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@@ -691,6 +691,32 @@ gBattleAnimMove_LuckyChant::
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end
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gBattleAnimMove_MeFirst::
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loadspritegfx ANIM_TAG_ORBS
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loadspritegfx ANIM_TAG_FINGER
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loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
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createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ORBS, 0, 12, 12, 0x7FAF
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setalpha 11, 5
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monbg_static ANIM_DEF_PARTNER
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splitbgprio_all
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createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 100
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playsewithpan SE_M_METRONOME, SOUND_PAN_ATTACKER
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delay 6
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createsprite gMetronomeFingerSpriteTemplate, ANIM_ATTACKER, 12, 0
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delay 24
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loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 22, 3
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waitforvisualfinish
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panse SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
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createvisualtask AnimTask_ShrinkTargetCopy, 5, 128, 24
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delay 15
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createsprite gMimicOrbSpriteTemplate, ANIM_TARGET, 2, -12, 24
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delay 10
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setarg 7, 0xFFFF
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waitforvisualfinish
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playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
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createvisualtask AnimTask_BlendColorCycle, 2, F_PAL_ATTACKER, 0, 2, 0, 11, RGB_WHITE
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waitforvisualfinish
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clearmonbg_static ANIM_DEF_PARTNER
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blendoff
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end
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gBattleAnimMove_Copycat::
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@@ -1092,8 +1118,8 @@ gBattleAnimMove_ForcePalm::
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end
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gBattleAnimMove_AuraSphere::
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loadspritegfx ANIM_TAG_METEOR
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loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
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loadspritegfx ANIM_TAG_IMPACT_2
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loadspritegfx ANIM_TAG_LEER
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monbg ANIM_ATK_PARTNER
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splitbgprio ANIM_ATTACKER
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setalpha 12, 8
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@@ -3600,17 +3626,18 @@ gBattleAnimMove_DarkVoid::
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waitbgfadein
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createvisualtask AnimTask_DestinyBondWhiteShadow, 5, 0, 0x30
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loopsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_ATTACKER, 5, 2
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delay 0x30
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createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0xfd00, 0x15, 0, 0x70 @Last is speed
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createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, ANIM_DEF_PARTNER, 0xfd00, 0x15, 0, 0x70 @Last is speed
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delay 0x40
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delay 48
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createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, -768, 21, 0, 112 @Last is duration
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createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, ANIM_DEF_PARTNER, -768, 21, 0, 112 @Last is duration
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delay 64
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invisible ANIM_TARGET
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invisible ANIM_DEF_PARTNER
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createsprite gDarkVoidPurpleStarsTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0, 0x20, 0x3c
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createsprite gDarkVoidPurpleStarsTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0, 32, 60
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createsprite gDarkVoidPurpleStarsTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_DEF_PARTNER, 0, 32, 60
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waitforvisualfinish
