Commit Graph

18284 Commits

Author SHA1 Message Date
Nephrite
2eeb346387 Bag refactor3 + Ghoulslash's sorting feature port (#7330) 2025-07-29 10:47:32 +02:00
Nephrite
689bf0bcbc Fixed item swapping bug (#7428) (#7430) 2025-07-29 10:28:12 +02:00
grintoul
1fbee7cce0 fixed-damage-move-ai-calc-fix (#7385) 2025-07-28 14:10:34 +02:00
Nephrite
7c6cff1fb3 Get/SetMonData optimisation (#7313) 2025-07-28 11:42:28 +01:00
Pawkkie
b12fcd8c7e Fix dynamic move types in switching (#7415) 2025-07-26 19:59:17 +02:00
Pawkkie
57fda0d060 Improve AI's priority handling (#7337) 2025-07-26 18:22:47 +02:00
Eduardo Quezada
cf4bb3e286 Moved some fields to BattlerState/PartyState (#7409) 2025-07-25 22:16:35 +02:00
Alex
e7cf162180 Fixes various Choice lock issues (#7383) 2025-07-25 10:18:30 -04:00
Alex
e222b725d2 Remove leftover code (#7397) 2025-07-25 09:32:20 -04:00
Pawkkie
c544fee140 Improve AI's Sucker Punch handling (#7389) 2025-07-22 20:13:10 +02:00
Alex
8e8813e593 Show chosen move in the battle debug menu (#7382) 2025-07-22 12:58:15 -04:00
grintoul
14a7fc58ad Multibattle Partner AI Flags and 2vs1 battler3 AI Flags fix (#7378) 2025-07-20 15:00:55 -04:00
Pawkkie
a92f432daf Improve AI type matchup calcs (#7364)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-20 12:53:14 +02:00
Pawkkie
cb66393df7 Add missing break (#7356) 2025-07-20 11:34:51 +02:00
Pawkkie
249b4d1574 19/07/25 Master merge (#7375) 2025-07-19 19:22:48 -04:00
surskitty
1b996fbb8e AI refactor for weather-setting, terrain-setting, Trick Room behaviors; doubles-focused (#7319) 2025-07-19 19:20:07 -04:00
AlexOn1ine
90eef35715 master merge 2025-07-19 17:01:18 +02:00
hedara90
2f6e1ea6d3 Enum conversion for enum MoveEffects and enum BattleMoveEffects (#7366) 2025-07-19 10:28:25 +02:00
Pawkkie
e502c078e8 Switch AI can see weather abilities of switchin candidates during damage calcs (#7373) 2025-07-19 10:22:24 +02:00
Pawkkie
c61c2bbbc1 Fix AI unusable move scoring freeze (#7369) 2025-07-19 09:56:56 +02:00
Martin Griffin
731948a769 preproc: Support __attribute__ in enums (#7344) 2025-07-18 21:43:02 +02:00
Alex
71d40cc3f1 Convert various to callnatives (#7355) 2025-07-18 19:12:37 +02:00
hedara90
05b1db8cc6 trainerproc copy other trainer party (#7251) 2025-07-18 15:57:57 +01:00
ghoulslash
ac69a61cb4 Fix magnet rise ai timer check (#7361)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2025-07-18 16:57:32 +02:00
Martin Griffin
e5cf6b1e6e Add Macro key to trainerproc (#7157) 2025-07-18 13:08:42 +01:00
Alex
705f194d98 Fixes various battler corruption during switch in ability activation (#7352) 2025-07-18 12:28:00 +02:00
Pawkkie
65a63fb9f0 Improve AI's ShouldRecover (#7342) 2025-07-16 23:30:51 +02:00
Pawkkie
0406caa687 Improve AI's setup logic (#7345) 2025-07-16 17:05:08 -04:00
PhallenTree
19c9aa508d Fixes shadows and mon animations for Illusioned battlers (#7347) 2025-07-16 22:31:06 +02:00
PhallenTree
67d007f4fb Fixes Grassy Terrain healing when Heal Blocked/Semi-Invulnerable (#7353) 2025-07-16 22:29:25 +02:00
AERDU
da3d223c45 fallback bugfix for B_DARK_VOID_FAIL < GEN_7 (#7351) 2025-07-16 12:41:32 +02:00
Pawkkie
64f9d6a24e Fix AI resisted move scoring (#7350) 2025-07-15 13:13:30 -04:00
Pawkkie
0e37bfd7ff Fix stat change / stat ID ambiguity (#7346)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-15 12:07:26 -04:00
Alex
d5c1d3322c Fixes Status overwrites and Effect Spore wrong func args (#7340) 2025-07-15 17:52:44 +02:00
Pawkkie
0894d8d0dc Fixes incorrect recoil damage after a berry was eaten (#7348) 2025-07-15 11:29:46 -04:00
AlexOn1ine
674d46bb0f Fixes incorrect recoil damage after a berry was eaten 2025-07-15 15:37:23 +02:00
Alex
73a2e5104e Bugfixes for Knock Off, Cover, Thief, Ceaseless Edge and Stone Axe (#7326) 2025-07-14 21:34:21 +02:00
Pawkkie
d27884cbb8 AI_FLAG_ASSUME_STATUS_MOVES -- AI flag to randomly know some of the player's status moves (#7324) 2025-07-14 15:04:31 -04:00
kittenchilly
b62e4924a3 Turn OW_FRLG_WHITEOUT into OW_WHITEOUT_CUTSCENE and make it generational (#6962) 2025-07-14 13:08:14 +02:00
surskitty
1a1d8b58f8 Merge remote-tracking branch 'rh-hideout/upcoming' into rhh_assume_powerful_status 2025-07-13 22:03:48 -04:00
surskitty
f0da7c1707 Renaming Powerful status functions. 2025-07-13 22:00:00 -04:00
Pawkkie
5c2980b906 AI assumes Magnitude / Present damage (#7334) 2025-07-13 22:31:19 +02:00
mudskipper13
688ec0023e battle intro: fix issues with follower slide-in and wild shiny mon (#7325) 2025-07-13 20:47:14 +02:00
hedara90
8ce4f42f4d Master to upcoming, 2025-07-13 (#7336) 2025-07-13 20:37:04 +02:00
Pawkkie
819e7d9c03 Fix failing test 2025-07-13 14:16:22 -04:00
Pawkkie
bc4ad07f47 Merge branch 'master' into master-to-upcoming 2025-07-13 13:34:35 -04:00
Pawkkie
939e168c04 Fix AI_DoesChoiceEffectBlockMove typo (#7335) 2025-07-13 19:24:14 +02:00
Pawkkie
06c54a2d60 Fix switching 1v1 calcs not handling 0 (#7131) 2025-07-13 17:45:59 +02:00
Pawkkie
bad2307497 Instant Win option in Battle Debug (#7333) 2025-07-13 11:40:21 -04:00
AlexOn1ine
165e7502bc Instant Win option in Battle Debug 2025-07-13 16:21:37 +02:00