pokeemerald/include
Sadfish the Sad f6319d8446
new animations for many moves more details in description (#5367)
New: Me First, Zippy Zap, Splishy Splash, Floaty Fall, Pika Papow, Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost, Sparkly Swirl, Veevee Volley, Snap Trap, Astral Barrage, Burning Bulwark
Updated: Aura Sphere, Dark Void, Spirit Shackle
Fixed: Springtide Storm, Bleakwind Storm, Wildbolt Storm, Sandsear Storm, Clangorous Soul(Blaze)
2024-09-15 08:22:40 +02:00
..
config Add in-battle shadows underneath all enemy battlers (#5178) 2024-09-10 21:27:49 +02:00
constants Add in-battle shadows underneath all enemy battlers (#5178) 2024-09-10 21:27:49 +02:00
gba Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers 2024-04-20 13:23:14 -04:00
test Fixed test system documentation (#5266) 2024-08-26 21:59:01 +02:00
agb_flash.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
AgbRfu_LinkManager.h Add LINK_MANAGER field comments from SDK 2021-07-11 16:48:59 -04:00
apprentice.h Renaming Script Contexts 2022-08-15 15:18:12 -04:00
bard_music.h Review changes 2022-10-27 11:26:09 -03:00
battle_ai_main.h Changes score adjustments to tempScore increases (#4987) 2024-07-17 23:36:15 +02:00
battle_ai_switch_items.h Dynamic Move Types in Summary Screen/Battle (#5084) 2024-08-08 11:08:50 +02:00
battle_ai_util.h Improve AI's Skill Swap handling in double battles (#5360) 2024-09-11 00:00:29 +02:00
battle_anim_scripts.h Move battle anim arrays to C (#5306) 2024-09-04 11:21:40 +02:00
battle_anim.h new animations for many moves more details in description (#5367) 2024-09-15 08:22:40 +02:00
battle_arena.h Add some missing battle arena constants 2022-08-11 12:02:56 -04:00
battle_bg.h Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
battle_controllers.h Fix a display issue with B_SHOW_TYPES (#5201) 2024-08-26 15:16:56 -04:00
battle_debug.h battle_config.h tweaks 2020-12-23 13:16:01 -03:00
battle_dome.h health bar update 2023-08-07 10:29:02 +02:00
battle_dynamax.h Refactors residual damage (#4945) 2024-07-13 12:12:40 +02:00
battle_factory_screen.h Factory done 2018-11-11 16:44:27 +01:00
battle_factory.h Add bugfix for Battle Factory trainer IVs 2022-03-30 09:37:03 -04:00
battle_gfx_sfx_util.h ally switch fix elevation shadow and direction on opposing side (#4451) 2024-04-26 16:54:23 +02:00
battle_gimmick.h Gimmick Refactor (#4449) 2024-06-22 22:25:40 +02:00
battle_interface.h Add in-battle shadows underneath all enemy battlers (#5178) 2024-09-10 21:27:49 +02:00
battle_main.h Cleaned up duplicate dynamic type functions (#5338) 2024-09-08 19:14:05 +02:00
battle_message.h Dynamax messages (#3581) 2023-11-21 19:18:18 +01:00
battle_pike.h Document Battle Pie 2018-11-12 14:36:31 +01:00
battle_pyramid_bag.h Start misc battle documentation 2021-10-08 16:39:46 -04:00
battle_pyramid.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
battle_records.h identify and name battle records things 2018-05-01 15:33:13 +02:00
battle_script_commands.h Gimmick Refactor (#4449) 2024-06-22 22:25:40 +02:00
battle_scripts.h Fix Instruct bypassing AtkCanceler, Entry Hazards targeting wrong side of the field if opponent fainted (#5262) 2024-08-27 14:46:56 +02:00
battle_setup.h Port pokefirered's Vs. Seeker to pokeemerald (#3256) 2023-11-26 18:58:43 +01:00
battle_tent.h Use macros for summary windows 2019-03-03 16:50:51 -05:00
battle_terastal.h Gimmick Refactor (#4449) 2024-06-22 22:25:40 +02:00