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createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0, 16
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createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, ANIM_DEF_PARTNER, 0, 16
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delay 0x20
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delay 32
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call UnsetPsychicBg
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visible ANIM_TARGET
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visible ANIM_DEF_PARTNER
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@@ -9827,27 +9854,25 @@ gBattleAnimMove_BanefulBunker::
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gBattleAnimMove_SpiritShackle::
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loadspritegfx ANIM_TAG_SPIRIT_ARROW @Arrow
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loadspritegfx ANIM_TAG_CHAIN_LINK @Chain
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monbg ANIM_DEF_PARTNER
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_BG, 0x1, 0x0, 0x10, 0x0
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waitforvisualfinish
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loadspritegfx ANIM_TAG_PURPLE_CHAIN
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createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_PURPLE_CHAIN, 0, 9, 9, RGB_BLACK
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monbg ANIM_TARGET
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playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
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createsprite gSpiritShackleArrowTemplate, ANIM_TARGET, 2, 0x10, 0x0, 0x0, 0x0, 0xf
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delay 0x8
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createsprite gSpiritShackleArrowTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15
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delay 8
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1
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waitforvisualfinish
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loopsewithpan SE_SHINY, SOUND_PAN_ATTACKER, 0x1c, 0x2
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createsprite gSpiritShackleChainTemplate, ANIM_TARGET, 2, 0xfff0, 0xfff0
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delay 0x4
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createsprite gSpiritShackleChainTemplate, ANIM_TARGET, 2, 0xfff0, 0x0
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delay 0x4
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createsprite gSpiritShackleChainTemplate, ANIM_TARGET, 2, 0xfff0, 0x10
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loopsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET, 6, 2
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createsprite gChainBindingSpriteTemplate, ANIM_TARGET, 4, 0, 16, 0, 1
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delay 7
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createsprite gChainBindingSpriteTemplate, ANIM_TARGET, 2, 0, 8, 1, 1
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delay 3
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createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
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delay 20
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setarg 7, 0xFFFF
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playsewithpan SE_M_BIND, SOUND_PAN_TARGET
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waitforvisualfinish
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_BG, 0x1, 0x10, 0x0, 0x0
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waitforvisualfinish
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clearmonbg ANIM_DEF_PARTNER
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clearmonbg ANIM_TARGET
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blendoff
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end
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@@ -12621,43 +12646,385 @@ PhotonGeyserBeam:
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return
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gBattleAnimMove_ZippyZap::
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end @to do:
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loadspritegfx ANIM_TAG_IMPACT
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loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
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loadspritegfx ANIM_TAG_SPARK_2
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monbg ANIM_ATK_PARTNER
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setalpha 12, 8
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playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
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createsprite gGrowingShockWaveOrbSpriteTemplate, ANIM_ATTACKER, 2 @electric circle
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waitforvisualfinish
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createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
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createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 7, 3
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playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
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delay 4
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
