avatar.c
2024-10-18 16:45:31 +02:00
Eduardo Quezada
358c0d0699
Added back GBA sprites via config (#5206)
* Add back older sprites

* Graphics config

* Added GBA most graphical data to gSpeciesInfo

* Footprints are now affected by P_GBA_SPECIES_GFX + removed duplicated files

* GBA mon icons

* Split GBA footprints into separate config

* Separated GBA icons into their own config

* Fixed GBA icons depending on P_GBA_SPECIES_GFX instead of P_GBA_ICONS

* Moved GBA sprites to regular folder with prefix

* Renamed configs

* Temporarely disabled shadows when GBA sprites are enabled

* Removed remaining files from pokemon_old folder
2024-10-18 13:37:00 +02:00
Eduardo Quezada
ee9c6d4912 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-17 00:16:01 -03:00
Pawkkie
9882e0aea6
Refactor ShouldSwitchIfAllBadMoves (#5452)
* Refactor ShouldSwitchIfAllBadMoves

* Rest of bugfix

* Enable Shed Tail test

* Revert "Enable Shed Tail test"

This reverts commit e0b9a3affcf3c465c8743741e5ca61bde6c8cb18.

* Better names for i, j

* Fix MAX_MON_MOVES that should be MAX_BATTLERS_COUNT

* battlerIndex  / moveIndex  fix

* Update src/battle_controller_player_partner.c

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-10-16 11:22:48 -04:00
ghoulslash
43f184d0a5 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into rhh/dexnav 2024-10-16 10:26:55 -04:00
Bassoonian
d4387d880c
Replace hardcoded flute check with consumability check (#5508) 2024-10-16 12:07:34 +02:00
GriffinR
0eb6d1d74c Merge branch 'porymap-6' of https://github.com/pret/pokeemerald into generate-map-constants 2024-10-15 22:04:45 -04:00
GriffinR
da9c0239d9 Merge branch 'master' of https://github.com/pret/pokeemerald into porymap-6 2024-10-15 22:02:40 -04:00
ghoulslash
bb78d45400 some fixes 2024-10-15 21:24:53 -04:00
ghoulslash
cf78462fab merge w upcoming 2024-10-15 21:24:47 -04:00
Eduardo Quezada
9ed153ff93 Merge branch '_RHH/master' into _RHH/pr/master/pretSync20241015 2024-10-15 22:22:52 -03:00
Eduardo Quezada
80447bee8e Merge branch '_pret/master' into _RHH/pr/master/pretSync20241015 2024-10-15 20:56:56 -03:00
luckytyphlosion
a55c75d350
Get rid of common syms (#2040)
Some checks failed
CI / build (push) Has been cancelled
2024-10-14 23:52:11 -04:00
GriffinR
a0be2cbf7b Fix Fallorbor typo
Some checks failed
CI / build (push) Has been cancelled
2024-10-12 23:50:12 -04:00
GriffinR
f61c0099b9 OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA 2024-10-12 23:34:02 -04:00
Eduardo Quezada
0a4b3a8dd7 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-12 16:23:27 -03:00
Bassoonian
eedeaf1ead
Clean up scrcmd PR (#5511)
Renamed CheckPartyHasSpecie to CheckPartyHasSpecies and cleaned up function calls
2024-10-12 10:34:05 -07:00
Bassoonian
8dba27249c Merge branch 'followers-expanded-id' of https://github.com/aarant/pokeemerald into merrpmerge1210 2024-10-12 18:41:33 +02:00
Ariel A
e10005010e Merge branch 'followers' into followers-expanded-id 2024-10-12 12:27:05 -04:00
Ariel A
d80190fe10 fix: Dig in Sealed Chamber no longer freezes follower. Fixed #5482 rhh 2024-10-12 12:23:18 -04:00
GriffinR
a2a3255bdd Fix typo, remove old size check 2024-10-12 03:30:35 -04:00
GriffinR
9f31b0fe90 Generate local IDs from map.json files 2024-10-12 03:04:24 -04:00
psf
0ef3f7dedd
Merge branch 'upcoming' into scriptCommands 2024-10-11 16:27:02 -07:00
ghoulslash
353915ef64
Add various tests, add RNG_RANDOM_TARGET (#5438)
* burn dmg test depends on config

* burn and frostbite tests use B_BURN_DAMAGE config for denom val

* update kings shield test with config

* add RNG_RANDOM_TARGET, use SetRandomTarget in HandleAction_UseMove target acquisition, update uproar test to PASSES_RANDOMLY since test will fail if you target the soundproof voltorb. Slightly faster UproarWakeUpCheck

* add sticky web+contrary test

* add EXPECT_EQ to contrary+sticky web test

* Update src/battle_script_commands.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update src/battle_util.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update test/battle/move_effect/uproar.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* fix test

* syntax fix

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-10-11 23:47:46 +02:00
SarnPoke
2db1f071fa
Add battle flag that prevents running from wild Pokémon (#5502)
* Add No Running Battle Flag

Adds a flag that if set prevents the player from being able to run from wild battles.

* Formatting battle_util.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Adjust for pre-Gen 8 Teleport

Addresses the edge case with Teleport when used with under Gen 8 mechanics.

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-10-11 21:59:50 +02:00
GriffinR
091b7269df
Move heal locations data to their associated map.json (#2034) 2024-10-11 15:15:55 -04:00
Pawkkie
464c90a862
ShouldSwitchIfGameStatePrompt Tests (#5462)
* Weird tests plz help <3

* better RNG tag names?

* DATA.trial for data to reset between trials

* Fix Wonder Guard test

* Unused errors

* Finish new tests

* Split fix into its own PR

* Spacing

* Rename RNG_AI_SWITCH_TOXICD

* Forgot to save file lol

---------

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-10-11 19:57:19 +02:00
hedara90
cac815164a
Cleanup extraneous function in header (#5506) 2024-10-11 12:14:14 +02:00
kittenchilly
5b4acea651
Add config to change Vivillon's breeding form (#4813)
* Add config to change Vivillon's default form

* Update daycare.c

* Remove the default form stuff

* Update daycare.c

* Clean up

* Assert and fancy
2024-10-10 21:27:50 +02:00
ghoulslash
9dbcd18251
Unify GetBattlerAbility/TerrainAffected to remove duplicate ai function (#5497) 2024-10-10 10:42:09 -04:00
Bassoonian
d0379b9b55
Turn item hold effects into an enum (#5498)
* Turn item hold effects into an enum

* Rename to ItemHoldEffect
2024-10-10 14:23:59 +02:00
Pawkkie
2afc7f6138
ShouldPivot type cleanup (#5441)
* Cleanup ShouldPivot type

* PIVOT to SHOULD_PIVOT
2024-10-10 12:54:35 +02:00
AlexOn1ine
d0a97970ba Unify GetBattlerAbility/TerrainAffected to remove duplicate ai function 2024-10-10 09:55:25 +02:00
Alex
1454644376
Removes duplicate code in AI functions (#5457)
* Make functions CanAbilityAbsorbMove and CanAbilityBlockMove

* clean up

* Replace ai code with CanAbilityBlockMove / CanAbilityAbsorbMove

* Adds CanPartnerAbilityBlockMove

* Use switches instead of if-blocks

* solve potential bug in singles with spread attacks

* fix test

* revert other fix

* flash fire does not increase a stat

* left a comment for a future test and addition

* remove more checks

* comment was incorrect. it only applies to storm drain and lightning rod

* revert ndebug

* revert minor change

* Update src/battle_util.c
2024-10-09 15:50:59 +02:00
SonikkuA-DatH
708f64247f
Heart Swap Move Animation (#5460) 2024-10-09 10:43:04 +02:00
Eduardo Quezada
1d9557811b Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2024-10-08 15:58:17 -03:00
Eduardo Quezada
ee00c251ae Merge branch '_RHH/master' into _RHH/upcoming 2024-10-08 14:52:12 -03:00
Eduardo Quezada
541ca2619b Start 1.9.4 cycle 2024-10-08 14:47:32 -03:00
Eduardo Quezada
a76f7fe92e
Version 1.9.3 (#5485)
* Version 1.9.3

* Updated to latest master
2024-10-08 14:45:09 -03:00
Pawkkie
efad9a32a9
Fix AI tests using PASSES_RANDOMLY (#5486) 2024-10-08 13:04:35 -04:00
Eduardo Quezada
f913f2884b Add config for shadow intensity 2024-10-08 12:21:06 -03:00
psf
0dcb28ba0e
Add OW_UNION_DISABLE_CHECK and OW_FLAG_MOVE_UNION_ROOM_CHECK (#5448)
* First addition of both checks

* Updated config file

* fixed spacing

* Updated spacing

* Fixed issues where feature was always on

* Update overworld.h

fixed spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5448#discussion_r1789647611
2024-10-07 17:07:23 +02:00
ghoulslash
a6a6737c42 some dexnav improvements, use CalculateDexnavShinyRolls for shiny rolls 2024-10-04 13:54:56 -04:00
Eduardo Quezada
a7fca616b0 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-04 14:28:13 -03:00
ghoulslash
2e52e3331f merge w upcoming 2024-10-04 12:56:21 -04:00
wiz1989
6f59d26753
updated Conversion 2 mechanics to 5+ (#5453)
* updated Conversion 2 mechanics and added the toggle B_UPDATED_CONVERSION_2

* fixes and added new test cases

* bugfixing and added EWRAM u16 gLastUsedMoveType

* update after Pawkkie review

---------

Co-authored-by: wiz1989 <wiz1989@LAPTOP-8Q3TPMGC.localdomain>
2024-10-04 12:42:15 -04:00
kittenchilly
19009c6d21
Add support for overworld sprite gender differences + add all the sprites (#5394) 2024-10-04 17:56:21 +02:00
Eduardo Quezada
0f8b2a1ba8 Merge branch '_RHH/master' into _RHH/pr/master/pretSync20240909 2024-10-04 10:23:58 -03:00
Alex
077bbd3442
Adds padding in AiLogicData (#5468)
* Adds padding in AiLogicData

* Update battle.h

* Update battle.h

* Update battle.h
2024-10-03 22:11:54 -04:00
Eduardo Quezada
80af2af9ad Merge branch '_RHH/master' into _RHH/upcoming 2024-10-03 14:33:01 -03:00
ghoulslash
be5f2e095e
fix duplicating flute glitch (#5436)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-03 13:01:18 +02:00
kittenchilly
44bf14e6fd
Add functionality to Poké Flute and Town Map (#5405)
* Add functionality to Poké Flute and Town Map

* Poke flute in-battle

* Address reviews

* Update item_use.c

* Update battle_message.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c
2024-10-03 10:52:59 +02:00
psf
2597d8a35a
Updated species defines (#5075)
* First version of new defines

* Fixed cloaks

* Fixed cloaks

* Fixed cloaks

* Fixed cloaks

* Fixed cloaks

* Removed old defines

* Removed old defines

* Removed old defines and cleaned up some macros

* Undid changes to documentation
Deleted unused defines
Updated defines
Fixed tests
fixed docs

* moved note to top per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#discussion_r1783641599

* fixed alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#pullrequestreview-2341613591
2024-10-02 18:24:57 -03:00
Pawkkie
ded97e5296
Switch AI refactor + considers free switches (#5379)
* Switch AI considers free switches from pivot move

* Fix Baton Pass refactor

* Some cleanup and comments

* Mon fainting to hazards is a 0HKO

* Revert "Mon fainting to hazards is a 0HKO"

This reverts commit 446f73822651af55ee1a36aeb61f3f0c9317d244.

* Cleanup speed check / Eject Pack

* Move eject trackers to AiLogicData

* Review feedback and WhoStrikesFirst changes

* This linebreak will bug me lol

* Also this comment, heck

* Last bit of comment cleanup
2024-10-01 23:10:02 +02:00
Alex
b93e58266e
Fixes recoil moves not triggering berries if possible (#5449)
* Fixes recoil moves not triggering berries if possible

* Update battle_script_commands.h
2024-10-01 10:43:58 +02:00
Eduardo Quezada
d1056f887b Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2024-09-30 15:52:49 -03:00
psf
58aa1e0034
Merge branch 'upcoming' into scriptCommands 2024-09-30 06:57:54 -07:00
Bassoonian
5a8a393dcd
Add Sideways Stairs (#4836) 2024-09-30 00:06:25 +02:00
Alex
42c43a3f8f
Adds Commander and Order Up (#5246)
* Adds Commander

* review points

* new line

* correction

* regression / double targeting still broken

* fix wrong target order

* transform fixes

* haze test

* fixes, tests

* bring back wrongly removed else if case

* Eject Pack / Button test + fix

* red card fix

* test fixes

* Fixes Tatsu being hit by multi hit move

* change transform check

* fix test + revert change

* Fix Tatsugiri attacking after freed up from Dozo in the same turn

* Dragon Darts tests

* fix test

* review comments

* assumtion in wrong file

* Order Up test fixes

---------

Co-authored-by: hedara90 <90hedara@gmail.com>
2024-09-29 22:45:50 +02:00
ghoulslash
c8afe9bbde some formatting fixes 2024-09-29 13:34:11 -04:00
ghoulslash
be3ee1ba85 merge w upcoming 2024-09-29 13:33:20 -04:00
Pawkkie
5e027754c7
Add ShouldSwitch result to AiLogicData (#5440)
* Add ShouldSwitch to AiLogicData

* Convert shouldSwitch to bitfield

* Update include/battle.h

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update include/battle.h

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-29 12:16:33 -04:00
Eduardo Quezada
5130ea9da3 Merge branch '_RHH/master' into _RHH/upcoming 2024-09-28 11:45:49 -03:00
Bassoonian
7dad83070f
Added MB_X_Y_STAIR_WARP metatile behaviors (#5278) 2024-09-28 15:21:11 +02:00
pkmnsnfrn
6cea365135 Merge branch 'upcoming' into stairWarps 2024-09-27 17:25:57 -07:00
kittenchilly
c1dffc694e
Merge level_caps and ev_caps into one caps file (#5429)
* Merge level_caps and ev_caps into one caps file

* Update caps.h
2024-09-27 23:40:49 +02:00
PhallenTree
e67d5a23ed
Adds some Snatch interactions, fixes for Dragon Darts, Trace, Primal Reversion, Protosynthesis/Quark Drive (#5430)
* Fixes Electrified Dragon Darts sometimes targeting battlers with absorbing abilities (Volt Absorb, Motor Drive)

* Add Snatch interactions with Dancer, Swallow

* Trace fix + cleanup

* Simplify Quash

* Fixes multiple mons with Primal Reversion causing only one Primal Reversion, add tests

* Fix Booster Energy Ability Popup

* Accidentally removed healing from Swallow

* More Trace cleanup
2024-09-24 18:40:44 +02:00
psf
ad0778722b
Adds SAVE_TYPE_ERROR_SCREEN (#5188)
* Original commit

* Moved config from save to general https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720747901
Reindent function per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720747984
Split Compound String into seperate lines
per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720748104
Changed Rom to ROM per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720748104
Removed extra new line per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720748172

* fixed spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#issuecomment-2295134679

* Updated spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#issuecomment-2306527812

* Removed comment and made line breaks consistent per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#pullrequestreview-2320266015
2024-09-22 19:07:17 +02:00
psf
009b42394e
Merge branch 'upcoming' into stairWarps 2024-09-22 09:40:34 -07:00
ghoulslash
b7246a018c merge w upcoming 2024-09-22 09:13:25 -04:00
Frank DeBlasio
1ba0875654
Removed FRONTIER_BRAIN_SPRITES and updated TRAINER_SPRITE, TRAINER_BACK_SPRITE, and TRAINER_CLASS (#5166)
* Removed FRONTIER_BRAIN_SPRITES

* Updated TRAINER_SPRITE and TRAINER_BACK_SPRITE

* Updated TRAINER_CLASS macro

* Removed FRONTIER_BRAIN_TEXTS

* Turned Frontier Brain text to COMPOUND_STRINGs

* Removed frontier_brain.inc from event_scripts.s

* Addressed front sprite comment

* Addressed backsprite comments
2024-09-22 09:54:01 +02:00
Frank DeBlasio
d1bb7770d3
Converted berry and PokeBlock strings to COMPOUND_STRINGs (#5324)
* Converted bag pocket names to COMPOUND_STRINGs

* Converted berry-related text to COMPOUND_STRINGs

* Converted PokeBlock-related text to COMPOUND_STRINGs

* Added indexes to BerryFirmnessStrings

* Updated call to sBerryFirmnessStrings

* Changed gText to sText
2024-09-21 20:44:25 +02:00
Bassoonian
8ba96fdac4
Add OW_AUTO_SIGNPOST and associated metatile behaviors (#5044) 2024-09-21 20:39:07 +02:00
GriffinR
a551efea43 Merge branch 'master' of https://github.com/pret/pokeemerald into porymap-6 2024-09-19 12:33:34 -04:00
GriffinR
e4e90eacd6
Merge pull request #2023 from Bassoonian/updatemapmacros
Fix defines in MAP_NUM and MAP_GROUP
2024-09-19 12:17:16 -04:00
psf
fee26e29f5
Add AUTO_SCROLL_TEXT and NUM_FRAMES_AUTO_SCROLL_DELAY (#5054)
* Added AUTO_SCROLL_TEXT

* Moved NUM_FRAMES_AUTO_SCROLL_DELAY

* Moved NUM_FRAMES_AUTO_SCROLL_DELAY per https://github.com/rh-hideout/pokeemerald-expansion/pull/5054/files#r1698268265

* Apply suggestions from https://github.com/rh-hideout/pokeemerald-expansion/pull/5054/files#r1698268524

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Added ability to skip text with button press per https://github.com/rh-hideout/pokeemerald-expansion/pull/5054\#issuecomment-2267100771

* Update gflib/text.h per https://github.com/rh-hideout/pokeemerald-expansion/pull/5054#issuecomment-2274402891