battle_tower.h Merge branch 'followers-expanded-id' of https://github.com/aarant/pokeemerald into pretmerge7aug 2024-08-07 12:42:45 +02:00
battle_transition_frontier.h Drop battle transition 'phase' terminology 2021-10-25 10:20:48 -04:00
battle_transition.h Refactor mugshots (#4000) 2024-01-16 00:45:13 +01:00
battle_tv.h decompile and document battle tv 2018-02-27 20:40:09 +01:00
battle_util.h Merge branch '_RHH/master' into _RHH/upcoming 2024-08-28 12:58:14 -04:00
battle_util2.h Document some single-remaining symbols 2021-09-24 17:14:20 -04:00
battle_z_move.h Gimmick Refactor (#4449) 2024-06-22 22:25:40 +02:00
battle.h Add in-battle shadows underneath all enemy battlers (#5178) 2024-09-10 21:27:49 +02:00
berry_blender.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
berry_crush.h Document Berry Crush 2021-03-18 15:18:23 -04:00
berry_fix_program.h decompile title screen 2018-02-04 16:11:00 +01:00
berry_powder.h Decompile berry_powder.c 2019-03-24 14:50:16 -05:00
berry_tag_screen.h forgot a semicolon LMAO 2018-02-02 16:09:17 +01:00
berry.h Remove unused function 2024-01-04 16:04:00 +00:00
bike.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
birch_pc.h Refactor dex completion (again) (#3937) 2024-01-11 13:35:31 -03:00
braille_puzzles.h Document the regi* code more 2019-02-15 18:24:55 -05:00
cable_club.h Document remaining overworld 2021-04-06 16:55:43 -04:00
clear_save_data_menu.h decompile title screen 2018-02-04 16:11:00 +01:00
clock.h Fixed Cheat Start not initiating time-based events (#3446) 2023-10-22 21:03:54 +02:00
coins.h Give/Take to Add/Remove for silent script macros 2020-01-12 23:24:52 -05:00
confetti_util.h Specify confetti util name 2020-06-18 18:14:30 -04:00
contest_ai.h Port contest ai from pokeruby 2018-08-15 11:43:57 +02:00
contest_effect.h Move data unification (#3999) 2024-01-29 08:51:32 -03:00
contest_link.h Document misc contest 2020-08-16 02:50:35 -04:00
contest_painting.h Document contest painting image processing effects 2019-11-10 16:37:26 -06:00
contest_util.h Misc contest cleanup 2021-04-22 15:51:04 -04:00
contest.h Merge branch 'master' of https://github.com/pret/pokeemerald into pretmergenewyears 2023-12-30 20:49:05 +01:00
coord_event_weather.h decompile_coord_event_weather 2018-01-29 16:46:56 +01:00
credits.h Remove ewram in headers 2023-08-10 20:11:07 -04:00
crt0.h Allocate initialized sections for EWRAM and IWRAM (#3892) 2024-01-02 14:24:52 +00:00
data.h Add B_SHOW_TYPES and cleaned up IsDoubleBattle (#5131) 2024-08-11 17:55:51 +02:00
daycare.h Merge branch '_RHH/master' into _RHH/upcoming 2024-06-11 08:12:03 -04:00
debug.h Added support for XY's Sky Battles (#2950) 2023-11-26 16:59:44 +01:00
decompress.h Merge with latest merrp branch + starting to move the functionality of separate palettes to gSpeciesInfo 2024-03-25 16:03:56 -03:00
decoration_inventory.h Document decoration.c 2020-03-06 09:47:20 +00:00
decoration.h Remove ewram in headers 2023-08-10 20:11:07 -04:00
dewford_trend.h Document Dewford Trend 2021-03-31 16:08:42 -04:00
digit_obj_util.h Document some generic argument names 2022-05-31 14:34:25 -04:00
diploma.h add diploma header and static names fix 2017-10-09 13:55:31 +02:00
dodrio_berry_picking.h Document dodrio berry picking 2021-03-03 14:26:05 -05:00
dynamic_placeholder_text_util.h Clean up files and add entries to charmap 2018-07-24 21:18:23 -07:00
easy_chat.h Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413 2023-04-13 17:05:48 -04:00
egg_hatch.h Clear up misleading egg step name 2020-05-27 16:41:23 -04:00
