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add spanish data/text
This commit is contained in:
@@ -1,7 +1,6 @@
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gText_AbnormalWeatherEnded_Rain::
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.string "The massive downpour appears to\n"
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.string "have stopped…$"
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.string "Parece que ha parado de llover…$"
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gText_AbnormalWeatherEnded_Sun::
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.string "The intense sunshine appears to\n"
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.string "have subsided…$"
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.string "Parece que el sol ha dejado de brillar\n"
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.string "con fuerza…$"
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File diff suppressed because it is too large
Load Diff
@@ -1,341 +1,341 @@
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BattleDome_Text_Potential1::
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.string "The best candidate to be a champ!$"
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.string "Tiene todas las papeletas para ganar.$"
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BattleDome_Text_Potential2::
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.string "A sure-finalist team.$"
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.string "Tiene madera para estar en la final.$"
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BattleDome_Text_Potential3::
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.string "A likely top-three finisher.$"
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.string "Puede acabar entre los tres primeros.$"
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BattleDome_Text_Potential4::
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.string "A candidate to finish first.$"
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.string "Puede acabar en primer lugar.$"
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BattleDome_Text_Potential5::
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.string "A team with top-class potential.$"
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.string "Posee un enorme potencial.$"
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BattleDome_Text_Potential6::
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.string "The dark horse team this tournament.$"
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.string "Posible revelación de este torneo.$"
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BattleDome_Text_Potential7::
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.string "A better-than-average team.$"
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.string "Sobresale de la media.$"
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BattleDome_Text_Potential8::
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.string "This tournament's average team.$"
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.string "Está dentro de la media.$"
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BattleDome_Text_Potential9::
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.string "A team with average potential.$"
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.string "Sus aspiraciones son modestas.$"
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BattleDome_Text_Potential10::
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.string "A weaker-than-average team.$"
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.string "Es algo débil como rival.$"
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BattleDome_Text_Potential11::
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.string "A team looking for its first win.$"
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.string "Busca su primera victoria.$"
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BattleDome_Text_Potential12::
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.string "One win will make this team proud.$"
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.string "No aspira a más que una victoria.$"
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BattleDome_Text_Potential13::
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.string "Overall, a weak team.$"
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.string "En general, mediocre.$"
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BattleDome_Text_Potential14::
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.string "A team with very low potential.$"
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.string "Tiene escaso potencial.$"
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BattleDome_Text_Potential15::
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.string "A team unlikely to win the tournament.$"
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.string "Es poco probable que gane el torneo.$"
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BattleDome_Text_Potential16::
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.string "The team most unlikely to win.$"
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.string "No tiene la menor posibilidad de ganar.$"
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BattleDome_Text_PotentialDomeAceTucker::
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.string "The perfect, invincible superstar!$"
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.string "¡La estrella prácticamente invencible!$"
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BattleDome_Text_StyleRiskDisaster::
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.string "Willing to risk total disaster at times.$"
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.string "Lo arriesga todo si es necesario.$"
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BattleDome_Text_StyleEndureLongBattles::
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.string "Skilled at enduring long battles.$"
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.string "Hábil en combates de larga duración.$"
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BattleDome_Text_StyleVariesTactics::
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.string "Varies tactics to suit the opponent.$"
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.string "Varía de táctica según su rival.$"
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BattleDome_Text_StyleToughWinningPattern::
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.string "Has a tough winning pattern.$"
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.string "Es difícil romper su esquema de lucha.$"
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BattleDome_Text_StyleUsesVeryRareMove::
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.string "Occasionally uses a very rare move.$"
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.string "A veces usa un movimiento muy extraño.$"
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BattleDome_Text_StyleUsesStartlingMoves::
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.string "Uses startling and disruptive moves.$"
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.string "Sorprende con ataques muy dañinos.$"
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BattleDome_Text_StyleConstantlyWatchesHP::
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.string "Constantly watches HP in battle.$"
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.string "Nunca pierde de vista sus PS.$"
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BattleDome_Text_StyleStoresAndLoosesPower::
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.string "Good at storing then loosing power.$"
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.string "Acumula energía antes de soltarla.$"
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BattleDome_Text_StyleEnfeeblesFoes::
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.string "Skilled at enfeebling foes.$"
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.string "Sabe cómo agotar a sus rivales.$"
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BattleDome_Text_StylePrefersLuckTactics::
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.string "Prefers tactics that rely on luck.$"
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.string "Usa tácticas basadas en la suerte.$"
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BattleDome_Text_StyleRegalAtmosphere::
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.string "Attacks with a regal atmosphere.$"
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.string "Ataca con aire de superioridad.$"
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BattleDome_Text_StylePowerfulLowPPMoves::
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.string "Attacks with powerful, low-PP moves.$"
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.string "Usa fuertes movimientos de pocos PP.$"
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BattleDome_Text_StyleEnfeebleThenAttack::
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.string "Skilled at enfeebling, then attacking.$"
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.string "Primero agota y luego ataca.$"
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BattleDome_Text_StyleBattlesWhileEnduring::
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.string "Battles while enduring all attacks.$"
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.string "Combate resistiendo todos los ataques.$"
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BattleDome_Text_StyleUpsetsFoesEmotionally::
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.string "Skilled at upsetting foes emotionally.$"
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.string "Agota emocionalmente a su rival.$"
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BattleDome_Text_StyleStrongAndStraightforward::
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.string "Uses strong and straightforward moves.$"
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.string "Usa movimientos enérgicos y directos.$"
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BattleDome_Text_StyleAggressivelyStrongMoves::
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.string "Aggressively uses strong moves.$"
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.string "Usa movimientos potentes y agresivos.$"
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BattleDome_Text_StyleCleverlyDodgesAttacks::
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.string "Battles while cleverly dodging attacks.$"
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.string "Hábil esquivando los ataques del rival.$"
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BattleDome_Text_StyleUsesUpsettingMoves::
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.string "Skilled at using upsetting attacks.$"
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.string "Sus ataques siembran el desconcierto.$"
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BattleDome_Text_StyleUsesPopularMoves::
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.string "Uses many popular moves.$"
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.string "Usa movimientos muy comunes.$"
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BattleDome_Text_StyleHasPowerfulComboMoves::
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.string "Has moves for powerful combinations.$"
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.string "Hábil en la combinación de movimientos.$"
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BattleDome_Text_StyleUsesHighProbabilityMoves::
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.string "Uses high-probability attacks.$"
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.string "Suele lanzar ataques certeros.$"
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BattleDome_Text_StyleAggressivelySpectacularMoves::
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.string "Aggressively uses spectacular moves.$"
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.string "Ataca con movimientos espectaculares.$"
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BattleDome_Text_StyleEmphasizesOffenseOverDefense::
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.string "Emphasizes offense over defense.$"
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.string "Prefiere el ataque a la defensa.$"
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BattleDome_Text_StyleEmphasizesDefenseOverOffense::
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.string "Emphasizes defense over offense.$"
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.string "Prefiere la defensa al ataque.$"
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BattleDome_Text_StyleAttacksQuicklyStrongMoves::
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.string "Attacks quickly with strong moves.$"
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.string "Sorprende con movimientos rápidos.$"
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BattleDome_Text_StyleUsesAddedEffectMoves::
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.string "Often uses moves with added effects.$"
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.string "Usa movimientos con efectos añadidos.$"
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BattleDome_Text_StyleUsesBalancedMixOfMoves::
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.string "Uses a well-balanced mix of moves.$"
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.string "Combina bien los movimientos.$"
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BattleDome_Text_StyleSampleMessage1::
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.string "This is sample message 1.$"
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.string "Mensaje de prueba 1.$"
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BattleDome_Text_StyleSampleMessage2::
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.string "This is sample message 2.$"
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.string "Mensaje de prueba 2.$"
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BattleDome_Text_StyleSampleMessage3::
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.string "This is sample message 3.$"
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.string "Mensaje de prueba 3.$"
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BattleDome_Text_StyleSampleMessage4::
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.string "This is sample message 4.$"
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.string "Mensaje de prueba 4.$"
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BattleDome_Text_EmphasizesHPAndAtk::
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.string "Emphasizes HP and ATTACK.$"
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.string "Se centra en los PS y el ATAQUE.$"
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BattleDome_Text_EmphasizesHPAndDef::
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.string "Emphasizes HP and DEFENSE.$"
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.string "Se centra en los PS y la DEFENSA.$"
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BattleDome_Text_EmphasizesHPAndSpeed::
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.string "Emphasizes HP and SPEED.$"
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.string "Se centra en los PS y la VELOCIDAD.$"
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BattleDome_Text_EmphasizesHPAndSpAtk::
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.string "Emphasizes HP and SP. ATTACK.$"
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.string "Se centra en los PS y el ATAQUE ESP.$"
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BattleDome_Text_EmphasizesHPAndSpDef::
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.string "Emphasizes HP and SP. DEFENSE.$"
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.string "Se centra en los PS y la DEFENSA ESP.$"
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BattleDome_Text_EmphasizesAtkAndDef::
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.string "Emphasizes ATTACK and DEFENSE.$"
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.string "Se centra en el ATAQUE y la DEFENSA.$"
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BattleDome_Text_EmphasizesAtkAndSpeed::
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.string "Emphasizes ATTACK and SPEED.$"
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.string "Se centra en el ATAQUE y la VELOCIDAD.$"
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BattleDome_Text_EmphasizesAtkAndSpAtk::
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.string "Emphasizes ATTACK and SP. ATTACK.$"
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.string "Se centra en el ATAQUE y el ATAQUE ESP.$"
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BattleDome_Text_EmphasizesAtkAndSpDef::
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.string "Emphasizes ATTACK and SP. DEFENSE.$"
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.string "Se centra en el ATAQUE y la DEFENSA ESP.$"
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BattleDome_Text_EmphasizesDefAndSpeed::
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.string "Emphasizes DEFENSE and SPEED.$"
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.string "Se centra en la DEFENSA y la VELOCIDAD.$"
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BattleDome_Text_EmphasizesDefAndSpAtk::
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.string "Emphasizes DEFENSE and SP. ATTACK.$"
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.string "Se centra en la DEFENSA y el ATAQUE ESP.$"
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BattleDome_Text_EmphasizesDefAndSpDef::
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.string "Emphasizes DEFENSE and SP. DEFENSE.$"
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.string "Se centra en la DEFENSA y la DEF. ESP.$"
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BattleDome_Text_EmphasizesSpeedAndSpAtk::
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.string "Emphasizes SPEED and SP. ATTACK.$"
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.string "Se centra en la VELOCIDAD y el AT. ESP.$"
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BattleDome_Text_EmphasizesSpeedAndSpDef::
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.string "Emphasizes SPEED and SP. DEFENSE.$"
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.string "Se centra en la VELOCIDAD y la DEF. ESP.$"
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BattleDome_Text_EmphasizesSpAtkAndSpDef::
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.string "Emphasizes SP. ATTACK and SP. DEFENSE.$"
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.string "Se centra en el AT. ESP. y la DEF. ESP.$"
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BattleDome_Text_EmphasizesHP::
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.string "Emphasizes HP.$"
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.string "Se centra en los PS.$"
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BattleDome_Text_EmphasizesAtk::
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.string "Emphasizes ATTACK.$"
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.string "Se centra en el ATAQUE.$"
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BattleDome_Text_EmphasizesDef::
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.string "Emphasizes DEFENSE.$"
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.string "Se centra en la DEFENSA.$"
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BattleDome_Text_EmphasizesSpeed::
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.string "Emphasizes SPEED.$"
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.string "Se centra en la VELOCIDAD.$"