* Update text.h

* Fixed alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5054/files\#r1711780606

* Moved NUM_FRAMES_AUTO_SCROLL_DELAY

* Update gflib/text.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-09-19 12:01:12 +02:00
Alex
71dfd3e7c0
Ogerpon masks were missing their hold effects (#5391)
* Ogerpon masks were missing their hold effects

* fix wrong num

* test

* correct tests and additional fix

* added hold effect to battle debug
2024-09-19 00:25:53 +02:00
PhallenTree
76656e85c2
Fix Quash implementation, adds After You and Quash missing configs + tests (#5400)
* Fix Quash + After You and Quash configs

* Add tests
2024-09-19 00:10:29 +02:00
nescioquid
ac2b41ae71
Typo fixes and Growth move description change (#5398)
* changes Growth's move description to account for Gen 5+ behavior

* completes B_DIVE_BALL_MODIFIER comment

* fixes typos and incongruent spacing in various files

* Update src/data/moves_info.h

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-09-18 23:03:36 +02:00
Alex
6ef36837e9
Fixed corruption of the next turn used move caused by Scale Shot (#5397) 2024-09-18 16:58:49 +02:00
Kurausukun
52c2728ff6 remove gflib 2024-09-18 10:37:34 -04:00
Eduardo Quezada
53414cb8bb Form changes and evolutions happen based on fake RTC 2024-09-16 16:15:30 -03:00
Eduardo Quezada
6116b8b04e Start 1.9.3 cycle 2024-09-16 11:57:41 -03:00
Eduardo Quezada
889a02d263
Version 1.9.2 (#5357)
* Version 1.9.2

* Apply suggestions from code review

Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>

* Updated to latest master

* Updated to latest master

* Fix last PR

* Corrected order + Pumpkaboo/Gourgeist credits

---------

Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
2024-09-16 12:12:34 -03:00
Bassoonian
0b429a8649
Merrp merge (September 9th) (#5359) 2024-09-15 13:21:39 +02:00
Alex
25e9ca2ac6
Cleaned up a bit of code with GetBattlerPartyData (#5378)
* rename GetBattlerPartyData
2024-09-15 08:24:26 +02:00
Sadfish the Sad
f6319d8446
new animations for many moves more details in description (#5367)
New: Me First, Zippy Zap, Splishy Splash, Floaty Fall, Pika Papow, Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost, Sparkly Swirl, Veevee Volley, Snap Trap, Astral Barrage, Burning Bulwark
Updated: Aura Sphere, Dark Void, Spirit Shackle
Fixed: Springtide Storm, Bleakwind Storm, Wildbolt Storm, Sandsear Storm, Clangorous Soul(Blaze)
2024-09-15 08:22:40 +02:00
Alex
0d7c193e4c
fixes Micle Berry not increasing accuracy on the next turn (#5358)
* fixes Micle Berry not increasing accuracy on the next turn

* adds bitfield instead of using protect struct

* test from pawkkie

* ndebug

* renaming

* delete redundant comment

* typo

* micle berry more detailed descriptions
2024-09-14 19:55:03 -04:00
DizzyEggg
c4b5818d98
remove ScriptContext_Enable from secret_base.h 2024-09-14 19:13:02 +02:00
pkmnsnfrn
60fb0b34fd Modified getobjectxy to allow for custom destinations 2024-09-14 07:48:24 -07:00
Pawkkie
79776bf6bb
ShouldSwitchIfWonderGuard tests and cleanup (#5383) 2024-09-14 10:45:26 +02:00
PhallenTree
100c7dd8ad
Fixes Powder (status) interactions + tests (#5370)
* Simplified fix from #4638

* Fixes interactions with Z-Moves, Magic Guard, Heavy Rain, Pledge

* Powder Tests

* Remove duplicate

* Assume Powder is a powder move

* Add config for Powder Rain interaction

* Only primal rain

* Z-Moves fix handled in Canceller_Z_Moves

* Fix BattleScript name

* Make sure Z-Move + Powder still damages user
2024-09-13 18:08:23 +02:00
hedara90
9633cefd11
Custom anim table follower macro & Farfetch'd example (#5309)
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-13 10:30:01 -03:00
pkmnsnfrn
510af1bee6 Restored original functions and made script versions 2024-09-12 20:55:37 -07:00
psf
1ba8e7d300
Merge branch 'upcoming' into signpost 2024-09-12 14:45:37 -07:00
psf
51a69b6a9d
Merge branch 'upcoming' into stairWarps 2024-09-12 14:43:46 -07:00
Liamjd14
5d8c61d813
Pokemon follower changes for issue #5135 (#5336) 2024-09-12 18:55:30 +02:00
Eduardo Quezada
56859e35e0 Using TIME instead of TIME_OF_DAY 2024-09-12 10:26:58 -03:00
pkmnsnfrn
a0e914b749 Merge branch 'upcoming' into scriptCommands 2024-09-12 05:39:24 -07:00
Eduardo Quezada
831b394ca1 Merge branch '_pret/master' into _RHH/pr/master/pretSync20240909
# Conflicts:
#	Makefile
#	include/battle.h
#	include/battle_main.h
#	include/battle_util.h
#	include/data.h
#	make_tools.mk
#	map_data_rules.mk
#	src/battle_setup.c
#	src/fieldmap.c
2024-09-11 15:26:14 -03:00
Eduardo Quezada
fc1212b060 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2024-09-11 08:09:09 -03:00
Pawkkie
047289a639
Improve AI's Skill Swap handling in double battles (#5360)
* Improve AI contrary

* Update src/battle_ai_util.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Fix additionalEffects loop

* moves[i] to aiMove

* Update src/battle_ai_util.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-11 00:00:29 +02:00
Rachel
b478881fc6
Add in-battle shadows underneath all enemy battlers (#5178)
* Add data to SpeciesInfo entries for in-battle shadows

* Implement sized shadows in the sprite visualizer

* Implement sized shadows in game code

* Show shadows for the lead battler for opponents during their battle anim

* Feedback on shadows, round 1

* Revert removal of Goomy and Sliggoo shadows

* Fixed GEN_3 setting

* Code cleanup + remove pre-processor branches

* Fix bugs with gen-3 configuration branch

* Style corrections, final shadow coordinate adjustments

* Adjustments to Garbodor and Araquanid
2024-09-10 21:27:49 +02:00
psf
2477f1d5ca
Made BuildColorMaps redundant by using static tables (#5289)
* Added config for ColorMaps

* Fixed delclartion of static maps

* First commit complete

* Removed config

* Removed config

* fixed overworld config per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#discussion_r1747583812

* Fixed pointer alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#pullrequestreview-2286973040

* Update overworld.h

Removed new lines per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289/files#r1749325673
2024-09-10 14:44:08 +02:00
Eduardo Quezada
002c770f07 Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/master/merrpMerge 2024-09-09 13:52:34 -03:00
Alex
3cfc0004b6
Removes redundant moveTargetType ai function (#5354)
* Removes redundant moveTargetType ai function

* Beautify GetBattlerMoveTargetType for better readability
2024-09-09 11:30:39 -04:00
Ariel A
d3a4839808 meta: included COLOR_MAP constants in field_effect_script. Credit: SDH 2024-09-08 16:02:51 -04:00
Eduardo Quezada
6d020eb366
Cleaned up duplicate dynamic type functions (#5338)
* Cleaned up duplicated dynamic type functions

* Small cleanup

* Oops, last cleanup broke stuff

* Alignment

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-08 19:14:05 +02:00
SonikkuA-DatH
8c3531ffc7
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak (#5325) 2024-09-07 18:04:47 +02:00
Alex
5c86aa126f
Revert rtc based encounters (#5331)
* Revert "RTC-based wild encounters follow up (#5328)"

This reverts commit 9a95c9b07a.

* Revert "RTC-based wild encounters (#5313)"

This reverts commit 7c7fd905ba.
2024-09-06 21:09:04 +02:00
psf
0e1b62c732
Merge branch 'upcoming' into signpost 2024-09-05 17:11:32 -07:00
psf
1143da0c1c
Merge branch 'upcoming' into stairWarps 2024-09-05 17:09:45 -07:00
Frank DeBlasio
d3a3565fef
Converted PC strings to COMPOUND_STRINGs (#5314)
* Converted PC strings to COMPOUND_STRINGs

* Update src/pokemon_storage_system.c

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-09-04 16:43:34 -04:00
Frank DeBlasio
3aa24f527e
Converted Mechadoll text to COMPOUND_STRINGs (#5276) 2024-09-04 14:56:19 -04:00
cawtds
6e3ce9db2f
Move battle anim arrays to C (#5306)
* move battle anim arrays to c

* use ARRAY_COUNT instead

* remove B_ANIM_STATUS_WRAPPED

* move anim rename

* rename battle anims status/general/special
2024-09-04 11:21:40 +02:00
Pawkkie
720bc6464d
AI_FLAG_SETUP_FIRST_TURN Rename and Clarifications (#5310)
* Rename AI_FLAG_SETUP_FIRST_TURN

* Update all AI flags with comments
2024-09-04 11:12:55 +02:00
Hiram Anderson
7c7fd905ba
RTC-based wild encounters (#5313)
* Some jsonproc string utility functions

Adds stringContains, stringStartsWith and stringEndsWith for use in jsonproc.

* Time-based wild encounters

This adds some configs that allows users to define wild encounter groups on a map that are automatically cycled through depending on the time of day.
2024-09-03 21:54:03 +02:00
Eduardo Quezada
8533b0c045 Merge branch '_RHH/master' into _RHH/upcoming 2024-09-03 14:39:50 -04:00
ghoulslash
28a9ad3399
(Default Off) Item Description Headers (#4767)
* add item descption headers and (default-off) config

* revert test script

* OW_SHOW_ITEM_DESCRIPTIONS can be 0(off), 1(first time) or 2(always), move code to overworld.c to prevent issues with users whove merged original branch. fix styling

* add ow item header config value labels

* Update include/config/overworld.h

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update src/overworld.c

* Update include/overworld.h

* ScriptShowItemDescription remove unused var

* fix ScriptShowItemDescription warning

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-03 20:22:01 +02:00
Alex
04b5c013a9
Adds config to show target of ingame partner (#5307)
* Adds config to show chosen move and target of ingame partner, `#define B_SHOW_PARTNER_TARGET`, default `FALSE`
---------

Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-03 19:28:59 +02:00
SarnPoke
a422db09c6
Fix Slateport Battle Tent/Battle Factory (#5281)
* Fix Slateport Battle Tent/Battle Factory

Stops the Battle Factory and Slateport Battle Tent from returning no Pokémon when player wants to swap their Pokémon.

* Fix player rental party being junk data after rest

Fixes #5280

* Consolidate checks into single method

Consolidates every gSpecialVar_0x8005 check into a singular method.
2024-09-02 16:53:03 -04:00
Ariel A
8795c15ab9 feat: Allowed custom COLOR_MAP_* in field_effect_scripts. Credit: SDH 2024-09-01 17:22:44 -04:00
Ariel A
42d9f24c84 feat: added OW_MON_WANDER_WALK config option 2024-09-01 17:17:24 -04:00
Erickson Russell
de242c8a29
EV Caps and EV Items (#5269)
* EV Caps and EV Items

Introduces EV caps, inspired by level caps, with configurable options for various cap implementations. Additionally, modifies EV items to interact with these caps based on a configurable setting.

* EV Caps fixes

Changed the EV caps to be less redundant and work better overall.

* EV Caps Fix part 2

Set the items back to ItemUseOutOfBattle_Medicine, got rid of ItemUseOutOfBattle_EVItem and ItemUseCB_EVItem, and reverted CB2_ReturnToPartyMenuUsingItem to CB2_ReturnToPartyMenuUsingRareCandy

* EV Caps Fixes Part 3

Fixed being able to use EV items to go over 252 limit on single stats.

* Update src/ev_caps.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-01 23:15:39 +02:00
Ariel A
839cf2e790 feat: static OW pokemon now bob while walking in place (per OW_MON_BOBBING) 2024-09-01 15:31:12 -04:00
Eduardo Quezada
484acdc138
Convert 8 various to callnatives (#5172)
* Convert 8 various to callnatives

* Address review comments
2024-09-01 15:12:43 +02:00
Alex
bbcb1cd5a2
Adds basic trainer and smart trainer flags (#5298) 2024-08-31 17:50:37 -04:00
psf
83d3d95f58
Merge branch 'upcoming' into stairWarps 2024-08-31 07:02:37 -07:00
psf
95167936d4
Merge branch 'upcoming' into signpost 2024-08-31 07:02:18 -07:00
Eduardo Quezada
aa6d540b75 Code style adjustments 2024-08-30 12:17:31 -04:00
Eduardo Quezada
396a390114 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2024-08-29 19:58:17 -04:00
psf
4f39354185
Deprecate MMBN Names (#5240)
* Removed HANDLE_EXPANDED_MOVE_NAME

* Removed HANDLE_EXPANDED_TYPE_NAME

* Removed HANDLE_EXPANDED_ITEM_NAME

* Removed HANDLE_EXPANDED_SPECIES_NAME

* Removed I_EXPANDED_ITEM_NAMES

* Removed B_EXPANDED_MOVE_NAMES

* Removed B_EXPANDED_TYPE_NAMES

* Removed B_EXPANDED_ABILITY_NAMES

* Removed B_EXPANDED_ABILITY_NAMES

* Added documentation of names

* Github markdown spacing is silly

* Removed list per https://github.com/rh-hideout/pokeemerald-expansion/pull/5240\#discussion_r1736860339

* Removed list per https://github.com/rh-hideout/pokeemerald-expansion/pull/5240\#discussion_r1736860339
2024-08-29 16:33:25 -04:00
Icedude907
625a006cab
[Build System Rewrite] mapjson now takes output directory parameters. (#1949) 2024-08-29 14:01:01 -04:00
Hedara
2ab0dd77de Added performance counter 2024-08-29 16:20:52 +02:00
cawtds
8af35a7e0d
add Sirfetch'd alias for competitive format (#5283) 2024-08-29 08:11:21 -04:00
psf
6dd78cfdb9
Merge branch 'upcoming' into stairWarps 2024-08-28 21:30:04 -07:00
Eduardo Quezada
aebbe448b8 Merge branch '_RHH/master' into _RHH/upcoming 2024-08-28 12:58:14 -04:00
GriffinR
7532f8ddb8 Revert MB name changes 2024-08-28 11:19:27 -04:00
SarnPoke
622dead80c
Shed Tail Retarget (#5275)
Re-targets Shed Tail PR to upcoming
2024-08-28 13:40:35 +02:00
psf
113226b03a
Change metatile behaviors to enum (#2027) 2024-08-28 00:45:09 -04:00
psf
e7023088ed
Merge branch 'upcoming' into scriptCommands 2024-08-27 21:31:14 -07:00
psf
23134cec85
Merge branch 'upcoming' into signpost 2024-08-27 21:31:07 -07:00
psf
be4fbf80ed
Merge branch 'upcoming' into stairWarps 2024-08-27 21:30:32 -07:00
pkmnsnfrn
04faf370e6 Cleaned up and reordered functions 2024-08-27 20:56:09 -07:00
Alex
98dbf3a575
Fixes Charged up status (#5274)
Charge changed to last until the damage boost is consumed instead of next turn, previous behavior accessible with `B_CHARGE`
2024-08-27 20:01:51 +02:00
PhallenTree
930cac6aca
Fix Instruct bypassing AtkCanceler, Entry Hazards targeting wrong side of the field if opponent fainted (#5262)
* Fix Instruct bypassing AtkCanceler + interaction with firstTurnOnly moves

* Fix Entry Hazards targeting the wrong side of the field if opponent fainted

* Remove unused BattleScript_AuroraVeilEnds and STRINGID_AURORAVEILENDS

* Alternative fix + Fix gBattlerTarget initially set to 2

* Fix Instruct animation

* Alternative anim fix
2024-08-27 14:46:56 +02:00
Eduardo Quezada
c075d8e6b1
Fixed test system documentation (#5266) 2024-08-26 21:59:01 +02:00
psf
b6299ac4ce
Fix a display issue with B_SHOW_TYPES (#5201)
* Moved HandleInputChooseTarget and ShowEntireFieldTargets to non-static and added them as cases to ShouldHideTypeIcon

* Made ShouldHideTypeIcon easier to parse

* Made ShouldHideTypeIcon a for loop

* Fixed identation

* Made showTypesControllerFuncs a static const array per https://github.com/rh-hideout/pokeemerald-expansion/pull/5201\#discussion_r1730336265
2024-08-26 15:16:56 -04:00
kittenchilly
03e0472cbe
Add I_REPEL_INCLUDE_FAINTED config and behavior (#5239)
* Add I_REPEL_INCLUDE_FAINTED config

* Update src/wild_encounter.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update wild_encounter.c

* Update wild_encounter.c

* Update src/wild_encounter.c

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-08-26 15:58:12 +02:00
pkmnsnfrn
fe428fc89b original merge of branch 2024-08-25 16:46:22 -07:00
Salem
ceec17ec7b
remove unused bs signature (#5257) 2024-08-25 23:13:40 +02:00
hedara90
51a127fcb5
Better implementation of the obedience fix (#5245)
Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-25 11:20:26 +02:00
Greenphx9
fc3a700357 Fix up some auto merge stuff 2024-08-25 18:01:23 +10:00
Greenphx9
ad969c968c Merge branch 'lighting' of https://github.com/aarant/pokeemerald into lighting-expansion-v2 2024-08-25 17:54:28 +10:00
tertu
17f68563eb
Remove support for the original LCG random number generator (#5078) 2024-08-24 10:07:00 -07:00
Martin Griffin
56d3faa32f
Merge pull request #2025 from Bassoonian/cleandefinespaces
Clean up defines lacking spaces
2024-08-21 19:04:12 +01:00
Eduardo Quezada
77148f83a6
DoBattleIntro state documentation (#5231)
* DoBattleIntro state documentation