ereader_helpers.h Clean up some trainer hill 2022-03-31 12:54:07 -04:00
ereader_screen.h Document some mystery gift 2021-10-14 15:10:41 -04:00
ev_caps.h EV Caps and EV Items (#5269) 2024-09-01 23:15:39 +02:00
event_data.h Merge remote-tracking branch 'merrp_origin/followers-expanded-id' into merrp/followers_RHH_merge3 2023-06-16 21:25:16 -04:00
event_object_lock.h Fix some object lock names 2021-05-04 01:21:50 -04:00
event_object_movement.h Split Pokémon Object Events from Following Pokémon functionality (#4761) 2024-06-13 22:46:27 +02:00
event_scripts.h FRLG+ whiteout message (#4967) 2024-08-02 08:28:05 -07:00
evolution_graphics.h Document some generic argument names 2022-05-31 14:34:25 -04:00
evolution_scene.h Struct pointers star standarizing 2022-07-29 11:15:33 -04:00
expansion_intro.h [intro] refactor expansion intro 2023-02-09 23:12:29 +01:00
fake_rtc.h Added OW_USE_FAKE_RTC and OW_ALTERED_TIME_RATIO (#4910) 2024-07-10 20:58:01 +02:00
faraway_island.h Struct pointers star standarizing 2022-07-29 11:15:33 -04:00
field_camera.h Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
field_control_avatar.h Treat map data as const 2023-03-08 12:00:30 -05:00
field_door.h Label animated doors 2020-01-26 09:40:35 -06:00
field_effect_helpers.h Whitespace, documentation and style 2024-01-22 19:12:52 -03:00
field_effect.h Cleanup pt4 2023-06-18 01:45:04 -04:00
field_message_box.h Document cable_club.c 2020-06-06 16:10:03 -04:00
field_player_avatar.h Cleanup pt2 2023-06-17 23:45:44 -04:00
field_poison.h Document field_poison 2019-10-06 20:04:30 -04:00
field_screen_effect.h FRLG+ whiteout message (#4967) 2024-08-02 08:28:05 -07:00
field_special_scene.h Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
field_specials.h Merge branch 'feature/dynmulti' into feature/dynmulti-expansion 2023-12-26 14:22:49 +01:00
field_tasks.h decompile field tasks 2018-05-19 18:02:43 +02:00
field_weather.h Made BuildColorMaps redundant by using static tables (#5289) 2024-09-10 14:44:08 +02:00
fieldmap.h Move battle tests off the heap (#3414) 2023-10-13 16:31:10 -03:00
fldeff_misc.h Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
fldeff.h Merge remote-tracking branch 'merrp_origin/followers-expanded-id' into merrp/followers_RHH_merge3 2023-06-16 21:25:16 -04:00
follower_helper.h Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers 2024-06-01 20:17:19 -04:00
fonts.h Narrower fonts 2024-04-25 18:40:37 +01:00
fpmath.h Refactor damage formula to match Gen5+ (#3196) 2023-08-11 16:28:38 -04:00
frontier_pass.h Document and decompile more of frontier pass. 2019-01-26 14:50:24 +01:00
frontier_util.h Fix Slateport Battle Tent/Battle Factory (#5281) 2024-09-02 16:53:03 -04:00
global.berry.h Remove leftover code for myself 2024-01-04 16:12:39 +00:00
global.fieldmap.h Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge14aug 2024-08-14 12:33:04 +02:00
global.h (Default Off) Item Description Headers (#4767) 2024-09-03 20:22:01 +02:00
global.tv.h VANILLA_POKEMON_NAME_LENGTH 2024-04-25 18:40:37 +01:00
graphics.h Add in-battle shadows underneath all enemy battlers (#5178) 2024-09-10 21:27:49 +02:00
gym_leader_rematch.h Start misc battle documentation 2021-10-08 16:39:46 -04:00
hall_of_fame.h Document confetti 2020-06-17 03:39:03 -04:00
heal_location.h FRLG+ whiteout message (#4967) 2024-08-02 08:28:05 -07:00
image_processing_effects.h Match ConvertImageProcessingToGBA 2019-11-12 17:25:02 +01:00
international_string_util.h Species Simplifier™ - Part 3 (#3562) 2023-12-08 15:05:10 +01:00