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BattleDome_Text_EmphasizesSpAtk::
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.string "Emphasizes SP. ATTACK.$"
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.string "Se centra en el ATAQUE ESP.$"
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BattleDome_Text_EmphasizesSpDef::
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.string "Emphasizes SP. DEFENSE.$"
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.string "Se centra en la DEFENSA ESP.$"
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BattleDome_Text_NeglectsHPAndAtk::
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.string "Neglects HP and ATTACK.$"
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.string "Descuida los PS y el ATAQUE.$"
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BattleDome_Text_NeglectsHPAndDef::
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.string "Neglects HP and DEFENSE.$"
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.string "Descuida los PS y la DEFENSA.$"
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BattleDome_Text_NeglectsHPAndSpeed::
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.string "Neglects HP and SPEED.$"
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.string "Descuida los PS y la VELOCIDAD.$"
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BattleDome_Text_NeglectsHPAndSpAtk::
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.string "Neglects HP and SP. ATTACK.$"
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.string "Descuida los PS y el ATAQUE ESP.$"
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BattleDome_Text_NeglectsHPAndSpDef::
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.string "Neglects HP and SP. DEFENSE.$"
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.string "Descuida los PS y la DEFENSA ESP.$"
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BattleDome_Text_NeglectsAtkAndDef::
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.string "Neglects ATTACK and DEFENSE.$"
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.string "Descuida el ATAQUE y la DEFENSA.$"
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BattleDome_Text_NeglectsAtkAndSpeed::
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.string "Neglects ATTACK and SPEED.$"
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.string "Descuida el ATAQUE y la VELOCIDAD.$"
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BattleDome_Text_NeglectsAtkAndSpAtk::
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.string "Neglects ATTACK and SP. ATTACK.$"
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.string "Descuida el ATAQUE y el ATAQUE ESP.$"
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BattleDome_Text_NeglectsAtkAndSpDef::
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.string "Neglects ATTACK and SP. DEFENSE.$"
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.string "Descuida el ATAQUE y la DEFENSA ESP.$"
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BattleDome_Text_NeglectsDefAndSpeed::
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.string "Neglects DEFENSE and SPEED.$"
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.string "Descuida la DEFENSA y la VELOCIDAD.$"
|
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BattleDome_Text_NeglectsDefAndSpAtk::
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.string "Neglects DEFENSE and SP. ATTACK.$"
|
||||
.string "Descuida la DEFENSA y el ATAQUE ESP.$"
|
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BattleDome_Text_NeglectsDefAndSpDef::
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||||
.string "Neglects DEFENSE and SP. DEFENSE.$"
|
||||
.string "Descuida la DEFENSA y la DEFENSA ESP.$"
|
||||
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||||
BattleDome_Text_NeglectsSpeedAndSpAtk::
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||||
.string "Neglects SPEED and SP. ATTACK.$"
|
||||
.string "Descuida la VELOCIDAD y el ATAQUE ESP.$"
|
||||
|
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BattleDome_Text_NeglectsSpeedAndSpDef::
|
||||
.string "Neglects SPEED and SP. DEFENSE.$"
|
||||
.string "Descuida la VELOCIDAD y la DEFENSA ESP.$"
|
||||
|
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BattleDome_Text_NeglectsSpAtkAndSpDef::
|
||||
.string "Neglects SP. ATTACK and SP. DEFENSE.$"
|
||||
.string "Descuida el ATAQUE ESP. y la DEF. ESP.$"
|
||||
|
||||
BattleDome_Text_NeglectsHP::
|
||||
.string "Neglects HP.$"
|
||||
.string "Descuida los PS.$"
|
||||
|
||||
BattleDome_Text_NeglectsAtk::
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||||
.string "Neglects ATTACK.$"
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||||
.string "Descuida el ATAQUE.$"
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||||
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||||
BattleDome_Text_NeglectsDef::
|
||||
.string "Neglects DEFENSE.$"
|
||||
.string "Descuida la DEFENSA.$"
|
||||
|
||||
BattleDome_Text_NeglectsSpeed::
|
||||
.string "Neglects SPEED.$"
|
||||
.string "Descuida la VELOCIDAD.$"
|
||||
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||||
BattleDome_Text_NeglectsSpAtk::
|
||||
.string "Neglects SP. ATTACK.$"
|
||||
.string "Descuida el ATAQUE ESP.$"
|
||||
|
||||
BattleDome_Text_NeglectsSpDef::
|
||||
.string "Neglects SP. DEFENSE.$"
|
||||
.string "Descuida la DEFENSA ESP.$"
|
||||
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||||
BattleDome_Text_RaisesMonsWellBalanced::
|
||||
.string "Raises POKéMON in a well-balanced way.$"
|
||||
.string "Cría POKéMON de manera equilibrada.$"
|
||||
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||||
BattleDome_Text_LetTheBattleBegin::
|
||||
.string "Let the battle begin!$"
|
||||
.string "¡Que dé comienzo el combate!$"
|
||||
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||||
BattleDome_Text_TrainerWonUsingMove::
|
||||
.string "{STR_VAR_1} won using {STR_VAR_2}!$"
|
||||
.string "¡{STR_VAR_1} ganó con {STR_VAR_2}!$"
|
||||
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||||
BattleDome_Text_TrainerBecameChamp::
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||||
.string "{STR_VAR_1} became the champ!$"
|
||||
.string "¡{STR_VAR_1} ganó el encuentro!$"
|
||||
|
||||
BattleDome_Text_TrainerWonByDefault::
|
||||
.string "{STR_VAR_1} won by default!$"
|
||||
.string "¡{STR_VAR_1} ganó por abandono!$"
|
||||
|
||||
BattleDome_Text_TrainerWonOutrightByDefault::
|
||||
.string "{STR_VAR_1} won outright by default!$"
|
||||
.string "¡{STR_VAR_1} ganó la final por abandono!$"
|
||||
|
||||
BattleDome_Text_TrainerWonNoMoves::
|
||||
.string "{STR_VAR_1} won without using a move!$"
|
||||
.string "¡{STR_VAR_1} ganó sin moverse!$"
|
||||
|
||||
BattleDome_Text_TrainerWonOutrightNoMoves::
|
||||
.string "{STR_VAR_1} won outright with no moves!$"
|
||||
.string "¡{STR_VAR_1} ganó la final sin moverse!$"
|
||||
|
||||
BattleDome_Text_Round1Match1::
|
||||
.string "Round 1, Match 1$"
|
||||
.string "Ronda 1, Combate 1$"
|
||||
|
||||
BattleDome_Text_Round1Match2::
|
||||
.string "Round 1, Match 2$"
|
||||
.string "Ronda 1, Combate 2$"
|
||||
|
||||
BattleDome_Text_Round1Match3::
|
||||
.string "Round 1, Match 3$"
|
||||
.string "Ronda 1, Combate 3$"
|
||||
|
||||
BattleDome_Text_Round1Match4::
|
||||
.string "Round 1, Match 4$"
|
||||
.string "Ronda 1, Combate 4$"
|
||||
|
||||
BattleDome_Text_Round1Match5::
|
||||
.string "Round 1, Match 5$"
|
||||
.string "Ronda 1, Combate 5$"
|
||||
|
||||
BattleDome_Text_Round1Match6::
|
||||
.string "Round 1, Match 6$"
|
||||
.string "Ronda 1, Combate 6$"
|
||||
|
||||
BattleDome_Text_Round1Match7::
|
||||
.string "Round 1, Match 7$"
|
||||
.string "Ronda 1, Combate 7$"
|
||||
|
||||
BattleDome_Text_Round1Match8::
|
||||
.string "Round 1, Match 8$"
|
||||
.string "Ronda 1, Combate 8$"
|
||||
|
||||
BattleDome_Text_Round2Match1::
|
||||
.string "Round 2, Match 1$"
|
||||
.string "Ronda 2, Combate 1$"
|
||||
|
||||
BattleDome_Text_Round2Match2::
|
||||
.string "Round 2, Match 2$"
|
||||
.string "Ronda 2, Combate 2$"
|
||||
|
||||
BattleDome_Text_Round2Match3::
|
||||
.string "Round 2, Match 3$"
|
||||
.string "Ronda 2, Combate 3$"
|
||||
|
||||
BattleDome_Text_Round2Match4::
|
||||
.string "Round 2, Match 4$"
|
||||
.string "Ronda 2, Combate 4$"
|
||||
|
||||
BattleDome_Text_SemifinalMatch1::
|
||||
.string "Semifinal Match 1$"
|
||||
.string "Semifinal 1$"
|
||||
|
||||
BattleDome_Text_SemifinalMatch2::
|
||||
.string "Semifinal Match 2$"
|
||||
.string "Semifinal 2$"
|
||||
|
||||
BattleDome_Text_FinalMatch::
|
||||
.string "Final Match$"
|
||||
.string "Final$"
|
||||
|
||||
@@ -1,40 +1,37 @@
|
||||
FallarborTown_BattleTentLobby_Text_WelcomeToBattleTent:
|
||||
.string "I welcome you to the BATTLE TENT\n"
|
||||
.string "FALLARBOR SITE!\p"
|
||||
.string "I am your guide to the Set KO Tourney!$"
|
||||
.string "¡Te damos la bienvenida a la TIENDA\n"
|
||||
.string "de BATALLA de PUEBLO PARDAL!\p"
|
||||
.string "¡Yo soy el guía del TORNEO con JUEZ!$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_TakeChallenge:
|
||||
.string "Now, do you wish to take the challenge\n"
|
||||
.string "of a Set KO Tourney?$"
|
||||
.string "¿Te atreves a participar\n"
|
||||
.string "en un TORNEO con JUEZ?$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge:
|
||||
.string "We await your challenge on\n"
|
||||
.string "another occasion!$"
|
||||
.string "Bueno, vuelve cuando quieras.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_ExplainFallarborTent:
|
||||
.string "In the FALLARBOR BATTLE TENT,\n"
|
||||
.string "we undertake the Set KO Tourney.\p"
|
||||
.string "All participants enter with a team of\n"
|
||||
.string "three POKéMON.\p"
|
||||
.string "The three POKéMON must be lined up\n"
|
||||
.string "in the order that they are to appear in.\p"
|
||||
.string "During battle, the POKéMON will appear\n"
|
||||
.string "one at a time in the preset order.\p"
|
||||
.string "Once a POKéMON enters battle, it must\n"
|
||||
.string "remain out until the match is decided.\p"
|
||||
.string "If a match remains undecided in\n"
|
||||
.string "three turns, it goes to judging.\p"
|
||||
.string "If you wish to interrupt your challenge,\n"
|
||||
.string "please save the game.\p"
|
||||
.string "If you don't save, you will not be able\n"
|
||||
.string "to continue with your challenge.\p"
|
||||
.string "If you pull off the feat of beating\n"
|
||||
.string "three TRAINERS in succession,\l"
|
||||
.string "we will present you with a fine prize.$"
|
||||
.string "En la TIENDA de BATALLA de PARDAL,\n"
|
||||
.string "se disputan TORNEOS con JUEZ.\p"
|
||||
.string "Cada ENTRENADOR participa\n"
|
||||
.string "con un equipo de tres POKéMON.\p"
|
||||
.string "Primero, debes elegir los tres POKéMON\n"
|
||||
.string "en el orden en que deseas que combatan.\p"
|
||||
.string "Durante el combate, los POKéMON\n"
|
||||
.string "aparecerán uno a uno en ese orden.\p"
|
||||
.string "Una vez entre un POKéMON en combate,\n"
|
||||
.string "deberá seguir hasta que concluya.\p"
|
||||
.string "Pero si no hay ganador al cabo\n"
|
||||
.string "de tres rondas, el juez decidirá.\p"
|
||||
.string "Si quieres interrumpir el desafío,\n"
|
||||
.string "no olvides guardar antes la partida.\p"
|
||||
.string "Si no la guardas, se te descalificará.\p"
|
||||
.string "Si logras vencer a tres ENTRENADORES\n"
|
||||
.string "seguidos, ganarás un bonito premio.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_SaveBeforeChallenge:
|
||||
.string "Before showing you to the BATTLE\n"
|
||||
.string "TENT, I must save. Is that okay?$"
|
||||
.string "Te mostraré la TIENDA de BATALLA,\n"
|
||||
.string "pero antes guardaré la partida, ¿eh?…$"
|
||||
|
||||
@ Unused
|
||||
FallarborTown_BattleTentLobby_Text_WhichLevelMode:
|
||||
@@ -43,113 +40,112 @@ FallarborTown_BattleTentLobby_Text_WhichLevelMode:
|
||||
.string "Which is your choice?$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_SelectThreeMons:
|
||||
.string "Very well, now select your\n"
|
||||
.string "three POKéMON, please.$"
|
||||
.string "Selecciona los tres POKéMON\n"
|
||||
.string "con los que quieres combatir.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLv50:
|
||||
.string "My dear challenger!\p"
|
||||
.string "You do not have the three POKéMON\n"
|
||||
.string "required for entry.\p"
|
||||
.string "They also must not hold the same\n"
|
||||
.string "kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "When you have made your preparations,\n"
|
||||
.string "please do return.$"
|
||||
.string "Qué lástima…\p"
|
||||
.string "No tienes tres POKéMON que puedan\n"
|
||||
.string "participar en este desafío.\p"
|
||||
.string "Cuando los consigas, deben sostener\n"
|
||||
.string "distintos tipos de objeto.\p"
|
||||
.string "Los HUEVOS{STR_VAR_1} participar.\p"
|
||||
.string "Vuelve cuando cumplas las condiciones\n"
|
||||
.string "para aceptar el desafío.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen:
|
||||
.string "My dear challenger!\p"
|
||||
.string "You do not have the three POKéMON\n"
|
||||
.string "required for entry.\p"
|
||||
.string "To qualify, you must bring three\n"
|
||||
.string "different kinds of POKéMON.\p"
|
||||
.string "They also must not hold the same\n"
|
||||
.string "kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "When you have made your preparations,\n"
|
||||
.string "please do return.$"
|
||||
.string "Qué lástima…\p"
|
||||
.string "No tienes tres POKéMON que puedan\n"
|
||||
.string "participar en este desafío.\p"
|
||||
.string "Necesitas tres POKéMON diferentes\n"
|
||||
.string "para poder participar.\p"
|
||||
.string "Además, deben sostener distintos\n"
|
||||
.string "tipos de objeto.\p"
|
||||
.string "Los HUEVOS{STR_VAR_1} participar.\p"
|
||||
.string "Vuelve cuando cumplas las condiciones\n"
|
||||
.string "para aceptar el desafío.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_GuideYouToBattleTent:
|
||||
.string "I shall now guide you to\n"
|
||||
.string "the BATTLE TENT.$"
|
||||
.string "Ahora te guiaré hasta\n"
|
||||
.string "la TIENDA de BATALLA.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_DidntSaveBeforeQuitting:
|
||||
.string "My dear challenger!\p"
|
||||
.string "You did not save the game before\n"
|
||||
.string "shutting down, did you?\p"
|
||||
.string "It is unfortunate, but that has\n"
|
||||
.string "resulted in your disqualification\l"
|
||||
.string "from your challenge.\p"
|
||||
.string "You may, of course, start with a fresh\n"
|
||||
.string "challenge.$"
|
||||
.string "Lástima…\p"
|
||||
.string "No guardaste la partida antes\n"
|
||||
.string "de abandonar el desafío, ¿verdad?…\p"
|
||||
.string "Eso implica la descalificación…\p"
|
||||
.string "No obstante, puedes volver\n"
|
||||
.string "a participar cuando quieras.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_BeatThreeTrainers:
|
||||
.string "How splendid! You have beaten\n"
|
||||
.string "three TRAINERS in succession!$"
|
||||
.string "¡Espléndido! ¡Has vencido a tres\n"
|
||||
.string "ENTRENADORES consecutivos!$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_WaitWhileSaveGame:
|
||||
.string "Please wait while I save the game.$"
|
||||
.string "Espera un segundo mientras\n"
|
||||
.string "guardo la partida.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_PresentYouWithPrize:
|
||||
.string "In commemoration of your 3-win streak,\n"
|
||||
.string "we present you with this prize.$"
|
||||
.string "Toma este premio para conmemorar\n"
|
||||
.string "tu racha de 3 victorias consecutivas.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_ReceivedPrize:
|
||||
.string "{PLAYER} received the prize\n"
|
||||
.string "{PLAYER} recibió el premio\n"
|
||||
.string "{STR_VAR_1}.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_BagFullReturnForPrize:
|
||||
.string "Oh?\n"
|
||||
.string "Your BAG seems to be full.\p"
|
||||
.string "I urge you to clear space and\n"
|
||||
.string "return for your prize.$"
|
||||
.string "¡Pero bueno!\n"
|
||||
.string "Tienes la MOCHILA repleta.\p"
|
||||
.string "Será mejor que la vacíes un poco\n"
|
||||
.string "si quieres llevarte el premio.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_ThankYouWaitWhileSaving:
|
||||
.string "Thank you so much for participating!\p"
|
||||
.string "Please wait while I save the game.$"
|
||||
.string "¡Muchas gracias por participar!\p"
|
||||
.string "Espera un segundo mientras\n"
|
||||
.string "guardo la partida.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge2:
|
||||
.string "We await your challenge on\n"
|
||||
.string "another occasion!$"
|
||||
.string "Esperamos que vuelvas\n"
|
||||
.string "pronto por aquí.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_LookingForwardToArrival:
|
||||
.string "We have been looking forward to\n"
|
||||
.string "your arrival.\p"
|
||||
.string "Before I show you to the BATTLE TENT,\n"
|
||||
.string "I must save the game. Please wait.$"
|
||||
.string "Ya tenía ganas de volver a verte.\p"
|
||||
.string "Antes de conducirte a la TIENDA\n"
|
||||
.string "de BATALLA, debo guardar la partida.\l"
|
||||
.string "Espera un momento…$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_WelcomeToBattleTent:
|
||||
.string "I welcome you to the BATTLE TENT\n"
|
||||
.string "VERDANTURF SITE!\p"
|
||||
.string "Here, the TRAINER's trust toward\n"
|
||||
.string "POKéMON is tested.$"
|
||||
.string "¡Ésta es la TIENDA de BATALLA\n"
|
||||
.string "de VERDEGAL!\p"
|
||||
.string "Aquí ponemos a prueba la confianza\n"
|
||||
.string "de los ENTRENADORES en sus POKéMON.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_TakeChallenge:
|
||||
.string "Do you wish to take the VERDANTURF\n"
|
||||
.string "BATTLE TENT challenge?$"
|
||||
.string "¿Deseas afrontar el desafío de la\n"
|
||||
.string "TIENDA de BATALLA de VERDEGAL?$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_ExplainVerdanturfTent:
|
||||
.string "In the VERDANTURF BATTLE TENT,\n"
|
||||
.string "there is one crucial rule that must\l"
|
||||
.string "be obeyed.\p"
|
||||
.string "TRAINERS are permitted only to switch\n"
|
||||
.string "their POKéMON in and out.\p"
|
||||
.string "TRAINERS are otherwise forbidden to\n"
|
||||
.string "command their POKéMON.\p"
|
||||
.string "The POKéMON are to behave according\n"
|
||||
.string "to their nature and battle on their own.\p"
|
||||
.string "You must put your trust in your\n"
|
||||
.string "POKéMON and watch over them.\p"
|
||||
.string "If you achieve the honor of beating\n"
|
||||
.string "three TRAINERS in succession,\l"
|
||||
.string "we will present you with a prize.\p"
|
||||
.string "If you want to interrupt your\n"
|
||||
.string "challenge, please save the game.\p"
|
||||
.string "If you don't save before interrupting,\n"
|
||||
.string "you will be disqualified.$"
|
||||
.string "En la TIENDA de BATALLA\n"
|
||||
.string "de VERDEGAL, hay una regla\l"
|
||||
.string "básica que debe ser respetada.\p"
|
||||
.string "Los ENTRENADORES sólo pueden\n"
|
||||
.string "cambiar de POKéMON.\p"
|
||||
.string "Es decir, los ENTRENADORES no pueden\n"
|
||||
.string "dar órdenes a sus POKéMON.\p"
|
||||
.string "De este modo, se deja que los POKéMON\n"
|
||||
.string "combatan solos, según su naturaleza.\p"
|
||||
.string "Debes confiar en tus POKéMON\n"
|
||||
.string "y vigilar para que nada les pase.\p"
|
||||
.string "Si logras derrotar consecutivamente\n"
|
||||
.string "a tres ENTRENADORES, obtendrás\l"
|
||||
.string "un premio como reconocimiento.\p"
|
||||
.string "Si quieres interrumpir el desafío,\n"
|
||||
.string "no olvides guardar antes la partida.\p"
|
||||
.string "Si no la guardas, se te descalificará.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_ReturnFortified:
|
||||
.string "When you have fortified your heart\n"
|
||||
.string "and POKéMON, you must return.$"
|
||||
.string "Vuelve cuando tu corazón y el de tus\n"
|
||||
.string "POKéMON latan como uno solo.$"
|
||||
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_WhichLevelMode:
|
||||
@@ -158,90 +154,93 @@ VerdanturfTown_BattleTentLobby_Text_WhichLevelMode:
|
||||
.string "Which is your choice of a challenge?$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLv50:
|
