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Updated spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5114\#discussion_r1707607637
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@ -839,8 +839,8 @@ STATIC_ASSERT(sizeof(((struct BattleStruct *)0)->palaceFlags) * 8 >= MAX_BATTLER
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gBattleMons[battlerId].types[2] = TYPE_MYSTERY; \
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}
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#define RESTORE_BATTLER_TYPE(battlerId) \
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{ \
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#define RESTORE_BATTLER_TYPE(battlerId) \
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{ \
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gBattleMons[battlerId].types[0] = gSpeciesInfo[gBattleMons[battlerId].species].types[0]; \
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gBattleMons[battlerId].types[1] = gSpeciesInfo[gBattleMons[battlerId].species].types[1]; \
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gBattleMons[battlerId].types[2] = TYPE_MYSTERY; \
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