* Removed unused state

* Update src/battle_main.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Fixed state jumps

* BattleStruct state uses enum

* Renamed state enums

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-08-21 15:57:28 +02:00
Eduardo Quezada
6ac18a6fe5 Merge branch '_RHH/master' into _RHH/upcoming 2024-08-20 08:00:05 -04:00
psf
af12697845
Adds OW_BERRY_IMMORTAL (#5187)
* Added OW_BERRY_IMMORTAL
Added cases for OW_BERRY_IMMORTAL

* removed one preproc

* removed other preproc

* Fixed identation

* Set config to FALSE

* Update include/config/overworld.h per https://github.com/rh-hideout/pokeemerald-expansion/pull/5187#discussion_r1720747388

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Reordered condition per https://github.com/rh-hideout/pokeemerald-expansion/pull/5187\#discussion_r1720747652

* Update include/config/overworld.h

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-08-20 07:23:33 -04:00
Eduardo Quezada
becb2fcac8 Start 1.9.2 cycle 2024-08-19 18:29:48 -04:00
Eduardo Quezada
a11f03ed9d
Version 1.9.1 (#5199)
* Version 1.9.1

* Added 5195

* Apply suggestions from code review

Co-authored-by: hedara90 <90hedara@gmail.com>

* Added 5196 and 5207

---------

Co-authored-by: hedara90 <90hedara@gmail.com>
2024-08-19 18:25:39 -04:00
hedara90
e4c81ba6e0
Removed all instances of gBitTable[x] (#5123)
* Replaced all the gBitTable[X] usages with 1 << X, and cleaned up script output

* Fixed failed merge in online viewer

---------

Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-17 10:28:09 -05:00
Frank DeBlasio
15348eae84
Consolidated the values of Rotom's moves and added Gen9 base form effect (#5186)
* Consolidated Rotom move values

* Updated changing Rotom into its base form to its Gen9 effect

* Fixed order of if statement
2024-08-16 23:31:19 +02:00
Frank DeBlasio
bced2c97a1
Created PokeNav COMPOUND_STRINGS (#4983)
* Converted Match Call names and descriptions to COMPOUND_STRINGs

* Moved May/Brendan and Elite Four descriptions into pokenav_match_call_data.c

* Moved Steven, Brendan, and May's Match Call text to pokenav_match_call_data.c

* Cleaned up Steven's Match Call text

* Added PokeNav option text to match_call_gfx

* Moved PokeNav page descriptions to menu_handler_gfx

* Moved help bar texts to pokenav_main_menu.c

* Moved various PokeNav strings out of strings.c and into their relevant files

* Removed unused PokeNav strings
2024-08-16 22:41:26 +02:00
PhallenTree
ec3a86dd9a
Adds in-battle effect of Pickup, adds Harvest and Pickup tests (#5170)
* Adds Harvest tests

* Adds Pickup in-battle effect + tests

* Fix G-Max Replenish test (Munchlax activates Pickup before G-Max Replenish)

* Change canPickupItem to bit field

* Make RandomUniformExcept inclusive (higher end) + convert bitfield

* Use CantPickupItem in PickupHasValidTargetc check

* Review
2024-08-16 15:37:23 +02:00
GriffinR
3f49c5cbaf Fix trainer match call flags 2024-08-15 23:00:20 +02:00
Bassoonian
c1ee43254e Clean up defines lacking spaces 2024-08-15 19:34:56 +02:00
hedara90
47356d181a
Fixed followers breaking for species IDs above 1535 (#5179)
* Fixed followers breaking for species Ids above 1535

* Added reminder to increase follower species bits if needed in the future

---------

Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-15 10:27:35 -07:00
hedara90
45f10d734f
Fixed Ice Face, implemented tests (#5171)
* Fixed Ice Face, implemented tests

* Fixed agbcc and bad battle mon looping

* Fixed the ShouldChangeFormInWeather function again

* Cleaned up End of Turn weather form changes, simplified Ice Face

---------

Co-authored-by: Hedara <hedara90@gmail.com>
2024-08-15 13:51:39 +02:00
pkmnsnfrn
287f6baaa9 spaces over tabs please don't eat my ass 2024-08-14 22:14:48 -07:00
Eduardo Quezada
18980b20a3
Remove trailing whitespace (master) (#5174) 2024-08-14 19:48:20 -07:00
pkmnsnfrn
67f8a61eef Moved current and template positions to headers 2024-08-14 19:44:18 -07:00
pkmnsnfrn
dc06321054 Moved pokedex flags to constants files andadded constants to header of event_scripts 2024-08-14 19:24:55 -07:00
pkmnsnfrn
458340e043 Moved pokedex special constants to header 2024-08-14 19:09:56 -07:00
Eduardo Quezada
661ec0a9fd Merge branch '_RHH/master' into _RHH/upcoming 2024-08-14 17:10:20 -04:00
Sadfish the Sad
fde85e9357
some gen 9 move anims + fickle beam rework (#5159)
* new move anims + fickle beam rework

* more fickle beam changes

* removed the true for consistency

* ficklebeamboosted gets cleared now

* mortal spin and thunderclap changes

* minor mortal spin pal change

* removed hex numbers and made hard press quicker
2024-08-14 17:20:18 +02:00
Eduardo Quezada
6f0004ec4e
Removed some hardcoding of move IDs + Gen4/5 Defog (#5156)
* Removed some hardcoding of move IDs

* Added Defog Gen6+ config (+ updated tests)
2024-08-14 15:51:34 +02:00
Alex
7119d60a67
Set new anim particles by default to off (#5161) 2024-08-14 06:31:26 -07:00
Bassoonian
5fefd743a2 Fix defines in MAP_NUM and MAP_GROUP 2024-08-14 13:02:40 +02:00
Bassoonian
63a1f85d81 Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge14aug 2024-08-14 12:33:04 +02:00
GriffinR
a3d5f54b75 Fix type for offset in MapConnection 2024-08-13 19:10:24 +02:00
Ariel A
3abf4871fd Merge branch 'followers-expanded-id' into lighting-expanded-id 2024-08-12 23:13:02 -04:00
Ariel A
8a8c27c6c7 Merge branch 'lighting' into lighting-expanded-id 2024-08-12 23:11:27 -04:00
Ariel A
0745eaf2e0 fix: Uninitialized value used in LightenSpritePaletteInFog 2024-08-12 22:42:31 -04:00
Eduardo Quezada
abb1fd20f3 Merge branch '_RHH/master' into _RHH/upcoming 2024-08-12 16:24:04 -04:00
cawtds
ba1512f864
Fix specific tiles changing to pc tiles when using boxlink/debug pc (#5141) 2024-08-12 15:52:55 -04:00
pkmnsnfrn
30cc06785d Fixed global variable naming conventions 2024-08-12 06:55:33 -07:00
pkmnsnfrn
4387b6ef70 Removed SetWalkingIntoSignVars per https://github.com/rh-hideout/pokeemerald-expansion/pull/5044\#discussion_r1712963824 2024-08-11 18:10:18 -07:00
pkmnsnfrn
c3c433439e Removed ClearMsgBoxCancelableState per https://github.com/rh-hideout/pokeemerald-expansion/pull/5044\#discussion_r1712963672 2024-08-11 18:01:52 -07:00
pkmnsnfrn
846e8a29da Removed IsMsgSignPost per https://github.com/rh-hideout/pokeemerald-expansion/pull/5044\#discussion_r1712963672 2024-08-11 17:49:07 -07:00
Eduardo Quezada
e6e2285c44 Added OBJ_EVENT_GFX_SPECIES_SHINY 2024-08-11 14:50:38 -04:00
Alex
805bb2888c
Fixes wrong padding in struct SpeciesInfo (#5139)
Fixes wrong padding in struct SpeciesInfo that is if I counted correctly.

After I opened #5138 I realized it might be an issue on master as well.
2024-08-11 18:27:22 +02:00
psf
d1183f4b8a
Add B_SHOW_TYPES and cleaned up IsDoubleBattle (#5131)
* First attempt at a port

* Slightly broken but working

* Got images working and opponent palettes

* half finished compressed spritesheet approach instead

* fix the palettes (smh)

* fix hflip, and a lot of clean-up

* Add B_SHOW_TYPES

* Got Illusion working

* Add num type enum

* Updated function to get type

* Fixed type icon position and cleaned up functions

* Updated illusions and Tera handling

* Added BATTLE_TYPE_IS_SINGLE and DOUBLE

* Removed IS_BATTLE_TYPE_SINGLE

* Implemented BATTLE_TYPE_IS_DOUBLE across repo

* Removed SIDE macro

* Updated config

* Deprecated battler alive macro

* Reindented file

* Added exceptions for 2v1

* Replaced Fainted check with Null check

* Added functionality for only types of caught mons

* UseDoubleBattleCoords updated

* Added ShouldFlipTypeIcon

* Renamed TryLoadTypeIcon

* Refactored functions

* Refactored functions

* Refactored functions

* Refactored functions

* Renamed SEEN to CAUGHT

* Reset config

* Added useSecondPalette and isOrdinary to gTypesInfo

* Further simplified secondPalette and isOrdinary

* Changed isordinary to isSpecialCase

* Renamed to useSecondTypeIconPalette

* Fixed Stellar type interactions

* fixed spacing

* fixed include/config/battle.h

* fixed

* fixed include/config/general.h

* changed type1 and type2

* Moved IsDoubleBattle to include.battle.h
Removed BATTLE_TYPE_IS_DOUBLE
Removed IS_DOUBLE_BATTLE

* Changed IsBattlerFainted to IsBattlerAlive

* Removed IsBattlerNull

* Moved GetBattlerData to be inline

* Renamed GetMonDefensiveTeraType

* Removed IsIllusionActive

* Fixed identation

* found one last isDoubleBattle hold out

* fixed redundant brackets

* Fixed spacing for B_SHOW_TYPES

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Fixed padding

* Reindent file and refactored GetTypeIconHideMovement

* Update include/data.h

---------

Co-authored-by: RavePossum <ravepossum@proton.me>
Co-authored-by: Frank <fdeblasio1004@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-08-11 17:55:51 +02:00
Alex
97fa0be36e
Dynamic move type clean up (#5132)
* Minor clean up of the new function DynamicMoveType

* wrongly removed func

* Overworld Weather Bug

* wrong comparison
2024-08-11 14:18:56 +02:00
pkmnsnfrn
811b5d286e Added getobjectposition 2024-08-10 21:17:50 -07:00
Eduardo Quezada
113f8de9b1 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_controller_player.c
2024-08-08 13:22:49 -04:00
Eduardo Quezada
182809b515
Made perfect IV count into a granular setting (#5115)
* Made perfect IV count into a granular setting

* Fixed optional parameter comment in SPECIES_NONE
2024-08-08 13:46:22 -05:00
Frank DeBlasio
754beeee5d
Created COMPOUND_STRINGs for default player names (#5037)
* Converted default names to COMPOUND_STRINGs

* Moved new game strings out to main_menu
2024-08-08 14:46:17 +02:00
Galaxeeh
355739db63
Dynamic Move Types in Summary Screen/Battle (#5084)
* Dynamic Hidden Power Types

* Dynamic Ivy Cudgel is summary screens

* Dynamic Move types

* missed unnecessary comment that got left in

* format cleanup, return cleanup, added Tera Blast and Tera Starstorm, Revelation dance fix-> now displays live type update when tera is selected during battle before move selection

* forgot to revert config defaults

* Update src/pokemon.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* if block spaces/ raging bull fix/ more condensing on checks/ reallocating config check/ tera blast fix (was displaying tera blast type on non tera'd mons in party when battler was tera'd)

* revert configs

* added Hail check to Weather Ball

* Fixed agbcc compile/brackets/u32 changes

* Quick fix to ensure Judgment/Techno Blast/Natural Gift are not affected by -ate abilities

* Update src/pokemon_summary_screen.c

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-08-08 11:08:50 +02:00
Bassoonian
c390999141
Pret Merge (7th of August) (#5116) 2024-08-08 10:23:14 +02:00
psf
b8dab587ab
Update include/battle.h
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-08-07 14:32:36 -07:00
pkmnsnfrn
5fbe5a331c Updated spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5114\#discussion_r1707607637 2024-08-07 13:33:35 -07:00
Bassoonian
0b1f06b594
Merrp merge (7th of August) (#5110) 2024-08-07 22:05:07 +02:00
pkmnsnfrn
5635f94036 More changes from typeX to types[X] 2024-08-07 11:35:45 -07:00
Eduardo Quezada
d88834dd58 Backported OBJ_EVENT_GFX_SPECIES macro from Expansion 2024-08-07 13:42:18 -04:00
Bassoonian
cb4e687917 Merge branch 'master' of https://github.com/pret/pokeemerald into pretmergeforpsf 2024-08-07 19:05:46 +02:00
Pawkkie
9f845a79e5
Fix Switch AI Bug: AI never switching out when it could be OHKO'd (#5089)
* Fix switch AI bug

* Forgot to save a file lol

* Fix infinite loop test compatibility
2024-08-07 15:58:39 +02:00
Bassoonian
207129e0c8 Merge branch 'followers-expanded-id' of https://github.com/aarant/pokeemerald into pretmerge7aug 2024-08-07 12:42:45 +02:00
psf
312749dd31
Changed type1 and type2 to be consistent (#2021)
* Changed type1 and type2 in gBattleMons to match gSpeciesInfo
* Changed monType1 and monType2 to monTypes to match gSpeciesInfo
2024-08-07 06:44:03 +01:00
kittenchilly
e4f09c8103
Move Relearner now displays move category (#5081)
* Move relearner now displays move category

* Update move_relearner.c

* Update move_relearner.c

* Address reviews
2024-08-06 23:58:18 +02:00
Alex
dbb9ee874b
Change GET_MOVE_TYPE to a function (#5090)
* Change GET_MOVE_TYPE to a function

* add in battle check to GetMoveType function, move it to battle_util.c

* Update src/battle_util.c

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Update src/battle_util.c

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-08-05 22:02:31 -04:00
Alex
745db06dc8
Doesn't compile on some compilers (#5099)
the u8 should be brought back once we remove agbcc.
2024-08-05 18:12:55 -04:00
Alex
12351d520d
Changes Evolution methods to Enums (#4977)
* Changes Evolution methods to Enums

* make U8_ENUM to include/constants/global.h

* revert previous commit

* Update include/constants/pokemon.h

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-08-05 15:54:37 -04:00
DizzyEggg
9ac8d0de25
Optimize/get rid of unused palette vars/functions (#4841) 2024-08-04 21:41:55 -04:00
ghoulslash
d2f3d319a7 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into rhh/sideways_stairs 2024-08-04 12:26:20 -04:00
pkmnsnfrn
0fb48e8a9a Fixed expanded OW IDs 2024-08-03 17:04:33 -07:00
AlexOn1ine
0f3f2915fb Merge remote-tracking branch 'rhh/master' into master_merge 2024-08-03 20:19:33 +02:00
Martin Griffin
9d97537ee2
Fix speed ties (#4780)
* Fix speed ties

* fixup! Fix speed ties

* fixup! Fix speed ties

* fixup! fixup! Fix speed ties

* fixup! Fix speed ties

* Workaround for Comatose-Ditto interaction
2024-08-03 17:29:47 +02:00
cawtds
3af93bdfee
FRLG+ whiteout message (#4967)
* FRLG whiteout message + post whiteout event
2024-08-02 08:28:05 -07:00
Eduardo Quezada
4082adf5b1 Start 1.10.0 cycle 2024-08-01 17:07:50 -04:00
Eduardo Quezada
512c44b698 Start 1.9.1 cycle 2024-08-01 17:04:48 -04:00
Eduardo Quezada
7ec24b89c8 Merge branch '_RHH/upcoming' into _RHH/pr/master/1.9.0 2024-08-01 16:58:19 -04:00
Eduardo Quezada
f95322628d Merge branch '_RHH/upcoming' into _RHH/pr/master/1.9.0 2024-08-01 16:47:50 -04:00
Eduardo Quezada
483121dfc0
Version 1.8.6 (#5005) 2024-08-01 19:52:29 -04:00
Eduardo Quezada
3372503430
Added OBJ_EVENT_GFX_SPECIES_SHINY macro (#5049)
* Added OBJ_EVENT_GFX_SPECIES_SHINY

* Update src/event_object_movement.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-29 18:41:03 +02:00
Eduardo Quezada
b4eca0a6ec Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	data/battle_anim_scripts.s
#	src/battle_util.c
2024-07-29 09:36:16 -04:00
hedara90
a89820fa96
Fixed Hidden Power damage category for PSS < GEN_4 (#5053)
* Fixed Hidden Power damage category for PSS < GEN_4

* Fixed category display regression

* Wrapped GET_MOVE_TYPE

---------

Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-29 13:45:14 +02:00
pkmnsnfrn
91255a6054 Removed mb labels 2024-07-27 15:49:22 -07:00
pkmnsnfrn
fb53297e64 Added documentation around OW_AUTO_SIGNPOST 2024-07-27 15:45:48 -07:00
pkmnsnfrn
0a997fa6ca Moved follower scripts back to original position https://github.com/rh-hideout/pokeemerald-expansion/pull/5044/files\#r1694003538 2024-07-27 14:57:53 -07:00
Eduardo Quezada
18aff2db3b Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	asm/macros/battle_anim_script.inc
#	data/battle_anim_scripts.s
#	include/constants/battle_anim.h
#	src/battle_anim.c
#	src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
Eduardo Quezada
bb471746d6
Renamed EVO_DEFEAT_WITH_ITEM to EVO_DEFEAT_THREE_WITH_ITEM (#5046) 2024-07-27 21:41:05 +02:00
Eduardo Quezada
1e8773356c
Changed EVO_OVERWORLD_STEPS to use an EWRAM variable (#5047)
* Changed EVO_OVERWORLD_STEPS to use an EWRAM variable