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createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, ANIM_TARGET, 1
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call ElectricityEffect
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playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
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waitforvisualfinish
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clearmonbg ANIM_ATK_PARTNER
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blendoff
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waitforvisualfinish
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end
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gBattleAnimMove_SplishySplash::
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end @to do:
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loadspritegfx ANIM_TAG_SPARK_2
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createvisualtask AnimTask_CreateSurfWave, 2, ANIM_SURF_PAL_SURF
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delay 24
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panse SE_M_SURF, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
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waitforvisualfinish
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createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 10, 1
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call ElectricityEffect
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end
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gBattleAnimMove_FloatyFall::
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end @to do:
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loadspritegfx ANIM_TAG_ROUND_SHADOW
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loadspritegfx ANIM_TAG_IMPACT
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createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_ROUND_SHADOW, 0, 12, 12, RGB_YELLOW
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monbg ANIM_DEF_PARTNER
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setalpha 12, 8
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playsewithpan SE_M_FLY, SOUND_PAN_ATTACKER
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createsprite gFlyBallUpSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 13, 336
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waitforvisualfinish
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playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER
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createsprite gFlyBallAttackSpriteTemplate, ANIM_ATTACKER, 2, 20, FALSE
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delay 20
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createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
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playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET
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waitforvisualfinish
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clearmonbg ANIM_DEF_PARTNER
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blendoff
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waitforvisualfinish
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end
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gBattleAnimMove_PikaPapow::
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end @to do:
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createvisualtask AnimTask_GetReturnPowerLevel, 2
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delay 2
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jumpreteq 0, gBattleAnimMove_ThunderShock
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jumpreteq 1, gBattleAnimMove_ShockWave
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jumpreteq 2, gBattleAnimMove_Thunderbolt
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jumpreteq 3, gBattleAnimMove_Thunder
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gBattleAnimMove_BouncyBubble::
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end @to do:
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loadspritegfx ANIM_TAG_BUBBLE
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loadspritegfx ANIM_TAG_SMALL_BUBBLES
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loadspritegfx ANIM_TAG_ORBS
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loadspritegfx ANIM_TAG_BLUE_STAR
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_TARGET
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splitbgprio ANIM_TARGET
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setalpha 12, 8
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delay 1
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 1, 0, 12, RGB(13, 12, 31)
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waitforvisualfinish
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playsewithpan SE_M_ABSORB, SOUND_PAN_TARGET
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createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0
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delay 2
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
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waitforvisualfinish
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call WaterBubblesEffectLong
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call GigaDrainAbsorbEffect
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waitforvisualfinish
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delay 15