intro_credits_graphics.h Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
intro.h [intro] refactor expansion intro 2023-02-09 23:12:29 +01:00
item_ball.h Item Ball refactor / Pluralize item names for giveitem and finditem (#3942) 2024-01-14 21:35:45 +01:00
item_icon.h Follow up to #4579: wrong naming (#4591) 2024-05-18 17:05:25 +02:00
item_menu_icons.h Document item menu 2021-08-10 22:13:02 -04:00
item_menu.h Add Mulch effects 2023-12-03 13:17:34 +01:00
item_use.h Merge branch 'upcoming' into berryexpansion 2023-12-29 14:32:10 +01:00
item.h Added config to prevent unobtainable Pokemon from being shiny (#4735) 2024-06-29 22:07:14 +02:00
landmark.h Split/extract/port landmark 2017-12-26 21:20:29 -06:00
level_caps.h Pre-1.8 tweaks (#4275) 2024-03-12 12:21:03 +01:00
libgcnmultiboot.h Typo Fix 2020-07-17 15:49:46 -04:00
librfu.h Detect potential misalignment in modern 2023-07-24 19:42:56 +01:00
lilycove_lady.h Document Contest Lady TV Show 2021-04-02 01:49:38 -04:00
link_rfu.h Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214 2023-02-15 14:11:03 -03:00
link.h Detect potential misalignment in modern 2023-07-24 19:42:56 +01:00
list_menu.h Fix center crash (#4725) 2024-06-05 11:52:42 +02:00
load_save.h Save-compatible SaveBlock3 (#4112) 2024-02-10 18:14:36 +01:00
lottery_corner.h make lots of define files 2017-09-07 19:45:32 +02:00
m4a.h Up to sub_81446DC 2018-12-31 19:39:41 -06:00
mail.h Revert "Removed Unown hack" 2023-01-07 11:39:56 -03:00
main_menu.h removed unnecessary script, cheat start now with national dex, reverted accidental type hin removal, changed indentation 2022-09-02 12:10:11 +02:00
main.h Test moves, items, and abilities in battle 2023-02-01 13:53:57 +00:00
map_name_popup.h Decompile map_name_popup 2018-04-09 12:52:28 +05:30
match_call.h Document match_call.c 2021-04-01 03:29:15 -04:00
math_util.h Document math_util.c 2020-05-24 08:28:02 -05:00
mauville_old_man.h Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
menu_helpers.h Document some generic argument names 2022-05-31 14:34:25 -04:00
menu_specialized.h Use window constants for move relearner 2022-09-29 12:10:10 -04:00
menu.h first stab at making configable BW map pop-ups in expansion 2024-04-15 16:56:14 -04:00
metaprogram.h Replaces VARARG_8 uses with recursive macros (#4232) 2024-04-05 18:42:11 +01:00
metatile_behavior.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
mini_printf.h [debug] add support for mgba printf 2022-09-06 13:40:31 +02:00
minigame_countdown.h Sync minigame_countdown 2020-04-08 17:23:32 -04:00
mirage_tower.h Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c) 2018-12-25 11:46:35 -06:00
mon_markings.h Detect potential misalignment in modern 2023-07-24 19:42:56 +01:00
money.h Allow users to increase MAX_MONEY (#4943) 2024-07-13 11:16:34 +02:00
move_relearner.h Move Relearner now displays move category (#5081) 2024-08-06 23:58:18 +02:00
multiboot_pokemon_colosseum.h Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
multiboot.h Start decomp 2017-09-18 09:23:06 -04:00
mystery_event_menu.h decompile mystery event menu 2018-01-30 23:23:35 +01:00
mystery_event_msg.h Correct usage of MysteryEvent to MysteryGift 2021-10-17 03:00:48 -04:00
mystery_event_script.h Finish updating macro comments 2021-11-18 01:47:58 -05:00
mystery_gift_client.h Correct usage of MysteryEvent to MysteryGift 2021-10-17 03:00:48 -04:00
mystery_gift_link.h Correct usage of MysteryEvent to MysteryGift 2021-10-17 03:00:48 -04:00