* Fixed PC swapping not resetting the follower steps
2024-07-27 20:48:59 +02:00
pkmnsnfrn
1ad3ba1f32 Fixed compilations errors with abgcc 2024-07-27 10:58:51 -07:00
Bassoonian
c603e11310 Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge27july 2024-07-27 12:01:39 +02:00
pkmnsnfrn
91b48a10d4 Added constant for NUM_SNOWFLAKE_SPRITES 2024-07-26 21:57:42 -07:00
pkmnsnfrn
59c2eeac21 Default signpost config is off 2024-07-26 21:22:29 -07:00
Pawkkie
3c1fbbb06e
Fixes cantBeSurpressed ability check for breakable abilities (#5043) 2024-07-26 15:57:01 -04:00
AlexOn1ine
89563cb9b1 check for breakable ability 2024-07-26 21:11:16 +02:00
hedara90
b0b63f66b9
Added Ivy Cudgel Animation (#5034)
* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command

* Make the 20 year old compiler not complain

* Maybe better cudgel

* Moved animation

---------

Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 18:06:44 +02:00
pkmnsnfrn
7717812154 Clean up files 2024-07-25 20:34:14 -07:00
pkmnsnfrn
2a5f384e66 Added metatile behaviors to mart and center signs 2024-07-25 19:44:26 -07:00
pkmnsnfrn
b5c58e53de Removed all comments 2024-07-25 19:35:28 -07:00
pkmnsnfrn
fd69ef339c Got pokemart and pokecenter changes working 2024-07-25 19:33:07 -07:00
Martin Griffin
5b251b614c trainerproc: Support Ogerpon 2024-07-25 14:50:32 +01:00
pkmnsnfrn
a0c5e5511c Added gSignPostWindow_Gfx
Added LoadSignBoxGfx
Add LoadSignPostWindowFrameGfx
2024-07-24 19:41:36 -07:00
Eduardo Quezada
0b02527e5c Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	test/test_runner.c
2024-07-21 13:36:07 -04:00
Eduardo Quezada
9d5e253867
Improved Test Runner Summary (#4641)
* Filename in list (no proper sorting yet)

* Line number and message in error list + removed sorting

* Style adjustment

* Added missing file/line number to "expected N passes/successes"

* Fixed Known Failing Passing test list

* Separated test list from totals

* Assumption fails list

* Better names

* Filename for KNOWN_FAILINGs passing

* Moved total back to the bottom

* Spaces correction

* Fixed test list count

* Source file for Alloc fails on tests

* Moved sourceLine from BattleTest to Test struct

* Fixed assumptions failed "and more" counter

* Fixed ASSUMPTION block not printing their line numbers

* Fixed when stopLine is printed

* Renamed stopLine to failedAssumptionsBlockLine
2024-07-20 18:22:40 +02:00
tertu
5ccf3e2688
Fix chain fishing shiny rolls (#4906) 2024-07-19 09:48:14 -05:00
Eduardo Quezada
98eb4e5027 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	include/constants/battle_string_ids.h
#	src/battle_ai_switch_items.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/frontier_util.c
#	test/battle/ai/ai.c
2024-07-19 09:20:05 -04:00
Alex
552e2768da
Fixes to Opportunist and Mirror Herb adjustments (#4928)
* Replace Opportunist todo tests with proper tests

* add failing test

* desc

* Fixes to Opportunist and Mirror Herb adjustments

* more tests

* some fixes

* first turn events switch

* simple enum + revert test desc
2024-07-19 11:01:46 +02:00
Alex
b21ffa1f9b
Changes score adjustments to tempScore increases (#4987) 2024-07-17 23:36:15 +02:00
fakuzatsu
0625c90277
fix tests when B_USE_FROSTBITE is TRUE (#4986) 2024-07-17 23:23:52 +02:00
pkmnsnfrn
61eff23d89 Moved menu defines to header file
Added FRLG signpost border
Started working on LoadSignPostWindowFrameGfx
2024-07-15 22:57:29 -07:00
pkmnsnfrn
1ae615651d Renamed gWalkAwayFromSignInhibitTimer to gWalkAwayFromSignpostTimer 2024-07-15 22:33:31 -07:00
pkmnsnfrn
b54cf221d8 Renamed and refactored FieldInput_HandleCancelSignpost into CancelSignPostMessageBox 2024-07-15 22:13:33 -07:00
pkmnsnfrn
8445d44fb6 Renamed DoPicboxCancel to UseBlankMessageToCancelPokemonPic 2024-07-15 21:48:24 -07:00
pkmnsnfrn
b43e0e07f7 Add config to disable OW_AUTO_SIGNPOST 2024-07-15 21:45:34 -07:00
pkmnsnfrn
28183ec299 first merge of ghoul's branch 2024-07-15 21:35:58 -07:00
psf
7b3b635c67
Add AUTO_LOWERCASE_KEYBOARD (#4976)
* Added SwapKeyboardToLowerAfterFirstCapitalLetter and AUTO_LOWERCASE_KEYBOARD

* Fixed tabs and spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/4976/files\#r1677868397

* Removed semicolon found by https://github.com/rh-hideout/pokeemerald-expansion/pull/4976\#discussion_r1678105502
2024-07-15 19:06:01 +02:00
Eduardo Quezada
2b40e79ac3 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	include/battle_util.h
#	src/battle_ai_main.c
2024-07-14 22:44:00 -04:00
sneed
6aa308e1d8
EFFECT_PHOTON_GEYSER and restored EFFECT_SHELL_SIDE_ARM work for physical moves (#4923) 2024-07-14 15:35:11 +02:00
psf
5c38532281
Add B_ENEMY_THROW_BALLS, B_PLAYER_THROW_BALLS_SOUND, and B_ENEMY_THROW_BALLS_SOUND (#4953)
* First proof of concept works

* Added B_THROW_BALLS_SOUND

* Made generic MonSendOut

* Changed magic number to constant

* added acute e and changed to GEN_LATEST

* Removed tabs

* Undef'd HIBYTE and removed extra bool32

* Made functions inline per https://github.com/rh-hideout/pokeemerald-expansion/pull/4953/files\#r1675397114
Split into B_THROW_BALLS_SOUND B_PLAYER_THROW_BALLS_SOUND and B_ENEMY_THROW_BALLS_SOUND per https://github.com/rh-hideout/pokeemerald-expansion/pull/4953/files\#r1676143761

* Reset debug script

* Removed static assert per Discord conversation with Alex
2024-07-14 14:46:04 +02:00
psf
d410f56a8c
Add P_CAN_FORGET_HIDDEN_MOVE (#4968)
* Added P_CAN_FORGET_HMS

* Renamed to can forget hidden move

* Bypass IsLastMonThatKnowsSurf

* Fixed typo

* Moved P_CAN_FORGET_HIDDEN_MOVE

* Update src/party_menu.c per https://github.com/rh-hideout/pokeemerald-expansion/pull/4968#discussion_r1677033837

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-14 11:23:49 +02:00
Pawkkie
c721f1b04a
Smarter Focus Punch and Substitute (#4952)
* Smarter Focus Punch

* Smarter Substitute, review feedback

* Use HasAnyKnownMove instead of isFirstTurn

* When are we removing agbcc again

* Use HasMoveEffect
2024-07-14 08:29:27 +02:00
Bassoonian
385b7017f3
Fix fake RTC being on by default (#4965) 2024-07-13 21:20:55 +02:00
Alex
5e2e2e9fce
Minor shouldUseGimmick refactor (#4962) 2024-07-13 20:56:18 +02:00
psf
3e03419bdb
Add OW_FLAG_PAUSE_TIME, pausefakertc, resumefakertc and togglefakertc (#4954)
* First concept

* Fixed config file and added static assert

* Reset debug scripts

* Cleaned up overworld config

* Renamed new Rtc pausing functions per https://github.com/rh-hideout/pokeemerald-expansion/pull/4954\#discussion_r1675393121

* Added tabs instead of spaces per https://github.com/rh-hideout/pokeemerald-expansion/pull/4954\#discussion_r1676791279

* Update include/config/overworld.h

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-07-13 20:44:27 +02:00
Bassoonian
367f6dc8fd Address concerns 2024-07-13 18:01:54 +02:00
Frank DeBlasio
d224db43c8
Consolidated Lilycove Contest Lady's values into one struct (#4951)
* Consolidated Lilycove Contest Lady's values into one struct

* Converted Lilycove Lady strings to COMPOUND_STRINGS
2024-07-13 14:44:22 +02:00
Alex
edc883d038
Refactors residual damage (#4945)
* Refactors damage non types

* correction

* Refactor weather damage script

* new line

* correction

* there was a hail test already

* ndebug

* add sandstorm test

* Update src/battle_script_commands.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-07-13 12:12:40 +02:00
Bassoonian
003bd54600 Rename battle terrain to environment 2024-07-13 12:02:18 +02:00
psf
522a8ba3f7
Allow users to increase MAX_MONEY (#4943)
* Added GetMaxNumMoneyDigits and GetMoneyBoxHorizontalPosition to header
Replaced use of PrintMoneyAmount

* Added define for MAX_MONEY_DIGITS
Removed GetMaxNumMoneyDigits
Converted uses of ConvertIntToDecimalStringN that called for 7 money digits to use MAX_MONEY_DIGITS
Replaced 6 money digits in PrintMoneyAmount with MAX_MONEY_DIGITS

* Use preproc and MAX_MONEY_DIGITS to increase the width of the sell item money box

* Added GetItemSoldMoneyHorizonalPosition and fixed ConvertInt in PrintMoneyAmount to use MAX_MONEY_DIGITS

* Added GetItemSoldMoneyHorizonalPosition and fixed ConvertInt in PrintMoneyAmount to use MAX_MONEY_DIGITS

* Removed width and tilemap changes

* Modified CountDigits to count digits greater than 1
Fixed PrintMoneyAmount to work with large digits

* Added an early return to PrependFontIdToFit

* First prototype working

* Updated GetMoneyBoxHorizontalPosition with amount

* Updated GetMoneyBoxHorizontalPosition with amount

* Got version working with one space before

* Got version working with one space before

* Got version working with all spacingOC

* cleaned up PrintMoneyAmount

* Created CalculateleadingSpacesForMoney

* Cleaned up for PR

* Changed tabs to spaces per https://github.com/rh-hideout/pokeemerald-expansion/pull/4943\#issuecomment-2223023365
2024-07-13 11:16:34 +02:00
Bassoonian
ef76a6b21b
Merge branch 'upcoming' into disablefollowersbydefault 2024-07-11 14:08:55 +02:00
Alex
7b6ff1b560
Fixes Trace turn order (#4941)
* Fixes Trace turn order

* Update battle_script_commands.c

* Update test/battle/ability/trace.c

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-07-10 22:29:26 +02:00
psf
e953a809ff
Added OW_USE_FAKE_RTC and OW_ALTERED_TIME_RATIO (#4910)
* Added OW_USE_FAKE_RTC, OW_ALTERED_TIME_RATIO and src/fake_rtc.c

* Changed ALTERED_TIME_RATIO to GEN_LATEST

* Changed spaces to tabs per https://github.com/rh-hideout/pokeemerald-expansion/pull/4910/files\#r1667111624
2024-07-10 20:58:01 +02:00
Eduardo Quezada
fb708b7ed3 Merge branch '_RHH/master' into _RHH/upcoming 2024-07-10 10:05:10 -04:00
Eduardo Quezada
0613af5604 Untag 2024-07-10 09:47:35 -04:00
Eduardo Quezada
c0eb9af2e6
Version 1.8.5 (#4921)
* Version 1.8.5

* Updated up to PR 4926 (squash)

* Fixed descriptions (squash)

* Updated up to PR4939 (squash)
2024-07-10 09:44:55 -04:00
ghoulslash
e1d8ef8190
Dynamic AI Functions (#4908)
* dynamic ai func

* add AI_TagBattlePreferFoe as an example

* Update src/battle_ai_main.c

* Update src/battle_ai_main.c

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-09 13:50:48 +02:00
ghoulslash
bd014e4fb7 syntax, alignment fixes 2024-07-08 14:15:41 -04:00
Pawkkie
0f21415130
Minor AI flag fixes / cleanup (#4924)
* AI flag fixes / cleanup

* Review feedback
2024-07-08 20:15:12 +02:00
ghoulslash
48d2bff553 merge w upcoming 2024-07-08 14:12:00 -04:00
ghoulslash
0cffe4a96a syntax fixes, turn slow movement on rock stairs default off, remove petalburg layout change 2024-07-08 14:08:15 -04:00
Alex
637a7072f0
Add missing adjust scores (#4925)
* Add missing adjust scores

* ai log made the test fail
2024-07-08 12:05:32 +02:00
psf
4ddae07451
Removed AI_FLAG_HELP_PARTNER (#4918) 2024-07-08 11:38:52 +02:00
Eduardo Quezada
de609a2f5b
Added missing redirect abilities Gen 3-4 config (#4920)
* Added missing redirect abilities Gen 3-4 config

* Combined 3 Battle Script Natives into 1

* Cleaner FindMonThatAbsorbsOpponentsMove
2024-07-07 09:52:59 +02:00
cawtds
5dda4b846e fishing chain only resets on failed attempt or when map warping, encountering different species does not break the chain, differentiate between max shiny streak and max chain length 2024-07-06 15:18:51 +02:00
cawtds
3babd7f130 shiny roll calc as separate function 2024-07-06 02:10:30 +02:00
Eduardo Quezada
fcdc9ed65a Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_util.c
#	src/data/pokemon/species_info/gen_7_families.h
#	test/battle/ability/download.c
#	test/battle/ability/intimidate.c
#	test/battle/ability/supreme_overlord.c
#	test/battle/ability/zero_to_hero.c
#	test/battle/ai/ai.c
#	test/battle/move_effect/plasma_fists.c
2024-07-05 14:25:25 -04:00
Pawkkie
3660a054a2
Forgot to update this when adding AI_FLAG_SEQUENCE_SWITCHING (#4911) 2024-07-05 18:41:29 +02:00
psf
2a5e4343c8
Implemented OW_IGNORE_EGGS_ON_HEAL (#4888)
* Implemented OW_IGNORE_EGGS_ON_HEAL

* Removed videos and change nPokemon to u32

* Changed OW_IGNORE_EGGS_ON_HEAL to GEN_LATEST per https://github.com/rh-hideout/pokeemerald-expansion/pull/4888\#issuecomment-2205271486

* Update include/config/overworld.h

Fixed spelling error per https://github.com/rh-hideout/pokeemerald-expansion/pull/4888#discussion_r1664454436

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-04 16:03:42 +02:00
Alex
dd7b735211
Fixes Grassy Terrain heal turn duration (#4903) 2024-07-03 22:53:15 +02:00
cawtds
91550eb75f chain fishing refactored 2024-07-03 17:02:12 +02:00
Alex
594633aa15
Remove Duplicate ai code from battle_ai_util.c (#4883)
* Remove Duplicate ai code from battle_ai_util.c

* Add GetBattlerAbility in toxic self check
2024-07-03 10:48:31 +02:00
DizzyEggg
d81662daa2
Add parentheses to species egg macro (#4899) 2024-07-02 13:39:41 +01:00
Pawkkie
7e167f0b3c
Add AI_FLAG_SEQUENCE_SWITCHING (#4878)
* AI_FLAG_BAD_SWITCHING

* Cleanup and tests, U-Turn / Baton Pass / Parting Shot aren't working properly

* Fix U-Turn etc. tests

* Test overhaul with Egg's suggestions

* Add EFFECT_HIT_SWITCH_TARGET to tests

* Review feedback

* Re-review feedback
2024-07-01 08:53:07 +02:00
Frank DeBlasio
6957fc70c9
Allowed rematches to occur if I_VS_SEEKER_CHARGING isn't enabled (#4866) 2024-06-29 22:12:26 +02:00
Frank DeBlasio
103ed85b83
Added config to prevent unobtainable Pokemon from being shiny (#4735)
* Added config to prevent unobtainable Pokemon from being shiny

* Added config for disabling shinies if the player has no Poke Balls

* Removed check for adventure started flag
2024-06-29 22:07:14 +02:00
DizzyEggg
cd5a862b95
Fix Megas gaining abilities after fainting (#4873) 2024-06-26 23:44:01 +02:00
Alex
55c13a80bc
Force species in tests (#4810)
* Force species in tests

* Update include/config/test.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Update include/config/test.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Update include/config/test.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Update include/config/test.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Update include/config/test.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Update include/config/test.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Update include/config/test.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Update include/config/test.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Update include/config/test.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Update include/config/test.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-06-26 18:38:14 +02:00
Bassoonian
81bd14818e
Add day limit for forms support (#4778)
* Add day limit for forms support

* Add missing newline

* Incorporate review suggestions
2024-06-26 10:36:44 +02:00
fakuzatsu
6c9dcd60bc
simple button config for the move description menu (#4860)
* simple button config for the move description menu

* change from preproc to normal if
2024-06-25 11:09:01 +02:00
DizzyEggg
f2e8482488
Fix how switch-in effects are played out after multiple faints in the same turn (#4864)
* Multiple switch-ins after fainting

* empty new lines

* Fix failing tests
2024-06-24 20:37:47 +02:00
AgustinGDLV
9797640dff
Gimmick Refactor (#4449)
* consolidated gimmick checks, triggers, communication, and activation; updated test runner

* fixed improper use of .usableGimmick

* cleaning up battle_dynamax.c, changing function args to u32s

* fixed '#ifdef TESTING' causing errors

* updated z-moves to use gimmick interface, pared down redundancies; no AI/tests

* added support for z-moves in tests, consolidated gimmick fields

* removed ShouldUseMaxMove and .usingMaxMove

* renamed TryChangeZIndicator, updated z move display

* added several z-move tests and fixed various z-move interactions; fixed z-move category calc