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call HealingEffect
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waitforvisualfinish
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 1, 12, 0, RGB(13, 12, 31)
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waitforvisualfinish
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clearmonbg ANIM_TARGET
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blendoff
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end
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gBattleAnimMove_BuzzyBuzz::
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end @to do:
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loadspritegfx ANIM_TAG_ELECTRIC_ORBS
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loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
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loadspritegfx ANIM_TAG_SPARK
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loadspritegfx ANIM_TAG_LIGHTNING
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loadspritegfx ANIM_TAG_SHOCK_3
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loadspritegfx ANIM_TAG_SPARK_2
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createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_BG, 0, 0, 6, RGB_BLACK
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waitforvisualfinish
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createsprite gSpriteTemplate_SpiritBreakChargeBall, ANIM_TARGET, 1, ANIM_TARGET
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delay 10
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createvisualtask AnimTask_ElectricBolt, 5, 24, -52, 0
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playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET
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delay 7
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createvisualtask AnimTask_ElectricBolt, 5, -24, -52, 0
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playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET
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delay 7
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createvisualtask AnimTask_ElectricBolt, 5, 0, -60, 1
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playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET
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delay 9
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createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 0, 0, 13, RGB_BLACK
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waitforvisualfinish
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createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 0, 13, 0, RGB_BLACK
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waitforvisualfinish
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delay 20
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waitplaysewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET, 19
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call ElectricityEffect
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waitforvisualfinish
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delay 20
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createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_BG, 0, 6, 0, RGB_BLACK
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waitforvisualfinish
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end
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gBattleAnimMove_SizzlySlide::
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end @to do:
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loadspritegfx ANIM_TAG_SMALL_EMBER
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_ATK_PARTNER
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setalpha 12, 8
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createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 0
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playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
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delay 2
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createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 4
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playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
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delay 2
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createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 8
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playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
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delay 2
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createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 12
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playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
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delay 2
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createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 16
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playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
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delay 2
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createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 20
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|
|
playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 24
|
|
|
|
|
playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