||||
.string "Sigh…\p"
|
||||
.string "You do not have the three POKéMON\n"
|
||||
.string "required for the challenge.\p"
|
||||
.string "To enter, you must provide three\n"
|
||||
.string "different kinds of POKéMON.\p"
|
||||
.string "They also must not be holding\n"
|
||||
.string "the same kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Come back when you have made\n"
|
||||
.string "your preparations.$"
|
||||
.string "Qué desgracia…\p"
|
||||
.string "No tienes tres POKéMON que puedan\n"
|
||||
.string "participar en este desafío.\p"
|
||||
.string "Necesitas tres POKéMON diferentes\n"
|
||||
.string "para poder participar.\p"
|
||||
.string "Además, deben sostener distintos\n"
|
||||
.string "tipos de objeto.\p"
|
||||
.string "Los HUEVOS{STR_VAR_1} participar.\p"
|
||||
.string "Vuelve cuando cumplas las condiciones\n"
|
||||
.string "para aceptar el desafío.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen:
|
||||
.string "Sigh…\p"
|
||||
.string "You do not have the three POKéMON\n"
|
||||
.string "required for the challenge.\p"
|
||||
.string "To enter, you must provide three\n"
|
||||
.string "different kinds of POKéMON.\p"
|
||||
.string "They also must not be holding\n"
|
||||
.string "the same kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Come back when you have made\n"
|
||||
.string "your preparations.$"
|
||||
.string "Qué desgracia…\p"
|
||||
.string "No tienes tres POKéMON que puedan\n"
|
||||
.string "participar en este desafío.\p"
|
||||
.string "Necesitas tres POKéMON diferentes\n"
|
||||
.string "para poder participar.\p"
|
||||
.string "Además, deben sostener distintos\n"
|
||||
.string "tipos de objeto.\p"
|
||||
.string "Los HUEVOS{STR_VAR_1} participar.\p"
|
||||
.string "Vuelve cuando cumplas las condiciones\n"
|
||||
.string "para aceptar el desafío.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_SelectThreeMons:
|
||||
.string "Good. Now, you must select your\n"
|
||||
.string "three POKéMON.$"
|
||||
.string "Selecciona los tres POKéMON\n"
|
||||
.string "con los que quieres combatir.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_SaveBeforeChallenge:
|
||||
.string "I must save before I show you to\n"
|
||||
.string "the BATTLE TENT. Is that okay?$"
|
||||
.string "Antes de conducirte a la TIENDA\n"
|
||||
.string "de BATALLA, debes guardar la partida.\l"
|
||||
.string "¿Estás de acuerdo?$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_NowFollowMe:
|
||||
.string "Good.\n"
|
||||
.string "Now, follow me.$"
|
||||
.string "Bien.\n"
|
||||
.string "Ahora, sígueme.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_ResultsWillBeRecorded:
|
||||
.string "I feel privileged for having seen\n"
|
||||
.string "your POKéMON's exploits.\p"
|
||||
.string "The results will be recorded.\n"
|
||||
.string "I must ask you to briefly wait.$"
|
||||
.string "Me siento privilegiado por poder haber\n"
|
||||
.string "visto combatir a tus POKéMON.\p"
|
||||
.string "Voy a guardar tu resultado.\n"
|
||||
.string "Sólo será un segundo, por favor.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_AchievedThreeWinStreak:
|
||||
.string "To achieve a 3-win streak…\p"
|
||||
.string "The bonds that bind your heart with\n"
|
||||
.string "your POKéMON seem firm and true.$"
|
||||
.string "A juzgar por tus tres victorias\n"
|
||||
.string "consecutivas…\p"
|
||||
.string "El vínculo que une tu corazón al de tus \n"
|
||||
.string "POKéMON debe de ser firme y fuerte.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_FeatWillBeRecorded:
|
||||
.string "Your feat will be recorded.\n"
|
||||
.string "I must ask you to briefly wait.$"
|
||||
.string "Voy a guardar tu récord.\n"
|
||||
.string "Espera unos instantes.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_PresentYouWithPrize:
|
||||
.string "For the feat of your 3-win streak,\n"
|
||||
.string "we present you with this prize.$"
|
||||
.string "Tus tres victorias consecutivas se\n"
|
||||
.string "merecen qué menos que este premio.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_WelcomeToBattleTent:
|
||||
.string "Welcome to the BATTLE TENT\n"
|
||||
.string "SLATEPORT SITE!\p"
|
||||
.string "I am your guide to the Battle Swap\n"
|
||||
.string "Tournament.$"
|
||||
.string "¡Ésta es la TIENDA de BATALLA\n"
|
||||
.string "de CIUDAD PORTUAL!\p"
|
||||
.string "Aquí se celebran los famosos \n"
|
||||
.string "TORNEOS de COMBATES con TRUEQUE.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_TakeChallenge:
|
||||
.string "Would you like to take the Battle\n"
|
||||
.string "Swap challenge?$"
|
||||
.string "¿Deseas afrontar el desafío de un\n"
|
||||
.string "TORNEO de COMBATES con TRUEQUE?$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainSlateportTent:
|
||||
.string "Here at the SLATEPORT BATTLE TENT,\n"
|
||||
.string "we hold Battle Swap events\l"
|
||||
.string "using rental POKéMON.\p"
|
||||
.string "First, you will be loaned three\n"
|
||||
.string "POKéMON specifically for this event.\p"
|
||||
.string "Using the supplied rental POKéMON,\n"
|
||||
.string "you must conduct a SINGLE BATTLE.\p"
|
||||
.string "If you win, you are permitted to trade\n"
|
||||
.string "one of your rental POKéMON.\p"
|
||||
.string "Repeat this cycle of battling and\n"
|
||||
.string "trading--if you win three times in\l"
|
||||
.string "a row, you will earn a fine prize.\p"
|
||||
.string "If you want to interrupt your\n"
|
||||
.string "challenge, please save the game.\p"
|
||||
.string "If you don't save before interrupting,\n"
|
||||
.string "you will be disqualified.$"
|
||||
.string "En la TIENDA de BATALLA de CIUDAD\n"
|
||||
.string "PORTUAL se disputan COMBATES\l"
|
||||
.string "con TRUEQUE con POKéMON prestados.\p"
|
||||
.string "Primero, debes elegir los tres POKéMON\n"
|
||||
.string "con los que vas a comenzar el torneo.\p"
|
||||
.string "Con esos POKéMON prestados, debes\n"
|
||||
.string "luchar en el primer COMBATE INDIVIDUAL.\p"
|
||||
.string "Si ganas a tu rival, tendrás derecho a\n"
|
||||
.string "un trueque: podrás elegir uno de sus\l"
|
||||
.string "POKéMON y cambiárselo por uno tuyo.\p"
|
||||
.string "Repite este ciclo de combate y trueque\n"
|
||||
.string "y, si logras ganar tres veces seguidas,\l"
|
||||
.string "conseguirás un fabuloso premio.\p"
|
||||
.string "Si quieres interrumpir el desafío,\n"
|
||||
.string "no olvides guardar antes la partida.\p"
|
||||
.string "Si no la guardas, se te descalificará.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_LookForwardToNextVisit:
|
||||
.string "We look forward to your next visit.$"
|
||||
.string "Espero que vuelvas\n"
|
||||
.string "pronto por aquí.$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_WhichLevelMode:
|
||||
@@ -249,8 +248,8 @@ SlateportCity_BattleTentLobby_Text_WhichLevelMode:
|
||||
.string "Level 50 or Level 100?$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_SaveBeforeChallenge:
|
||||
.string "Before you begin your challenge,\n"
|
||||
.string "I need to save data. Is that okay?$"
|
||||
.string "Antes de afrontar tu desafío,\n"
|
||||
.string "debo guardar la partida, ¿de acuerdo?$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_HoldMonsForSafekeeping:
|
||||
@@ -258,14 +257,14 @@ SlateportCity_BattleTentLobby_Text_HoldMonsForSafekeeping:
|
||||
.string "safekeeping while you compete.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_StepThisWay:
|
||||
.string "Please step this way.$"
|
||||
.string "Pasa por aquí.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ReturnRentalMonsSaveResults:
|
||||
.string "Thank you for participating!\p"
|
||||
.string "I will return your POKéMON in exchange\n"
|
||||
.string "for our rental POKéMON.\p"
|
||||
.string "I must also save your event results.\n"
|
||||
.string "Please wait.$"
|
||||
.string "¡Gracias por participar!\p"
|
||||
.string "Voy a devolverte tus POKéMON\n"
|
||||
.string "a cambio de los que te prestamos.\p"
|
||||
.string "Y voy a guardar también tus resultados.\n"
|
||||
.string "Un momento, por favor.$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_ReturnMonsExchangeRentals:
|
||||
@@ -273,37 +272,37 @@ SlateportCity_BattleTentLobby_Text_ReturnMonsExchangeRentals:
|
||||
.string "for our rental POKéMON.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_WonThreeMatchesReturnMons:
|
||||
.string "Congratulations!\n"
|
||||
.string "You've won three straight matches!\p"
|
||||
.string "I will return your POKéMON in exchange\n"
|
||||
.string "for our rental POKéMON.\p"
|
||||
.string "I must also save your event results.\n"
|
||||
.string "Please wait.$"
|
||||
.string "¡Enhorabuena!\n"
|
||||
.string "¡Tres victorias seguidas!\p"
|
||||
.string "Voy a devolverte tus POKéMON\n"
|
||||
.string "a cambio de los que te prestamos.\p"
|
||||
.string "Y voy a guardar también tus resultados.\n"
|
||||
.string "Un momento, por favor.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_AwardYouThisPrize:
|
||||
.string "In recognition of your 3-win streak,\n"
|
||||
.string "we award you this prize.$"
|
||||
.string "Como premio por las tres victorias\n"
|
||||
.string "seguidas, toma esto. Para ti.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_NoRoomInBagMakeRoom:
|
||||
.string "Oh?\n"
|
||||
.string "You seem to have no room for this.\p"
|
||||
.string "Please make room in your BAG and\n"
|
||||
.string "let me know.$"
|
||||
.string "¿Eh?\n"
|
||||
.string "Se diría que no tienes sitio para esto.\p"
|
||||
.string "Haz un hueco en la MOCHILA\n"
|
||||
.string "y vuelve por aquí.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_BeenWaitingForYou:
|
||||
.string "We've been waiting for you!\p"
|
||||
.string "Before we resume your challenge,\n"
|
||||
.string "I must save the game.$"
|
||||
.string "¡Te estábamos esperando!\p"
|
||||
.string "Antes de volver a competir,\n"
|
||||
.string "déjame guardarte la partida.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_DidntSaveBeforeQuitting:
|
||||
.string "I'm sorry to say this, but you didn't\n"
|
||||
.string "save before you quit playing last time.\p"
|
||||
.string "As a result, you have been disqualified\n"
|
||||
.string "from your challenge.$"
|
||||
.string "Siento decírtelo, pero no guardaste\n"
|
||||
.string "la partida la última vez que jugaste.\p"
|
||||
.string "Así que se te ha descalificado.\n"
|
||||
.string "Lo siento.$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_ReturnPersonalMons:
|
||||
.string "We'll return your personal POKéMON.$"
|
||||
.string "We’ll return your personal POKéMON.$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_ReceivedPrize:
|
||||
@@ -319,42 +318,42 @@ SlateportCity_BattleTentLobby_Text_ReadWhichHeading:
|
||||
.string "Which heading do you want to read?$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainBasicRules:
|
||||
.string "In a Battle Swap event, you may use\n"
|
||||
.string "only three POKéMON.\p"
|
||||
.string "Whether you are renting or swapping,\n"
|
||||
.string "your team may not have two or more\l"
|
||||
.string "of the same POKéMON.$"
|
||||
.string "En los enfrentamientos de COMBATE\n"
|
||||
.string "con TRUEQUE, sólo se usan tres POKéMON.\p"
|
||||
.string "Al tomar prestados o trocar POKéMON,\n"
|
||||
.string "hay que tener en cuenta que el equipo\l"
|
||||
.string "no debe tener dos POKéMON iguales.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainSwapPartnerRules:
|
||||
.string "You may swap POKéMON only with\n"
|
||||
.string "the TRAINER you have just defeated.\p"
|
||||
.string "You may swap for only those POKéMON\n"
|
||||
.string "used by the beaten TRAINER.$"
|
||||
.string "Sólo puedes cambiarle un POKéMON\n"
|
||||
.string "al ENTRENADOR al que acabas de vencer.\p"
|
||||
.string "Y sólo puedes elegir entre los POKéMON\n"
|
||||
.string "que haya usado ese ENTRENADOR.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainSwapNumberRules:
|
||||
.string "After every battle you win, you may\n"
|
||||
.string "swap for one of your defeated\l"
|
||||
.string "opponent's POKéMON.\p"
|
||||
.string "You will not be able to swap POKéMON\n"
|
||||
.string "with the third TRAINER in the event.$"
|
||||
.string "Después de cada victoria, podrás\n"
|
||||
.string "cambiar uno de tus POKéMON por\l"
|
||||
.string "uno de los del ENTRENADOR derrotado.\p"
|
||||
.string "Con el tercer ENTRENADOR\n"
|
||||
.string "no podrás hacer trueque de POKéMON.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainSwapNotes:
|
||||
.string "There are two key points to be aware\n"
|
||||
.string "of when swapping POKéMON.\p"
|
||||
.string "First, when swapping, you can't check\n"
|
||||
.string "the stats of the POKéMON you are\l"
|
||||
.string "about to receive.\p"
|
||||
.string "Second, the POKéMON on your team\n"
|
||||
.string "are lined up in sequence, depending on\l"
|
||||
.string "the order in which you rented them.\p"
|
||||
.string "This sequence remains unchanged\n"
|
||||
.string "even when swaps are made.$"
|
||||
.string "A la hora de trocar POKéMON, debes\n"
|
||||
.string "tener en cuenta dos cosas.\p"
|
||||
.string "Primera: en el momento del trueque,\n"
|
||||
.string "no podrás ver las características\l"
|
||||
.string "del POKéMON que vas a recibir.\p"
|
||||
.string "Segunda: los POKéMON de tu equipo\n"
|
||||
.string "se mostrarán siguiendo el orden\l"
|
||||
.string "en el que los elegiste.\p"
|
||||
.string "Ese orden no se altera aunque\n"
|
||||
.string "luego realices trueques.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainMonRules:
|
||||
.string "The POKéMON of the SLATEPORT\n"
|
||||
.string "BATTLE TENT are all rentals.\p"
|
||||
.string "All rental POKéMON are kept at\n"
|
||||
.string "Level 30.$"
|
||||
.string "Todos los POKéMON de la TIENDA de\n"
|
||||
.string "BATALLA de CIUDAD PORTUAL se alquilan.\p"
|
||||
.string "Todos los POKéMON que se alquilan\n"
|
||||
.string "se encuentran en el nivel 30.$"
|
||||
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_RulesAreListed2:
|
||||
@@ -416,18 +415,19 @@ VerdanturfTown_BattleTentLobby_Text_ExplainUnderpoweredRules:
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_ExplainWhenInDangerRules:
|
||||
.string "Depending on its nature, a POKéMON may\n"
|
||||
.string "start using moves that don't match its\l"
|
||||
.string "start using moves that don’t match its\l"
|
||||
.string "nature when it is in trouble.\p"
|
||||
.string "If a POKéMON begins behaving oddly\n"
|
||||
.string "in a pinch, watch it carefully.$"
|
||||
|
||||
BattleTentLobby_Text_ExplainLevelRules:
|
||||
.string "At this BATTLE TENT, the levels of\n"
|
||||
.string "your opponents will be adjusted to\l"
|
||||
.string "match the levels of your POKéMON.\p"
|
||||
.string "However, no TRAINER you face will\n"
|
||||
.string "have any POKéMON below Level 30.$"
|
||||
.string "En esta TIENDA de BATALLA, los niveles\n"
|
||||
.string "de tus rivales se ajustarán para\l"
|
||||
.string "igualarse a los de tus POKéMON.\p"
|
||||
.string "Con todo, ningún ENTRENADOR\n"
|
||||
.string "al que te enfrentes tendrá POKéMON\l"
|
||||
.string "por debajo del nivel 30.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_RulesAreListed:
|
||||
.string "The VERDANTURF BATTLE TENT\n"
|
||||
.string "rules are listed.$"
|
||||
.string "Son las reglas de la TIENDA de BATALLA\n"
|
||||
.string "de VERDEGAL.$"
|
||||
|
||||
@@ -1,234 +1,235 @@
|
||||
PetalburgCity_Gym_Text_GiveEnigmaBerry:
|
||||
.string "DAD: Hi, {PLAYER}!\p"
|
||||
.string "I just received a very rare BERRY.\n"
|
||||
.string "I'd like you to have it.$"
|
||||
.string "PAPÁ: ¡Hola, {PLAYER}!\p"
|
||||
.string "Acabo de recibir esta BAYA rara.\n"
|
||||
.string "Venga, es para ti.$"
|
||||
|
||||
Route104_Text_PlantBerriesInSoilTakeThis:
|
||||
.string "If you see BERRIES growing in loamy\n"
|
||||
.string "soil, feel free to take them.\p"
|
||||
.string "But make sure you plant a BERRY in the\n"
|
||||
.string "same spot. That's common courtesy.\p"
|
||||
.string "Here, I'll share this with you.$"
|
||||
.string "Si ves BAYAS que crecen en un\n"
|
||||
.string "terreno fértil, cógelas.\p"
|
||||
.string "Pero asegúrate de plantar otra BAYA\n"
|
||||
.string "en ese lugar. Quien siembra, recoge.\p"
|
||||
.string "Mira, voy a compartir esto contigo.$"
|
||||
|
||||
Route104_Text_TrainersOftenMakeMonHoldBerries:
|
||||
.string "The way you look, you must be a\n"
|
||||
.string "TRAINER, no?\p"
|
||||
.string "TRAINERS often make POKéMON hold\n"
|
||||
.string "BERRIES.\p"
|
||||
.string "It's up to you whether to grow BERRIES\n"
|
||||
.string "or use them.$"
|
||||
.string "Por tu forma de mirar, sé que tú\n"
|
||||
.string "entrenas POKéMON, ¿a que sí?\p"
|
||||
.string "Los ENTRENADORES suelen dar\n"
|
||||
.string "BAYAS a sus POKéMON.\p"
|
||||
.string "Es asunto tuyo si quieres plantar\n"
|
||||
.string "BAYAS o simplemente usarlas.$"
|
||||
|
||||
Route111_Text_WateredPlantsEveryDayTakeBerry:
|
||||
.string "I watered the plants every day.\n"
|
||||
.string "They grew lots of flowers.\p"
|
||||
.string "And they gave me lots of BERRIES, too.\p"
|
||||
.string "Here you go!\n"
|
||||
.string "You can have it!$"
|
||||
.string "Regué las plantas cada día y ahora\n"
|
||||
.string "tienen un montón de flores.\p"
|
||||
.string "También han dado muchas BAYAS.\p"
|
||||
.string "¡Mira, esto es para ti!$"
|
||||
|
||||
Route111_Text_GoingToTryToMakeDifferentColorBerries:
|
||||
.string "I'm going to try really hard and make\n"
|
||||
.string "BERRIES in different colors.\p"
|
||||
.string "I hope you try hard, too!$"
|
||||
.string "Voy a intentar hacer BAYAS\n"
|
||||
.string "de diferentes colores.\p"
|
||||
.string "¡Prueba tú también!$"
|
||||
|
||||
Route111_Text_WhatColorBerriesToLookForToday:
|
||||
.string "I wonder what color BERRIES I'll look\n"
|
||||
.string "for today?$"
|
||||
.string "Me pregunto qué color tendrán\n"
|
||||
.string "las BAYAS hoy…$"
|
||||
|
||||
Route114_Text_LoveUsingBerryCrushShareBerry:
|
||||
.string "I love using the BERRY CRUSH machine,\n"
|
||||
.string "so I'm collecting BERRIES.\p"
|
||||
.string "I'll share one with you, if you'd like.$"
|
||||
.string "Me encanta usar el MACHACABAYAS,\n"
|
||||
.string "por eso estoy recogiendo BAYAS.\p"
|
||||
.string "¡Si quieres, te puedo dar una!$"
|
||||
|
||||
Route114_Text_TryBerryCrushWithFriends:
|
||||
.string "You should try the BERRY CRUSH\n"
|
||||
.string "machine with your friends.$"
|
||||
.string "Deberías usar el MACHACABAYAS\n"
|
||||
.string "con tus amigos.$"
|
||||
|
||||
Route114_Text_FunToThinkAboutBerries:
|
||||
.string "Which BERRY should be planted?\n"
|
||||
.string "Should you use or hoard BERRIES?\p"
|
||||
.string "It's fun to think about.$"
|
||||
.string "¿Qué BAYA debería plantar?\n"
|
||||
.string "¿Tendría que usarla o guardarla?\p"
|
||||
.string "Con tantas dudas, nunca te aburres.$"
|
||||
|
||||
Route120_Text_BerriesExpressionOfLoveIsntIt:
|
||||
.string "BERRIES grow by soaking up sunlight.\p"
|
||||
.string "We help the BERRIES grow by watering\n"
|
||||
.string "them regularly.\p"
|
||||
.string "It's an expression of love, isn't it?$"
|
||||
.string "Las BAYAS absorben la luz\n"
|
||||
.string "del sol para crecer fuertes.\p"
|
||||
.string "También hay que regarlas de forma\n"
|
||||
.string "regular para potenciar el crecimiento.\p"
|
||||
.string "Hay que tratarlas con cariño, ¿sabes?$"
|
||||
|
||||
Route120_Text_YesYouUnderstand:
|
||||
.string "Yes, yes.\n"
|
||||
.string "You understand what I mean.\p"
|
||||
.string "You should take this.$"
|
||||
.string "Sí, sí.\n"
|
||||
.string "Tú sabes a lo que me refiero.\p"
|
||||
.string "Toma esto.$"
|
||||
|
||||
Route120_Text_MakeYourOwnImpressions:
|
||||
.string "Oh… But it is important to make your\n"
|
||||
.string "own impressions, I guess…\p"
|
||||
.string "You can have this.$"
|
||||
.string "Oh… Bueno, supongo que es mejor\n"
|
||||
.string "que saques tus propias conclusiones.\p"
|
||||
.string "Toma esto.$"
|
||||
|
||||
Route120_Text_BerryIsRareRaiseItWithCare:
|
||||
.string "I think that BERRY is rare.\n"
|
||||
.string "I hope you raise it with loving care.$"
|
||||
.string "Creo que esta BAYA es rara.\n"
|
||||
.string "Espero que la cuides con amor.$"
|
||||
|
||||
Route120_Text_IllGetMoreBerriesFromBerryMaster:
|
||||
.string "I'll get more BERRIES from\n"
|