* fixed useless battler arg in GetTypeBasedZMove

* added basic test check for bad Z-Move or Mega usage

* reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky

* fixed gimmick test logic; fixed damage category override

* fixed mega rayquaza test fail

* consolidated gimmick indicator logic; added graphics to gGimmicksInfo

* removed TeraData struct

* reimplemented AI logic for Z-Moves; no changes

* updated Z-Move and Ultra Burst trigger gfx

* added testrunner check for multiple gimmick use

* fixed duplicate z-move call in test

* reorganized data/graphics/gimmicks.h

* added signature Z-Move ability tests; implemented Guardian of Alola

* fixed bad test update

* fixed Thousand Arrows not affecting Tera Flying; clean-up

* fixed -ate tests

* fixed tera tests

* fixed tera tests really

* fixed last batch of tests

* fixed -ate mega test again

* code review

* code review pt.2

* tweaked CanTera again

* dynamax flag only required for player
2024-06-22 22:25:40 +02:00
DizzyEggg
d0bb03e5a9
Fix AI's right slot switching-in too early (#4851)
* apply safe switching to trainer doubles battles - with a config

* get rid of the config

* make it compile
2024-06-21 12:17:12 +02:00
DizzyEggg
b9d1438162
move 3 btl ctrl player vars to gBattleStruct (#4840) 2024-06-20 17:42:52 +02:00
ghoulslash
b8dea3c7ec sideways stairs, try to integrate with follower code 2024-06-19 10:50:59 -04:00
ghoulslash
45da91e773 Merge branch 'master' of https://github.com/pret/pokeemerald into sideways_stairs 2024-06-19 10:25:50 -04:00
Eduardo Quezada
4d6452e14e
Move general config file to the config folder (#4805) 2024-06-19 13:42:01 +02:00
kittenchilly
74f53a7e18
Fix caught wild pokemon not restoring their used held item (#4803)
* Fix caught wild pokemon not restoring their used held item

* Actually we can use the same struct
2024-06-18 20:31:03 +02:00
sneed
609754f0f6
Add RandomChance macro and ability trigger chance config (#4829)
* RandomChance macro, contact ability chance config

* Unify config, add shed skin
2024-06-18 20:13:44 +02:00
sneed
b6d3bdf622
Confusion, cursed body and poison touch trigger chance fixes and tests (#4831)
* accurate confusion chance and a test

* Accurate Poison Touch chance and tests

* Accurate cursed body chance

* Create cursed_body.c
2024-06-18 20:07:40 +02:00
Alex
f106b21344
Adds Toxic Chain's effect (#4823) 2024-06-18 20:04:28 +02:00
Bassoonian
a24b767276 Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into masterintoupcoming18jun 2024-06-18 15:27:06 +02:00
Frank DeBlasio
eb0c3b0a12
Fixed instance of MAROWAX (#4830) 2024-06-18 10:45:55 +02:00
PhallenTree
161f61284a
Use RandomWeighted; fix Test 2024-06-17 17:48:05 +01:00
DizzyEggg
203318b9a2
Get rid of hardcoded stat raise anim values (#4825) 2024-06-17 13:51:04 +02:00
sneed
e64a2f3e25
Roamer's frostbite carries over between battles (#4822) 2024-06-17 11:44:47 +02:00
ghoulslash
cb1696384c merge in original dexnav code with some rhh specific tweaks 2024-06-16 10:39:28 -04:00
ghoulslash
652cb007ce merge w pret master, add USE_DEXNAV_SEARCH_LEVELS flag 2024-06-16 09:45:38 -04:00
Eduardo Quezada
1eb0b3261f
Added option to disable species cries (#4791)
* Added option to disable cries

* Update src/pokemon.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-06-15 22:07:13 +02:00
Bassoonian
22994c79d4
Add support for multiple roamers (#4762)
* Replicate initial commit

* Integrate the rest of Duke's vanilla commits

* Alter Roamer struct to add frostbite support

* Fix some indentation issues

* Add option to hide substitute followers

* Revert "Add option to hide substitute followers"

This reverts commit 3fadaafae50aeb48c089d5a27af6deca9580ff64.

* Incorporate feedback
2024-06-15 11:17:32 +02:00
Alex
3ec8691590
Fixing my mess [correct hex in speciesInfo] (#4800) 2024-06-14 11:15:18 +02:00
Alex
9f7222e48b
Species info hex (#4798)
* Adds missing hex in speciesInfo

* fix

* review

* fix compiling

* dumb mistakes
2024-06-14 10:20:27 +02:00
Eduardo Quezada
88028c0c37
Split Pokémon Object Events from Following Pokémon functionality (#4761)
* Split Pokémon Object Events from Following Pokémon functionality

* Renamed follower pngs and palettes

* Define renames

* Reorder configs

* Renaming: SpeciesInfo fields, macros and palettes.
2024-06-13 22:46:27 +02:00
DizzyEggg
84d13d0abf
Fix Smack Down anim + move anim tests (#4774)
* Fix Smack Down anim + move anim tests

* really agbcc

* fix undefined reference

* hopefully everything works
2024-06-13 15:30:28 -04:00
ghoulslash
353727a805
Add createmon Script Cmd, Support for 2v1Wild Battles (#4688)
* add createmon and setwilddoubleflag script cmds to support createing mons at given player or enemy slots and setting up 2v1 battles

* give givemon macro PARTY_SIZE for tests

* style fixes

* add createmon test

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-06-13 19:11:36 +02:00
Eduardo Quezada
06153e4280 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	include/battle.h
#	include/constants/battle_script_commands.h
#	include/constants/pokemon.h
#	src/battle_ai_util.c
#	src/battle_main.c
#	src/battle_util.c
#	test/battle/ai.c
2024-06-13 11:44:28 -04:00
Bassoonian
03cc0ae6b3
Add option to hide substitute followers (#4765)
* Add option to hide substitute followers

* Update event_object_movement.c
2024-06-12 13:53:01 -04:00
Bassoonian
76c566a0ca
Add the Let's Go evolution method (#4758)
* Add overworld step evolution method

* Increase evolutionTracker bits from 9 to 10

* Implement tracker increase

* Remove leftover NDEBUG activation

* Reset evolution tracker data upon evolution

* Revert an accidental change to unrelated code

* Add missing break in switch case, oops
2024-06-12 11:31:19 +02:00
Alex
9c72392891
Fixes Shell Side Arm (#4753)
* Fixes Shell Side Arm

* Fixes to random call

* hardcoded the effect to the move

* minor change

* minor change 2

* applied reviews
2024-06-12 11:21:44 +02:00
Bassoonian
dffaaeaaa6
Add Leader's Crest evolution method (#4768)
* Add Leader's Crest evolution method

* Fix typo in in HGSS dex

* Update src/pokedex_plus_hgss.c

Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>

* Update src/battle_script_commands.c

---------

Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-12 09:31:59 +02:00
cawtds
4724b5dfd6
Improved Surf/Thunderbolt test (#4764)
* improved Surf/Thunderbolt test that previously relied on correct AI guess

* remove unnecessary mod

* fixed infinite rng loop

* wrong ability num and readability

* Update src/battle_ai_util.c

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-12 09:09:15 +02:00
Bassoonian
341fa3692c
Make Tandemaus only evolve at the end of battles (#4759) 2024-06-12 08:43:51 +02:00
Bassoonian
5fe0aee063
Add config to turn off two-framed front sprites (#4750)
* Add config to turn off two-framed front sprites

* Two frames should be on by default

* Simplifies integration
2024-06-11 13:10:23 -04:00
sneed
821d5dccab
AI calculates/stores minimum possible move damage and uses it with AI_FLAG_TRY_TO_FAINT (#4760)
* AI uses safest option to faint foes

* dont calculate non crit dmg unless it's needed

* struct SimulatedDamage

* add GetDamageByRollType and name DamageRollType

* Parametrize test AI flags

* use simDamage member's instead of dmg & minDmg
2024-06-11 18:28:16 +02:00
Eduardo Quezada
64f82cdd5f Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_ai_util.c
#	src/battle_util.c
2024-06-11 08:12:03 -04:00
sneed
1ca4676c4c fix ai crit calculations 2024-06-09 23:09:34 +03:00
Eduardo Quezada
7df0219003
BW2 Style Map Pop-Ups (#4396) 2024-06-09 16:03:41 -04:00
Bassoonian
bbc05234b9
Make Pokémon Sprite Visualizer name official (#4745)
* Rename files to PSV

* Rename functions and defines

* Add missing newlines

* Integrate feedback
2024-06-09 12:12:35 -04:00
Alex
d83f90d51f
Tera Shell AI calcs (#4742)
* Tera Shell AI calcs

* agbcc
2024-06-08 20:56:20 +02:00
Alex
78f1da4131
Adds 1 vs 2 macro (#4741) 2024-06-08 09:49:28 +02:00
Bassoonian
568ce39c5d
Adds forbidden status parameter to FORM_CHANGE_ITEM_USE (#4738) 2024-06-08 07:36:39 +02:00
sneed
f1911dae59
Fix mycelium might and ability shield (#4740)
* Fix mycelium might and ability shield

* fix check
2024-06-08 07:27:44 +02:00
sneed
2cc2dc01ca
Fix daycare move transferring between evolved mons and allow sharing moves between different forms of the same species (#4479)
* Fix daycare move transferring between evolved mons

Also allow sharing moves between different forms

* Make sure Snorlax gets Snorlax's egg moves instead of Munchlax's

* Use GET_BASE_SPECIES_ID

* Actually fix Snorlax/Roselia/etc behavior

* remove preproc checks

* rename ambiguous GetEggMovesSpecies function

* remove extra indentation, add incense breeding check

* update comment

* Update src/daycare.c

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-06-07 21:54:58 +02:00
Bassoonian
d6422da284
Fix partner palette problem (#4736) 2024-06-07 21:05:16 +02:00
sneed
fa81861593
Add newer generation Heal Bell interactions with Soundproof (#4732)
* newer generation soundproof heal bell interactions

* Fix bugs and rewrite AnyPartyMemberStatused

* add missing check, tests, clean up

* fix ai code and rename battler for clarity
2024-06-07 18:51:21 +02:00
Bassoonian
8e15603fbc
Fix center crash (#4725) 2024-06-05 11:52:42 +02:00
Bassoonian
f4c890df1e Disable OW followers by default 2024-06-04 15:37:02 +02:00
kittenchilly
7f8f480ecb
Add FORM_CHANGE_BATTLE_TERASTALLIZATION + allow species to force tera types (#4438)
* Add FORM_CHANGE_BATTLE_TERASTALLIZATION and allow species to force tera types

* Fix form change not changing tera type

* Update form_species_tables.h

* Address reviews

* Can't change the forced Tera Type anymore

* Revert "Can't change the forced Tera Type anymore"

This reverts commit 67157250efeaf5ffefc45ac1955b09f27f09788b.

* Fix a lot of things

* Oops

* Update pokemon.h

* Update pokemon.h

* Address reviews

* Update tera_starstorm.c

* Update test/battle/gimmick/terastal.c

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-06-04 13:38:49 +02:00
sneed
87e2526665
Add switching message macros for tests (#4717)
* Add switching message macros

* Add test
2024-06-03 19:59:28 -04:00
RavePossum
69b367e350 PR feedback - 32 bit params, multiline condition formatting 2024-06-03 00:10:10 -04:00
Eduardo Quezada
ee1d14755a Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers 2024-06-02 11:06:41 -04:00
Alex
4eda5f61af
Use 9th roll instead of average in AI calcs (#4679)
* Use 9th roll instead of average in AI calcs

* damage_roll

* duke suggestion
2024-06-02 15:36:12 +02:00
cawtds
97143e020f
Refactor move animations (#4683)
* fix getboxmondata for evolutiontracker if compiled with agbcc

* refactored move animation scripts as part of gMovesInfo

* migration script for move anims

* default animation, migration for battle_anim_scripts.s

* added warning for missing animation

* add include to migration

* add struct member in migration script

* removed include and struct member from migration script

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-02 08:18:13 +02:00
Eduardo Quezada
1359966a14 Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	src/event_object_movement.c
#	src/scrcmd.c
2024-06-01 20:17:19 -04:00
Ariel A
d6762d4dbc Merge branch 'lighting' into lighting-expanded-id 2024-06-01 15:22:21 -04:00
Ariel A
d410ca6999 Merge branch 'followers' into lighting 2024-06-01 15:21:57 -04:00
Ariel A
e420f99fc3 Merge branch 'followers' into followers-expanded-id 2024-06-01 15:20:56 -04:00
Ariel A
3727be9511 fix: fixed a few oversights with follower message generation 2024-06-01 14:46:45 -04:00
Eduardo Quezada
0be643a517
Set TYPE_NONE as type 0 + other type data tweaks (#4462)
* Set TYPE_MYSTERY as type 0

* Remove redundant TYPE_NONE

* Moved Gen 1-3 type damage categories to gTypesInfo

* Set TYPE_NONE as 0 instead

* Grouped type info to a single file

* Fixed sTypeEffectivenessTable static name

* Adjusted MON_DATA_TERA_TYPE to account for shift in type IDs

* oops, missed the extern

* Moved Tera Type RGB values to gTypesInfo

* Fixed Tera Type test

* Added option test feature to set IVs

* Hidden Power type test

* Tera Type safeguard in givemon

* Removed isHiddenPowerType for a future PR that refactors Hidden Power

* Review changes
2024-06-01 07:38:22 +02:00
Eduardo Quezada
c79188e3b3 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_ai_util.c
#	src/battle_util.c
2024-05-31 12:04:33 -04:00
Bassoonian
e3959a764b
Rename MgbaPrintf_ to Test_MgbaPrintf (#4642) 2024-05-31 17:54:25 +02:00
sneed
e869aaf70b
Add global constants for damage roll related code and make AverageRollDmg faster (#4663)
* faster AverageRollDmg, global dmg roll constants

* restore MAX_ROLL_PERCENTAGE & MIN_ROLL_PERCENTAGE

* rename AverageRollDmg
2024-05-31 16:56:17 +02:00
Alex
d55e072747
Adds AI_IsFaster and AI_IsSlower functions (#4671) 2024-05-31 12:55:15 +02:00
Bassoonian
52d45674f0
Move Descriptions in battle (#4152)
* Port xaman move desc to modern expansion

* Fix modern compiler error

* Fix compliling + EFFECT_PLACEHOLDER support

* Change to L-button to avoid conflict with Mega Evolution

* Reorder and change priority to category

* add sprite for move category icon, declare category icon sprite data extern

* remove static category icon sprite data from hgss dex for global data

* Change to else if

---------

Co-authored-by: Pawkkie <moog272@gmail.com>
Co-authored-by: RavePossum <ravepossum@proton.me>
2024-05-31 12:10:03 +02:00
Alex
462dca0c09
Remove temp scores in AI_CalcMoveEffectScores (#4655) 2024-05-30 09:54:24 +02:00
ghoulslash
7b1248b167
add savedBattlerAttacker and stack for saved target/attacker (#4061)
* add saveattacker/savetarget stack

* add safety checks to savedAttackerCount/savedTargetCount

* add testing warnings for saveattacker/savetarget

* update frisk with saveattacker

* restoretarget at end of red card battle scripts, remove testing checks on SaveAttacker,SaveTarget

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-05-29 21:50:24 +02:00
Pawkkie
a0006d8dfb
AI_FLAG_RISKY Improvements (#4648)
* #defines for damage roll bounds

* Risky AI behavior implemented

* Ignore score penalty to EFFECT_RECOIL_IF_MISS moves if accuracy has been lowered

* Adjust score defines

* EFFECT_MIND_BLOWN

* Use GetBestDmgMoveFromBattler instead of AI_CompareDamagingMoves
2024-05-29 19:54:18 +02:00
Eduardo Quezada
ff480dec27 More review comments 2024-05-28 18:32:20 -04:00
Eduardo Quezada
021074cd2e Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	src/data/graphics/pokemon.h
#	src/data/pokemon/species_info.h
#	src/data/pokemon/species_info/gen_1_families.h
#	src/data/pokemon/species_info/gen_2_families.h
#	src/data/pokemon/species_info/gen_4_families.h
#	src/data/pokemon/species_info/gen_5_families.h
#	src/data/pokemon/species_info/gen_8_families.h
2024-05-28 14:28:33 -04:00
Eduardo Quezada
8854eaa880 Removed duplicated object event tags 2024-05-28 14:16:34 -04:00
Alex
7a393a974a
Adds Dragon Darts effect (CFRU port) (#4612)
* Adds Dragon Darts effect (CFRU port)

* fix test compile

* review
2024-05-28 11:34:56 +02:00
Alex
df6fab7284
Missing ignoreSubstitute flags (#4623)
* Missing ignoreSubstitute flags

* update defog flag
2024-05-28 10:29:37 +02:00
Pawkkie
be2517415b
Damage roll selection in AI_CalcDamage (#4615)
* Damage roll selection and AI_FLAG_CONSERVATIVE

* Clarify enum names

* Simplify AverageRollDmg line

* Change u8s to u32s

* Turns out Boomburst does a lot of damage lol

* Spacing
2024-05-28 10:21:25 +02:00
hedara90
d999092689
Upgraded Dragon Darts Animation (#4620)
* Upgraded Dragon Darts Animation

* Fixed Dragon Darts not workin in link battles

* Apply suggestions from code review

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-28 10:17:52 +02:00
Eduardo Quezada
80b193280d Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_main.c
#	src/data/item_icon_table.h
#	src/data/pokemon/species_info/gen_9_families.h
2024-05-27 10:13:42 -04:00
Eduardo Quezada
069161b716 Untag release 2024-05-27 09:31:06 -04:00
Eduardo Quezada
767a1c7937
Version 1.8.4 (#4639)
* Version 1.8.4