|
|
|
|
|
createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 7, 3
|
|
|
|
|
playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
|
|
|
|
|
delay 4
|
|
|
|
|
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
|
|
|
|
|
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, ANIM_TARGET, 1
|
|
|
|
|
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
|
|
|
|
|
playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET
|
|
|
|
|
call FireSpreadEffect
|
|
|
|
|
delay 7
|
|
|
|
|
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
clearmonbg ANIM_ATK_PARTNER
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
gBattleAnimMove_GlitzyGlow::
|
|
|
|
|
end @to do:
|
|
|
|
|
loadspritegfx ANIM_TAG_THIN_RING @hypervoice ring
|
|
|
|
|
loadspritegfx ANIM_TAG_SPARK_2 @yellow color
|
|
|
|
|
loadspritegfx ANIM_TAG_WATER_ORB @blue color
|
|
|
|
|
loadspritegfx ANIM_TAG_POISON_BUBBLE @violet color
|
|
|
|
|
loadspritegfx ANIM_TAG_SMALL_EMBER @flame wheel particle
|
|
|
|
|
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
|
|
|
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_CIRCLE_OF_LIGHT, 0, 12, 12, 0x289F
|
|
|
|
|
monbg ANIM_DEF_PARTNER
|
|
|
|
|
splitbgprio_foes ANIM_TARGET
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_BG, 1, 0, 12, 0 @Darken
|
|
|
|
|
playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
|
|
|
|
|
createsprite gGrowingShockWaveOrbSpriteTemplate, ANIM_ATTACKER, 0, 0
|
|
|
|
|
delay 18
|
|
|
|
|
panse SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
|
|
|
|
|
createsprite gSynchronoiseVioletRingTemplate, ANIM_ATTACKER, 0, 25, 0, 0, 0, 0, 0, 1
|
|
|
|
|
delay 1
|
|
|
|
|
createsprite gSynchronoiseBlueRingTemplate, ANIM_ATTACKER, 0, 25, 0, 0, 0, 0, 0, 1
|
|
|
|
|
delay 1
|
|
|
|
|
createsprite gSynchronoiseYellowRingTemplate, ANIM_ATTACKER, 0, 25, 0, 0, 0, 0, 0, 1
|
|
|
|
|
delay 36
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
|
|
|
|
|
createvisualtask AnimTask_ShakeBattleTerrain, 2, 1, 0, 6, 1
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_BG, 1, 12, 0, 0 @Darken
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
clearmonbg ANIM_DEF_PARTNER
|
|
|
|
|
blendoff
|
|
|
|
|
delay 1
|
|
|
|
|
unloadspritegfx ANIM_TAG_THIN_RING @hypervoice ring
|
|
|
|
|
unloadspritegfx ANIM_TAG_SPARK_2 @yellow color
|
|
|
|
|
unloadspritegfx ANIM_TAG_WATER_ORB @blue color
|
|
|
|
|
unloadspritegfx ANIM_TAG_POISON_BUBBLE @violet color
|
|
|
|
|
unloadspritegfx ANIM_TAG_SMALL_EMBER @flame wheel particle
|
|
|
|
|
unloadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
goto gBattleAnimMove_LightScreen
|
|
|
|
|
|
|
|
|
|
gBattleAnimMove_BaddyBad::
|
|
|
|
|
end @to do:
|
|
|
|
|
loadspritegfx ANIM_TAG_STRAIGHT_BEAM
|
|
|
|
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_STRAIGHT_BEAM, 0, 14, 14, RGB_BLACK
|
|
|
|
|
monbg ANIM_ATTACKER
|
|
|
|
|
splitbgprio ANIM_ATTACKER
|
|
|
|
|
playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER
|
|
|
|
|
fadetobg BG_DARK
|
|
|
|
|
waitbgfadein
|
|
|
|
|
delay 10
|
|
|
|
|
playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER
|
|
|
|
|
createvisualtask AnimTask_NightShadeClone, 5, 133
|
|
|
|
|
delay 10
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 6, 0, 16, RGB_BLACK
|
|
|
|
|
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 96, 1
|
|
|
|
|
panse SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
|
|
|
|
|
call PhotonGeyserBeam
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 1, 16, 0, RGB_BLACK
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
delay 1
|
|
|
|
|
restorebg
|
|
|
|
|
waitbgfadein
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
clearmonbg ANIM_ATTACKER
|
|
|
|
|
unloadspritegfx ANIM_TAG_STRAIGHT_BEAM
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
goto gBattleAnimMove_Reflect
|
|
|
|
|
|
|
|
|
|
gBattleAnimMove_SappySeed::
|
|
|
|
|
end @to do:
|
|
|
|
|
loadspritegfx ANIM_TAG_SPROUT
|
|
|
|
|
loadspritegfx ANIM_TAG_SEED
|
|
|
|
|
playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_TARGET
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 40, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 20, ANIM_TARGET, 1
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 20, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 10, ANIM_TARGET, 1
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 20, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 10, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 20, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 10, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, ANIM_TARGET, 1
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 20, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 10, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, -20, ANIM_TARGET, 1
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 20, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 10, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, -20, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, -30, ANIM_TARGET, 1
|
|
|
|
|
delay 2
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FallingSeeds
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
call FullBeanstalk
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
end
|
|
|
|
|
FullBeanstalk:
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 20, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 10, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, -20, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, -30, ANIM_TARGET, 1
|
|
|
|
|