||||
.string "the BERRY MASTER.$"
|
||||
.string "Iré a pedir más BAYAS al\n"
|
||||
.string "BAYÓLOGO.$"
|
||||
|
||||
LilycoveCity_Text_BerrySuitsYou:
|
||||
.string "When it gets right down to it…\p"
|
||||
.string "The same way suits suit me perfectly,\n"
|
||||
.string "a crisp breeze suits the sea.\p"
|
||||
.string "And you, a BERRY suits you to a “T”…\p"
|
||||
.string "Why should that be so?$"
|
||||
.string "Cuando lo piensas…\p"
|
||||
.string "Igual que un traje te sienta bien o\n"
|
||||
.string "que el aire fresco sienta bien para\l"
|
||||
.string "el dolor de cabeza…\p"
|
||||
.string "¡Una BAYA también puede\n"
|
||||
.string "sentar como un guante!\p"
|
||||
.string "¿Y eso por qué?$"
|
||||
|
||||
LilycoveCity_Text_BecauseYoureTrainer:
|
||||
.string "When it gets right down to it…\p"
|
||||
.string "It's because you're a TRAINER!$"
|
||||
.string "Cuando lo piensas…\p"
|
||||
.string "¡Debe de ser porque entrenas POKéMON!$"
|
||||
|
||||
LilycoveCity_Text_PokeblocksSuitPokemon:
|
||||
.string "When it gets right down to it…\p"
|
||||
.string "The way dignified simplicity suits me,\n"
|
||||
.string "{POKEBLOCK}S perfectly suit POKéMON.$"
|
||||
.string "Cuando lo piensas…\p"
|
||||
.string "¡Igual que me sienta bien un aire de\n"
|
||||
.string "humildad, los {POKEBLOCK}S sientan de\l"
|
||||
.string "muerte a los POKéMON!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_YoureDeservingOfBerry:
|
||||
.string "You may call me the BERRY MASTER.\p"
|
||||
.string "I dream of filling the world with\n"
|
||||
.string "beautiful flowers, so I raise BERRIES\l"
|
||||
.string "and hand them out to everyone.\p"
|
||||
.string "You're deserving of one!$"
|
||||
.string "¡Puedes llamarme el BAYÓLOGO!\p"
|
||||
.string "Mi sueño es cubrir el mundo de bellas\n"
|
||||
.string "flores que den BAYAS para compartirlas\l"
|
||||
.string "con todo el mundo.\p"
|
||||
.string "¡Tú ya te mereces una!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_WhyBeStingyTakeAnother:
|
||||
.string "Why be stingy?\n"
|
||||
.string "Take another!$"
|
||||
.string "¿Por qué ser rata?\n"
|
||||
.string "¡Toma otra más!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_VisitPrettyPetalFlowerShop:
|
||||
.string "Be sure to visit the PRETTY PETAL\n"
|
||||
.string "flower shop near RUSTBORO.\p"
|
||||
.string "Let flowers fill the world!$"
|
||||
.string "No olvides visitar la floristería\n"
|
||||
.string "PITIMINÍ, cerca de CIUDAD FÉRRICA.\p"
|
||||
.string "¡Cubre el mundo de flores!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_DoneForToday:
|
||||
.string "I'm done for today.\n"
|
||||
.string "Come again another day.\p"
|
||||
.string "Let flowers fill the world!$"
|
||||
.string "Ya he acabado por hoy.\n"
|
||||
.string "Vuelve otro día.\p"
|
||||
.string "¡Cubre de flores el mundo!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_HeardAGoodSayingLately:
|
||||
.string "The way my husband grows BERRIES,\n"
|
||||
.string "oh, he's the best in the world.\p"
|
||||
.string "He makes me proud, that he does.\p"
|
||||
.string "Incidentally, child, have you heard\n"
|
||||
.string "a good saying lately?$"
|
||||
.string "La manera en que mi marido cultiva\n"
|
||||
.string "BAYAS no tiene igual.\p"
|
||||
.string "Estoy orgullosísima de él, en serio.\p"
|
||||
.string "Por cierto, no habrás oído una\n"
|
||||
.string "buena expresión últimamente, ¿no?$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_InspirationalTakeThis:
|
||||
.string "Ah! What a remarkable saying!\n"
|
||||
.string "Inspirational, it is!\p"
|
||||
.string "I want you to have this.$"
|
||||
.string "¡Oh! ¡Qué expresión tan excepcional!\n"
|
||||
.string "¡Realmente inspirada!\p"
|
||||
.string "Toma esto en agradecimiento.$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_GoodSayingTakeThis:
|
||||
.string "Oh! A good saying it is.\n"
|
||||
.string "You're quite remarkable.\p"
|
||||
.string "I want you to have this.$"
|
||||
.string "¡Oh! ¡Qué expresión tan buena!\n"
|
||||
.string "Se te da bastante bien.\p"
|
||||
.string "Toma esto en agradecimiento.$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_JoyNeverGoesOutOfMyLife:
|
||||
.string "Our four grandchildren should become\n"
|
||||
.string "more accomplished than my husband.\p"
|
||||
.string "Joy never goes out of my life!$"
|
||||
.string "Nuestros cuatro nietos un día serán\n"
|
||||
.string "tan buenos como mi marido.\p"
|
||||
.string "¡Tengo una vida maravillosa!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_Ah:
|
||||
.string "Ah…$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_ThisIsPrettyPetalFlowerShop:
|
||||
.string "Hello!\p"
|
||||
.string "This is the PRETTY PETAL flower shop.\n"
|
||||
.string "Spreading flowers all over the world!$"
|
||||
.string "¡Hola!\p"
|
||||
.string "Ésta es la floristería PITIMINÍ, la que\n"
|
||||
.string "reparte flores a diestro y siniestro.$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_LearnAboutBerries:
|
||||
.string "{PLAYER}{KUN}, would you like to learn about\n"
|
||||
.string "BERRIES?$"
|
||||
.string "{PLAYER}{KUN}, ¿quieres saber algo sobre\n"
|
||||
.string "las BAYAS?$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_IntroLearnAboutBerries:
|
||||
.string "Your name is?\p"
|
||||
.string "{PLAYER}{KUN}.\n"
|
||||
.string "That's a nice name.\p"
|
||||
.string "{PLAYER}{KUN}, would you like to learn about\n"
|
||||
.string "BERRIES?$"
|
||||
.string "¿Cómo te llamas?\p"
|
||||
.string "Ah, {PLAYER}{KUN}…\n"
|
||||
.string "¡Qué nombre tan bonito!\p"
|
||||
.string "{PLAYER}{KUN}, ¿quieres saber algo sobre\n"
|
||||
.string "las BAYAS?$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_BerriesExplanation:
|
||||
.string "BERRIES grow on trees that thrive\n"
|
||||
.string "only in soft, loamy soil.\p"
|
||||
.string "If you take some BERRIES, be sure to\n"
|
||||
.string "plant one in the loamy soil again.\p"
|
||||
.string "A planted BERRY will soon sprout,\n"
|
||||
.string "grow into a plant, flower beautifully,\l"
|
||||
.string "then grow BERRIES again.\p"
|
||||
.string "I want to see the whole wide world\n"
|
||||
.string "filled with beautiful flowers.\l"
|
||||
.string "That's my dream.\p"
|
||||
.string "Please help me, {PLAYER}{KUN}. Plant BERRIES\n"
|
||||
.string "and bring more flowers into the world.$"
|
||||
.string "Las BAYAS crecen en los arbustos que\n"
|
||||
.string "hay en las zonas con tierra oscura\l"
|
||||
.string "y fértil.\p"
|
||||
.string "Si coges alguna BAYA, asegúrate de\n"
|
||||
.string "plantar otra en ese lugar.\p"
|
||||
.string "Las BAYAS que plantas no tardan en\n"
|
||||
.string "brotar, crecer, florecer y dar BAYAS.\p"
|
||||
.string "Quiero llenar HOENN de hermosas\n"
|
||||
.string "flores. Es mi sueño.\p"
|
||||
.string "Ayúdame, {PLAYER}{KUN}. Planta BAYAS\n"
|
||||
.string "y cubre de flores el mundo.$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_FlowersBringHappiness:
|
||||
.string "Flowers bring so much happiness to\n"
|
||||
.string "people, don't they?$"
|
||||
.string "Las flores te alegran el día,\n"
|
||||
.string "¿a que sí?$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_YouCanHaveThis:
|
||||
.string "Hello!\p"
|
||||
.string "The more attention you give to flowers,\n"
|
||||
.string "the more beautifully they bloom.\p"
|
||||
.string "You'll like tending flowers. I'm sure\n"
|
||||
.string "of it. You can have this.$"
|
||||
.string "¡Hola!\p"
|
||||
.string "Cuanta más atención prestas a las\n"
|
||||
.string "flores, más bonitas se ponen.\p"
|
||||
.string "Te gustará cuidar de las flores.\n"
|
||||
.string "Seguro. Mira, toma esto.$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_WailmerPailExplanation:
|
||||
.string "While BERRY plants are growing,\n"
|
||||
.string "water them with the WAILMER PAIL.\p"
|
||||
.string "Oh, another thing.\p"
|
||||
.string "If you don't pick BERRIES for a while,\n"
|
||||
.string "they'll drop off onto the ground.\l"
|
||||
.string "But they'll sprout again.\p"
|
||||
.string "Isn't that awesome?\n"
|
||||
.string "It's like they have the will to live.$"
|
||||
.string "Mientras las BAYAS estén creciendo,\n"
|
||||
.string "riégalas con el CUBO WAILMER.\p"
|
||||
.string "Otra cosa:\p"
|
||||
.string "Si no recoges las BAYAS en mucho\n"
|
||||
.string "tiempo, se volverán a caer al suelo,\l"
|
||||
.string "pero vuelven a crecer al rato.\p"
|
||||
.string "¿No es interesantísimo?\n"
|
||||
.string "Es el instinto de supervivencia.$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_ImGrowingFlowers:
|
||||
.string "I'm trying to be like my big sisters.\n"
|
||||
.string "I'm growing flowers, too!\p"
|
||||
.string "Here you go!\n"
|
||||
.string "It's for you!$"
|
||||
.string "Quiero ser como mis hermanas\n"
|
||||
.string "mayores y cultivar flores.\p"
|
||||
.string "¡Toma! ¡Es para ti!$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_MachineMixesBerries:
|
||||
.string "You can plant a BERRY and grow it big,\n"
|
||||
.string "or you can make a POKéMON hold it.\p"
|
||||
.string "But now they have a machine that mixes\n"
|
||||
.string "up different BERRIES and makes candies\l"
|
||||
.string "for POKéMON.\p"
|
||||
.string "I want some candy, too.$"
|
||||
.string "Puedes plantar una BAYA y cultivarla\n"
|
||||
.string "o puedes dársela a un POKéMON.\p"
|
||||
.string "Pero también hay una máquina que\n"
|
||||
.string "mezcla distintos tipos de BAYA y\l"
|
||||
.string "hace caramelos para los POKéMON.\p"
|
||||
.string "Yo también quiero uno…$"
|
||||
|
||||
SootopolisCity_Text_NameIsKiriHaveOneOfThese:
|
||||
.string "Hi, what's your name?\p"
|
||||
.string "… … … … … … … … …\n"
|
||||
.string "Okay. That's nice!\p"
|
||||
.string "My name is KIRI.\p"
|
||||
.string "My mommy and daddy named me that so\n"
|
||||
.string "I would grow healthy and warmhearted.\l"
|
||||
.string "That's what they wished.\p"
|
||||
.string "You can have one of these.$"
|
||||
.string "Hola, ¿cómo te llamas?\p"
|
||||
.string "Ajá…\n"
|
||||
.string "Sí, muy bonito.\p"
|
||||
.string "Yo me llamo DULCINEA.\p"
|
||||
.string "Mis padres me llamaron así porque\n"
|
||||
.string "deseaban que fuera dulce y amable.\l"
|
||||
.string "Así querían que fuera y así soy.\p"
|
||||
.string "Toma esto.$"
|
||||
|
||||
SootopolisCity_Text_GiveYouThisBerryToo:
|
||||
.string "KIRI will give you this BERRY, too!\n"
|
||||
.string "I really like it lots!$"
|
||||
.string "Te voy a dar esta BAYA también.\n"
|
||||
.string "Me gusta un montón.$"
|
||||
|
||||
SootopolisCity_Text_WhatKindOfWishInYourName:
|
||||
.string "I wonder what kind of wish is included\n"
|
||||
.string "in your name.$"
|
||||
.string "Me pregunto qué deseo estará\n"
|
||||
.string "encerrado en tu nombre.$"
|
||||
|
||||
SootopolisCity_Text_LikeSeasonBornIn:
|
||||
.string "Spring, summer, autumn, and winter.\p"
|
||||
.string "If you're born in springtime, do you like\n"
|
||||
.string "the spring, and if you're born in the\l"
|
||||
.string "summer, do you like the summer?$"
|
||||
.string "Primavera, verano, otoño, invierno.\p"
|
||||
.string "¿Crees que si naces en primavera te\n"
|
||||
.string "gusta más esa estación y si naces\l"
|
||||
.string "en verano prefieres el verano?$"
|
||||
|
||||
SootopolisCity_Text_ThenILoveAutumn:
|
||||
.string "Then KIRI was born in the autumn,\n"
|
||||
.string "so I love the autumn!\p"
|
||||
.string "Which season do you like?$"
|
||||
.string "Pues yo nací en otoño,\n"
|
||||
.string "¡por eso me gusta el otoño!\p"
|
||||
.string "¿Qué estación te gusta a ti?$"
|
||||
|
||||
SootopolisCity_Text_OhDoesntMatter:
|
||||
.string "Oh…\n"
|
||||
.string "It doesn't matter…\p"
|
||||
.string "There's so much that I want to know…$"
|
||||
.string "Bueno, no importa…\p"
|
||||
.string "Hay tanto que me gustaría saber…$"
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
gText_Birch_Welcome::
|
||||
.string "Hi! Sorry to keep you waiting!\p"
|
||||
.string "Welcome to the world of POKéMON!\p"
|
||||
.string "My name is BIRCH.\p"
|
||||
.string "But everyone calls me the POKéMON\n"
|
||||
.string "PROFESSOR.\p"
|
||||
.string "¡Hola! Perdona que te haya\n"
|
||||
.string "hecho esperar.\p"
|
||||
.string "¡Te doy la bienvenida al fabuloso\n"
|
||||
.string "mundo de los POKéMON!\p"
|
||||
.string "Me llamo ABEDUL.\p"
|
||||
.string "Pero todo el mundo me llama\n"
|
||||
.string "PROFESOR ABEDUL.\p"
|
||||
.string "$"
|
||||
|
||||
gText_Birch_Pokemon::
|
||||
@@ -12,50 +14,50 @@ gText_Birch_Pokemon::
|
||||
.string "$"
|
||||
|
||||
gText_Birch_MainSpeech::
|
||||
.string "This world is widely inhabited by\n"
|
||||
.string "creatures known as POKéMON.\p"
|
||||
.string "We humans live alongside POKéMON,\n"
|
||||
.string "at times as friendly playmates, and\l"
|
||||
.string "at times as cooperative workmates.\p"
|
||||
.string "And sometimes, we band together\n"
|
||||
.string "and battle others like us.\p"
|
||||
.string "But despite our closeness, we don't\n"
|
||||
.string "know everything about POKéMON.\p"
|
||||
.string "In fact, there are many, many\n"
|
||||
.string "secrets surrounding POKéMON.\p"
|
||||
.string "To unravel POKéMON mysteries,\n"
|
||||
.string "I've been undertaking research.\l"
|
||||
.string "That's what I do.\p"
|
||||
.string "El mundo está habitado por\n"
|
||||
.string "criaturas llamadas POKéMON.\p"
|
||||
.string "Los humanos y los POKéMON vivimos\n"
|
||||
.string "juntos. A veces nos lo pasamos bien\l"
|
||||
.string "y nos ayudamos unos a otros.\p"
|
||||
.string "A veces nos unimos y combatimos\n"
|
||||
.string "contra equipos como el nuestro.\p"
|
||||
.string "Pero, a pesar de estos vínculos,\n"
|
||||
.string "ignoramos mucho sobre los POKéMON.\p"
|
||||
.string "De hecho, hay multitud de secretos\n"
|
||||
.string "que rodean a los POKéMON.\p"
|
||||
.string "En mi afán por descubrirlos, he\n"
|
||||
.string "dedicado mi vida a la investigación.\l"
|
||||
.string "Eso es lo que hago.\p"
|
||||
.string "$"
|
||||
|
||||
gText_Birch_AndYouAre::
|
||||
.string "And you are?$"
|
||||
.string "¿Tú quién eres?$"
|
||||
|
||||
gText_Birch_BoyOrGirl::
|
||||
.string "Are you a boy?\n"
|
||||
.string "Or are you a girl?$"
|
||||
.string "¿Eres un chico o una chica?$"
|
||||
|
||||
gText_Birch_WhatsYourName::
|
||||
.string "All right.\n"
|
||||
.string "What's your name?$"
|
||||
.string "Muy bien.\n"
|
||||
.string "¿Y cómo te llamas?$"
|
||||
|
||||
gText_Birch_SoItsPlayer::
|
||||
.string "So it's {PLAYER}{KUN}?$"
|
||||
.string "Así que eres {PLAYER}{KUN}…$"
|
||||
|
||||
gText_Birch_YourePlayer::
|
||||
.string "Ah, okay!\p"
|
||||
.string "You're {PLAYER}{KUN} who's moving to my\n"
|
||||
.string "hometown of LITTLEROOT.\l"
|
||||
.string "I get it now!\p"
|
||||
.string "¡Ah, sí, ya me acuerdo!\p"
|
||||
.string "Tú te acabas de mudar a mi\n"
|
||||
.string "pueblo natal, VILLA RAÍZ.\l"
|
||||
.string "¿A que sí?\p"
|
||||
.string "$"
|
||||
|
||||
gText_Birch_AreYouReady::
|
||||
.string "All right, are you ready?\p"
|
||||
.string "Your very own adventure is about\n"
|
||||
.string "to unfold.\p"
|
||||
.string "Take courage, and leap into the\n"
|
||||
.string "world of POKéMON where dreams,\l"
|
||||
.string "adventure, and friendships await!\p"
|
||||
.string "Well, I'll be expecting you later.\n"
|
||||
.string "Come see me in my POKéMON LAB.\p"
|
||||
.string "Vale, escucha bien lo que te\n"
|
||||
.string "voy a decir…\p"
|
||||
.string "Tu propia aventura está a punto\n"
|
||||
.string "de comenzar.\p"
|
||||
.string "Adelante, entra en el mundo de los\n"
|
||||
.string "POKéMON: un mundo de ensueño, lleno\l"
|
||||
.string "de aventuras y grandes amigos.\p"
|
||||
.string "Bueno, ven a verme luego. Te espero\n"
|
||||
.string "en mi LABORATORIO POKéMON.\p"
|
||||
.string "$"
|
||||
|
||||
@@ -1,85 +1,84 @@
|
||||
BerryBlender_Text_BlendWithTheBlendMaster:
|
||||
.string "BLEND MASTER: Indeed I am!\n"
|
||||
.string "The BLEND MASTER am I!\p"
|
||||
.string "Blend with me, and you shall witness\n"
|
||||
.string "the mastery I bring to blending!$"
|
||||
.string "LICUÓLOGO: ¡Que sí, que sí!\n"
|
||||
.string "¡Que yo soy el LICUÓLOGO! ¿Quién si no?\p"
|
||||
.string "¡Quédate conmigo y aprenderás\n"
|
||||
.string "a sacarle el jugo a las cosas!$"
|
||||
|
||||
BerryBlender_Text_SeeMyMasteryInAction:
|
||||
.string "BLEND MASTER: Hmmm! So, you wish to\n"
|
||||
.string "see my mastery in action?$"
|
||||
.string "LICUÓLOGO: ¡Mmmm! ¿Cómo?\n"
|
||||
.string "¿Quieres ver al LICUÓLOGO en acción?$"
|
||||
|
||||
BerryBlender_Text_TooBusyNowIsee:
|
||||
.string "Hmmm!\p"
|
||||
.string "So, you are too busy now, I see!\p"
|
||||
.string "But fear not!\n"
|
||||
.string "I shall be here all day!\l"
|
||||
.string "Hurry back from your errand!$"
|
||||
.string "¡Mmmm!\p"
|
||||
.string "Conque no tienes tiempo, ¿eh?\p"
|
||||
.string "¡No te preocupes!\n"
|
||||
.string "¡Estaré aquí todo el día!\l"
|
||||
.string "¡Acaba pronto lo que tengas que hacer!$"
|
||||
|
||||
BerryBlender_Text_BlendMasterNoBerries:
|
||||
.string "Hmmm!\p"
|
||||
.string "You haven't got a single BERRY!\p"
|
||||
.string "I shall be here all day!\n"
|
||||
.string "Hurry back with some BERRIES!$"
|
||||
.string "¡Mmmm!\p"
|
||||
.string "Conque no tienes BAYAS, ¿eh?\p"
|
||||
.string "¡Estaré aquí todo el día!\n"
|
||||
.string "¡Ve a buscar algunas BAYAS!$"
|
||||
|
||||
BerryBlender_Text_BlendMasterKnowHowToMakePokeblocks:
|
||||
.string "Of course!\n"
|
||||
.string "Of course!\p"
|
||||
.string "Incidentally…\n"
|
||||
.string "You do know how to blend {POKEBLOCK}S\l"
|
||||
.string "from BERRIES?$"
|
||||
.string "¡Por supuesto!\n"
|
||||
.string "¡Por supuesto!\p"
|
||||
.string "Por cierto…\n"
|
||||
.string "¿Sabes cómo crear {POKEBLOCK}S\l"
|
||||
.string "con BAYAS?$"
|
||||
|
||||
BerryBlender_Text_BlendMasterExplainBerryBlending:
|
||||
.string "Hmmm!\p"
|
||||
.string "Ah, but it is a simple process!\p"
|
||||
.string "When the BLENDER's arrow comes to\n"
|
||||
.string "your marker, just press the A Button.\p"
|
||||
.string "That's all you have to do.\p"
|
||||
.string "When you see how precisely I press\n"
|
||||
.string "the A Button, you will understand.$"
|
||||
.string "Vale, pues entonces te explico.\p"
|
||||
.string "No te asustes, es facilísimo.\p"
|
||||
.string "Cuando la flecha de la LICUABAYAS\n"
|
||||
.string "llegue a tu marcador, pulsa el Botón A.\p"
|
||||
.string "Es lo único que hay que hacer.\p"
|
||||
.string "Cuando veas lo bien que pulso\n"
|
||||
.string "el Botón A, ya verás cómo aprendes…$"
|
||||
|
||||
BerryBlender_Text_BlendMasterLetsBerryBlender:
|
||||
.string "Fine!\p"
|
||||
.string "Let's get started, then!\p"
|
||||
.string "All together with the BLEND MASTER,\n"
|
||||
.string "let's BERRY BLENDER!$"
|
||||
.string "¡Bien!\p"
|
||||
.string "¡Comencemos, pues!\p"
|
||||
.string "¡Que eche humo esa LICUABAYAS!\n"
|
||||
.string "¡A licuar con el LICUÓLOGO!$"
|
||||
|
||||
BerryBlender_Text_BlendMasterNoPokeblockCase:
|
||||
.string "Hmmm!\p"
|
||||
.string "You don't appear to have gotten\n"
|
||||
.string "the {POKEBLOCK} CASE!\p"
|
||||
.string "I shall be here all day!\n"
|
||||
.string "Obtain the {POKEBLOCK} CASE and hurry back!$"
|
||||
.string "¡Mmm!\p"
|
||||
.string "¡Pero si no tienes ningún\n"
|
||||
.string "TUBO de {POKEBLOCK}S!\p"
|
||||
.string "¡Estaré aquí todo el día!\n"
|
||||
.string "¡Consigue un TUBO de {POKEBLOCK}S y vuelve!$"
|
||||
|
||||
BerryBlender_Text_BlendMasterPokeblockCaseFull:
|
||||
.string "Hmmm!\p"
|
||||
.string "Your {POKEBLOCK} CASE appears to be full!\p"
|
||||
.string "I shall be here all day!\n"
|
||||
.string "Use some {POKEBLOCK}S and hurry back!$"
|
||||
.string "¡Mmm!\p"
|
||||
.string "¡Pero si tu TUBO de {POKEBLOCK}S está lleno!\p"
|
||||
.string "¡Estaré aquí todo el día!\n"
|
||||
.string "¡Gasta unos {POKEBLOCK}S y vuelve luego!$"
|
||||
|
||||
BerryBlender_Text_WhoaAwesome:
|
||||
.string "Whoa!\n"
|
||||
.string "Awesome!$"
|
||||
.string "¡Eh!\n"
|
||||
.string "¡Fenomenal!$"
|
||||
|
||||
BerryBlender_Text_WickedlyFast:
|
||||
.string "Wickedly fast!$"
|
||||
.string "¡Espectacular!$"
|
||||
|
||||
BerryBlender_Text_WhatAnExpert:
|
||||
.string "What an expert!$"
|
||||
.string "¡Estoy francamente impresionado!$"
|
||||
|
||||
BerryBlender_Text_MadeAmazingPokeblocksWithMaster:
|
||||
.string "When I blended with the MASTER,\n"
|
||||
.string "we made amazing {POKEBLOCK}S!$"
|
||||
.string "Me encanta licuar con el LICUÓLOGO,\n"
|
||||
.string "¡hacemos {POKEBLOCK}S alucinantes!$"
|
||||
|
||||
BerryBlender_Text_QualitiesOfBlendMaster:
|
||||
.string "Eyes that track the arrow with\n"
|
||||
.string "machinelike intensity…\p"
|
||||
.string "A hand that taps the A Button\n"
|
||||
.string "with clockwork-like precision…\p"
|
||||
.string "Possessing these qualities makes\n"
|
||||
.string "the BLEND MASTER truly great.$"
|
||||
.string "Esa concentración…\n"
|
||||
.string "Esos ojos fijos en la flecha…\p"
|
||||
.string "Esa rapidez para pulsar el Botón A…\n"
|
||||
.string "Esa increíble precisión…\p"
|
||||
.string "Ese LICUÓLOGO es realmente único.$"
|
||||
|
||||
BerryBlender_Text_MasterWorksOnSkillsInMountains:
|
||||
.string "The BLEND MASTER's supposed to work\n"
|
||||
.string "on his skills deep in the mountains.\p"
|
||||
.string "Sometimes, he comes to LILYCOVE\n"
|
||||
.string "to blend BERRIES all day long.$"
|
||||
.string "Dicen que el LICUÓLOGO se pasa la vida\n"
|
||||
.string "practicando su técnica en la montaña.\p"
|
||||
.string "Pero a veces se acerca a CALAGUA y\n"
|
||||
.string "se queda el día entero licuando BAYAS.$"
|
||||
|
||||
@@ -2,9 +2,14 @@
|
||||
@ The numbers are simply skipped over. If you'd like to omit
|
||||
@ this macro you must also stop it from skipping over this
|
||||
@ section by editing ScrCmd_braillemessage.
|
||||
Underwater_SealedChamber_Braille_GoUpHere:
|
||||
|
||||
@ For some reason esp version uses 0x3F character before commans and periods(which are actually 0x10 - ')
|
||||
|
||||
Underwater_SealedChamber_Braille_GoUpHere::
|
||||
brailleformat 4, 6, 26, 13, 7, 9
|
||||
.braille "GO UP HERE.$"
|
||||
.braille "SUBE AHORA"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_ABC:
|
||||
brailleformat 7, 6, 21, 13, 10, 9
|
||||
@@ -36,7 +41,8 @@ SealedChamber_OuterRoom_Braille_PQRS:
|
||||
|
||||
SealedChamber_OuterRoom_Braille_Period:
|
||||
brailleformat 9, 6, 19, 13, 12, 9
|
||||
.braille ".$"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_WXYZ:
|
||||
brailleformat 7, 6, 21, 13, 10, 9
|
||||
@@ -44,74 +50,115 @@ SealedChamber_OuterRoom_Braille_WXYZ:
|
||||
|
||||
SealedChamber_OuterRoom_Braille_Comma:
|
||||
brailleformat 9, 6, 19, 13, 12, 9
|
||||
.byte 0x3F
|
||||
.braille ",$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_DigHere:
|
||||
brailleformat 7, 4, 23, 15, 10, 7
|
||||
.braille "DIG HERE.$"
|
||||
.braille "CAVA AHORA"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_FirstWailordLastRelicanth:
|
||||
brailleformat 0, 0, 29, 19, 3, 3
|
||||
.braille "FIRST COMES\n"
|
||||
.braille "WAILORD.\n"
|
||||
.braille "LAST COMES\n"
|
||||
.braille "RELICANTH.$"
|
||||
.braille "PRIMERO\n"
|
||||
.braille "WAILORD"
|
||||
.byte 0x3F
|
||||
.braille "'\n"
|
||||
.braille "AL FINAL\n"
|
||||
.braille "RELICANTH"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_InThisCaveWeHaveLived:
|
||||
brailleformat 2, 0, 26, 19, 5, 3
|
||||
.braille "IN THIS\n"
|
||||
.braille "CAVE WE\n"
|
||||
.braille "HAVE\n"
|
||||
.braille "LIVED.$"
|
||||
.braille "ESTA CUEVA\n"
|
||||
.braille "HA SIDO\n"
|
||||
.braille "NUESTRO\n"
|
||||
.braille "HOGAR"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_WeOweAllToThePokemon:
|
||||
brailleformat 7, 2, 23, 17, 10, 5
|
||||
.braille "WE OWE ALL\n"
|
||||
.braille "TO THE\n"
|
||||
.braille "POKEMON.$"
|
||||
.braille "LO QUE SOMOS"
|
||||
.byte 0x3F
|
||||
.braille ",\n"
|
||||
.braille "SE LO DEBEMOS\n"
|
||||
.braille "A LOS\n"
|
||||
.braille "POKEMON"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_ButWeSealedThePokemonAway:
|
||||
brailleformat 3, 0, 25, 19, 6, 3
|
||||
.braille "BUT, WE\n"
|
||||
.braille "SEALED THE\n"
|
||||
.braille "POKEMON\n"
|
||||
.braille "AWAY.$"
|
||||
.braille "PERO LOS\n"
|
||||
.braille "ENCERRAMOS\n"
|
||||
.braille "PARA\n"
|
||||
.braille "SIEMPRE"
|
||||
.byte 0x3F, 0x10
|
||||
.braille "$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_WeFearedIt:
|
||||
brailleformat 5, 6, 25, 13, 8, 9
|
||||
.braille "WE FEARED IT.$"
|
||||
.braille "TUVIMOS\n"
|
||||
.braille "MIEDO"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_ThoseWithCourageHope:
|
||||
brailleformat 6, 0, 24, 19, 9, 3
|
||||
.braille "THOSE WITH\n"
|
||||
.braille "COURAGE,\n"
|
||||
.braille "THOSE WITH\n"
|
||||
.braille "HOPE.$"
|
||||
.braille "QUIENES\n"
|
||||
.braille "POSEEN\n"
|
||||
.braille "VALOR Y\n"
|
||||
.braille "ESPERANZA"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_OpenDoorEternalPokemonWaits:
|
||||
brailleformat 3, 2, 27, 17, 6, 5
|
||||
.braille "OPEN A DOOR.\n"
|
||||
.braille "AN ETERNAL\n"
|
||||
.braille "POKEMON\n"
|
||||
.braille "WAITS.$"
|
||||
.braille "ABREN LA\n"
|
||||
.braille "PUERTA HACIA\n"
|
||||
.braille "UN POKEMON\n"
|
||||
.braille "ETERNO"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
DesertRuins_Braille_UseRockSmash:
|
||||
brailleformat 1, 0, 27, 19, 4, 3
|
||||
.braille "LEFT, LEFT,\n"
|
||||
.braille "DOWN, DOWN.\n"
|
||||
.braille "THEN, USE\n"
|
||||
.braille "ROCK SMASH.$"
|
||||
.braille "IZDA"
|
||||
.byte 0x3F
|
||||
.braille "' IZDA"
|
||||
.byte 0x3F
|
||||
.braille "'\n"
|
||||
.braille "ABAJO ABAJO"
|
||||
.byte 0x3F
|
||||
.braille "'\n"
|
||||
.braille "ENTONCES"
|
||||
.byte 0x3F
|
||||
.braille ", USA\n"
|
||||
.braille "GOLPE ROCA"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
IslandCave_Braille_RunLapAroundWall:
|
||||
brailleformat 5, 0, 25, 19, 8, 3
|
||||
.braille "STAY CLOSE\n"
|
||||
.braille "TO THE WALL.\n"
|
||||
.braille "RUN AROUND\n"
|
||||
.braille "ONE LAP.$"
|
||||
.braille "PONTE JUNTO\n"
|
||||
.braille "AL MURO"
|
||||
.byte 0x3F
|
||||
.braille "'\n"
|
||||
.braille "DA UNA VUELTA\n"
|
||||
.braille "COMPLETA"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
AncientTomb_Braille_ShineInTheMiddle:
|
||||
brailleformat 3, 0, 25, 19, 6, 3
|
||||
.braille "THOSE WHO\n"
|
||||
.braille "INHERIT OUR\n"
|
||||
.braille "WILL, SHINE\n"
|
||||
.braille "IN THE MIDDLE.$"
|
||||
.braille "QUIEN DESEE LO\n"
|
||||
.braille "QUE NOSOTROS"
|
||||
.byte 0x3F
|
||||
.braille ",\n"
|
||||
.braille "QUE BRILLE\n"
|
||||
.braille "EN EL CENTRO"
|
||||
.byte 0x3F
|
||||
.braille "'$"
|
||||
|
||||
@@ -1,58 +1,54 @@
|
||||
CableClub_Text_WelcomeWhichCableClubService:
|
||||
.string "Welcome to the POKéMON CABLE\n"
|
||||
.string "CLUB.\p"
|
||||
.string "Which of our services do you wish\n"
|
||||
.string "to use?$"
|
||||
.string "Hola.\n"
|
||||
.string "Éste es el CLUB del CABLE POKéMON.\p"
|
||||
.string "¿Qué te apetece hacer?$"
|
||||
|
||||
CableClub_Text_WhichService:
|
||||
.string "Which of our services do you wish\n"
|
||||
.string "to use?$"
|
||||
.string "¿Qué podemos hacer por ti?$"
|
||||
|
||||
CableClub_Text_TradeUsingLinkCable::
|
||||
.string "Trade POKéMON with another player\n"
|
||||
.string "using a GBA Game Link cable.$"
|
||||
.string "Intercambiar PKMN con otro jugador\n"
|
||||
.string "usando el cable Game Link de GBA.$"
|
||||
|
||||
CableClub_Text_BattleUsingLinkCable::
|
||||
.string "You may battle another TRAINER\n"
|
||||
.string "using a GBA Game Link cable.$"
|
||||
.string "Usando el cable Game Link de GBA,\n"
|
||||
.string "podrás luchar contra alguien.$"
|
||||
|
||||
CableClub_Text_RecordCornerUsingLinkCable::
|
||||
.string "You can use the RECORD CORNER with\n"
|
||||
.string "others using a GBA Game Link cable.$"
|
||||
.string "Usa un cable Game Link de GBA para\n"
|
||||
.string "jugar en el CENTRO de RÉCORDS.$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_CloseThisMenu:
|
||||
.string "Close this menu.$"
|
||||
|
||||
CableClub_Text_NeedTwoMonsForDoubleBattle:
|
||||
.string "For a DOUBLE BATTLE, you must\n"
|
||||
.string "have at least two POKéMON.$"
|
||||
.string "Para un COMBATE DOBLE, necesitas\n"
|
||||
.string "tener al menos dos POKéMON.$"
|
||||
|
||||
CableClub_Text_NeedTwoMonsToTrade:
|
||||
.string "For trading, you must have at\n"
|
||||
.string "least two POKéMON with you.$"
|
||||
.string "Para intercambiar POKéMON,\n"
|
||||
.string "necesitas tener al menos dos.$"
|
||||
|
||||
CableClub_Text_CantTradeEnigmaBerry:
|
||||
.string "A POKéMON holding the {STR_VAR_1}\n"
|
||||
.string "BERRY can't be traded.$"
|
||||
.string "No puedes intercambiar el POKéMON\n"
|
||||
.string "que tiene la BAYA {STR_VAR_1}.$"
|
||||
|
||||
gText_PleaseWaitForLink::
|
||||
.string "Please wait.\n"
|
||||
.string "… … B Button: Cancel$"
|
||||
.string "Espera unos instantes.\n"
|
||||
.string "Pulsa el Botón B para cancelar.$"
|
||||
|
||||
gText_ConfirmLinkWhenPlayersReady::
|
||||
.string "When all players are ready…\n"
|
||||
.string "A Button: Confirm\l"
|
||||
.string "B Button: Cancel$"
|
||||
.string "Cuando todos estén listos…\n"
|
||||
.string "Botón A: confirmar Botón B: cancelar$"
|
||||
|
||||
gText_ConfirmStartLinkWithXPlayers::
|
||||
.string "Start link with {STR_VAR_1} players.\n"
|
||||
.string "A Button: Confirm\l"
|
||||
.string "B Button: Cancel$"
|
||||
.string "Comenzar conexión con {STR_VAR_1} jugadores…\n"
|
||||
.string "Botón A: confirmar Botón B: cancelar$"
|
||||
|
||||
gText_AwaitingLinkup::
|
||||
.string "Awaiting linkup…\n"
|
||||
.string "… … B Button: Cancel$"
|
||||
.string "Esperando conexión…\n"
|
||||
.string "(…) Botón B: cancelar$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_OkayToSaveProgress::
|
||||
@@ -60,122 +56,118 @@ CableClub_Text_OkayToSaveProgress::
|
||||
.string "linking. Is it okay to save?$"
|
||||
|
||||
CableClub_Text_PleaseEnter:
|
||||
.string "Please enter.$"
|
||||
.string "Adelante.$"
|
||||
|
||||
CableClub_Text_DirectYouToYourRoom:
|
||||
.string "I'll direct you to your room now.$"
|
||||
.string "Te voy a llevar a tu sala.$"
|
||||
|
||||
Text_SomeoneIsNotReadyToLink:
|
||||
.string "Someone is not ready to link.\p"
|
||||
.string "Please come back after everyone\n"
|
||||
.string "has made preparations.$"
|
||||
.string "Uno de los jugadores no está listo\n"
|
||||
.string "para realizar la conexión.\p"
|
||||
.string "Vuelve cuando todos estéis listos.$"
|
||||
|
||||
Text_LinkErrorPleaseReset:
|
||||
.string "Sorry, we have a link error…\n"
|
||||
.string "Please reset and try again.$"
|
||||
.string "Error de conexión…\n"
|
||||
.string "Comprueba el cable Game Link, reinicia\l"
|
||||
.string "la consola e inténtalo de nuevo.$"
|
||||
|
||||
Text_PlayersMadeDifferentSelections:
|
||||
.string "The link partners appear to have\n"
|
||||
.string "made different selections.$"
|
||||
.string "Los demás jugadores parecen haber\n"
|
||||
.string "seleccionado opciones diferentes.$"
|
||||
|
||||
CableClub_Text_PleaseVisitAgain:
|
||||
.string "Please do visit again.$"
|
||||
.string "Vuelve cuando quieras.$"
|
||||
|
||||
CableClub_Text_IncorrectNumberOfParticipants:
|
||||
.string "The number of participants is\n"
|
||||
.string "incorrect.$"
|
||||
.string "El número de jugadores no es correcto.$"
|
||||
|
||||
CableClub_Text_CantSingleBattleWithXPlayers:
|
||||
.string "The SINGLE BATTLE Mode can't be\n"
|
||||
.string "played by {STR_VAR_1} players.$"
|
||||
.string "No se puede jugar al modo de combate\n"
|
||||
.string "INDIVIDUAL con {STR_VAR_1} jugadores.$"
|
||||
|
||||
CableClub_Text_CantDoubleBattleWithXPlayers:
|
||||
.string "The DOUBLE BATTLE Mode can't be\n"
|
||||
.string "played by {STR_VAR_1} players.$"
|
||||
.string "No se puede jugar al modo de combate\n"
|
||||
.string "DOBLE con {STR_VAR_1} jugadores.$"
|
||||
|
||||
CableClub_Text_NeedFourPlayers:
|
||||
.string "There must be four players to play\n"
|
||||
.string "this Battle Mode.$"
|
||||
.string "Se necesitan cuatro jugadores\n"
|
||||
.string "para jugar a este modo de combate.$"
|
||||
|
||||
CableClub_Text_PleaseConfirmNumberAndRestart:
|
||||
.string "Please confirm the number of\n"
|
||||
.string "players and start again.$"
|
||||
.string "Confirma el número de jugadores\n"
|
||||
.string "y vuelve a empezar.$"
|
||||
|
||||
Text_TerminateLinkConfirmation:
|
||||
.string "The link will be terminated if you\n"
|
||||
.string "leave the room. Is that okay?$"
|
||||
.string "Si sales de la sala, se pondrá fin\n"
|
||||
.string "a la conexión. ¿Estás de acuerdo?$"
|
||||
|
||||
Text_TerminateLinkPleaseWait:
|
||||
.string "Terminating link…\n"
|
||||
.string "You will be escorted out of\l"
|
||||
.string "the room. Please wait.$"
|
||||
.string "Finalizando conexión… Te acompañamos\n"
|
||||
.string "fuera de la sala. Espera un momento.$"
|
||||
|
||||
CableClub_Text_TooBusyToNotice:
|
||||
.string "This TRAINER is too busy to\n"
|
||||
.string "notice…$"
|
||||
.string "Este ENTRENADOR no te hace ni caso…$"
|
||||
|
||||
CableClub_Text_GotToLookAtTrainerCard:
|
||||
.string "Score! Got to look at {STR_VAR_1}'s\n"
|
||||
.string "TRAINER CARD!$"
|
||||
.string "¡Bingo! ¡Puedes mirar la FICHA\n"
|
||||
.string "de ENTRENADOR de {STR_VAR_1}!$"
|
||||
|
||||
CableClub_Text_GotToLookAtColoredTrainerCard:
|
||||
.string "Score! Got to look at {STR_VAR_1}'s\n"
|
||||
.string "TRAINER CARD!\p"
|
||||
.string "It's a {STR_VAR_2} card!$"
|
||||
.string "¡Bingo! ¡Puedes mirar la FICHA\n"
|
||||
.string "de ENTRENADOR de {STR_VAR_1}!\l"
|
||||
.string "¡Es de color {STR_VAR_2}!$"
|
||||
|
||||
BattleColosseum_2P_Text_TakePlaceStartBattle:
|
||||
.string "Please take your place and start\n"
|
||||
.string "your battle.$"
|
||||
.string "Puedes comenzar el combate.$"
|
||||
|
||||
TradeCenter_Text_TakeSeatStartTrade:
|
||||
.string "Please take your seat and start\n"
|
||||
.string "your trade.$"
|
||||
.string "Puedes comenzar el intercambio.$"
|
||||
|
||||
RecordCorner_Text_ThanksForComing:
|
||||
.string "Thanks for coming.$"
|
||||
.string "Gracias por venir.$"
|
||||
|
||||
CableClub_Text_TrainerCardDataOverwritten:
|
||||
.string "The TRAINER CARD data will\n"
|
||||
.string "be overwritten.$"
|
||||
.string "Se van a sobrescribir los datos\n"
|
||||
.string "de la FICHA de ENTRENADOR.$"
|
||||
|
||||
CableClub_Text_HopeToSeeYouAgain:
|
||||
.string "I hope to see you again!$"
|
||||
.string "¡Vuelve cuando quieras!$"
|
||||
|
||||
CableClub_Text_NotSetUpForFarAwayRegion:
|
||||
.string "I'm awfully sorry.\p"
|
||||
.string "We're not set up to conduct trades\n"
|
||||
.string "with TRAINERS far away in another\l"
|
||||
.string "region yet…$"
|
||||
.string "Lo siento mucho.\p"
|
||||
.string "Aún no podemos realizar intercambios\n"
|
||||
.string "con ENTRENADORES de otra región…$"
|
||||
|
||||
CableClub_Text_OtherTrainerNotReady:
|
||||
.string "The other TRAINER is not ready.$"
|
||||
.string "El otro ENTRENADOR no está listo.$"
|
||||
|
||||
CableClub_Text_YouHaveAMonThatCantBeTaken:
|
||||
.string "You have at least one POKéMON\n"
|
||||
.string "that can't be taken.$"
|
||||
.string "Tienes al menos un POKéMON\n"
|
||||
.string "que no se puede enviar.$"
|
||||
|
||||
RecordCorner_Text_TakeSeatAndWait:
|
||||
.string "Please take your seat and wait.$"
|
||||
.string "Toma asiento y espera un instante…$"
|
||||
|
||||
RecordCorner_Text_PlayerSentOverOneX:
|
||||
.string "{STR_VAR_1} sent over one\n"
|
||||
.string "{STR_VAR_2}.$"
|
||||
.string "¡{STR_VAR_1} envió {STR_VAR_2}!$"
|
||||
|
||||
CableClub_Text_CantMixWithJapaneseGame:
|
||||
.string "Sorry, there is a transmission error.\p"
|
||||
.string "You may not mix records with \n"
|
||||
.string "Japanese Ruby or Sapphire games.\p"
|
||||
.string "Also, you can't mix records with\n"
|
||||
.string "Japanese Emerald and overseas Ruby\l"
|
||||
.string "or Sapphire games at the same time.$"
|
||||
.string "Hay un error de conexión.\p"
|
||||
.string "No puedes mezclar récords con las\n"
|
||||
.string "versiones japonesas de POKéMON\l"
|
||||
.string "Rubí y Zafiro.\p"
|
||||
.string "Tampoco puedes mezclar a la vez\n"
|
||||
.string "récords con la versión japonesa\l"
|
||||
.string "de POKéMON Esmeralda y cualquier\l"
|
||||
.string "versión de Rubí y Zafiro.$"
|
||||
|
||||
CableClub_Text_AdapterNotConnected:
|
||||
.string "The Wireless Adapter is not\n"
|
||||
.string "connected properly.$"
|
||||
.string "El Conector inalámbrico de GBA\n"
|
||||
.string "no está bien conectado.$"
|
||||
|
||||
CableClub_Text_ParticipantsStepUpToCounter:
|
||||
.string "Participants are asked to step up\n"
|
||||
.string "to the reception counter.$"
|
||||
.string "Los participantes deben pasar\n"
|
||||
.string "por el mostrador de recepción.$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_Hello:
|
||||
@@ -186,28 +178,27 @@ CableClub_Text_PleaseWait:
|
||||
.string "Please wait.$"
|
||||
|
||||
CableClub_Text_YouMayTradeHere::
|
||||
.string "You may trade your POKéMON here\n"
|
||||
.string "with another TRAINER.$"
|
||||
.string "Aquí puedes intercambiar POKéMON\n"
|
||||
.string "con un amigo.$"
|
||||
|
||||
CableClub_Text_YouMayBattleHere::
|
||||
.string "You may battle with your friends\n"
|
||||
.string "here.$"
|
||||
.string "Aquí puedes luchar contra tus amigos.$"
|
||||
|
||||
CableClub_Text_CanMakeBerryPowder::
|
||||
.string "Two to five TRAINERS can make\n"
|
||||
.string "BERRY POWDER together.$"
|
||||
.string "Para hacer POLVO de BAYA, hacen\n"
|
||||
.string "falta de dos a cinco ENTRENADORES.$"
|
||||
|
||||
CableClub_Text_CanMixRecords::
|
||||
.string "The records of two to four players\n"
|
||||
.string "can be mixed together.$"
|
||||
.string "Se pueden mezclar los récords\n"
|
||||
.string "de dos a cuatro jugadores.$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_GuideToVariousServices:
|
||||
.string "A guide to the WIRELESS CLUB's\n"
|
||||
.string "A guide to the WIRELESS CLUB’s\n"
|
||||
.string "various services.$"
|
||||
|
||||
CableClub_Text_CancelSelectedItem::
|
||||
.string "Cancels the selected MENU item.$"
|
||||
.string "Cancelar la selección.$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_WhichBattleMode:
|
||||
@@ -218,23 +209,24 @@ CableClub_Text_ReturnsToPreviousStep:
|
||||
.string "Returns to the previous step.$"
|
||||
|
||||
CableClub_Text_NeedBerryForBerryCrush:
|
||||
.string "To use the BERRY CRUSH service,\n"
|
||||
.string "you must have at least one BERRY.$"
|
||||
.string "Para usar el MACHACABAYAS,\n"
|
||||
.string "necesitas al menos una BAYA.$"
|
||||
|
||||
CableClub_Text_NeedTwoMonsForUnionRoom:
|
||||
.string "To enter the UNION ROOM, you must\n"
|
||||
.string "have at least two POKéMON.$"
|
||||
.string "Para entrar en la SALA UNIÓN,\n"
|
||||
.string "debes tener al menos dos POKéMON.$"
|
||||
|
||||
CableClub_Text_NoEnigmaBerryInUnionRoom:
|
||||
.string "No POKéMON holding the {STR_VAR_1}\n"
|
||||
.string "BERRY may enter the UNION ROOM.$"
|
||||
.string "Los POKéMON que tienen BAYAS\n"
|
||||
.string "{STR_VAR_1} no pueden entrar en la\l"
|
||||
.string "SALA UNIÓN.$"
|
||||
|
||||
CableClub_Text_UnionRoomAdapterNotConnected:
|
||||
.string "This is the POKéMON WIRELESS CLUB\n"
|
||||
.string "UNION ROOM.\p"
|
||||
.string "Unfortunately, your Wireless\n"
|
||||
.string "Adapter is not connected properly.\p"
|
||||
.string "Please do come again.$"
|
||||
.string "Ésta es la SALA UNIÓN del CLUB\n"
|
||||
.string "INALÁMBRICO POKéMON.\p"
|
||||
.string "Vaya, tu Conector inalámbrico\n"
|
||||
.string "de GBA no está bien conectado…\p"
|
||||
.string "Vuelve más tarde.$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_OhExcuseMe:
|
||||
@@ -242,65 +234,65 @@ CableClub_Text_OhExcuseMe:
|
||||
.string "Excuse me!$"
|
||||
|
||||
CableClub_Text_PlayerIsWaiting:
|
||||
.string "It appears as if {STR_VAR_1} is playing\n"
|
||||
.string "right now.\l"
|
||||
.string "Go for it!$"
|
||||
.string "¡Parece que {STR_VAR_1} está jugando\n"
|
||||
.string "ahora mismo! ¡Conéctate!$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_DescribeWhichGame:
|
||||
.string "I can explain game rules to you,\n"
|
||||
.string "if you'd like.\p"
|
||||
.string "Which game should I describe?$"
|
||||
.string "Si quieres, te explico las reglas.\p"
|
||||
.string "¿De qué juego te hablo?$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_PokemonJumpInfo:
|
||||
.string "“POKéMON JUMP”\p"
|
||||
.string "Make your POKéMON skip the VINE WHIP\n"
|
||||
.string "rope with the A Button.\p"
|
||||
.string "Only mini POKéMON around 28 inches\n"
|
||||