* Missing labels
2024-05-27 09:06:34 -04:00
Philipp AUER
431cb64b3e
Pre-1.8.4 pret merge (2024/05/26) (v2) (#4637) 2024-05-27 12:40:41 +02:00
Eduardo Quezada
acd62b0065
Reverted bad implementation of Sparkling Aria+Covert Cloak/Shield Dust (#4634) 2024-05-27 06:38:05 +02:00
Eduardo Quezada
9e72271c8e Merge remote-tracking branch '_pret_origin/master' into _RHH/pr/master/pret_20240526
# Conflicts:
#	src/battle_anim_poison.c
#	src/pokemon.c
#	src/pokemon_icon.c
2024-05-26 18:34:26 -04:00
Pawkkie
c279aa23c6
Belch AI Scoring Fix (#4616)
* Belch scoring fix and test

* Add assumptions for pocket

* Update test to AI_SINGLE_BATTLE_TEST

* Alex's fixes

* Missed reverting a line

* Mucked up spacing mb

* Mucked up the spacing fix mb MB
2024-05-26 22:23:04 +02:00
sneed
b592c6eae5 Add POKE_ICON_BASE_PAL_TAG to a header 2024-05-23 02:45:22 +03:00
Alex
ba07d2b3d4
Renames evolution methods the were labeled as evo level (#4607)
* [FIX] EVO_LEVEL_MOVE_TWENTY_TIMES -> EVO_USE_MOVE_TWENTY_TIMES

* rename evo_level_recoil_damage

* change EVO_LEVEL_ITEM_COUNT_999
2024-05-22 11:06:24 +02:00
Ariel A
ed98b0b8ba fix: added shadows on direct corner map
Fixed #18
2024-05-21 22:12:03 -04:00
Eduardo Quezada
14ab00cfeb Moved message counts to their own file + remove unneeded include 2024-05-21 22:04:22 -04:00
Eduardo Quezada
9fc7e37c73 Comment updates 2024-05-21 19:38:42 -04:00
Eduardo Quezada
2fe18c22f9 Style fixes 2024-05-21 18:57:09 -04:00
moostoet
85ca0645a9
Add configuration to prevent permanent item theft (Covet / Thief) from NPCs (#4605)
* feat: implement logic for gen5+ covet/thief

* refactor: add define, misc. changes

* fix: define parenthesises

* fix: revert to bool32

* fix: formatting
2024-05-20 22:52:12 +02:00
cawtds
b73e33618d
Fix status curing of full restore when used on party member (#4603)
* fix getboxmondata for evolutiontracker if compiled with agbcc

* fixed full restore curing status condition when used in battle on party member with missing hp
added more full restore tests

* formatting, removed unused
2024-05-20 00:25:03 +02:00
Bassoonian
bc9f09744d
Egg Move Refactor (#4534)
* Egg Move Refactor

* Update python file and fix formatting
2024-05-19 13:47:15 +02:00
Frank DeBlasio
849bd0c8bb
Consolidate natures (#4562)
* Added NatureInfo struct

* Added back animation variants to struct

* Added PokeBlock animations to struct

* Added Battle Palace info to struct

* Added nature girl messages to struct

* Reordered gNaturesInfo to match struct order

* Refactored nature stat table

* Fixed battle dome nature calculation

* Fixed neutral nature values

* Fixed bracket layout
2024-05-19 10:14:31 +02:00
Pawkkie
35e90b896d
Adjust description of FREE_MATCH_CALL (#4590)
* Adjust description of FREE_MATCH_CALL

* Shorten comment
2024-05-19 10:13:14 +02:00
kittenchilly
b7fc2b447a
Add Stellar Tera Shard sprite (#4595)
* Add Stellar Tera Shard sprite

* Update items.h
2024-05-18 22:20:47 +02:00
Bassoonian
d811cd1c4c
Add egg cycle length config (#4596) 2024-05-18 14:59:32 -04:00
Eduardo Quezada
a6bfcc1194 More style fixes 2024-05-18 14:36:06 -04:00
Alex
1d83ce430c
Follow up to #4579: wrong naming (#4591) 2024-05-18 17:05:25 +02:00
Eduardo Quezada
73a13e5dd4 Some review changes 2024-05-18 10:40:09 -04:00
Eduardo Quezada
569749f9c2 Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	Makefile
#	gflib/sprite.h
#	graphics/object_events/pics/pokemon/wailord.png
#	include/constants/event_objects.h
#	include/random.h
#	src/data/object_events/object_event_graphics.h
#	src/data/object_events/object_event_graphics_info.h
#	src/data/object_events/object_event_graphics_info_pointers.h
#	src/event_object_movement.c
#	src/random.c
#	src/scrcmd.c
2024-05-18 10:12:17 -04:00
kittenchilly
4b221b5802
Get rid of gItemIconTable (#4579)
* Get rid of gItemIconTable

* Move the script to the folder
2024-05-18 10:22:26 +02:00
Ariel A
991b104d52 Merge branch 'followers-expanded-id' into lighting-expanded-id 2024-05-17 21:45:44 -04:00
Ariel A
05bf03975a Merge branch 'followers' into lighting 2024-05-17 21:40:20 -04:00
Ariel A
d785fad8cf refactor: code review for expansion 2024-05-17 21:37:18 -04:00
Ariel A
d3849f2fc6 Merge branch 'followers' into followers-expanded-id 2024-05-17 20:46:24 -04:00
Ariel A
6856bcf610 refactor: code review for expansion 2024-05-17 20:45:32 -04:00
Eduardo Quezada
dca0305ac8 FLAG_TEMP_HIDE_FOLLOWER is now an alias for FLAG_TEMP_E 2024-05-17 11:24:05 -04:00
Alex
635db6312c
AI respects partner when using spread moves in double battles (#4518)
* Fixes Earthquake AI in double battles

* earthquake_ai_fix

* Use CompareDamagingMoves to fix spread damage issue
2024-05-17 00:41:55 +02:00
Eduardo Quezada
6eba5bcb80 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers 2024-05-16 17:31:46 -04:00
Alex
faf61e62fb
Adds move Spicy Extract (#4211)
* Adds move Spicy Extract

* remove uneeded line

* anim, new tests, acc change

* Clear Amulet, Contrary interaction

* ai

* correction

* simplify script a bit

* clean up

* Spicy Extract script overhaul

* merge rhh/upcoming

* alignment

* AI changes/additions

* add Foul Play check

* Remove useless ai checks

* remove wrong test

* review issues
2024-05-16 11:03:50 +02:00
Bassoonian
7d84cd62ef
Add on release item config (#4577) 2024-05-15 23:46:25 +02:00
ghoulslash
9c6dfb7c0c
Move RestoreBattlerData out of Ai_CalcDmg and add SaveBattlerData Protections (#4156)
* move restorebattlerdata out of Ai_CalcDmg

* fix SetBattlerdata calls

* add saved field to struct AI_SavedBattleMon to prevent overwriting saved mon info

* AI_CalcPartyMonDamage set opposing battler known data

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-05-15 20:39:03 +02:00
Eduardo Quezada
ab682ce900 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/data/items.h
#	src/pokemon_summary_screen.c
2024-05-15 09:58:21 -04:00
Eduardo Quezada
ac16a52918
Revert "Guillotine: Decapitalize everything (#3949)" (#4525)
This reverts commit e2d70d440e, reversing
changes made to 0d2b400953.

# Conflicts:
#	gflib/text.c
#	include/config/decap.h
#	src/battle_message.c
#	src/item.c
2024-05-13 19:19:37 +02:00
Eduardo Quezada
3219a48adf Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_script_commands.c
2024-05-13 11:00:12 -04:00
Alex
56cee80fbf
Explosion and Mind Blown / Steel Beam refactor (CFRU port) (#4516)
* Explosion and Mind Blown / Steel Beam refactor (CFRU port)

* forgot ndebug

* Restored EFFECT_MIND_BLOWN

* requested changes

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-05-12 11:41:18 -04:00
sneed
a8bb82778a
Remove and replace MOVE_EFFECT_SP_ATK_TWO_DOWN (#4557) 2024-05-12 15:07:43 +02:00
Eduardo Quezada
be37820bd9 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_script_commands.c
2024-05-11 19:53:19 -04:00
sneed
f502ba2a69
Stat stage related AI fixes (#4548)
* stat stage related AI fixes

* add more ai fixes and 2 tests

* use legal ability in tests

* Fix test and remove mold breaker check

* Use DoesBattlerIgnoreAbilityChecks
2024-05-11 19:03:19 +02:00
RavePossum
afb66b4d2b preproc assets, move config to overworld config, add some antialiasing to graphics, consistency in naming gens 2024-05-07 23:58:29 -04:00
Abbie Potter
da3d715f3b
Punchier tera animation (#4507)
* Punchier tera animation

* Removed testing comments

* Replaced VARIOUS_APPLY_TERASTALLIZATION with callnative

* Remove redundant arg from applyterastallization
2024-05-07 07:59:52 -04:00
BlueAnthem37510
2d7c79e860
Gulp missile not triggering on faint fix and added form change type (#4502)
* Cramorant faint fix and add form change type

* Fixed formatting, renamed form change type, changed various to callnative

* Fix oops broke everything except gulp missile

* Improved condition order

* remove extra line

* whitespace and alignment

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* whitespace and alignment

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* whitespace and alignment

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* whitespace and alignment

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* whitespace and alignment

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* whitespace and alignment

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Added requested changes

---------

Co-authored-by: BlueAnthem37510 <a@a.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-05-07 06:44:17 -04:00
Eduardo Quezada
35a76248d1 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	src/data/pokemon/species_info/gen_4_families.h
2024-05-06 16:03:29 -04:00
Eduardo Quezada
1ceae6e100 Merge branch '_RHH/master' into _RHH/upcoming 2024-05-06 15:29:21 -04:00
Eduardo Quezada
eca47fe209 Non-tagged release 2024-05-06 14:51:48 -04:00
Eduardo Quezada
7e43916e57
Version 1.8.3 (#4499)
* Moved changelogs to folders by minor version

* Version 1.8.3
2024-05-06 14:44:37 -04:00
Eduardo Quezada
2a605f2d84
Gen 1 type matchups + cleaned type matchup table (#4508) 2024-05-06 17:37:03 +02:00
Eduardo Quezada
d5a72ec685 Merge branch '_RHH/master' into _RHH/upcoming 2024-05-05 19:50:12 -04:00
PhallenTree
f07ef07855
Fixes various abilities' switch-in messages (#4500)
* Fixes Costar, Zero to Hero, Supreme Overlord and Ruin abilities' switch-in messages

* Fixed typo in Supreme Overlord's String Id

* Fixes spacing in battle_string_ids.h
2024-05-05 14:25:40 +02:00
kittenchilly
0aad2a9ba7
Change Battle Frontier validation to species flag (#4341)
* Split isLegendary into isRestrictedLegendary and isSubLegendary

* Address reviews and fix build

* Update frontier_util.c

* Remove gFrontierBannedSpecies , fast edition

* Sped up name generation

* More speed up

* Split Frontier restriction into its own flag

* Mythicals shouldn't be banned always anymore

* u32

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-05-03 13:32:06 -04:00
Eduardo Quezada
0c74fd31c3 Merge branch '_RHH/master' into _RHH/upcoming 2024-05-02 14:24:17 -04:00
Alex
a48d2c9ce2
Set GiveBoxMonIntialMoveset_Fast as default (#4470)
* Set GiveBoxMonIntialMoveset_Fast as default

* Update pokemon.h

removed duplicates
2024-05-02 17:53:32 +02:00
Alex
6d397f9867
Fixes Magic Bounce in double battles (#4464)
* Fixes Magic Bounce in double battles

* Add Double Battle check
2024-05-02 14:23:46 +02:00
PhallenTree
6ad443c9a8
Fixes Eject Items causing wrong pokemon to take damage from entry hazards (#4465)
* Fix hazards damaging the wrong pokemon using eject items

* Added Stealth Rock test as requested

* Added Stealth Rock double battle test
2024-04-29 23:16:58 +02:00
sneed
8d175ebe89
Automatically display TM/HM icons based on their move (#4452)
* Automatically get icons and palettes for TM/HMs

* Restore HM icons

* replace sTMTypePalettes with a gTypesInfo field
2024-04-29 19:29:00 +02:00
Ariel A
3c9c48e2a1 Merge branch 'followers-expanded-id' into lighting-expanded-id 2024-04-28 20:39:39 -04:00
Ariel A
ad0ae99207 Merge branch 'followers' into lighting 2024-04-27 23:30:08 -04:00
Ariel A
42d9b284b9 Merge branch 'followers' into followers-expanded-id 2024-04-27 23:19:38 -04:00
Ariel A
d7a021a914 fix: Made Common_Movement_* 'safe' for followers
fixed #31
2024-04-27 22:47:41 -04:00
kittenchilly
d58e6517f8
Add abilities Tera Shift, Tera Shell, and Teraform Zero (#4418)
* Add abilities Tera Shift, Tera Shell, and Teraform Zero

* Address reviews

* Tests and misc cleanup

* Fix alignments

* Update battle_script_commands.c

* New tests and fix behavior

* Address more reviews

* Update battle_util.c
2024-04-27 19:52:31 +02:00
kittenchilly
fc9d5c289a
Embody Aspect fixes (#4439)
* Embody Aspect fixes

* Fix tests

* Update battle_util.c
2024-04-27 19:35:42 +02:00
kittenchilly
64b28124fb
Add Tera Starstorm move + make Tera Blast displayed type reflect current type due to tera state (#4447)
* Add Tera Starstorm move + make Tera Blast/Tera Starstorm displayed type reflect tera type

* Ooops

* Curse tests
2024-04-27 19:35:29 +02:00
ghoulslash
2648618c04
ally switch fix elevation shadow and direction on opposing side (#4451)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-04-26 16:54:23 +02:00
Eduardo Quezada
dd098baf77
Official GF names by default (#4241) 2024-04-25 14:23:08 -04:00
Martin Griffin
664fe905f6 Enable GF type names by default 2024-04-25 18:40:38 +01:00
Martin Griffin
073f12be18 Expanded type names 2024-04-25 18:40:38 +01:00
Martin Griffin
d913792f43 Enable GF species names by default 2024-04-25 18:40:37 +01:00
Martin Griffin
06d817bd1b Expanded species names 2024-04-25 18:40:37 +01:00
Martin Griffin
2ec35549a5 VANILLA_POKEMON_NAME_LENGTH 2024-04-25 18:40:37 +01:00
Martin Griffin
aab9678b02 Enable GF item names by default
In the Pokémon Storage System, even FONT_SMALL_NARROWER isn't sufficient
to prevent clipping in all cases. e.g. Unremarkable Teacup clips. We
have decided to accept that cost to make the rest of the user experience
better, but downstream projects that don't like that trade-off can
either a) alter the Pokémon Storage System UI, or b) set
I_EXPANDED_ITEM_NAMES to FALSE.
2024-04-25 18:40:37 +01:00
Martin Griffin
484e288cad Expanded item names 2024-04-25 18:40:37 +01:00
Martin Griffin
a1d2460372 Enable GF move names by default
In contests, even FONT_NARROWER isn't sufficient to prevent clipping in
all cases. e.g. Stomping Tantrum clips. We have decided to accept that
cost to make the rest of the user experience better, but downstream
projects that don't like that trade-off can either a) alter the contest
UI, or b) set B_EXPANDED_MOVE_NAMES to FALSE.
2024-04-25 18:40:37 +01:00
Martin Griffin
e42a0a6dbe Narrower fonts 2024-04-25 18:40:37 +01:00
Martin Griffin
1fea6b83cc PARAMETRIZE_LABEL in test/species.c
PARAMETRIZE_LABEL is like PARAMETRIZE, except that it allows the user to
provide a label which will be displayed in the test name line. This is
useful for tracking _which_ PARAMETRIZE case failed in the situation
where the numbers are unwieldy.
2024-04-25 18:40:37 +01:00
Eduardo Quezada
d42de03ddc Merge branch '_RHH/master' into _RHH/upcoming 2024-04-25 12:37:31 -04:00
AgustinGDLV
84a9d4ffcf
Terastallization (#4110)
* wrote foundational terastal tests

* implemented baseline test-only Tera functionality; modified GetBattlerType + STAB calculations, misc. changes to some moves

* added tests and func. for Stellar type, more tests for Tera Blast

* more tests for Stellar type, Conversion fixes, Color Change + Conversion2 future proof

* implemented tera blast, expanded stellar type func., fixed tests

* last set of Tera/Tera Blast tests for checklist, protean fix

* implemented in-battle Terastallization, WIP stellar indicator and tera animation

* fixed bad merge

* expanded NUMBER_OF_MON_TYPES, cut down on TYPE_STELLAR hackiness, added Stellar type to summary

* fixed type indicators

* added tera logic to AI

* implemented code review changes, added B_TERA_ORB_NO_COST

* updated AI to calc damage with Tera when applicable; minor rework to AI gimmick handling

* fixed Tera Blast split choice occuring when not Terastallized

* fixed Tera Blast using Last Respects BP calcs

* added tera type to TrainerMon, code review tweaks
2024-04-24 11:17:46 +02:00
Bassoonian
6bde095ae8
Partner fixes (#4422)
* Partner fixes

* Generalise TRAINER_PARTNER(PARTNER_NONE)
2024-04-22 10:20:37 +02:00
Eduardo Quezada
a200fe1590 Read separate palettes and apply it to Gen 1-3 2024-04-21 10:20:23 -04:00
Alex
81a73deb76
Fixes Quash (#4419)
* Fixes Quash