createsprite gSproutGrowSpriteTemplate, ANIM_ATTACKER, 3, 0, -40, ANIM_TARGET, 1
|
|
|
|
|
delay 2
|
|
|
|
|
return
|
|
|
|
|
FallingSeeds:
|
|
|
|
|
createsprite gFallingSeedSpriteTemplate, ANIM_TARGET, 2, -20, 0, -10, 0
|
|
|
|
|
playsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET
|
|
|
|
|
createsprite gFallingSeedSpriteTemplate, ANIM_TARGET, 2, 28, 0, 10, 0
|
|
|
|
|
playsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET
|
|
|
|
|
createsprite gFallingSeedSpriteTemplate, ANIM_TARGET, 2, -10, 0, -5, 0
|
|
|
|
|
playsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET
|
|
|
|
|
createsprite gFallingSeedSpriteTemplate, ANIM_TARGET, 2, 10, 0, 6, 0
|
|
|
|
|
playsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET
|
|
|
|
|
createsprite gFallingSeedSpriteTemplate, ANIM_TARGET, 2, 24, 0, 10, 0
|
|
|
|
|
playsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET
|
|
|
|
|
createsprite gFallingSeedSpriteTemplate, ANIM_TARGET, 2, -32, 0, -10, 0
|
|
|
|
|
playsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET
|
|
|
|
|
createsprite gFallingSeedSpriteTemplate, ANIM_TARGET, 2, -20, 0, -10, 0
|
|
|
|
|
playsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET
|
|
|
|
|
createsprite gFallingSeedSpriteTemplate, ANIM_TARGET, 2, 30, 0, 10, 0
|
|
|
|
|
playsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
gBattleAnimMove_FreezyFrost::
|
|
|
|
|
end @to do:
|
|
|
|
|
loadspritegfx ANIM_TAG_ICICLE_SPEAR
|
|
|
|
|
loadspritegfx ANIM_TAG_ICE_SPIKES
|
|
|
|
|
loadspritegfx ANIM_TAG_IMPACT
|
|
|
|
|
createvisualtask AnimTask_BlendParticle, 0x5, ANIM_TAG_ICICLE_SPEAR, 0, 0, 12, RGB_BLACK
|
|
|
|
|
createvisualtask AnimTask_BlendParticle, 0x5, ANIM_TAG_ICE_SPIKES, 0, 0, 12, RGB_BLACK
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
call FreezyFrostHitEffect
|
|
|
|
|
call FreezyFrostHitEffect
|
|
|
|
|
call FreezyFrostHitEffect
|
|
|
|
|
call FreezyFrostHitEffect
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
call IceSpikesEffectLong
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
end
|
|
|
|
|
FreezyFrostHitEffect:
|
|
|
|
|
createsprite gFreezyFrostRisingSpearSpriteTemplate ANIM_TARGET, 2, ANIM_TARGET, -4, 16
|
|
|
|
|
playsewithpan SE_M_ROCK_THROW SOUND_PAN_TARGET
|
|
|
|
|
delay 1
|
|
|
|
|
createsprite gFreezyFrostRisingSpearSpriteTemplate ANIM_TARGET, 2, ANIM_TARGET, 4109, 16
|
|
|
|
|
playsewithpan SE_M_ROCK_THROW SOUND_PAN_TARGET
|
|
|
|
|
delay 1
|
|
|
|
|
createsprite gFreezyFrostRisingSpearSpriteTemplate ANIM_TARGET, 2, ANIM_TARGET, 4, 16
|
|
|
|
|
playsewithpan SE_M_ROCK_THROW SOUND_PAN_TARGET
|
|
|
|
|
delay 1
|
|
|
|
|
createsprite gFreezyFrostRisingSpearSpriteTemplate ANIM_TARGET, 2, ANIM_TARGET, -16, 16
|
|
|
|
|
playsewithpan SE_M_ROCK_THROW SOUND_PAN_TARGET
|
|
|
|
|
delay 1
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
gBattleAnimMove_SparklySwirl::
|
|
|
|
|
end @to do:
|
|
|
|
|
loadspritegfx ANIM_TAG_GUST
|
|
|
|
|
loadspritegfx ANIM_TAG_PINK_PETAL
|
|
|
|
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_GUST, 0, 15, 15, RGB(31, 21, 21)
|
|
|
|
|
monbg ANIM_DEF_PARTNER
|
|
|
|
|
splitbgprio ANIM_TARGET
|
|
|
|
|
playsewithpan SE_M_GUST, SOUND_PAN_TARGET
|
|
|
|
|
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1
|
|
|
|
|
call HurricaneGust
|
|
|
|
|
call PinkPetalVortex
|
|
|
|
|
call HurricaneGust
|
|
|
|
|
call PinkPetalVortex
|
|
|
|
|
call HurricaneGust
|
|
|
|
|
call PinkPetalVortex
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
stopsound
|
|
|
|
|
clearmonbg ANIM_TARGET
|
|
|
|
|
end
|
|
|
|
|
PinkPetalVortex:
|
|
|
|
|
createsprite gPinkPetalVortexTemplate, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gPinkPetalVortexTemplate, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gPinkPetalVortexTemplate, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gPinkPetalVortexTemplate, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gPinkPetalVortexTemplate, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gPinkPetalVortexTemplate, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1
|
|
|
|
|
delay 2
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
gBattleAnimMove_VeeveeVolley::
|
|
|
|
|
end @to do:
|
|
|
|
|
createvisualtask AnimTask_GetReturnPowerLevel, 2
|
|
|
|
|
delay 2
|
|
|
|
|
jumpreteq 0, gBattleAnimMove_Tackle
|
|
|
|
|
jumpreteq 1, gBattleAnimMove_Headbutt
|
|
|
|
|
jumpreteq 2, gBattleAnimMove_TakeDown
|
|
|
|
|
jumpreteq 3, gBattleAnimMove_DoubleEdge
|
|
|
|
|
|
|
|
|
|
gBattleAnimMove_DoubleIronBash::
|
|
|
|
|
loadspritegfx ANIM_TAG_GUST
|
|
|
|
|
@@ -13004,6 +13371,9 @@ gBattleAnimMove_ClangorousSoul::
|
|
|
|
|
createsprite gClangorousSoulRedFistTemplate, ANIM_ATTACKER, 2, 0x10, 0, 0, 0, 10, ANIM_ATTACKER, ANIM_LEFT_FIST, 1
|
|
|
|
|
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
unloadspritegfx ANIM_TAG_HORSESHOE_SIDE_FIST
|
|
|
|
|
unloadspritegfx ANIM_TAG_SPARKLE_2 @stars
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
loadspritegfx ANIM_TAG_THIN_RING @ring
|
|
|
|
|
playsewithpan SE_SHINY, SOUND_PAN_ATTACKER
|
|
|
|
|
createsprite gClangorousSoulRedRingTemplate, ANIM_ATTACKER, 3, 0x0, 0x0, 0x0, 0x0
|
|
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|
|
@@ -13104,8 +13474,31 @@ gBattleAnimMove_DrumBeating::
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|
|
blendoff
|
|
|
|
|
end
|
|
|
|
|
|
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|
|
|
gBattleAnimMove_SnapTrap:: @ placeholder
|
|
|
|
|
goto gBattleAnimMove_Bite
|
|
|
|
|
gBattleAnimMove_SnapTrap::
|
|
|
|
|
loadspritegfx ANIM_TAG_LEAF @leaves
|
|
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|
|