.string "or less may participate.\p"
|
||||
.string "POKéMON that only swim, burrow,\n"
|
||||
.string "or fly are not good at jumping.\p"
|
||||
.string "As a result, those POKéMON may not\n"
|
||||
.string "participate.\p"
|
||||
.string "Good things happen if everyone\n"
|
||||
.string "jumps in time.$"
|
||||
.string "“SALTO POKéMON”\p"
|
||||
.string "Consigue que a tus POKéMON no los\n"
|
||||
.string "atrape la LIANA usando el Botón A.\p"
|
||||
.string "Sólo pueden participar los POKéMON\n"
|
||||
.string "que midan unos 70 cm o menos.\p"
|
||||
.string "A los POKéMON que naden despacio,\n"
|
||||
.string "caven o vuelen no se les dará muy\l"
|
||||
.string "bien lo de saltar.\p"
|
||||
.string "Por ello, estos POKéMON no deben\n"
|
||||
.string "participar.\p"
|
||||
.string "Si todos saltan a la vez,\n"
|
||||
.string "pueden ocurrir cosas estupendas.$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_DodrioBerryPickingInfo:
|
||||
.string "“DODRIO BERRY-PICKING”\p"
|
||||
.string "Command DODRIO's three heads to\n"
|
||||
.string "catch falling BERRIES.\p"
|
||||
.string "Press right, up, or left on the\n"
|
||||
.string "{PLUS} Control Pad to move the heads.\p"
|
||||
.string "To play this game, you must have\n"
|
||||
.string "a DODRIO.$"
|
||||
.string "“DODRIO A POR BAYAS”\p"
|
||||
.string "Dile a DODRIO que pille las BAYAS\n"
|
||||
.string "que pueda con los tres picos que\l"
|
||||
.string "tiene.\p"
|
||||
.string "Pulsa derecha, izquierda o arriba\n"
|
||||
.string "en el {PLUS} Panel de Control para\l"
|
||||
.string "que se mueva.\p"
|
||||
.string "Para poder jugar a este juego,\n"
|
||||
.string "hay que tener un DODRIO.$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_TalkToOldManToPlay:
|
||||
.string "If you want to play a game,\n"
|
||||
.string "please tell the old man beside me.$"
|
||||
.string "Si quieres jugar a un juego, díselo\n"
|
||||
.string "al señor mayor que está a mi lado.$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_WelcomeCanYouWait:
|
||||
.string "Hi, welcome!\n"
|
||||
.string "Are you here to play games using\l"
|
||||
.string "Wireless Communication?\p"
|
||||
.string "Can you wait just a little bit?$"
|
||||
.string "¡Hola! ¿Vienes para jugar a juegos con\n"
|
||||
.string "el sistema de comunicación inalámbrica?\p"
|
||||
.string "¿Puedes esperar un segundo?$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_ComeAgain:
|
||||
.string "All right, come again!$"
|
||||
.string "¡Bueno, hasta otra!$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_AdapterNotConnected:
|
||||
.string "The Wireless Adapter isn't connected.\n"
|
||||
.string "Come back when it's hooked up!$"
|
||||
.string "El Conector inalámbrico de GBA\n"
|
||||
.string "no está conectado.\p"
|
||||
.string "¡Vuelve cuando lo tengas!$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_PlayWhichGame:
|
||||
.string "All right, which game did you want\n"
|
||||
.string "to play?$"
|
||||
.string "¿A qué juego quieres jugar?$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_EnterWhichPokemon:
|
||||
.string "Which POKéMON would you like to\n"
|
||||
.string "enter?$"
|
||||
.string "¿Con qué POKéMON quieres\n"
|
||||
.string "participar?$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_AllGoodToGo:
|
||||
.string "Okay, you're all good to go.\n"
|
||||
.string "Don't let the others beat you!$"
|
||||
.string "¡Muy bien! ¡Pues adelante!\n"
|
||||
.string "¡No te dejes ganar!$"
|
||||
|
||||
@ Unused
|
||||
MossdeepCity_GameCorner_1F_Text_LeavingDoComeAgain:
|
||||
@@ -308,23 +300,24 @@ MossdeepCity_GameCorner_1F_Text_LeavingDoComeAgain:
|
||||
.string "Do come again!$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_ExplainRequiredMon:
|
||||
.string "It doesn't look like you have any\n"
|
||||
.string "POKéMON that you can enter…\p"
|
||||
.string "Would you like me to explain what\n"
|
||||
.string "kinds of POKéMON can enter?$"
|
||||
.string "Creo que no tienes POKéMON\n"
|
||||
.string "aptos para participar…\p"
|
||||
.string "¿Quieres que te diga cuáles son\n"
|
||||
.string "los que pueden participar?$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_ShortJumpingPokemonAllowed:
|
||||
.string "“POKéMON JUMP” is open to POKéMON\n"
|
||||
.string "around 28 inches or less.\p"
|
||||
.string "What you can't enter are those\n"
|
||||
.string "POKéMON that can't jump.\p"
|
||||
.string "You know, like POKéMON that only\n"
|
||||
.string "swim, burrow, or fly.\p"
|
||||
.string "That's all you need to know.$"
|
||||
.string "En “SALTO POKéMON” pueden\n"
|
||||
.string "participar los POKéMON que midan\l"
|
||||
.string "unos 70 cm o menos.\p"
|
||||
.string "Los POKéMON que no pueden saltar\n"
|
||||
.string "no pueden participar.\p"
|
||||
.string "Es decir, los POKéMON que sólo\n"
|
||||
.string "nadan, cavan o vuelan.\p"
|
||||
.string "Bueno, pues ya lo sabes.$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_OnlyDodrioAllowed:
|
||||
.string "DODRIO BERRY-PICKING is a game that \n"
|
||||
.string "only DODRIO may enter.$"
|
||||
.string "Para jugar a “DODRIO A POR BAYAS”\n"
|
||||
.string "necesitas a DODRIO.$"
|
||||
|
||||
@ Unused
|
||||
MossdeepCity_GameCorner_1F_Text_RetryPlease:
|
||||
@@ -332,156 +325,163 @@ MossdeepCity_GameCorner_1F_Text_RetryPlease:
|
||||
.string "again, please?$"
|
||||
|
||||
CableClub_Text_WelcomeWhichDirectCornerRoom:
|
||||
.string "Welcome to the POKéMON WIRELESS\n"
|
||||
.string "CLUB DIRECT CORNER.\p"
|
||||
.string "You may interact directly with\n"
|
||||
.string "your friends here.\p"
|
||||
.string "Which room would you like to\n"
|
||||
.string "enter?$"
|
||||
.string "Ésta es la ZONA DIRECTA del CLUB\n"
|
||||
.string "INALÁMBRICO POKéMON.\p"
|
||||
.string "Aquí puedes comunicarte\n"
|
||||
.string "directamente con tus amigos.\p"
|
||||
.string "¿En qué sala quieres entrar?$"
|
||||
|
||||
CableClub_Text_TradePokemon:
|
||||
.string "Would you like to trade POKéMON?$"
|
||||
.string "¿Quieres cambiar POKéMON?$"
|
||||
|
||||
CableClub_Text_PlayWhichBattleMode:
|
||||
.string "Which Battle Mode would you like\n"
|
||||
.string "to play?$"
|
||||
.string "¿Qué modo de combate quieres?$"
|
||||
|
||||
CableClub_Text_AccessRecordCorner:
|
||||
.string "Would you like to access\n"
|
||||
.string "the RECORD CORNER?$"
|
||||
.string "¿Quieres entrar en el\n"
|
||||
.string "CENTRO de RÉCORDS?$"
|
||||
|
||||
CableClub_Text_UseBerryCrush:
|
||||
.string "Would you like to use the\n"
|
||||
.string "BERRY CRUSH System?$"
|
||||
.string "¿Quieres usar el MACHACABAYAS?$"
|
||||
|
||||
CableClub_Text_ExplainBattleModes:
|
||||
.string "There are three Battle Modes.\p"
|
||||
.string "SINGLE BATTLE is for two TRAINERS\n"
|
||||
.string "with one or more POKéMON each.\p"
|
||||
.string "Each TRAINER can have one POKéMON\n"
|
||||
.string "in battle at a time.\p"
|
||||
.string "DOUBLE BATTLE is for two TRAINERS\n"
|
||||
.string "with two or more POKéMON each.\p"
|
||||
.string "Each TRAINER will send out two\n"
|
||||
.string "POKéMON in battle at a time.\p"
|
||||
.string "MULTI BATTLE is for four TRAINERS\n"
|
||||
.string "with one or more POKéMON each.\p"
|
||||
.string "Each TRAINER can have one POKéMON\n"
|
||||
.string "in battle at a time.$"
|
||||
.string "Hay tres modos de combate.\p"
|
||||
.string "El COMBATE INDIVIDUAL es para dos\n"
|
||||
.string "ENTRENADORES con uno o más\l"
|
||||
.string "POKéMON cada uno.\p"
|
||||
.string "Cada ENTRENADOR puede usar\n"
|
||||
.string "un POKéMON cada vez.\p"
|
||||
.string "El COMBATE DOBLE es para dos\n"
|
||||
.string "ENTRENADORES con dos o más\l"
|
||||
.string "POKéMON cada uno.\p"
|
||||
.string "Cada ENTRENADOR usará dos\n"
|
||||
.string "POKéMON cada vez.\p"
|
||||
.string "El COMBATE MULTIJUGADOR es para\n"
|
||||
.string "cuatro ENTRENADORES con uno o más\l"
|
||||
.string "POKéMON cada uno.\p"
|
||||
.string "Cada ENTRENADOR puede usar\n"
|
||||
.string "un POKéMON cada vez.$"
|
||||
|
||||
CableClub_Text_ChooseGroupLeaderOfTwo:
|
||||
.string "Please decide which of you two\n"
|
||||
.string "will become the LEADER.\p"
|
||||
.string "The other player must then choose\n"
|
||||
.string "“JOIN GROUP.”$"
|
||||
.string "Un jugador debe ser LÍDER.\p"
|
||||
.string "Y el otro, “UNIRSE\n"
|
||||
.string "al GRUPO”.$"
|
||||
|
||||
CableClub_Text_ChooseGroupLeaderOfFour:
|
||||
.string "Please decide which of you four\n"
|
||||
.string "will become the GROUP LEADER.\p"
|
||||
.string "The other players must then choose\n"
|
||||
.string "“JOIN GROUP.”$"
|
||||
.string "Un jugador debe ser LÍDER\n"
|
||||
.string "del GRUPO.\p"
|
||||
.string "Y los otros, “UNIRSE\n"
|
||||
.string "al GRUPO”.$"
|
||||
|
||||
CableClub_Text_ChooseGroupLeader:
|
||||
.string "Please decide which of you will\n"
|
||||
.string "become the GROUP LEADER.\p"
|
||||
.string "The other players must then choose\n"
|
||||
.string "“JOIN GROUP.”$"
|
||||
.string "Un jugador debe ser LÍDER\n"
|
||||
.string "del GRUPO.\p"
|
||||
.string "Y los otros, “UNIRSE\n"
|
||||
.string "al GRUPO”.$"
|
||||
|
||||
CableClub_Text_WelcomeUnionRoomEnter:
|
||||
.string "Welcome to the POKéMON WIRELESS\n"
|
||||
.string "CLUB UNION ROOM.\p"
|
||||
.string "You may interact directly with\n"
|
||||
.string "other TRAINERS here, some of\l"
|
||||
.string "whom you may not even know.\p"
|
||||
.string "Would you like to enter the ROOM?$"
|
||||
.string "Ésta es la SALA UNIÓN del CLUB\n"
|
||||
.string "INALÁMBRICO POKéMON.\p"
|
||||
.string "Aquí puedes comunicarte\n"
|
||||
.string "directamente con ENTRENADORES\l"
|
||||
.string "a los que puede que no conozcas.\p"
|
||||
.string "¿Quieres entrar en la SALA?$"
|
||||
|
||||
CableClub_Text_UnionRoomInfo:
|
||||
.string "The TRAINERS in the UNION ROOM\n"
|
||||
.string "will be those players around you\l"
|
||||
.string "who have also entered the ROOM.\p"
|
||||
.string "You may do all sorts of things\n"
|
||||
.string "here, such as exchanging greetings.\p"
|
||||
.string "You may enter two POKéMON up to\n"
|
||||
.string "Lv. 30 for a one-on-one battle.\p"
|
||||
.string "You may take part in a chat with\n"
|
||||
.string "two to five people.\p"
|
||||
.string "Or, you may register a POKéMON for\n"
|
||||
.string "trade.\p"
|
||||
.string "Would you like to enter the ROOM?$"
|
||||
.string "Los ENTRENADORES de la SALA UNIÓN\n"
|
||||
.string "serán los jugadores que tengas\l"
|
||||
.string "cerca y hayan entrado en la SALA.\p"
|
||||
.string "¡Aquí se pueden hacer muchas\n"
|
||||
.string "cosas, empezando por saludarse\l"
|
||||
.string "y celebrar el encuentro!\p"
|
||||
.string "Puedes registrar dos POKéMON\n"
|
||||
.string "de nivel no superior a 30 para\l"
|
||||
.string "entablar combates de 1 contra 1.\p"
|
||||
.string "También puedes participar en chats;\n"
|
||||
.string "podéis ser de 2 a 5 jugadores.\p"
|
||||
.string "Y, por supuesto, puedes registrar\n"
|
||||
.string "POKéMON para realizar intercambios.\p"
|
||||
.string "¿Quieres entrar en la SALA?$"
|
||||
|
||||
CableClub_Text_EnjoyUnionRoom:
|
||||
.string "I hope you enjoy your time in\n"
|
||||
.string "the UNION ROOM.$"
|
||||
.string "Espero que disfrutes en la SALA\n"
|
||||
.string "UNIÓN.$"
|
||||
|
||||
CableClub_Text_FirstTimeRightThisWay:
|
||||
.string "Hello!\n"
|
||||
.string "My name is TEALA.\p"
|
||||
.string "This must be your first time\n"
|
||||
.string "up here.\p"
|
||||
.string "I'll show you how the Wireless\n"
|
||||
.string "Communication System works.\p"
|
||||
.string "First, I need to show you this\n"
|
||||
.string "floor of our POKéMON CENTER.\p"
|
||||
.string "Right this way, please.$"
|
||||
.string "¡Hola!\n"
|
||||
.string "Me llamo TEALA.\p"
|
||||
.string "Es la primera vez que vienes, ¿no?\p"
|
||||
.string "Te voy a explicar cómo funciona\n"
|
||||
.string "el sistema de comunicación\l"
|
||||
.string "inalámbrica.\p"
|
||||
.string "Primero, te enseñaré esta planta\n"
|
||||
.string "de nuestro CENTRO POKéMON.\p"
|
||||
.string "Por aquí, por favor.$"
|
||||
|
||||
CableClub_Text_ExplainWirelessClubFirstTime:
|
||||
.string "On the top floor, there are two\n"
|
||||
.string "rooms.\p"
|
||||
.string "First, the room on the left.\n"
|
||||
.string "It's the UNION ROOM.\p"
|
||||
.string "You may link up with TRAINERS\n"
|
||||
.string "around you who have also entered\l"
|
||||
.string "the UNION ROOM.\p"
|
||||
.string "With them, you may do things like\n"
|
||||
.string "chat, battle, and trade.\p"
|
||||
.string "Second, the room on the right is\n"
|
||||
.string "the DIRECT CORNER.\p"
|
||||
.string "You may trade or battle POKéMON\n"
|
||||
.string "with your friends in this room.\p"
|
||||
.string "If the Wireless Adapter isn't\n"
|
||||
.string "connected, you may still link up\l"
|
||||
.string "using a GBA Game Link cable.\p"
|
||||
.string "If that is the case, you must go\n"
|
||||
.string "to the DIRECT CORNER.\p"
|
||||
.string "I hope you enjoy the Wireless \n"
|
||||
.string "Communication System.$"
|
||||
.string "En el primer piso de los CENTROS\n"
|
||||
.string "POKéMON hay dos salas.\p"
|
||||
.string "Primero te hablaré de la sala\n"
|
||||
.string "de la izquierda: la SALA UNIÓN.\p"
|
||||
.string "En ella puedes conectarte con los\n"
|
||||
.string "ENTRENADORES que también\p"
|
||||
.string "hayan entrado en la SALA UNIÓN\n"
|
||||
.string "y estén cerca de ti.\p"
|
||||
.string "Con ellos, podrás chatear,\n"
|
||||
.string "luchar y realizar intercambios.\p"
|
||||
.string "Ahora, la sala de la derecha:\n"
|
||||
.string "la ZONA DIRECTA.\p"
|
||||
.string "En ella puedes realizar\n"
|
||||
.string "intercambios o enfrentarte a tus\l"
|
||||
.string "amigos en combates POKéMON.\p"
|
||||
.string "Si el Conector inalámbrico de GBA\n"
|
||||
.string "no estuviera conectado, puedes\p"
|
||||
.string "conectarte a tus amigos con un\n"
|
||||
.string "cable Game Link de Game Boy\l"
|
||||
.string "Advance.\p"
|
||||
.string "Para ello hay que ir a la ZONA\n"
|
||||
.string "DIRECTA.\p"
|
||||
.string "Espero que disfrutes del sistema\n"
|
||||
.string "de comunicación inalámbrica.$"
|
||||
|
||||
CableClub_Text_AskAboutLinking:
|
||||
.string "Hello, {PLAYER}!\p"
|
||||
.string "It's me, TEALA, the POKéMON\n"
|
||||
.string "CENTER 2F attendant.\p"
|
||||
.string "Is there something you needed to\n"
|
||||
.string "ask me about linking?$"
|
||||
.string "¡Hola, {PLAYER}!\p"
|
||||
.string "Soy yo, TEALA, la recepcionista\n"
|
||||
.string "del 1.{SUPER_ER} piso del CENTRO POKéMON.\p"
|
||||
.string "¿Necesitas información sobre\n"
|
||||
.string "cómo realizar la conexión?$"
|
||||
|
||||
CableClub_Text_ExplainWirelessClub:
|
||||
.string "Let me explain how the POKéMON\n"
|
||||
.string "WIRELESS CLUB works.\p"
|
||||
.string "On this, the top floor, there are\n"
|
||||
.string "two rooms.\p"
|
||||
.string "First, the room on the left.\n"
|
||||
.string "It's the UNION ROOM.\p"
|
||||
.string "You may link up with TRAINERS\n"
|
||||
.string "around you who have also entered\l"
|
||||
.string "the UNION ROOM.\p"
|
||||
.string "With them, you may do things like\n"
|
||||
.string "chat, battle, and trade.\p"
|
||||
.string "Second, the room on the right is\n"
|
||||
.string "the DIRECT CORNER.\p"
|
||||
.string "You may trade or battle POKéMON\n"
|
||||
.string "with your friends in this room.\p"
|
||||
.string "Sometimes, you may not be able to\n"
|
||||
.string "find your friends in the UNION ROOM\l"
|
||||
.string "or the DIRECT CORNER.\p"
|
||||
.string "In that case, please move closer\n"
|
||||
.string "to your friends.\p"
|
||||
.string "If the Wireless Adapter isn't\n"
|
||||
.string "connected, you may still link up\l"
|
||||
.string "using a GBA Game Link cable.\p"
|
||||
.string "If that is the case, you must go\n"
|
||||
.string "to the DIRECT CORNER.\p"
|
||||
.string "I hope you enjoy the Wireless \n"
|
||||
.string "Communication System.$"
|
||||
.string "Te voy a explicar cómo funciona\n"
|
||||
.string "el CLUB INALÁMBRICO POKéMON.\p"
|
||||
.string "Éste es el piso de arriba y tiene\n"
|
||||
.string "dos salas.\p"
|
||||
.string "Primero te hablaré de la sala\n"
|
||||
.string "de la izquierda: la SALA UNIÓN.\p"
|
||||
.string "En ella puedes conectarte con los\n"
|
||||
.string "ENTRENADORES que también\p"
|
||||
.string "hayan entrado en la SALA UNIÓN\n"
|
||||
.string "y estén cerca de ti.\p"
|
||||
.string "Con ellos, podrás chatear,\n"
|
||||
.string "luchar y realizar intercambios.\p"
|
||||
.string "Ahora, la sala de la derecha:\n"
|
||||
.string "la ZONA DIRECTA.\p"
|
||||
.string "En ella puedes realizar\n"
|
||||
.string "intercambios o enfrentarte a tus\l"
|
||||
.string "amigos en combates POKéMON.\p"
|
||||
.string "Si no encontraras a tus amigos\n"
|
||||
.string "en la SALA UNIÓN ni en la ZONA\l"
|
||||
.string "DIRECTA, acercad las consolas.\p"
|
||||
.string "Si el Conector inalámbrico de GBA\n"
|
||||
.string "no estuviera conectado, puedes\p"
|
||||
.string "conectarte a tus amigos con un\n"
|
||||
.string "cable Game Link de Game Boy\l"
|
||||
.string "Advance.\p"
|
||||
.string "Para ello hay que ir a la ZONA\n"
|
||||
.string "DIRECTA.\p"
|
||||
.string "Espero que disfrutes del sistema\n"
|
||||
.string "de comunicación inalámbrica.$"
|
||||
|
||||
CableClub_Text_HopeYouEnjoyWirelessSystem:
|
||||
.string "I hope you enjoy the Wireless\n"
|
||||
.string "Communication System.$"
|
||||
.string "Espero que disfrutes del sistema\n"
|
||||
.string "de comunicación inalámbrica.$"
|
||||
|
||||
@@ -1,27 +1,28 @@
|
||||
Text_PictureBookShelf:
|
||||
.string "There's a set of POKéMON picture books.$"
|
||||
.string "Hay una colección de libros\n"
|
||||
.string "ilustrados de POKéMON.$"
|
||||
|
||||
Text_BookShelf:
|
||||
.string "It's filled with all sorts of books.$"
|
||||
.string "Hay un montón de libros de todo tipo.$"
|
||||
|
||||
Text_PokemonCenterBookShelf:
|
||||
.string "POKéMON magazines!\n"
|
||||
.string "POKéMON PAL…\p"
|
||||
.string "POKéMON HANDBOOK…\n"
|
||||
.string "ADORABLE POKéMON…$"
|
||||
.string "¡Son revistas sobre POKéMON!\n"
|
||||
.string "“NUESTROS AMIGOS POKéMON”…\p"
|
||||
.string "“TODO SOBRE LOS POKéMON”…\n"
|
||||
.string "“ESOS QUERIDOS POKéMON”…$"
|
||||
|
||||
Text_Vase:
|
||||
.string "This vase looks expensive…\n"
|
||||
.string "Peered inside…\p"
|
||||
.string "But, it was empty.$"
|
||||
.string "Este jarrón parece caro…\n"
|
||||
.string "Voy a echar un ojo dentro…\p"
|
||||
.string "Vaya, está vacío…$"
|
||||
|
||||
Text_EmptyTrashCan:
|
||||
.string "It's empty.$"
|
||||
.string "No hay nada…$"
|
||||
|
||||
Text_ShopShelf:
|
||||
.string "The shelves brim with all sorts of\n"
|
||||
.string "POKéMON merchandise.$"
|
||||
.string "Los estantes están repletos\n"
|
||||
.string "de todo tipo de artículos POKéMON.$"
|
||||
|
||||
Text_Blueprint:
|
||||
.string "A blueprint of some sort?\n"
|
||||
.string "It's too complicated!$"
|
||||
.string "¿Y este plano qué puede ser?\n"
|
||||
.string "¡Qué cosa tan rara!$"
|
||||
|
||||
@@ -4,14 +4,14 @@ gText_MissedTurn::
|
||||
.string "Missed turn$"
|
||||
|
||||
gText_LinkStandby4::
|
||||
.string "Link standby!$"
|
||||
.string "Conectando…$"
|
||||
|
||||
gText_WinnerIsPlayersMonCongrats::
|
||||
.string "The winner is {STR_VAR_1}'s {STR_VAR_2}!\n"
|
||||
.string "The winner is {STR_VAR_1}’s {STR_VAR_2}!\n"
|
||||
.string "Congratulations!$"
|
||||
|
||||
gText_WinnerIsPlayersMon::
|
||||
.string "The winner is {STR_VAR_1}'s {STR_VAR_2}!{PAUSE_UNTIL_PRESS}$"
|
||||
.string "The winner is {STR_VAR_1}’s {STR_VAR_2}!{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_PrimaryJudgingNumX::
|
||||
.string "Primary judging: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
|
||||
@@ -28,7 +28,7 @@ gText_MoveUsedMostOften::
|
||||
|
||||
gText_MostImpressiveMon::
|
||||
.string "The most impressive POKéMON:\n"
|
||||
.string "{STR_VAR_1}'s {STR_VAR_2}{PAUSE_UNTIL_PRESS}$"
|
||||
.string "{STR_VAR_1}’s {STR_VAR_2}{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_SetEventNumX2::
|
||||
.string "Set event: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
@@ -1,96 +1,96 @@
|
||||
gContestHallPaintingCaption::
|
||||
.string "{STR_VAR_1}\n"
|
||||
.string "{STR_VAR_2}'s {STR_VAR_3}$"
|
||||
.string "{STR_VAR_3} de {STR_VAR_2}$"
|
||||
|
||||
@ Unused
|
||||
gContestPaintingContest::
|
||||
.string "CONTEST$"