* Update test/battle/move_effect/quash.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update test/battle/move_effect/quash.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-21 15:40:35 +02:00
Alex
49c86f86c8
Adds Ability Poison Puppeteer (#4416)
* Adds Ability Poison Puppeteer

* nothing happened

* parametrize poison powder and toxic

* leftover
2024-04-20 22:23:20 +02:00
Eduardo Quezada
3d9c7732f6 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	include/event_object_movement.h
#	src/data.c
#	src/data/graphics/pokemon.h
#	src/data/pokemon/species_info/gen_4_families.h
2024-04-20 13:23:14 -04:00
Eduardo Quezada
c4c371824f Merge branch '_RHH/master' into _RHH/upcoming 2024-04-20 08:22:49 -04:00
Alex
be093e7414
Couple comment changes (#4409)
* comment_change

* fix comment

* an other correction

* fix fix comment

* Update include/constants/battle_ai.h

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-19 16:34:44 +02:00
sneed
5f4d565c86
Combine AI smart switching with smart mon choices automatically and disable smart mon choices in double battles. (#4405)
* AI_FLAG_SMART_SWITCHING  also sets AI_FLAG_SMART_MON_CHOICES

* Disable AI_FLAG_SMART_MON_CHOICES in doubles
2024-04-18 23:16:36 +02:00
LOuroboros
d08fb8e824
Turned B_RESTORE_HELD_BATTLE_ITEMS into a non-boolean config (#4402)
* Corrected the comment description of B_RESTORE_HELD_BATTLE_ITEMS

* Made B_RESTORE_HELD_BATTLE_ITEMS a non-boolean config
2024-04-18 09:03:39 +02:00
kittenchilly
e19b05a3a9
Add Fog weather (#4359)
* Add Fog weather

* Update battle_string_ids.h

* Update battle.h

* some tweaks

* Update battle_anim_scripts.s

* Address reviews

* Update battle_util.c

* Update battle_util.c

* Update include/config/battle.h

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>

* Address reviews, changes, fix bugs

---------

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-04-17 12:06:49 -04:00
psf
fcf90ab52d
Fishing Enhancements (#4343)
* Implemented chain fishing

* Added configs

* I_FISHING_MINIGAME implemented

* Refactored Check For Bite

* CLeaned up version of metatile checks

* Removed debug script

* Added helper functinons

* Cleaned up CalculateFishingProximityOdds

* Added new constatnts for cardinal direction and axis

* Updated with constants

* Reordered functions

* Cleaned up some functions

* Moved constants

* Created UpdateChainFishingSpeciesAndStreak
When 3 sides are blocked, every cast will get a mon

* Created DoesFishingMinigameAllowCancel

* Removed fishing chain check

* Fixed bug where streak was not incremented correctly
Fixed bug where Land was not properly counted
Fixed bug where streak was always being read as maxed

* Updated variable and function names

* Updated variable and function names

* Moved UpdateChainFishingSpeciesAndStreak to happen before shiny rolls occur

* Removed debug statements

* Applied feedback from https://github.com/rh-hideout/pokeemerald-expansion/pull/4343\#discussion_r1551278416

* Fixed default item config and changed gChainFishingDexNavStreak and sLastFishingSpecies to only use EWRAM when features are enabled

* Update include/config/item.h

Include feedback from https://github.com/rh-hideout/pokeemerald-expansion/pull/4343#discussion_r1567145660

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Changed Dexnav to DexNav per https://github.com/rh-hideout/pokeemerald-expansion/pull/4343\#discussion_r1567145660

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-16 22:53:50 +02:00
RavePossum
0620ac3a90 add newline to end of config file 2024-04-15 22:43:30 -04:00
Eduardo Quezada
5a276dcbbf Merge branch '_RHH/master' into _RHH/upcoming 2024-04-15 18:29:06 -04:00
Eduardo Quezada
159eb1aea9 Untag release 2024-04-15 17:51:27 -04:00
Eduardo Quezada
ab5c2d9161
Version 1.8.2 (#4394) 2024-04-15 17:47:50 -04:00
RavePossum
7e4daea0ed rip out preprocs in favor of inlines, fix typo/wording 2024-04-15 16:56:14 -04:00
RavePossum
406f87c534 first stab at making configable BW map pop-ups in expansion 2024-04-15 16:56:14 -04:00
Eduardo Quezada
fbff04d4e3
Fixed silent Klefki cry (#4392)
* Fixed Klefki's cry not being hearable

* Added warning to family toggle file
2024-04-14 21:06:17 +02:00
Alex
952183889a
Fixes Ability Shield, Neutralizing Gas interaction (#4391)
* Fixes Ability Shield, Neutralizing Gas interaction

* test was wrong
2024-04-14 18:43:55 +02:00
Eduardo Quezada
5bf379720f Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/data/moves_info.h
2024-04-12 21:30:52 -04:00
Alex
62d054e135
Future Sight fixes (#4350)
* Future Sight fixes

* handle life orb boost

* applied review

* Future Sight changes

* removed future sight no hit string

* agbcc

* Update battle_scripts.h
2024-04-11 10:23:16 +02:00
kittenchilly
3fb52b6b0e
Change Frostbite abbreviation from FSB to FRB (#4355)
* Change Frostbite abbreviation from FSB to FRB

* Melted the ice is actually the one used

* Update moves_info.h

* Update moves_info.h

* Update items.h
2024-04-10 09:16:32 +02:00
psf
24e3ca267b
Add OW_HIDE_REPEAT_MAP_POPUP config (#4370)
* Added first working version

* Fixed spacing and set config to false

* Update src/overworld.c

Updated spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/4370#discussion_r1555917636

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-04-10 09:10:37 +02:00
Alex
3c85089428
Fixes Gulp Missile Dive / Power Herb interaction (#4371)
* Fixed Cramorant Dive / Power Herb interaction

* remove file

* leftover
2024-04-09 10:32:11 +02:00
Martin Griffin
41ddd911b7
Include gba/defines.h in gba/types.h (#4364)
If gba/types.h is included before gba/defines.h, it ends up declaring a
variable named PACKED rather than specifying that BgCnt should be
packed.
2024-04-07 13:08:35 +02:00
psf
36cd976a03
Added OW_PC_MOVE_ORDER config (#4348)
* Added OW_PC_MOVE_ORDER config

* Implemented feedback from https://github.com/rh-hideout/pokeemerald-expansion/pull/4348\#pullrequestreview-1981473856
2024-04-07 09:52:58 +02:00
Alex
c740c4ba19
Disguise fixes + gen8 hp loss config (#4360)
* Disguise fixes + gen8 hp loss config

* fix battler arg

* Update test/battle/ability/disguise.c

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-07 00:07:55 +02:00
Martin Griffin
8bd5ac2e7a
Competitive-formatted parties (#3545)
$ python3 migration_scripts/convert_parties.py src/data/trainers.h src/data/trainer_parties.h src/data/npc_trainers.party
Is available to convert Trainer Control-formatted trainers/parties into
Competitive-formatted ones.

Multiple '#include's can be placed in the trainer section of src/data.c
to support spreading the trainers across multiple .party files.

trainerproc does not interpret the values, leaving that job to the C
compiler, so we use '#line' to associate those errors with the lines in
the .party file(s). Because the columns don't make sense we use
-fno-show-column and -fno-diagostics-show-caret. We might want to move
gTrainers into its own file so that the rest of src/data.c isn't
affected by those flags.

Extensions (misfeatures, imo):
- .party files are passed through cpp, so '#define's are supported, and so
  are '// ...' and '/* ... */' comments.
- .party files also support writing, e.g. 'SPECIES_PIKACHU' instead of
  'Pikachu'. This allows people to write constants explicitly if they
  like.

Pragmas:
- '#pragma trainerproc ivs explicit' requires an explicit 'IVs:' line
  rather than defaulting to 31s.
- '#pragma trainerproc ivs <IVs>' changes the default IVs.
- '#pragma trainerproc level explicit' requires an explicit 'Level:'
  line rather than defaulting to 100.
- '#pragma trainerproc level <level>' changes the default level.

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-04-06 15:05:15 -03:00
Nephrite
93af96c10c
Replaces VARARG_8 uses with recursive macros (#4232) 2024-04-05 18:42:11 +01:00
Alex
db42d2b5a4
Adds Booster Energy (#4337)
* Adds Booster Energy

* fix string

* fixes strings in tests

* Apply suggestions from code review

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-05 19:38:50 +02:00
psf
8f2f6811fb
Added B_FAST_EXP_GROW (#4335)
Updated the denominator in MoveBattlerBar to be faster for more HP sizes
2024-04-03 21:25:55 +02:00
kittenchilly
e8c05debce
Add unique icons for all of Arceus's forms (#4329) 2024-04-03 20:40:45 +02:00
AgustinGDLV
c340ae04d7
Updated Knock Off (#4333)
* added config for updated Knock Off behavior, added tests

* fixed unused var

* added item check in tests

* fixed item checks
2024-04-03 10:13:39 +02:00
Alex
92e23415ab
Change freeze dry to allow easier extendebility (#4312)
* Change freeze dry to allow easier extensibility

* give body press the foul play treatment

* Tests
2024-03-31 19:15:18 +02:00
Bassoonian
0acd058c16
Fix style of some bit definitions (#4319) 2024-03-29 17:43:33 +01:00
DizzyEggg
46e6324fe2
Fix White Herb Known Failing tests (#4258)
* Fix White Herb Known Failing tests

* get out agbcc

* remove unneeded white herb test
2024-03-29 17:43:05 +01:00
Bassoonian
f038dbba9e
Pret merge (2024/03/24) (#4304) 2024-03-29 14:18:14 +01:00
DizzyEggg
4a8551247a
Fix Z mirror move (#4308) 2024-03-29 11:33:28 +01:00
ghoulslash
5a986c6d04
Customizable FrontierMon Sets (#4313)
* more customization to struct FacilityMon, remove facility item ids, convert vanilla data, add CreateFacilityMon universal function

* fix some unused vars

* use TrainerMon struct instead of FacilityMon

* add dynamaxLevel, gigantamaxFactor to CreateFacilityMon

* some struct TrainerMon documentation

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-03-29 08:47:17 +01:00
Eduardo Quezada
b58ccac4bf
Master into upcoming merge (#4306) 2024-03-26 12:49:07 -03:00
Eduardo Quezada
e479fa1007 Merge with latest merrp branch + starting to move the functionality of separate palettes to gSpeciesInfo 2024-03-25 16:03:56 -03:00
Eduardo Quezada
9b2feafdf2 Non-tagged 2024-03-24 17:52:47 -03:00
Eduardo Quezada
024848a9e9
Version 1.8.1 (hotfix) (#4303) 2024-03-24 16:07:49 -03:00
Eduardo Quezada
3d181e5c70 Merge remote-tracking branch '_pret/master' into _RHH/pr/master/pret_sync20240324
# Conflicts:
#	src/battle_anim_fight.c
2024-03-24 13:52:18 -03:00
GriffinR
b08d62b615
Merge pull request #1961 from GriffinRichards/doc-camera-sprite
Document camera sprite functions
2024-03-21 21:23:53 -04:00
Eduardo Quezada
26ba65c7a7
Fixed species flag padding (#4291) 2024-03-21 14:56:29 +01:00
Eduardo Quezada
3623694789
Actually remove unused STATUS3_CANT_SCORE_A_CRIT (#4293) 2024-03-20 23:19:18 +01:00
Eduardo Quezada
d662409cda
Disable Tera Type on summary screen by default (#4289) 2024-03-18 17:40:05 -03:00
Eduardo Quezada
f419de24d9
Removed Gen 9 settings for out-of-battle abilities (#4282)
* Removed Gen 9 settings for out-of-battle abilities

* Updated OW_SYNCHRONIZE_NATURE comment
2024-03-18 08:24:44 +01:00
Eduardo Quezada
39ed85635f Merge remote-tracking branch '_RHH_origin/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	include/data.h
#	src/data/graphics/pokemon.h
#	src/data/pokemon/species_info.h
#	src/data/pokemon/species_info/gen_1_families.h
#	src/data/pokemon/species_info/gen_2_families.h
#	src/data/pokemon/species_info/gen_3_families.h
#	src/data/pokemon/species_info/gen_4_families.h
#	src/data/pokemon/species_info/gen_5_families.h
#	src/data/pokemon/species_info/gen_6_families.h
#	src/data/pokemon/species_info/gen_7_families.h
#	src/data/pokemon/species_info/gen_8_families.h
2024-03-17 23:41:23 -03:00
kittenchilly
920289641a
Add evolution method for Gimmighoul, EVO_LEVEL_ITEM_COUNT_999 (#4261)
* Add evolution method for Gimmighoul, EVO_LEVEL_COLLECT_999

* Change to EVO_LEVEL_ITEM_COUNT_999

* Make logic use less duplicate code

* Update gen_9_families.h

* Update party_menu.c

* Address reviews
2024-03-17 22:03:40 +01:00
Eduardo Quezada
6b28350649 Non-tagged 2024-03-17 13:19:32 -03:00
Eduardo Quezada
331efedf7e Version 1.8.0 2024-03-16 19:56:31 -03:00
DizzyEggg
f692244ce7
Improve error message with unsupported cpp (#4272)
* Improve error message with unsupported cpp

* Update include/metaprogram.h

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>

---------

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-03-16 18:31:58 -03:00
tertu
7ac8aac913
Add LocalRandomSeed (#4278) 2024-03-16 19:55:01 +00:00
Eduardo Quezada
7c25db5200
Fill data for placeholder species (#4281)
* Absolute IDs

* Mothim internal forms

* Scatterbug/Spewpa internal forms

* Fixed Mothim not having form tables

* Totem Alolan Raticate

* Moved shared dex text to its own folder

* Totem Mimikyu

* Added missing empty third-ability fields

* Totem Gumshoos + missing totem flags

* Renamed files to better match their contents

* Fixed Disguise on Totem Mimikyu

* Totem Vikavolt/Alolan Marowak + missing Gumshoos form table

* Totem Ribombee/Araquanid/Lurantis/Salazzle

* Totem Togedemaru/Kommo-O

* Partner Pikachu/Eevee

* Reintroduced shinyLocked species flag for convenience

* Revert "Reintroduced shinyLocked species flag for convenience"

This reverts commit 3e07bd378ba6a249effe0aed83a424d0c775f236.
2024-03-16 18:38:43 +01:00
Alex
b5af343dc4
Reverts additional move effect macros (#4277) 2024-03-14 17:20:13 -03:00
Eduardo Quezada
68e5c9f8cb Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	include/battle.h
#	src/pokedex.c
2024-03-14 11:41:27 -03:00
Eduardo Quezada
3066216389
Type array tweaks (#4276)
* Using Z-Moves in type array

* Added Arceus form data
2024-03-12 12:32:06 +01:00
Eduardo Quezada
1568b0a424
Pre-1.8 tweaks (#4275)
* Moved BERRY_MUTATION_CHANCE to include/config/overworld.h and renamed it to OW_BERRY_MUTATION_CHANCE

* Move level_caps.h to config folder

* Multiple EV/IV refered as EVs/IVs

* Disabled decap by default

* Level up learnsetst comments
2024-03-12 12:21:03 +01:00
Frank DeBlasio
2f4203bc4c
Consolidate type properties (#4185)
* Moved gTypeNames into gTypes

* Added invalid move text to struct

* Added max move to struct

* Added icon palette to struct

* Added macros for invalid and max moves

* Swapped palette and max move order

* Renamed invalid to generic

* Renamed invalid to generic in struct definition

* Added zMoves and items to type struct

* Addressed comments

* Incorporated newer comments

* Updated comment format
2024-03-12 07:57:38 -03:00
MartyKen
ec73e28507
Gen 6 level up learnset update (#4267)
* Lvl up learnsets by generation

I think the title sums it up pretty nicely

* Update level_up_learnsets.h

forgot some newer pokemon

* divided the learnset file into generations

* Separated learnsets by generation

Separated the learnsets by generation, added a bit more documentation in the config file

* Update src/pokemon.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update include/config/pokemon.h

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* PLA aux item sprites

* Gen 6 lvl up Learnset update

Updates gen 6's level up learnsets to ORAS (previously XY)

* Revert "Merge branch 'upcoming' of https://github.com/MartyKen/pokeemerald-expansion into upcoming"

This reverts commit 53462c4088926a813f216a7917b1dfeb5ef2ca25, reversing
changes made to 051a93058c83c691f8476fbb97035e64fcee38aa.