loadspritegfx ANIM_TAG_FLOWER @flowers
|
|
|
|
|
loadspritegfx ANIM_TAG_SHARP_TEETH
|
|
|
|
|
loadspritegfx ANIM_TAG_IMPACT
|
|
|
|
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SHARP_TEETH, 0, 10, 10, 0x0688
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|
|
|
|
monbg ANIM_TARGET
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|
|
setalpha 12, 8
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|
|
|
playsewithpan SE_M_BITE, SOUND_PAN_TARGET
|
|
|
|
|
createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
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|
createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
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playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
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|
delay 10
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|
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|
playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER
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|
createsprite gTropKickLeavesTemplate, ANIM_TARGET, 1, 0, 10, 192, 176, 40
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|
createsprite gTropKickLeavesTemplate, ANIM_TARGET, 1, 0, 10, -192, 240, 40
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|
|
createsprite gTropKickLeavesTemplate, ANIM_TARGET, 1, 0, 10, 192, -160, 40
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|
createsprite gTropKickLeavesTemplate, ANIM_TARGET, 1, 0, 10, -192, -112, 40
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|
createsprite gTropKickLeavesTemplate, ANIM_TARGET, 1, 0, 10, 160, 48, 40
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|
createsprite gTropKickLeavesTemplate, ANIM_TARGET, 1, 0, 10, -224, -32, 40
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|
createsprite gTropKickLeavesTemplate, ANIM_TARGET, 1, 0, 10, 112, -128, 40
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|
waitforvisualfinish
|
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|
clearmonbg ANIM_DEF_PARTNER
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|
end
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|
gBattleAnimMove_PyroBall::
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|
|
|
|
loadspritegfx ANIM_TAG_FLAT_ROCK
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|
@@ -14848,7 +15241,44 @@ gBattleAnimMove_GlacialLance::
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|
gBattleAnimMove_AstralBarrage::
|
|
|
|
|
goto gBattleAnimMove_ShadowBall
|
|
|
|
|
loadspritegfx ANIM_TAG_FLAT_ROCK
|
|
|
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|
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
|
|
|
|
loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
|
|
|
|
|
createvisualtask AnimTask_BlendParticle, 0x5, ANIM_TAG_FLAT_ROCK, 0x0, 0xA, 0xA, RGB(2, 1, 4)
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|
|
createvisualtask AnimTask_BlendParticle, 0x5, ANIM_TAG_ICE_CRYSTALS, 0x0, 0xA, 0xA, RGB(2, 1, 4)
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|
|
monbg ANIM_ATK_PARTNER
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|
splitbgprio ANIM_ATTACKER
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|
setalpha 12, 8
|
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|
fadetobg BG_GHOST
|
|
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|
|
waitbgfadein
|
|
|
|
|
createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 180, 1
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|
|
createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_FAINT_ATTACK, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 20, 0, 5
|
|
|
|
|
createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 200, 96, 1, 120
|
|
|
|
|
delay 8
|
|
|
|
|
createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 20, 248, 4, 112
|
|
|
|
|
delay 8
|
|
|
|
|
createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 130, 160, 2, 104
|
|
|
|
|
delay 8
|
|
|
|
|
createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 160, 192, 0, 96
|
|
|
|
|
delay 8
|
|
|
|
|
createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 60, 288, 3, 88
|
|
|
|
|
delay 74
|
|
|
|
|
panse SE_M_BLIZZARD, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
|
|
|
|
call BlizzardIceCrystals
|
|
|
|
|
call BlizzardIceCrystals
|
|
|
|
|
playsewithpan SE_M_BLIZZARD2, SOUND_PAN_TARGET
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET
|
|
|
|
|
createspriteontargets gCurseGhostSpriteTemplate, ANIM_TARGET, 3, 2, 8, -5, ANIM_TARGET, 0
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 8, 0, 16, 1
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
clearmonbg ANIM_ATK_PARTNER
|
|
|
|
|
restorebg
|
|
|
|
|
waitbgfadein
|
|
|
|
|
blendoff
|
|
|
|
|
delay 1
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@Credits to Skeli
|
|
|
|
|
@@ -14995,8 +15425,9 @@ gBattleAnimMove_SpringtideStorm::
|
|
|
|
|
loadspritegfx ANIM_TAG_GUST
|
|
|
|
|
loadspritegfx ANIM_TAG_RED_HEART
|
|
|
|
|
playsewithpan SE_M_GUST, SOUND_PAN_TARGET
|
|
|
|
|
createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
|
|
|
|
|
createvisualtask AnimTask_BlendColorCycle, 0x2, F_PAL_TARGET, 0x2, 0x6, 0x0, 0xB, 0x7ADF
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 88, 1
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 88, 1
|
|
|
|
|
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_TARGET | F_PAL_DEF_PARTNER), 2, 6, 0, 11, 0x7ADF
|
|
|
|
|
call HurricaneGustCentered
|
|
|
|
|
call SpringtideStormHeartSwirl
|
|
|
|
|
call HurricaneGustCentered
|
|