mystery_gift_menu.h Use window constants in mystery_gift_menu 2022-09-29 15:48:19 -04:00
mystery_gift_server.h Correct usage of MysteryEvent to MysteryGift 2021-10-17 03:00:48 -04:00
mystery_gift_view.h Correct usage of MysteryEvent to MysteryGift 2021-10-17 03:00:48 -04:00
mystery_gift.h Correct usage of MysteryEvent to MysteryGift 2021-10-17 03:00:48 -04:00
naming_screen.h Start documenting naming screen 2020-08-07 02:00:41 -04:00
new_game.h Found a debug system for pokemon contests 2019-04-02 21:51:21 -04:00
option_menu.h decompile option menu 2018-01-16 18:59:06 +01:00
overworld.h (Default Off) Item Description Headers (#4767) 2024-09-03 20:22:01 +02:00
palette_util.h Document files with a few remaining symbols 2021-11-02 18:06:06 -04:00
palette.h Optimize/get rid of unused palette vars/functions (#4841) 2024-08-04 21:41:55 -04:00
party_menu.h Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers 2024-01-17 18:11:35 -03:00
pc_screen_effect.h Decompile a bit of pokemon storarage system 2018-08-12 16:40:31 +02:00
play_time.h begin working on pokeemerald 2017-08-31 16:48:24 +02:00
player_pc.h Document player pc 2021-08-02 13:58:40 -04:00
pokeball.h Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers 2024-01-17 18:11:35 -03:00
pokeblock.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
pokedex_area_region_map.h Document some single-remaining symbols 2021-09-24 17:14:20 -04:00
pokedex_area_screen.h Standarized use of star in pointer types 2022-07-29 10:17:58 -04:00
pokedex_cry_screen.h Struct pointers star standarizing 2022-07-29 11:15:33 -04:00
pokedex_plus_hgss.h [pokedex_plus] refactor #if to C if 2023-10-22 03:26:24 +02:00
pokedex.h - Fixes Seedot and Lotad House to give measurements based on the unit system and decimal seperator chosen by the developer. (#4193) 2024-02-15 10:23:11 +01:00
pokemon_animation.h Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-06-07 18:05:52 -07:00
pokemon_icon.h Species Simplifier™ - Part 3 (#3562) 2023-12-08 15:05:10 +01:00
pokemon_jump.h Document pokemon jump 2021-02-26 17:26:39 -05:00
pokemon_size_record.h port pokemon size record 2017-09-08 22:23:14 +02:00
pokemon_sprite_visualizer.h Add in-battle shadows underneath all enemy battlers (#5178) 2024-09-10 21:27:49 +02:00
pokemon_storage_system.h Implemented OW_IGNORE_EGGS_ON_HEAL (#4888) 2024-07-04 16:03:42 +02:00
pokemon_summary_screen.h Move Descriptions in battle (#4152) 2024-05-31 12:10:03 +02:00
pokemon.h Add in-battle shadows underneath all enemy battlers (#5178) 2024-09-10 21:27:49 +02:00
pokenav.h Add PokéNav too 2023-12-12 23:20:22 +01:00
random.h Remove support for the original LCG random number generator (#5078) 2024-08-24 10:07:00 -07:00
rayquaza_scene.h Start documenting rayquaza_scene 2020-08-25 17:49:42 -04:00
record_mixing.h Document record mixing mail swap 2021-10-24 15:49:19 -04:00
recorded_battle.h Optional high-quality RNG (#3780) 2023-12-22 17:39:15 +00:00
region_map.h Use window constants in region_map 2022-09-29 13:11:38 -04:00
reload_save.h Continue misc link documentation, rename reset_save_heap 2021-10-05 23:37:54 -04:00
reset_rtc_screen.h added the ability to directly open evolutions from the EVO page 2022-01-03 16:48:50 +01:00
reshow_battle_screen.h Ally Switch (#3533) 2023-12-20 15:26:28 +01:00
roamer.h Add support for multiple roamers (#4762) 2024-06-15 11:17:32 +02:00
rotating_gate.h Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00
rotating_tile_puzzle.h Document rotating_tile_puzzle 2019-10-16 04:09:30 -04:00