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-03-11 07:46:16 -03:00
ghoulslash
0dabcfc966
fix repeated quick claw/quick draw checks (#4266)
* fix repeated quick claw/quick draw checks

* fix field names

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-03-10 22:49:00 +01:00
Ariel A
e8b5252790 Merge branch 'followers-expanded-id' into lighting-expanded-id 2024-03-06 22:28:44 -05:00
DizzyEggg
a36cfb1093
unify monSpritesGfx sprites/ptr and fix various compiler errors on o3/os/og (#4252) 2024-03-06 22:26:33 +01:00
DizzyEggg
650f80d57e
remove some unused data (#4239) 2024-03-04 17:36:23 +01:00
Eduardo Quezada
5acc770f00
Fixed config comment (#4237) 2024-03-03 09:07:47 +01:00
Nephrite
4781ca41a9 Renamed GET_ADDITIONAL_EFFECT_COUNT macro 2024-02-27 00:03:25 +09:00
Nephrite
170070baef
Apply suggestions from code review
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-02-26 23:59:15 +09:00
Nephrite
0aac57bf60 Renamed TestSheerForceFlag 2024-02-26 15:11:21 +09:00
Nephrite
46b67355a5 Merge remote-tracking branch 'rhh/upcoming' into battlemove_refactored 2024-02-26 14:23:53 +09:00
Nephrite
174c6fc999 Renamed "MoveHasMoveEffect" functions 2024-02-26 14:21:38 +09:00
Nephrite
9db03fb263 Removed GET_MOVE_EFFECT 2024-02-25 18:22:21 +09:00
Eduardo Quezada D'Ottone
8671da436b
Add LGPE+ Premier Ball Bonus config (#4191)
* Add LGPE+ Premier Ball Bonus config

* Capitalization

* Premier Ball count in message + only give the amount of Premier Balls possible

* Review changes

* Updated B_TELEPORT_BEHAVIOR to match Premier Ball config

* Update src/shop.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-02-25 10:13:26 +01:00
Nephrite
b55b1eaa5d Added word comment 2024-02-25 17:54:04 +09:00
Eduardo Quezada
c4323a230f Merge remote-tracking branch '_RHH_origin/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	include/data.h
2024-02-22 11:24:19 -03:00
Eduardo Quezada D'Ottone
0522ec0247
Trainer data encapsulation (#4216)
* Moved existing sanitized trainer data functions to include/data.h

* Sanitized encounterMusic_gender

* Sanitized trainer class ID

* Sanitized trainer pic ID

* Sanitized trainer starting status

* Sanitized obtaining Trainer struct

* Sanitized trainer double battle flag

* Sanitized trainer party size

* Sanitized trainer mugshot data

* Sanitized trainer name

* Consolidated Dome Brain trainer data to the rest of the frontier data

* Sanitized trainer items

* Removed accidental test data

* Sanitized trainer party

* Sanitized trainer AI flags

* Final encapsulation bit
2024-02-22 14:22:57 +01:00
Ariel A
11def0fcc5 Optimized IsLZ77Data to return size. 2024-02-20 20:36:48 -05:00
Eduardo Quezada D'Ottone
5e79fcd5b4
Added FREE_EXTRA_SEEN_FLAGS to Pokedex struct (#4213)
* Added FREE_EXTRA_SEEN_FLAGS to Pokedex struct

* Fixed SaveBlock1 comment (please squash)

* Separated FREE_EXTRA_SEEN_FLAGS for each SaveBlock
2024-02-19 18:42:56 +01:00
Eduardo Quezada
ead108d28e Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	src/data/graphics/pokemon.h
2024-02-19 13:49:10 -03:00
Eduardo Quezada
70924c64b4 Better handling of disabling followers 2024-02-19 13:11:53 -03:00
Eduardo Quezada
75ad61e5bf Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	src/battle_ai_main.c
#	src/battle_ai_util.c
#	src/battle_tv.c
#	src/data/battle_moves.h
#	src/data/graphics/pokemon.h
2024-02-19 10:13:13 -03:00
Alex
57e0d7b20b
Partial fix for Teeter Dance and Ability Dancer interaction (#4129)
* Parial fix for Teeter Dance and Ability Dancer interaction

* Removes rest of teeter dance checks and make it work with effect_confuse

* Update test/battle/ability/dancer.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update test/battle/ability/dancer.c

Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2024-02-19 13:36:21 +01:00
Eduardo Quezada
5be97faf9d Non-tagged 2024-02-18 22:09:08 -03:00
Eduardo Quezada D'Ottone
bb01ab6ff1
Version 1.7.4 (#4203)
* Version 1.7.4
2024-02-18 21:53:12 -03:00
Alex
cd596fdd80
Adds Tidy Up + minor Dragon Cheer follow up (#4136)
* Adds Tidy Up + minor Dragon Cheer follow up

* improve tidy up script

* Add IncreaseTidyUpScore function

* remove useless calls

* 2 small tests and a correction for IncreasyTidyUpScore
2024-02-18 20:00:36 +01:00
Alex
7694628296
Adds Powerful status move flag (#4125)
* Adds Powerful status move flag

* fix flag

* fixed final issues

* review changes
2024-02-18 15:05:08 +01:00
Alex
7ab23cf426
Sets neutral nature and ability 0 as default in trainer control (#4172)
* Sets neutral nature and ability 0 as default in trainer control

* add config to generate a random ability

* minor correction

* move config to battle.h

* fixed compiling
2024-02-18 15:02:58 +01:00
Eduardo Quezada D'Ottone
3d2e0d2065
Fixed Ursaluna's cry using P_GEN_9_CROSS_EVOS (#4210) 2024-02-18 10:21:56 +01:00
Eduardo Quezada
1a4bc69c5a Moved follower settings to overworld config 2024-02-18 00:16:59 -03:00
Eduardo Quezada
f350000b44 Option to disabling follower Pokémon 2024-02-17 23:49:52 -03:00
Eduardo Quezada
124c17d315 Merge remote-tracking branch 'merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	README.md
#	data/field_effect_scripts.s
#	data/maps/AncientTomb/scripts.inc
#	data/maps/DesertRuins/scripts.inc
#	data/maps/IslandCave/scripts.inc
#	data/scripts/follower.inc
#	graphics/object_events/pics/pokemon/wailord.png
#	graphics/object_events/pics/pokemon_old/substitute.png
#	include/constants/event_objects.h
#	include/global.h
#	remote_build.sh
#	spritesheet_rules.mk
#	src/bike.c
#	src/data/object_events/object_event_anims.h
#	src/data/object_events/object_event_graphics.h
#	src/data/object_events/object_event_graphics_info_followers.h
#	src/data/object_events/object_event_pic_tables.h
#	src/event_object_movement.c
#	src/field_effect_helpers.c
#	src/field_screen_effect.c
#	src/overworld.c
#	src/palette.c
#	src/pokemon_summary_screen.c
#	src/scrcmd.c
#	src/trainer_see.c
2024-02-17 23:40:08 -03:00
Ariel A
9eac31641d Merge branch 'followers-expanded-id' into lighting-expanded-id 2024-02-17 17:58:32 -05:00
Ariel A
7cf2d1eca0 Merge branch 'followers' into lighting 2024-02-17 17:51:30 -05:00
Ariel A
195d2bb79a Merge branch 'followers' into followers-expanded-id 2024-02-17 17:19:01 -05:00
Ariel A
6bceacf403 Added override table for standalone follower palettes. 2024-02-17 16:55:11 -05:00
Eduardo Quezada
ebe13ffc3c Merge branch '_RHH/master' into _RHH/upcoming 2024-02-16 11:30:01 -03:00
Ariel A
725252905b Merge branch 'merrp/pr/style' into followers 2024-02-15 22:49:36 -05:00
LOuroboros
1f349e0fb9
Renamed NUM_ABILITY_VANILLA to NUM_ABILITY_PERSONALITY (#4196) 2024-02-15 15:22:25 +01:00
psf
cc22fef6c8
- Fixes Seedot and Lotad House to give measurements based on the unit system and decimal seperator chosen by the developer. (#4193)
- Created `ConvertMonHeightToString` and `ConvertMonWeightToString` for developers to use
2024-02-15 10:23:11 +01:00
LOuroboros
eb7ddeb66c
Updated the way in which ScriptGiveMonParameterized and ScrCmd_givemon chooe a default ability (#4192)
* Updated the way in which ScrCmd_givemon and ScriptGiveMon assign a default ability
When an abilityNum is not assigned in a call to givemon performed inside of an overworld script, ScriptGiveMonParameterized will make sure to generate an abilityNum of 0 or 1 in the same way vanilla does it; by defaulting to 0, and then tweaking it based on the least relevant bit of the Pokémon's personality.
ScriptGiveMon will set the default ability of a Pokémon in the same way now too, because even though it was rewritten in #3924, it should ideally produce a Pokémon in a similar way than vanilla does it.

* Removed pointless abilityNum setup in ScriptGiveMonParameterized
2024-02-15 08:01:34 +01:00
psf
7f6e1e2aea
Add configs for measurement systems and decimal separators (#4183)
* Allow developers to choose metric or imperial, and their decimal seperator of choice for Pokédex entries
- Creates  which cleans up the existing implementing of printing height and weight to the pokedex
- Developers can choose to use metric or imperial units of measurement in the Pokédex
- - Developers can choose to use any character as a decimal seperator in the Pokédex
- Allows users to define units and decimal seperators independently
- Fixes a bug in Lotad / Seedot house

* Fixed compilation issue with agbcc

* Updated to include HGSS Dex and address PR Feedback
2024-02-14 10:17:23 +01:00
ghoulslash
ce99db0086
Generic Starting Battle Status Variable (#4176)
* setup generic starting battle status variable, ABILITYEFFECT_SWITCH_IN_STATUSES

* fix B_ANIM_TAILWIND, assign to starting statuses, and change B_VAR_STARTING_STATUS check for only the variable and not trainers

* Update src/battle_main.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update src/battle_util.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update src/battle_util.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* style fixes

* General_Room naims play SE

* fix sText_BizarreArenaCreated

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-02-14 10:05:37 +01:00
Eduardo Quezada
502a56efd1 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	include/global.h
#	src/data.c
#	src/data/pokemon/species_info/gen_7.h
2024-02-13 20:35:05 -03:00
Nephrite
1ac9934742 Reverted forcePressure flag move 2024-02-13 12:19:27 +09:00
Ariel A
c990851473 Revert "Added function to check for newer emulators/hardware."
This reverts commit c267dd6ee6.

# TODOs changed:
# -: Needs to be updated if compiling for a different processor than the GBA's: 

# TODOs changed:
# -: Needs to be updated if compiling for a different processor than the GBA's: 

# TODOs changed:
# -: Needs to be updated if compiling for a different processor than the GBA's:
2024-02-12 20:37:08 -05:00
Ariel A
915f40c654 Improved follower message system. 2024-02-12 20:37:08 -05:00
Ariel A
a407c72235 Cleaned up follower code.
Added support for asymmetrical follower pokemon.
Fixed bug with changing GraphicsInfo size.
Added follower Substitute gfx. Credit: shikashipx
2024-02-12 20:37:01 -05:00
LOuroboros
e73c58ed2e
Made EFFECT_WRING_OUT read the max power from the move's argument field (#4180)
* Made EFFECT_WRING_OUT read the max power from the move's argument field

* Renamed EFFECT_WRING_OUT to EFFECT_VARY_POWER_BASED_ON_HP
2024-02-12 22:39:15 +01:00
Nephrite
b447add4c3 Minor fixes to RNG and additional effect count 2024-02-12 22:27:58 +09:00
Nephrite
16ab876241 Swapped power/accuracy and type/split
Also moved one bit from power to accuracy; raises BP limit to 511, decreases accuracy limit to 127 (which is already more than necessary).
2024-02-12 21:47:07 +09:00
Nephrite
b665e7245b Merge remote-tracking branch 'rhh/upcoming' into battlemove_refactored 2024-02-12 16:15:53 +09:00
Nopinou
de0f94406a
Add shouldDynamax & shouldTerastal bits to TrainerMon (#4169) 2024-02-11 21:36:35 +01:00
Alex
3598a18703
Adds config for Soundproof change during Uproar status (#4174) 2024-02-11 10:40:30 +01:00
Eduardo Quezada
ec83b11354 Merge branch '_pret/master' into _RHH/pr/upcoming/pret_20240210
# Conflicts:
#	gflib/malloc.c
2024-02-10 18:05:20 -03:00
Alex
97e4aa514a
Reverted Intrepid Sword and Dauntless Shield field unification (#4171)
* Reverts back Intrepid Sword and Dauntless Shield field unification

* fixes
2024-02-10 16:15:21 -03:00
Martin Griffin
311d732359
Save-compatible SaveBlock3 (#4112)
* SaveBlock3 in sector footers

* Update load_save.c

Since mgriffin is currently not available I took the liberty to edit the file. Hope it's fine.

* SaveBlock3 in debug menu (#3)

---------

Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: psf <77138753+pkmnsnfrn@users.noreply.github.com>
2024-02-10 18:14:36 +01:00
MartyKen
81fdfdd90b
PLA aux item sprites (#4160)
* PLA aux item sprites

* Sprite sharing
2024-02-10 18:08:09 +01:00
Eduardo Quezada D'Ottone
af95a09961
Last Respects effect + Fixed Supreme Overlord (#4151)
* Last Respects effect + Fixed Supreme Overlord

* Fixed ability pop-up happening when there's no fainted party members

* Fixed Supreme Overlord counting faints during the battle instead of fainted party

* Removed invalid test.

* Converted GetSupremeOverlordModifier to an inline function

* Created inline functions to obtain faint counters

* Fixed erroneous implemenation and tests
2024-02-10 10:58:41 +01:00
Eduardo Quezada
67f1772f1e Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_util.c
#	test/battle/item_effect/heal_and_cure_status.c
2024-02-09 17:02:56 -03:00
Eduardo Quezada D'Ottone
6da1be01a9
Added Indigo Disk cries (#4164) 2024-02-09 19:46:09 +01:00
Nephrite
ce4dd729f4 Merged from upcoming 2024-02-09 23:00:36 +09:00
Alex
e89f8e00ed
Fixes Hit Escape moves interaction with hold effects and switch in ab… (#4091)
* Fixes Hit Escape moves interaction with hold effects and switch in abilities

* leftover

* fix spelling

* fix desc.
2024-02-09 14:00:42 +01:00
ghoulslash
d2690278b0
Implement ghoul's save block branch (#4113)
Implement ghoul's save block branch
2024-02-08 10:54:15 -05:00
Bassoonian
5d5cc76a2c
Teachable learnset helper mechanics (#3856)
* Teachable learnset helper mechanics

* Rename folder and python script

* Some teachable learnset work

* Update PoryMoves file labels

* Add header and make custom json

* Include found moves in output file

* Update SV file to latest version

* Don't run if there are no jsons to be found

* Add Basculin duplication in json

* Add universal move support to

* Ignore and skip Mew

* Integrate tool in Makefile

* Condense Basculin learnsets

* Split Oinkologne for easier generation

* Add Deoxys' XD move tutor data

* Add missing Darumaka/Yamask Galarian SwSh TMs

* Add TID species to sv.json

* Update sv.json to The Indigo Disk data

* Add Python install instructions

* Fix Makefile

* Expand header with more information

* Add config to allow disabling the learnset helper

* Update include/config/pokemon.h

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Don't crash if the config is missing

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-02-08 11:32:48 -03:00
ghoulslash
4bfe6d3c6d
Merge branch 'upcoming' into ghoulsaveblock 2024-02-08 08:37:57 -05:00
MartyKen
51cbf92ed0
Lvl up learnsets by generation (#4049)
* Lvl up learnsets by generation

I think the title sums it up pretty nicely

* Update level_up_learnsets.h

forgot some newer pokemon

* divided the learnset file into generations

* Separated learnsets by generation

Separated the learnsets by generation, added a bit more documentation in the config file

* Update src/pokemon.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update include/config/pokemon.h

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-02-08 09:02:02 -03:00
LOuroboros
916e4814bd
Implemented Custom/Complex/Expanded GiveMon scripting command (#3924)
* Introducing an expanded givemon

* Added debug features to check a Pokémon's EV and IV

* Added a parameter to set a custom mon's gender

* Added a debug feature to clear the party

* Defined the EV/IV getters in gSpecials

* Added Gigantamax Factor toggle to givecustommon

* Updated Gigantamax Factor label in givecustommon macro

* Added tera type parameter to givecustommon

Misc. changes:
-Added a few harmless comments to CreateCustomMon for consistency reasons.

* Cleaned up the code inside CreateCustomMon a bit

Also updated the values assigned to the parameters of ScriptGiveCustomMon
This is temporary though. I'll probably end up turning them into 2byte parameters so they can be filled when the scripting command is called by using variables once I solve the bigger problem that the scripting command is currently facing.

* Foolproofed the Poké Ball check in CreateCustomMon

* Assigned a default gender to givecustommon
This solved the nasty issue by which the command wasn't working properly if you didn't fill in each parameter when calling givecustommon in a script.

* Reinforced the gender checks at CreateCustomMon

* Re-reinforced the gender checks at CreateCustomMon

* Compressed givecustommon and added tests

-Made givecustommon skip unspecified parameters.
-Added scripting variables support for every parameter.
-Added tests.

* Updated the default values of some ScriptGiveCustomMon parameters

* Replaced vanilla's givemon with givecustommon

Misc. Changes:
-Renamed CreateCustomMon to ScriptGiveMonParameterized.
 -The truth is that the function was never limited to creating the skeleton of a Pokémon like the actual CreateMon functions do, so that label was never correct. The function was always an expanded ScriptGiveMon.
-Moved the core functions to src/script_pokemon_util.c which is where they actually belong.
-Updated ScriptGiveMonParameterized a little to incorporateb changes that were applied to the original ScriptGiveMon, namely, Synchronize ability and form change handling.
-Introduced a new ScriptGiveMon to replace the original one.

* Corrected givecustommon tests

* Fixed the default IV values for the new givemon

* Updated DebugAction_Party_ClearParty for consistency with the other debug functions

* Updated the text strings used by the Check EV/IV debug features

---------

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-02-08 09:11:13 +01:00
Bassoonian
84686d15d8
Merge branch 'upcoming' into ghoulsaveblock 2024-02-06 23:36:46 +01:00
Frank DeBlasio
7f50c0b9c3
Simplify gTrainerSprites (#4140)
* Simplified y_offset equations

* Removed trainer pic animation from gTrainerSprites

* Used metaprogram to simplify trainer sprites without mugshots

* Incorporated comments

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-02-06 22:24:36 +01:00
Nephrite
f7ec44c2ea
Fixed Shield Dust, added tests (#4137)
* Fixed Shield Dust, added tests

Also fixed a duplicate macro caused by near-simultaneous PR merges (oops)

* Added KNOWN_FAILING Sparkling Aria test

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-02-06 09:19:37 +01:00
ghoulslash
c2c97d3c1c
GetBattleAnimMoveTargets fill absolute battler ids instead of relative anim ids (#4139)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2024-02-06 09:05:26 +01:00
Eduardo Quezada
f89efad082 Merge branch '_RHH/master' into _RHH/upcoming 2024-02-05 17:52:34 -03:00