|
|
|
@@ -15565,8 +15996,9 @@ gBattleAnimMove_BleakwindStorm::
|
|
|
|
|
loadspritegfx ANIM_TAG_GUST
|
|
|
|
|
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
|
|
|
|
playsewithpan SE_M_GUST, SOUND_PAN_TARGET
|
|
|
|
|
createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x7FFF
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 88, 1
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 88, 1
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, (F_PAL_TARGET | F_PAL_DEF_PARTNER), 4, 0, 11, 0x7FFF
|
|
|
|
|
call HurricaneGustCentered
|
|
|
|
|
call BleakwindStormIceSwirl
|
|
|
|
|
call HurricaneGustCentered
|
|
|
|
|
@@ -15581,7 +16013,7 @@ gBattleAnimMove_BleakwindStorm::
|
|
|
|
|
call BleakwindStormIceSwirl
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
stopsound
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x7FFF
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, (F_PAL_TARGET | F_PAL_DEF_PARTNER), 1, 11, 0, 0x7FFF
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
end
|
|
|
|
|
BleakwindStormIceSwirl:
|
|
|
|
|
@@ -15605,11 +16037,12 @@ gBattleAnimMove_WildboltStorm::
|
|
|
|
|
loadspritegfx ANIM_TAG_SPARK_2
|
|
|
|
|
fadetobg BG_MAX_LIGHTNING
|
|
|
|
|
waitbgfadeout
|
|
|
|
|
createvisualtask AnimTask_StartSlidingBg, 0x5, 0xff00, 0x0, 0x1, 0xffff
|
|
|
|
|
createvisualtask AnimTask_StartSlidingBg, 5, -256, 0, 1, 0xffff
|
|
|
|
|
waitbgfadein
|
|
|
|
|
playsewithpan SE_M_GUST, SOUND_PAN_TARGET
|
|
|
|
|
createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x07FE
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 88, 1
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 88, 1
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, (F_PAL_TARGET | F_PAL_DEF_PARTNER), 4, 0, 11, 0x07FE
|
|
|
|
|
call HurricaneGustCentered
|
|
|
|
|
call WildboltStormSparkSwirl
|
|
|
|
|
call HurricaneGustCentered
|
|
|
|
|
@@ -15624,7 +16057,7 @@ gBattleAnimMove_WildboltStorm::
|
|
|
|
|
call WildboltStormSparkSwirl
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
stopsound
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x07FE
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, (F_PAL_TARGET | F_PAL_DEF_PARTNER), 1, 11, 0, 0x07FE
|
|
|
|
|
call UnsetPsychicBg
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
end
|
|
|
|
|
@@ -15650,8 +16083,9 @@ gBattleAnimMove_SandsearStorm::
|
|
|
|
|
loadspritegfx ANIM_TAG_SMALL_EMBER
|
|
|
|
|
createvisualtask AnimTask_BlendParticle, 0x5, ANIM_TAG_GUST, 0x0, 0xA, 0xA, 0x190B
|
|
|
|
|
playsewithpan SE_M_GUST, SOUND_PAN_TARGET
|
|
|
|
|
createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x1F
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 88, 1
|
|
|
|
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 88, 1
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, (F_PAL_TARGET | F_PAL_DEF_PARTNER), 4, 0, 11, 0x1F
|
|
|
|
|
call HurricaneGustCentered
|
|
|
|
|
call SandsearStormFireSpin
|
|
|
|
|
call HurricaneGustCentered
|
|
|
|
|
@@ -15666,7 +16100,7 @@ gBattleAnimMove_SandsearStorm::
|
|
|
|
|
call SandsearStormFireSpin
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
stopsound
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x1F
|
|
|
|
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, (F_PAL_TARGET | F_PAL_DEF_PARTNER), 1, 11, 0, 0x1F
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
@@ -15997,7 +16431,30 @@ ChillyReceptionSnowballs:
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
gBattleAnimMove_BurningBulwark::
|
|
|
|
|
goto gBattleAnimMove_Protect
|
|
|
|
|
loadspritegfx ANIM_TAG_PROTECT @protect
|
|
|
|
|
loadspritegfx ANIM_TAG_SMALL_EMBER @fire
|
|
|
|
|
monbg ANIM_ATK_PARTNER
|
|
|
|
|
splitbgprio ANIM_ATTACKER
|
|
|
|
|
waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER 16
|
|
|
|
|
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_PROTECT, 0, 13, 13, 0x015B
|
|
|
|
|
createsprite gProtectSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 90
|
|
|
|
|
createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 0
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 4
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 8
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 12
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 16
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 20
|
|
|
|
|
delay 2
|
|
|
|
|
createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 24
|
|
|
|
|
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
clearmonbg ANIM_ATK_PARTNER
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
gBattleAnimMove_AlluringVoice::
|
|
|
|
|
loadspritegfx ANIM_TAG_THIN_RING
|
|
|
|
|
@@ -27667,8 +28124,8 @@ Status_Thunder_Cage:
|
|
|
|
|
@ TODO
|
|
|
|
|
goto gBattleAnimMove_ThunderCage
|
|
|
|
|
|
|
|
|
|
Status_Snap_Trap: @ placeholder
|
|
|
|
|
goto gBattleAnimMove_Bite
|
|
|
|
|
Status_Snap_Trap:
|
|
|
|
|
goto gBattleAnimMove_SnapTrap
|
|
|
|
|
|
|
|
|
|
Status_SandTomb:
|
|
|
|
|
loadspritegfx ANIM_TAG_MUD_SAND
|
|
|
|
|
@@ -33004,6 +33461,9 @@ gBattleAnimMove_ClangorousSoulblaze::
|
|
|
|
|
createsprite gClangorousSoulRedFistTemplate, ANIM_ATTACKER, 2, 0x10, 0x0, 0x0, 0x0, 0xa, ANIM_ATTACKER, ANIM_LEFT_FIST, 0x1
|
|
|
|
|
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
unloadspritegfx ANIM_TAG_HORSESHOE_SIDE_FIST
|
|
|
|
|
unloadspritegfx ANIM_TAG_SPARKLE_2 @stars
|
|
|
|
|
waitforvisualfinish
|
|
|
|
|
loadspritegfx ANIM_TAG_THIN_RING @ring
|
|
|
|
|
playsewithpan SE_SHINY, SOUND_PAN_ATTACKER
|
|
|
|
|
createsprite gClangorousSoulRedRingTemplate, ANIM_ATTACKER, 3, 0x0, 0x0, 0x0, 0x0
|
|
|
|
|
|