roulette.h More roulette doc 2020-08-04 14:25:13 -04:00
rtc.h PR feedback - 32 bit params, multiline condition formatting 2024-06-03 00:10:10 -04:00
safari_zone.h start working on battle setup 2017-11-28 23:02:09 +01:00
save_location.h Label GCN link flags field 2020-04-13 08:42:31 -04:00
save.h Save-compatible SaveBlock3 (#4112) 2024-02-10 18:14:36 +01:00
scanline_effect.h Detect potential misalignment in modern 2023-07-24 19:42:56 +01:00
script_menu.h Merge branch 'feature/dynmulti' into feature/dynmulti-expansion 2023-12-26 14:22:49 +01:00
script_movement.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
script_pokemon_util.h Add createmon Script Cmd, Support for 2v1Wild Battles (#4688) 2024-06-13 19:11:36 +02:00
script.h [script-command] add dynmultichoice 2023-01-17 21:49:06 +01:00
secret_base.h Renaming Script Contexts 2022-08-15 15:18:12 -04:00
shop.h Remove ewram in headers 2023-08-10 20:11:07 -04:00
siirtc.h Renamed time amounts 2023-09-20 19:04:50 -03:00
slot_machine.h Rename tag offset functions 2020-05-24 08:24:20 -05:00
sound.h Review changes 2022-07-29 15:38:23 -04:00
start_menu.h Standarized use of star in pointer types 2022-07-29 10:17:58 -04:00
starter_choose.h Colorize and combine birch_bag/birch_grass 2023-01-12 15:22:23 -05:00
strings.h Converted PC strings to COMPOUND_STRINGs (#5314) 2024-09-04 16:43:34 -04:00
task.h Use TASK_NONE constant 2021-02-24 11:03:25 -05:00
test_runner.h Gimmick Refactor (#4449) 2024-06-22 22:25:40 +02:00
text_window.h Document files with a few remaining symbols 2021-11-02 18:06:06 -04:00
tileset_anims.h Convert tilesets.s to C 2022-09-27 17:23:26 -04:00
tilesets.h Fix specific tiles changing to pc tiles when using boxlink/debug pc (#5141) 2024-08-12 15:52:55 -04:00
time_events.h decompile time events 2018-01-29 15:55:34 +01:00
title_screen.h Document intro, start intro_credits/credits 2021-03-28 23:13:56 -04:00
trade.h Updated term to modernFatefulEncounter 2023-02-11 22:36:42 -03:00
trader.h Document decoration.c 2020-03-06 09:47:20 +00:00
trainer_card.h Fix names and constant usage for union room classes 2022-08-23 12:44:07 -04:00
trainer_hill.h Added a constant for NPC trainer name length (#1712) 2022-07-25 22:59:13 -04:00
trainer_pokemon_sprites.h Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers 2024-01-17 18:11:35 -03:00
trainer_see.h Port pokefirered's Vs. Seeker to pokeemerald (#3256) 2023-11-26 18:58:43 +01:00
trig.h finish egg hatch, clean up headers 2017-09-19 14:27:46 +02:00
tv.h Label slot machine ids, fix GetPriceReduction 2021-11-16 15:43:52 -05:00
type_icons.h Add B_SHOW_TYPES and cleaned up IsDoubleBattle (#5131) 2024-08-11 17:55:51 +02:00
union_room_battle.h Document union_room.c 2020-05-31 13:11:18 -04:00
union_room_chat.h Easy Chat always shows words in uppercase 2023-06-06 10:55:42 -04:00
union_room_player_avatar.h Update argument names in link headers, link_rfu doc cleanup 2021-10-07 16:05:12 -04:00
union_room.h Cleaned trailing whitespace 2022-09-11 14:14:49 -04:00
util.h Removed all instances of gBitTable[x] (#5123) 2024-08-17 10:28:09 -05:00
vs_seeker.h Allowed rematches to occur if I_VS_SEEKER_CHARGING isn't enabled (#4866) 2024-06-29 22:12:26 +02:00
walda_phrase.h Document walda_phrase 2021-09-26 17:01:39 -04:00
wallclock.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
wild_encounter.h Revert rtc based encounters (#5331) 2024-09-06 21:09:04 +02:00
wonder_news.h Document wonder news 2022-11-22 02:17:03 -05:00