|
||||
|
||||
gContestRankNormal::
|
||||
.string "NORMAL RANK$"
|
||||
.string "NIVEL NORMAL$"
|
||||
|
||||
gContestRankSuper::
|
||||
.string "SUPER RANK$"
|
||||
.string "NIVEL ALTO$"
|
||||
|
||||
gContestRankHyper::
|
||||
.string "HYPER RANK$"
|
||||
.string "NIVEL AVANZADO$"
|
||||
|
||||
gContestRankMaster::
|
||||
.string "MASTER RANK$"
|
||||
.string "NIVEL EXPERTO$"
|
||||
|
||||
gContestLink::
|
||||
.string "LINK$"
|
||||
.string "CONEXIÓN$"
|
||||
|
||||
gContestCoolness::
|
||||
.string "COOLNESS$"
|
||||
.string "CARISM$"
|
||||
|
||||
gContestBeauty::
|
||||
.string "BEAUTY$"
|
||||
.string "BELLEZ$"
|
||||
|
||||
gContestCuteness::
|
||||
.string "CUTENESS$"
|
||||
.string "DULZUR$"
|
||||
|
||||
gContestSmartness::
|
||||
.string "SMARTNESS$"
|
||||
.string "INGENI$"
|
||||
|
||||
gContestToughness::
|
||||
.string "TOUGHNESS$"
|
||||
.string "DUREZA$"
|
||||
|
||||
gContestPaintingCool1::
|
||||
.string "Nonstop supercool--\n"
|
||||
.string "the inestimable {STR_VAR_1}$"
|
||||
.string "El magnífico, imparable\n"
|
||||
.string "y superguay {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingCool2::
|
||||
.string "Hey, there!\n"
|
||||
.string "The good-looking POKéMON {STR_VAR_1}$"
|
||||
.string "¡Aquí está!\n"
|
||||
.string "El guapísimo {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingCool3::
|
||||
.string "The marvelous, wonderful, and\n"
|
||||
.string "very great {STR_VAR_1}$"
|
||||
.string "El maravilloso, fantástico y\n"
|
||||
.string "estupendo {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingBeauty1::
|
||||
.string "This century's last Venus--\n"
|
||||
.string "the beautiful {STR_VAR_1}$"
|
||||
.string "El más bello de este siglo:\n"
|
||||
.string "el hermoso {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingBeauty2::
|
||||
.string "{STR_VAR_1}'s dazzling,\n"
|
||||
.string "glittering smile$"
|
||||
.string "La deslumbrante y brillante\n"
|
||||
.string "sonrisa de {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingBeauty3::
|
||||
.string "POKéMON CENTER's super idol--\n"
|
||||
.string "the incomparable {STR_VAR_1}$"
|
||||
.string "El incomparable, el superídolo \n"
|
||||
.string "del CENTRO POKéMON {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingCute1::
|
||||
.string "The lovely and sweet {STR_VAR_1}$"
|
||||
.string "El cariñoso y dulce {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingCute2::
|
||||
.string "The pretty {STR_VAR_1}'s\n"
|
||||
.string "winning portrait$"
|
||||
.string "El retrato ganador\n"
|
||||
.string "del bonito {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingCute3::
|
||||
.string "Give us a wink!\n"
|
||||
.string "The cutie POKéMON {STR_VAR_1}$"
|
||||
.string "¡Regálanos una sonrisa!\n"
|
||||
.string "El adorable {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingSmart1::
|
||||
.string "The smartness maestro--\n"
|
||||
.string "the wise POKéMON {STR_VAR_1}$"
|
||||
.string "El maestro del ingenio:\n"
|
||||
.string "el sabio {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingSmart2::
|
||||
.string "{STR_VAR_1}--the one chosen\n"
|
||||
.string "above all POKéMON$"
|
||||
.string "El más grande entre los POKéMON:\n"
|
||||
.string "el inigualable {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingSmart3::
|
||||
.string "The excellent {STR_VAR_1}'s\n"
|
||||
.string "moment of elegance$"
|
||||
.string "El minuto de gloria\n"
|
||||
.string "del excelente {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingTough1::
|
||||
.string "The powerfully muscular\n"
|
||||
.string "speedster {STR_VAR_1}$"
|
||||
.string "El vertiginoso y\n"
|
||||
.string "supermusculoso {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingTough2::
|
||||
.string "The strong, stronger, and\n"
|
||||
.string "strongest {STR_VAR_1}$"
|
||||
.string "El fuerte, muy fuerte y\n"
|
||||
.string "fortísimo {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingTough3::
|
||||
.string "The mighty tough\n"
|
||||
.string "hyper POKéMON {STR_VAR_1}$"
|
||||
.string "¡El increíblemente duro\n"
|
||||
.string "y asombroso {STR_VAR_1}$"
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,41 +1,40 @@
|
||||
EventTicket_Text_ShowOldSeaMap:
|
||||
.string "The ferry to SLATEPORT is…\p"
|
||||
.string "I beg your pardon?\n"
|
||||
.string "Can we sail to this place on the map?\p"
|
||||
.string "I know someone who will help you better.\n"
|
||||
.string "Please wait.$"
|
||||
.string "El ferry para CIUDAD PORTUAL va a…\p"
|
||||
.string "¿Disculpa? ¿Que si podemos\n"
|
||||
.string "viajar a este punto del mapa?\p"
|
||||
.string "Conozco a alguien que puede ayudarte.\n"
|
||||
.string "Espera un momento.$"
|
||||
|
||||
EventTicket_Text_ThatPass:
|
||||
.string "The ferry to SLATEPORT is…\p"
|
||||
.string "Oh?\n"
|
||||
.string "That PASS…$"
|
||||
.string "El ferry para CIUDAD PORTUAL va a…\p"
|
||||
.string "¿Eh?\n"
|
||||
.string "Ese TICKET…$"
|
||||
|
||||
EventTicket_Text_ShowEonTicket:
|
||||
.string "Aye, mate, are you the one who brought\n"
|
||||
.string "that mighty odd PASS?\p"
|
||||
.string "I'll tell you, you're trying to reach a\n"
|
||||
.string "tiny spit of an island far in the south.\p"
|
||||
.string "There's no telling what we'll encounter\n"
|
||||
.string "once we reach there, aye.\l"
|
||||
.string "That shivers my timbers!\p"
|
||||
.string "All aboard!$"
|
||||
.string "Eh, oye, ¿tú eres quien trajo ese\n"
|
||||
.string "TICKET más raro que un perro verde?\p"
|
||||
.string "Te voy a decir una cosa: intentas llegar\n"
|
||||
.string "a una islita perdida en un mar del sur.\p"
|
||||
.string "Ni idea de lo que puede haber allí,\n"
|
||||
.string "oye… ¡Me da escalofríos pensarlo!\p"
|
||||
.string "¡Todos a bordo!$"
|
||||
|
||||
EventTicket_Text_SouthernIslandSailBack:
|
||||
.string "Aye, mate, there's nothing here to\n"
|
||||
.string "see or do on this forgettable island.\p"
|
||||
.string "What say we sail back to LILYCOVE?$"
|
||||
.string "Eh, oye, no hay absolutamente nada que\n"
|
||||
.string "hacer en esta isla perdida en el mar.\p"
|
||||
.string "¿Y si volvemos a CALAGUA?$"
|
||||
|
||||
EventTicket_Text_SailHome:
|
||||
.string "Aye, right, then!\n"
|
||||
.string "Sail home we will!$"
|
||||
.string "¡Estupendo!\n"
|
||||
.string "¡Rumbo a casa!$"
|
||||
|
||||
EventTicket_Text_AsYouLike:
|
||||
.string "Aye, right, as you like, then.$"
|
||||
.string "Bah, bueno, tú sabrás lo que quieres…$"
|
||||
|
||||
SouthernIsland_Interior_Text_Sign:
|
||||
.string "“All dreams are but another reality.\n"
|
||||
.string "Never forget…”$"
|
||||
.string "“Los sueños son un mundo aparte.\n"
|
||||
.string "Recuérdalo…”$"
|
||||
|
||||
SouthernIsland_Exterior_Text_Sign:
|
||||
.string "“Those whose memories fade seek to\n"
|
||||
.string "carve them in their hearts…”$"
|
||||
.string "“Si quieres evitar olvidar tus\n"
|
||||
.string "recuerdos, guárdalos en el corazón…”$"
|
||||
|
||||
@@ -1,71 +1,71 @@
|
||||
EventTicket_Text_OldSeaMapTooFar:
|
||||
.string "What's up, youngster?\p"
|
||||
.string "What, it's you who's supposed to have\n"
|
||||
.string "a tattered old map?\p"
|
||||
.string "Let's have a look.\n"
|
||||
.string "… … … … … …\p"
|
||||
.string "Boy, this is quite a ways away.\n"
|
||||
.string "I'm afraid I can't help you…$"
|
||||
.string "Eh, tú, ¿cómo va eso?\p"
|
||||
.string "¿Qué, eres tú quien se supone que tiene\n"
|
||||
.string "ese viejo mapa gusarapiento?\p"
|
||||
.string "Echémosle un vistazo, pues.\n"
|
||||
.string "Mmmm… \p"
|
||||
.string "¡Oye, eso está a muchas leguas de aquí!\n"
|
||||
.string "Creo que no podré ayudarte…$"
|
||||
|
||||
EventTicket_Text_BrineyHoldOnASecond:
|
||||
.string "BRINEY: Hold on a second!\p"
|
||||
.string "What's the idea of turning down\n"
|
||||
.string "someone that I owe so much to?$"
|
||||
.string "CAP. ARENQUE: ¡Alto ahí!\p"
|
||||
.string "¿Cómo me atrevo a defraudar\n"
|
||||
.string "a alguien a quien le debo tanto?…$"
|
||||
|
||||
EventTicket_Text_BrineyLetsSail:
|
||||
.string "{PLAYER}{KUN}, I'm terribly sorry.\p"
|
||||
.string "You came to me seeking my help,\n"
|
||||
.string "and we almost turned you away.\p"
|
||||
.string "Well, let me make things right.\p"
|
||||
.string "We'll sail right away, of course!\p"
|
||||
.string "Let's find this island on\n"
|
||||
.string "this OLD SEA MAP!$"
|
||||
.string "{PLAYER}{KUN}, perdóname.\p"
|
||||
.string "Has venido aquí pidiéndome ayuda,\n"
|
||||
.string "y a punto he estado de no dártela.\p"
|
||||
.string "Hagamos lo que es justo.\p"
|
||||
.string "¡Zarparemos ahora mismo, por supuesto!\p"
|
||||
.string "¡Vamos a buscar esa isla\n"
|
||||
.string "en el MAPA VIEJO!$"
|
||||
|
||||
EventTicket_Text_OddTicketGetOnBoard:
|
||||
.string "Is it you who brought that odd\n"
|
||||
.string "¿Eres tú quien trajo ese extraño\n"
|
||||
.string "ticket?\p"
|
||||
.string "Where you're trying to go is an island\n"
|
||||
.string "that's far, far away.\p"
|
||||
.string "No one knows what awaits there…\p"
|
||||
.string "The very thought excites my blood\n"
|
||||
.string "as a sailing man!\p"
|
||||
.string "Get on board, youngster!$"
|
||||
.string "El lugar al que tratas de llegar\n"
|
||||
.string "es una isla muy, muy lejana.\p"
|
||||
.string "Nadie sabe lo que puede haber allí…\p"
|
||||
.string "¡Pero, sólo de pensarlo, has despertado\n"
|
||||
.string "al besugo curioso que llevo dentro!\p"
|
||||
.string "¡Sube a bordo, anda!$"
|
||||
|
||||
FarawayIsland_Entrance_Text_SailorReturn:
|
||||
.string "CAPT. BRINEY can be so maddeningly\n"
|
||||
.string "fickle…\p"
|
||||
.string "Do you want to return to LILYCOVE?$"
|
||||
.string "Los cambios de opinión del CAP. ARENQUE\n"
|
||||
.string "pueden llegar a ser tan exasperantes…\p"
|
||||
.string "¿Quieres regresar a CALAGUA?$"
|
||||
|
||||
BirthIsland_Harbor_Text_SailorReturn:
|
||||
.string "What an oddly shaped island, eh?\n"
|
||||
.string "Do you want to return to LILYCOVE?$"
|
||||
.string "Qué forma más rara tiene esta isla,\n"
|
||||
.string "¿no te parece?\p"
|
||||
.string "¿Quieres regresar a CALAGUA?$"
|
||||
|
||||
EventTicket_Text_OddTicketsWhereTo:
|
||||
.string "Is it you who brought those\n"
|
||||
.string "odd tickets?\p"
|
||||
.string "… … …Hm.\p"
|
||||
.string "These tickets will get you to islands\n"
|
||||
.string "that are far, far away.\p"
|
||||
.string "No one knows what awaits there,\n"
|
||||
.string "or what may happen there.\p"
|
||||
.string "The very thought excites my blood\n"
|
||||
.string "as a sailing man!\p"
|
||||
.string "Get on board, youngster!\n"
|
||||
.string "Where shall we sail first?$"
|
||||
.string "¿Eres tú quien trajo esos extraños\n"
|
||||
.string "tickets?\p"
|
||||
.string "Mmm…\p"
|
||||
.string "Esos tickets te llevarán a islas muy,\n"
|
||||
.string "muy lejanas.\p"
|
||||
.string "Nadie sabe lo que puede haber en ellas…\p"
|
||||
.string "¡Pero, sólo de pensarlo, has despertado\n"
|
||||
.string "al besugo curioso que llevo dentro!\p"
|
||||
.string "¡Sube a bordo!\n"
|
||||
.string "¿Qué rumbo tomamos primero?$"
|
||||
|
||||
NavelRock_Harbor_Text_SailorReturn:
|
||||
.string "Did… Did you hear that?\n"
|
||||
.string "That low growling from deep in there.\p"
|
||||
.string "Are you sure it's safe?\n"
|
||||
.string "Do you think we should leave?$"
|
||||
.string "Lo… ¡¿Lo has oído?!\n"
|
||||
.string "Ese gran gruñido que ha salido de ahí…\p"
|
||||
.string "¿Seguro que no nos pasará nada?\n"
|
||||
.string "¿No crees que deberíamos volver?$"
|
||||
|
||||
FarawayIsland_Entrance_Text_Sign:
|
||||
.string "The writing is fading as if it was\n"
|
||||
.string "written a long time ago…\p"
|
||||
.string "“…ber, 6th day\n"
|
||||
.string "If any human…sets foot here…\l"
|
||||
.string "again…et it be a kindhearted pers…\l"
|
||||
.string "…ith that hope, I depar…”$"
|
||||
.string "Las letras están borrosas… como\n"
|
||||
.string "si las hubiesen escrito hace mucho…\p"
|
||||
.string "“Día 6 de …mbre\n"
|
||||
.string "Si un huma… vuelve aqu… alguna\l"
|
||||
.string "vez …guro que tend… gran coraz…\l"
|
||||
.string "…on esa esper…, me march…”$"
|
||||
|
||||
FarawayIsland_Interior_Text_Mew:
|
||||
.string "Myuu…$"
|
||||
.string "Miuu…$"
|
||||
|
||||
@@ -1,108 +1,108 @@
|
||||
@ Battle Tower
|
||||
gText_AnabelWonSilver::
|
||||
.string "It's very disappointing…$"
|
||||
.string "Qué lástima…$"
|
||||
|
||||
gText_AnabelDefeatSilver::
|
||||
.string "Okay, I understand…$"
|
||||
.string "Vale, lo he entendido…$"
|
||||
|
||||
gText_AnabelWonGold::
|
||||
.string "I'm terribly sorry…$"
|
||||
.string "Lo siento mucho…$"
|
||||
|
||||
gText_AnabelDefeatGold::
|
||||
.string "Thank you…$"
|
||||
.string "Gracias…$"
|
||||
|
||||
@ Battle Dome
|
||||
gText_TuckerWonSilver::
|
||||
.string "Ahahaha! Aren't you embarrassed?\n"
|
||||
.string "Everyone's watching!$"
|
||||
.string "¡Ja, ja, ja! ¿No te da vergüenza?\n"
|
||||
.string "¡Están todos mirando!$"
|
||||
|
||||
gText_TuckerDefeatSilver::
|
||||
.string "Grr…\n"
|
||||
.string "What the…$"
|
||||
.string "Pero cómo…$"
|
||||
|
||||
gText_TuckerWonGold::
|
||||
.string "My DOME ACE title isn't just for show!$"
|
||||
.string "¡Por algo soy el ASTRO de la CÚPULA!$"
|
||||
|
||||
gText_TuckerDefeatGold::
|
||||
.string "Ahahaha!\n"
|
||||
.string "You're inspiring!$"
|
||||
.string "¡Ja, ja, ja!\n"
|
||||
.string "¡Eres una fuente de inspiración!$"
|
||||
|
||||
@ Battle Factory
|
||||
gText_NolandWonSilver::
|
||||
.string "Way to work!\n"
|
||||
.string "That was a good lesson, eh?$"
|
||||
.string "¡Vas a tener que esforzarte más!\n"
|
||||
.string "Te he dado una buena lección, ¿eh?$"
|
||||
|
||||
gText_NolandDefeatSilver::
|
||||
.string "Good job!\n"
|
||||
.string "You know what you're doing!$"
|
||||
.string "¡Buen trabajo!\n"
|
||||
.string "¡Parece que sabes lo que haces!$"
|
||||
|
||||
gText_NolandWonGold::
|
||||
.string "Hey, hey, hey!\n"
|
||||
.string "You're finished already?$"
|
||||
.string "¡Je, je, je!\n"
|
||||
.string "¿Ya has terminado?$"
|
||||
|
||||
gText_NolandDefeatGold::
|
||||
.string "What happened here?$"
|
||||
.string "¿Qué ha pasado aquí?$"
|
||||
|
||||
@ Battle Pike
|
||||
gText_LucyWonSilver::
|
||||
.string "Humph…$"
|
||||
.string "Bah…$"
|
||||
|
||||
gText_LucyDefeatSilver::
|
||||
.string "Urk…$"
|
||||
.string "Mmm…$"
|
||||
|
||||
gText_LucyWonGold::
|
||||
.string "Hah!$"
|
||||
.string "¡Ja!$"
|
||||
|
||||
gText_LucyDefeatGold::
|
||||
.string "Darn!$"
|
||||
.string "¡Grr!$"
|
||||
|
||||
@ Battle Arena
|
||||
gText_GretaWonSilver::
|
||||
.string "Oh, come on!\n"
|
||||
.string "You have to try harder than that!$"
|
||||
.string "¡Anda, vamos!\n"
|
||||
.string "¡Tendrás que esforzarte más!$"
|
||||
|
||||
gText_GretaDefeatSilver::
|
||||
.string "No way!\n"
|
||||
.string "Good job!$"
|
||||
.string "¡Increíble!\n"
|
||||
.string "¡Buen trabajo!$"
|
||||
|
||||
gText_GretaWonGold::
|
||||
.string "Heheh!\n"
|
||||
.string "What did you expect?$"
|
||||
.string "¡Je, je, je!\n"
|
||||
.string "¿Qué esperabas?$"
|
||||
|
||||
gText_GretaDefeatGold::
|
||||
.string "Huh?\n"
|
||||
.string "Are you serious?!$"
|
||||
.string "¿Eh?\n"
|
||||
.string "¡¿En serio que he perdido?!$"
|
||||
|
||||
@ Battle Palace
|
||||
gText_SpenserWonSilver::
|
||||
.string "Your POKéMON are wimpy because\n"
|
||||
.string "you're wimpy as a TRAINER!$"
|
||||
.string "¡Los POKéMON son endebles\n"
|
||||
.string "si su ENTRENADOR es endeble!$"
|
||||
|
||||
gText_SpenserDefeatSilver::
|
||||
.string "Ah…\n"
|
||||
.string "Now this is something else…$"
|
||||
.string "Así son las cosas…$"
|
||||
|
||||
gText_SpenserWonGold::
|
||||
.string "Gwahahaha!\n"
|
||||
.string "My brethren, we have nothing to fear!$"
|
||||
.string "¡Ja, ja, ja!\n"
|
||||
.string "¡No tenemos nada que temer!$"
|
||||
|
||||
gText_SpenserDefeatGold::
|
||||
.string "Gwah!\n"
|
||||
.string "Hahahaha!$"
|
||||
.string "¡Bah!\n"
|
||||
.string "¡Pues sí que!$"
|
||||
|
||||
@ Battle Pyramid
|
||||
gText_BrandonWonSilver::
|
||||
.string "Hey! What's wrong with you!\n"
|
||||
.string "Let's see some effort! Get up!$"
|
||||
.string "¡Eh! ¿Qué te pasa?\n"
|
||||
.string "¡No te esfuerzas nada! ¡Venga!$"
|
||||
|
||||
gText_BrandonDefeatSilver::
|
||||
.string "That's it! You've done great!\n"
|
||||
.string "You've worked hard for this!$"
|
||||
.string "¡Ya está! ¡Lo has hecho genial!\n"
|
||||
.string "¡Te lo has currado, sí, señor!$"
|
||||
|
||||
gText_BrandonWonGold::
|
||||
.string "Hey! Don't you give up now!\n"
|
||||
.string "Get up! Don't lose faith in yourself!$"
|
||||
.string "¡Eh! ¡No te rindas ahora!\n"
|
||||
.string "¡Venga! ¡No pierdas la fe en ti!$"
|
||||
|
||||
gText_BrandonDefeatGold::
|
||||
.string "That's it! You've done it!\n"
|
||||
.string "You kept working for this!$"
|
||||
.string "¡Ya está! ¡Lo lograste!\n"
|
||||
.string "¡Esto es por lo que has luchado!$"
|
||||
|
||||
@@ -1,77 +1,78 @@
|
||||
LilycoveCity_DepartmentStore_1F_Text_LotteryCornerDrawTicket:
|
||||
.string "This is the POKéMON LOTTERY CORNER.\p"
|
||||
.string "All shoppers at our DEPARTMENT STORE\n"
|
||||
.string "get to draw a POKéMON LOTO TICKET.\p"
|
||||
.string "If the LOTO TICKET's number matches\n"
|
||||
.string "the ID number of any of your POKéMON,\l"
|
||||
.string "you will receive a fabulous gift.\p"
|
||||
.string "Would you like to draw a POKéMON\n"
|
||||
.string "LOTO TICKET?$"
|
||||
.string "Éste es el DESPACHO de LOTERÍA\n"
|
||||
.string "POKéMON.\p"
|
||||
.string "Todos los clientes de nuestro CENTRO\n"
|
||||
.string "COMERCIAL pueden sacar un BILLETE\l"
|
||||
.string "de LOTERÍA POKéMON.\p"
|
||||
.string "Si el número del BILLETE de LOTERÍA\n"
|
||||
.string "coincide con el del ID de uno de tus\l"
|
||||
.string "POKéMON, ganas un gran premio.\p"
|
||||
.string "¿Quieres sacar un BILLETE\n"
|
||||
.string "de LOTERÍA POKéMON?$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_ComeBackTomorrow:
|
||||
.string "Please come back tomorrow.$"
|
||||
.string "Vuelve mañana, por favor.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_PleaseVisitAgain:
|
||||
.string "Please do visit again.$"
|
||||
.string "Vuelve cuando quieras.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_PleasePickTicket:
|
||||
.string "Please pick a LOTO TICKET.\n"
|
||||
.string "…{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}…{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}…{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
.string "Elige un BILLETE de LOTERÍA.\n"
|
||||
.string "A ver… {PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}… {PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}…{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_TicketNumberIsXPleaseWait:
|
||||
.string "The LOTO TICKET number is {STR_VAR_1}.\p"
|
||||
.string "I need to run a check on this number\n"
|
||||
.string "to see if it matches any of your\l"
|
||||
.string "POKéMON's ID numbers. Please wait.$"
|
||||
.string "El número del BILLETE de LOTERÍA\n"
|
||||
.string "es {STR_VAR_1}.\p"
|
||||
.string "Debo comprobar si este número coincide\n"
|
||||
.string "con el del ID de alguno de tus POKéMON.\l"
|
||||
.string "Espera un momento.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_TicketMatchesPartyMon:
|
||||
.string "Congratulations!\p"
|
||||
.string "The ID number of your team's\n"
|
||||
.string "{STR_VAR_1} matches your\l"
|
||||
.string "LOTO TICKET's number!$"
|
||||
.string "¡Felicidades!\p"
|
||||
.string "El número ID del {STR_VAR_1} de tu\n"
|
||||
.string "equipo coincide con el número del\l"
|
||||
.string "BILLETE de LOTERÍA.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_TicketMatchesPCMon:
|
||||
.string "Congratulations!\p"
|
||||
.string "The ID number of your PC-boxed\n"
|
||||
.string "{STR_VAR_1} matches your\l"
|
||||
.string "LOTO TICKET's number!$"
|
||||
.string "¡Felicidades!\p"
|
||||
.string "El número ID del {STR_VAR_1} de una\n"
|
||||
.string "CAJA de tu PC coincide con el número\l"
|
||||
.string "del BILLETE de LOTERÍA.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_NoNumbersMatched:
|
||||
.string "I'm sorry.\n"
|
||||
.string "None of the numbers matched.$"
|
||||
.string "Lo siento.\n"
|
||||
.string "No coincide ningún número.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_TwoDigitsMatched:
|
||||
.string "Two digits matched, so you win the\n"
|
||||
.string "third prize!\l"
|
||||
.string "You've won the {STR_VAR_1}!$"
|
||||
.string "Coincidían dos dígitos, así que has\n"
|
||||
.string "ganado el tercer premio.\l"
|
||||
.string "¡Un magnífico {STR_VAR_1}!$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_ThreeDigitsMatched:
|
||||
.string "Three digits matched, so you win the\n"
|
||||
.string "second prize!\l"
|
||||
.string "You've won the {STR_VAR_1}!$"
|
||||
.string "Coincidían tres dígitos, así que has\n"
|
||||
.string "ganado el segundo premio.\l"
|
||||
.string "¡Un magnífico {STR_VAR_1}!$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_FourDigitsMatched:
|
||||
.string "Four digits matched, so you win the\n"
|
||||
.string "first prize!\l"
|
||||
.string "You've won the {STR_VAR_1}!$"
|
||||
.string "Coincidían cuatro dígitos, así que\n"
|
||||
.string "has ganado el primer premio.\l"
|
||||
.string "¡Un magnífico {STR_VAR_1}!$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_AllFiveDigitsMatched:
|
||||
.string "Oh, my goodness, all five digits\n"
|
||||
.string "matched!\p"
|
||||
.string "You've won the jackpot prize!\n"
|
||||
.string "You've won the {STR_VAR_1}!$"
|
||||
.string "¡Guau! ¡Coinciden los cinco dígitos!\p"
|
||||
.string "¡Has ganado el premio gordo!\n"
|
||||
.string "¡Un magnífico {STR_VAR_1}!$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_NoRoomForThis:
|
||||
.string "Oh?\n"
|
||||
.string "You seem to have no room for this.\p"
|
||||
.string "Please make room in your BAG and\n"
|
||||
.string "let me know.$"
|
||||
.string "¿Eh?\n"
|
||||
.string "Se diría que no tienes sitio para esto.\p"
|
||||
.string "Haz un hueco en la MOCHILA\n"
|
||||
.string "y vuelve por aquí.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_PrizeWeveBeenHolding:
|
||||
.string "{PLAYER}?\n"
|
||||
.string "Yes, I've been expecting you.\p"
|
||||
.string "This is the prize we've been holding\n"
|
||||
.string "for you.$"
|
||||
.string "¿{PLAYER}?\n"
|
||||
.string "Sí, te estaba esperando.\p"
|
||||
.string "Tenía este premio guardado para ti.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_PleaseVisitAgain2:
|
||||
.string "Please do visit again.$"
|
||||
.string "Vuelve cuando quieras.$"
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
gText_HowMayIServeYou::
|
||||
.string "Welcome!\p"
|
||||
.string "How may I serve you?$"
|
||||
.string "¡Hola!\p"
|
||||
.string "¿En qué puedo ayudarte?$"
|
||||
|
||||
gText_PleaseComeAgain::
|
||||
.string "Please come again!$"
|
||||
.string "¡Vuelve cuando quieras!$"
|
||||
|
||||
gText_PlayerWhatCanIDoForYou::
|
||||
.string "{PLAYER}{STRING 5}, welcome!\p"
|
||||
.string "What can I do for you?$"
|
||||
.string "¡Hola, {PLAYER}{KUN}!\p"
|
||||
.string "¿En qué puedo ayudarte?$"
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,63 +1,63 @@
|
||||
@ Only contains the text for the Mauville Man named Giddy. The rest is in scripts/mauville_man.inc
|
||||
GiddyText_SoPretty::
|
||||
.string " so pretty!$"
|
||||
.string " belleza.$"
|
||||
|
||||
GiddyText_SoDarling::
|
||||
.string " so darling!$"
|
||||
.string " dulzura.$"
|
||||
|
||||
GiddyText_SoRelaxed::
|
||||
.string " so relaxed!$"
|
||||
.string " serenidad.$"
|
||||
|
||||
GiddyText_SoSunny::
|
||||
.string " so sunny!$"
|
||||
.string " alegría.$"
|
||||
|
||||
GiddyText_SoDesirable::
|
||||
.string " so desirable!$"
|
||||
.string " atractivo.$"
|
||||
|
||||
GiddyText_SoExciting::
|
||||
.string " so exciting!$"
|
||||
.string " emoción.$"
|
||||
|
||||
GiddyText_SoAmusing::
|
||||
.string " so amusing!$"
|
||||
.string " diversión.$"
|
||||
|
||||
GiddyText_SoMagical::
|
||||
.string " so magical!$"
|
||||
.string " magia.$"
|
||||
|
||||
GiddyText_Is::
|
||||
.string " is$"
|
||||
.string " sugiere$"
|
||||
|
||||
GiddyText_DontYouAgree::
|
||||
.string "\n"
|
||||
.string "Don't you agree?$"
|
||||
.string "¿No crees?$"
|
||||
|
||||
GiddyText_ISoWantToGoOnAVacation::
|
||||
.string "I so want to go on a vacation.\n"
|
||||
.string "Would you happen to know a nice place?$"
|
||||
.string "Quiero tomarme unas vacaciones.\n"
|
||||
.string "¿Conoces algún lugar bonito?$"
|
||||
|
||||
GiddyText_IBoughtCrayonsWith120Colors::
|
||||
.string "I bought crayons with 120 colors!\n"
|
||||
.string "Don't you think that's nice?$"
|
||||
.string "¡Compré lápices de 120 colores!\n"
|
||||
.string "¿No te parece estupendo?$"
|
||||
|
||||
GiddyText_WouldntItBeNiceIfWeCouldFloat::
|
||||
.string "Wouldn't it be nice if we could float\n"
|
||||
.string "away on a cloud of bubbles?$"
|
||||
.string "¿A que estaría bien poder flotar\n"
|
||||
.string "en una nube de burbujas?$"
|
||||
|
||||
GiddyText_WhenYouWriteOnASandyBeach::
|
||||
.string "When you write on a sandy beach,\n"
|
||||
.string "they wash away. It makes me sad.$"
|
||||
.string "Es una pena que las olas borren\n"
|
||||
.string "lo que se escribe en la arena…$"
|
||||
|
||||
GiddyText_WhatsTheBottomOfTheSeaLike::
|
||||
.string "What's the bottom of the sea like?\n"
|
||||
.string "Just once I would so love to go!$"
|
||||
.string "¿Cómo será el fondo del mar?\n"
|
||||
.string "¿No te encantaría verlo?$"
|
||||
|
||||
GiddyText_WhenYouSeeTheSettingSunDoesIt::
|
||||
.string "When you see the setting sun, does it\n"
|
||||
.string "make you want to go home?$"
|
||||
.string "Cuando se hace de noche, \n"
|
||||
.string "¿te apetece volver a casa?$"
|
||||
|
||||
GiddyText_LyingBackInTheGreenGrass::
|
||||
.string "Lying back in the green grass…\n"
|
||||
.string "Oh, it's so, so nice!$"
|
||||
.string "¡Tumbado en la hierba se\n"
|
||||
.string "está tan bien! ¿A que sí?$"
|
||||
|
||||
GiddyText_SecretBasesAreSoWonderful::
|
||||
.string "SECRET BASES are so wonderful!\n"
|
||||
.string "Can't you feel the excitement?$"
|
||||
.string "¡Las BASES SECRETAS son geniales!\n"
|
||||
.string "¿No estás de acuerdo?$"
|
||||
|
||||
@@ -1,237 +1,238 @@
|
||||
MoveTutor_Text_ThisMoveCanOnlyBeLearnedOnce:
|
||||
.string "This move can be learned only\n"
|
||||
.string "once. Is that okay?$"
|
||||
.string "Este movimiento sólo se puede aprender\n"
|
||||
.string "una vez, ¿vale?$"
|
||||
|
||||
MoveTutor_Text_SwaggerTeach:
|
||||
.string "Heh! My POKéMON totally rules!\n"
|
||||
.string "It's cooler than any POKéMON!\p"
|
||||
.string "I was lipping off with a swagger in\n"
|
||||
.string "my step like that when the CHAIRMAN\l"
|
||||
.string "chewed me out.\p"
|
||||
.string "That took the swagger out of my step.\p"
|
||||
.string "If you'd like, I'll teach the move\n"
|
||||
.string "SWAGGER to a POKéMON of yours.$"
|
||||
.string "¡Guau! ¡Cómo mola mi POKéMON!\n"
|
||||
.string "¡Si es que no hay otro igual!\p"
|
||||
.string "Yo iba por ahí imitando ese contoneo\n"
|
||||
.string "tan gracioso cuando, de repente,\l"
|
||||
.string "me encontré con el PRESIDENTE.\p"
|
||||
.string "Se me quitó el contoneo de un plumazo.\p"
|
||||
.string "Si quieres, puedo enseñar el movimiento \n"
|
||||
.string "CONTONEO a uno de tus POKéMON.$"
|
||||
|
||||
MoveTutor_Text_SwaggerDeclined:
|
||||
.string "What, no? Can't you get into\n"
|
||||
.string "the spirit of things?$"
|
||||
.string "Pero ¿qué pasa contigo?\n"
|
||||
.string "¿No sabes verle el fondo a las formas?$"
|
||||
|
||||
MoveTutor_Text_SwaggerWhichMon:
|
||||
.string "All right, which POKéMON wants to\n"
|
||||
.string "learn how to SWAGGER?$"
|
||||
.string "Genial, entonces dime, ¿qué POKéMON\n"
|
||||
.string "quieres que aprenda CONTONEO?$"
|
||||
|
||||
MoveTutor_Text_SwaggerTaught:
|
||||
.string "I'll just praise my POKéMON from now\n"
|
||||
.string "on without the swagger.$"
|
||||
.string "A partir de ahora, prometo imitar\n"
|
||||
.string "a mi POKéMON sin contonearme.$"
|
||||
|
||||
MoveTutor_Text_RolloutTeach:
|
||||
.string "Did you know that you can go from\n"
|
||||
.string "here a long way in that direction\l"
|
||||
.string "without changing direction?\p"
|
||||
.string "I might even be able to roll\n"
|
||||
.string "that way.\p"
|
||||
.string "Do you think your POKéMON will\n"
|
||||
.string "want to roll, too?\p"
|
||||
.string "I can teach one the move ROLLOUT\n"
|
||||
.string "if you'd like.$"
|
||||
.string "¡Alguna gente se enrolla y algunos\n"
|
||||
.string "POKéMON se desenrollan!\p"
|
||||
.string "¿Quieres que uno de tus POKéMON\n"
|
||||
.string "aprenda a desenrollarse?\p"
|
||||
.string "Le puedo enseñar DESENROLLAR\n"
|
||||
.string "a uno si tú quieres.$"
|
||||
|
||||
MoveTutor_Text_RolloutDeclined:
|
||||
.string "You don't need to be shy about it.\n"
|
||||
.string "Let's roll!$"
|
||||
.string "Bueno, desde luego, ¡tú no pareces\n"
|
||||
.string "estar entre la gente que se enrolla!$"
|
||||
|
||||
MoveTutor_Text_RolloutWhichMon:
|
||||
.string "Ehehe, sure thing! It'd be great if\n"
|
||||
.string "the POKéMON looked like me.$"
|
||||
.string "¡Qué buen rollo! Sería genial si además\n"
|
||||
.string "eligieras uno que se parezca a mí, ¿eh?$"
|
||||
|
||||
MoveTutor_Text_RolloutTaught:
|
||||
.string "Rolling around in the grass makes me\n"
|
||||
.string "happy. Come on, let's roll!$"
|
||||
.string "Listo. ¡A desenrollarse se ha dicho!\n"
|
||||
.string "¡Hala!$"
|
||||
|
||||
MoveTutor_Text_FuryCutterTeach:
|
||||
.string "There's a move that gets stronger\n"
|
||||
.string "when you keep using it in a row.\p"
|
||||
.string "It's a BUG-type move, and it is\n"
|
||||
.string "wickedly cool.\p"
|
||||
.string "It's called FURY CUTTER.\n"
|
||||
.string "Want me to teach it to a POKéMON?$"
|
||||
.string "Hay un movimiento que se hace más\n"
|
||||
.string "fuerte al usarlo varias veces seguidas.\p"
|
||||
.string "¡Es un movimiento de tipo BICHO \n"
|
||||
.string "y mola pero que un montón!\p"
|
||||
.string "Se llama CORTEFURIA.\n"
|
||||
.string "¿Se lo enseño a uno de tus POKéMON?$"
|
||||
|
||||
MoveTutor_Text_FuryCutterDeclined:
|
||||
.string "We're not on the same wavelength.$"
|
||||
.string "Se ve que no estamos en la misma\n"
|
||||
.string "onda.$"
|
||||
|
||||
MoveTutor_Text_FuryCutterWhichMon:
|
||||
.string "Yay!\n"
|
||||
.string "Show me which POKéMON I should teach.$"
|
||||
.string "¡Yupi!\n"
|
||||
.string "Dime a qué POKéMON se lo enseño.$"
|
||||
|
||||
MoveTutor_Text_FuryCutterTaught:
|
||||
.string "I get a thrill watching to see if\n"
|
||||
.string "the move keeps hitting in succession!$"
|
||||
.string "¡Me encanta pararme a ver\n"
|
||||
.string "cómo aumenta de fuerza con el uso!$"
|
||||
|
||||
MoveTutor_MimicTeach:
|
||||
.string "Ah, young one!\p"
|
||||
.string "I am also a young one, but I mimic\n"
|
||||
.string "the styles and speech of the elderly\l"
|
||||
.string "folks of this town.\p"
|
||||
.string "What do you say, young one?\n"
|
||||
.string "Would you agree to it if I were to\l"
|
||||
.string "offer to teach the move MIMIC?$"
|
||||
.string "¡Ay, qué achaques tengo!\p"
|
||||
.string "Soy muy joven, pero me encanta imitar\n"
|
||||
.string "la forma de hablar de los mayores\l"
|
||||
.string "que hay en este pueblo.\p"
|
||||
.string "¿Quieres darme una alegría dejándome\n"
|
||||
.string "enseñarle el movimiento MIMÉTICO\l"
|
||||
.string "a uno de tus POKéMON?$"
|
||||
|
||||
MoveTutor_MimicDeclined:
|
||||
.string "Oh, boo! I wanted to teach MIMIC\n"
|
||||
.string "to your POKéMON!$"
|
||||
.string "¡Qué juventud tan desagradecida! ¡Sólo\n"
|
||||
.string "quería enseñar MIMÉTICO a un POKéMON!$"
|
||||
|
||||
MoveTutor_Text_MimicWhichMon:
|
||||
.string "Fwofwo! And so I shall!\n"
|
||||
.string "Let me see the POKéMON\l"
|
||||
.string "you wish me to teach.$"
|
||||
.string "¡Tjó, tjó! ¿De verdad me dejas?\n"
|
||||
.string "¡Dime entonces a qué POKéMON\l"
|
||||
.string "quieres que se lo enseñe!$"
|
||||
|
||||
MoveTutor_Text_MimicTaught:
|
||||
.string "MIMIC is a move of great depth.\p"
|
||||
.string "Could you execute it to perfection\n"
|
||||
.string "as well as me…?$"
|
||||
.string "El movimiento MIMÉTICO exige paciencia,\n"
|
||||
.string "algo que no soléis tener los jóvenes.\p"
|
||||
.string "¿Crees que llegarás a usarlo tan bien\n"
|
||||
.string "como yo?…$"
|
||||
|
||||
MoveTutor_Text_MetronomeTeach:
|
||||
.string "I want all sorts of things!\n"
|
||||
.string "But I used up my allowance…\p"
|
||||
.string "Wouldn't it be nice if there were\n"
|
||||
.string "a spell that made money appear when\l"
|
||||
.string "you waggle a finger?\p"
|
||||
.string "If you want, I can teach your POKéMON\n"
|
||||
.string "the move METRONOME.\p"
|
||||
.string "Money won't appear, but your POKéMON\n"
|
||||
.string "will waggle a finger. Yes?$"
|
||||
.string "¡Quiero comprar un montón de cosas!\n"
|
||||
.string "Pero ya me he gastado mi paga…\p"
|
||||
.string "Estaría genial que hubiese una forma\n"
|
||||
.string "de, con sólo mover el dedo,\l"
|
||||
.string "hacer aparecer monedas, ¿eh?\p"
|
||||
.string "Si quieres, puedo enseñar a tu POKéMON\n"
|
||||
.string "el movimiento METRÓNOMO.\p"
|
||||
.string "Puede que no aparezca ninguna moneda,\n"
|
||||
.string "pero tu POKéMON sabrá mover el dedo.\l"
|
||||
.string "¿Qué me dices?$"
|
||||
|
||||
MoveTutor_Text_MetronomeDeclined:
|
||||
.string "Okay. I'll be here if you change\n"
|
||||
.string "your mind.$"
|
||||
.string "Estaré aquí por si cambias de idea.$"
|
||||
|
||||
MoveTutor_Text_MetronomeWhichMon:
|
||||
.string "Okay! I'll teach it!\n"
|
||||
.string "Which POKéMON should I teach?$"
|
||||
.string "¡Guay! ¡Se lo enseñaré!\n"
|
||||
.string "Pero ¿a qué POKéMON?$"
|
||||
|
||||
MoveTutor_Text_MetronomeTaught:
|
||||
.string "When a POKéMON waggles its finger\n"
|
||||
.string "like a METRONOME, all sorts of nice\l"
|
||||
.string "things happen.\p"
|
||||
.string "Wouldn't it be nice if we could\n"
|
||||
.string "use it, too?$"
|
||||
.string "Cuando tu POKéMON mueva el dedo\n"
|
||||
.string "como un METRÓNOMO, podrá pasar\l"
|
||||
.string "cualquier cosa.\p"
|
||||
.string "¿A que a ti también te encantaría\n"
|
||||
.string "hacerlo?$"
|
||||
|
||||
MoveTutor_Text_SleepTalkTeach:
|
||||
.string "Humph! My wife relies on HIDDEN\n"
|
||||
.string "POWER to stay awake.\p"
|
||||
.string "She should just take a nap like I do,\n"
|
||||
.string "and SLEEP TALK.\p"
|
||||
.string "I can teach your POKéMON how to\n"
|
||||
.string "SLEEP TALK instead. Interested?$"
|
||||
.string "¡Bah! Mi mujer confía en el PODER\n"
|
||||
.string "OCULTO para mantenerse despierta.\p"
|
||||
.string "Lo mejor es dar una cabezadita y luego\n"
|
||||
.string "andar SONÁMBULO, como hago yo.\p"
|
||||
.string "¿Quieres que le enseñe a uno de tus\n"
|
||||
.string "POKéMON el movimiento SONÁMBULO?$"
|
||||
|
||||
MoveTutor_Text_SleepTalkDeclined:
|
||||
.string "Oh, fine, fine. You want to stay awake\n"
|
||||
.string "with HIDDEN POWER, too…$"
|
||||
.string "Vale, vale. Conque tú también prefieres\n"
|
||||
.string "PODER OCULTO…$"
|
||||
|
||||
MoveTutor_Text_SleepTalkWhichMon:
|
||||
.string "Ah, an appreciative child!\n"
|
||||
.string "Which POKéMON should I teach?$"
|
||||
.string "¡Joven pero inteligente!\n"
|
||||
.string "¿A qué POKéMON debo enseñárselo?$"
|
||||
|
||||
MoveTutor_Text_SleepTalkTaught:
|
||||
.string "I've never once gotten my wife's\n"
|
||||
.string "coin trick right.\p"
|
||||
.string "I would be happy if I got it right\n"
|
||||
.string "even as I SLEEP TALK…$"
|
||||
.string "Nunca he acabado de entender el truco\n"
|
||||
.string "que hace mi mujer con las monedas.\p"
|
||||
.string "Me encantaría pillarlo, aunque fuese\n"
|
||||
.string "estando SONÁMBULO…$"
|
||||
|
||||
MoveTutor_Text_SubstituteTeach:
|
||||
.string "When I see the wide world from up\n"
|
||||
.string "here on the roof…\p"
|
||||
.string "I think about how nice it would be\n"
|
||||
.string "if there were more than just one me\l"
|
||||
.string "so I could enjoy all sorts of lives.\p"
|
||||
.string "Of course it's not possible.\n"
|
||||
.string "Giggle…\p"
|
||||
.string "I know! Would you be interested in\n"
|
||||
.string "having a POKéMON learn SUBSTITUTE?$"
|
||||
.string "Cuando veo lo grande que es el mundo\n"
|
||||
.string "desde lo alto de esta terraza…\p"
|
||||
.string "Pienso en lo bonito que sería tener más\n"
|
||||
.string "de un “yo” para poder vivir otras vidas.\p"
|
||||
.string "Claro que eso es imposible.\n"
|
||||
.string "Je, je. Qué tontería…\p"
|
||||
.string "¡Pero se me ocurre una cosa!\n"
|
||||
.string "¿Quieres que uno de tus POKéMON\l"
|
||||
.string "aprenda a usar SUSTITUTO?$"
|
||||
|
||||
MoveTutor_Text_SubstituteDeclined:
|
||||
.string "Oh, no?\p"
|
||||
.string "A POKéMON can make a copy of\n"
|
||||
.string "itself using it, you know.$"
|
||||
.string "Oh, ¿no?\p"
|
||||
.string "Tu POKéMON habría podido hacer\n"
|
||||
.string "una copia de sí mismo, ¿sabes?$"
|
||||
|
||||
MoveTutor_Text_SubstituteWhichMon:
|
||||
.string "Giggle…\n"
|
||||
.string "Which POKéMON do you want me to\l"
|
||||
.string "teach SUBSTITUTE?$"
|
||||
.string "Je, je…\n"
|
||||
.string "¿Qué POKéMON quieres que aprenda\l"
|
||||
.string "el movimiento SUSTITUTO?$"
|
||||
|
||||
MoveTutor_Text_SubstituteTaught:
|
||||
.string "We human beings should enjoy our\n"
|
||||
.string "own lives to the utmost!\p"
|
||||
.string "I hope you'll get that way, too!$"
|
||||
.string "¡Nosotros, los humanos, deberíamos\n"
|
||||
.string "disfrutar al máximo de nuestras vidas!\p"
|
||||
.string "¡Espero que tú sí sepas hacerlo!$"
|
||||
|
||||
MoveTutor_Text_DynamicPunchTeach:
|
||||
.string "I can't do this anymore!\p"
|
||||
.string "It's utterly hopeless!\p"
|
||||
.string "I'm a FIGHTING-type TRAINER,\n"
|
||||
.string "so I can't win at the MOSSDEEP GYM\l"
|
||||
.string "no matter how hard I try!\p"
|
||||
.string "Argh! Punch! Punch! Punch!\n"
|
||||
.string "Punch! Punch! Punch!\p"
|
||||
.string "What, don't look at me that way!\n"
|
||||
.string "I'm only hitting the ground!\p"
|
||||
.string "Or do you want me to teach your\n"
|
||||
.string "POKéMON DYNAMICPUNCH?$"
|
||||
.string "¡No puedo seguir haciendo esto!\p"
|
||||
.string "¡No valgo para nada!\p"
|
||||
.string "Soy un ENTRENADOR de tipo LUCHA,\n"
|
||||
.string "así que no hay manera de que pueda\l"
|
||||
.string "ganar en el GIMNASIO de ALGARIA.\p"
|
||||
.string "¡Grrr! ¡Toma! ¡Toma! ¡Toma!\n"
|
||||
.string "¡Toma! ¡Toma! ¡Toma!\p"
|
||||
.string "¿Qué? ¡No me mires así!\n"
|
||||
.string "¡Sólo estoy dándole al suelo!\p"
|
||||
.string "Ah, ¿que quieres que enseñe\n"
|
||||
.string "PUÑODINÁMICO a uno de tus POKéMON?$"
|
||||
|
||||
MoveTutor_Text_DynamicPunchDeclined:
|
||||
.string "Darn! You're even making fun of me?\n"
|
||||
.string "Punch! Punch! Punch!$"
|
||||
.string "¡Grr! ¿Me estás tomando el pelo?\n"
|
||||
.string "¡Toma! ¡Toma! ¡Toma!$"
|
||||
|
||||
MoveTutor_Text_DynamicPunchWhichMon:
|
||||
.string "What? You do? You're a good person!\n"
|
||||
.string "Which POKéMON should I teach?$"
|
||||
.string "¿Qué? ¿En serio? ¡Qué bien!\n"
|
||||
.string "¿A qué POKéMON se lo enseño?$"
|
||||
|
||||
MoveTutor_Text_DynamicPunchTaught:
|
||||
.string "I want you to win at the MOSSDEEP GYM\n"
|
||||
.string "using that DYNAMICPUNCH!$"
|
||||
.string "¡Ahora quiero que ganes en el GIMNASIO\n"
|
||||
.string "de ALGARIA usando PUÑODINÁMICO!$"
|
||||
|
||||
MoveTutor_Text_DoubleEdgeTeach:
|
||||
.string "Sigh…\p"
|
||||
.string "SOOTOPOLIS's GYM LEADER is really\n"
|
||||
.string "lovably admirable.\p"
|
||||
.string "But that also means I have many\n"
|
||||
.string "rivals for his attention.\p"
|
||||
.string "He's got appeal with a DOUBLE-EDGE.\n"
|
||||
.string "I couldn't even catch his eye.\p"
|
||||
.string "Please, let me teach your POKéMON\n"
|
||||
.string "the move DOUBLE-EDGE!$"
|
||||
.string "Ay…\p"
|
||||
.string "El LÍDER de GIMNASIO de ARRECÍPOLIS\n"
|
||||
.string "es de lo más apuesto.\p"
|
||||
.string "Por desgracia, no soy yo solita\n"
|
||||
.string "quien se ha fijado en él…\p"
|
||||
.string "Además, ya se sabe que lo de ser\n"
|
||||
.string "apuesto es un arma de DOBLE FILO.\p"
|
||||
.string "Por cierto, déjame enseñarle DOBLE FILO\n"
|
||||
.string "a uno de tus POKéMON, ¿eh?$"
|
||||
|
||||
MoveTutor_Text_DoubleEdgeDeclined:
|
||||
.string "Oh…\n"
|
||||
.string "Even you rejected me…$"
|
||||
.string "Hasta tú pasas de mí…$"
|
||||
|
||||
MoveTutor_Text_DoubleEdgeWhichMon:
|
||||
.string "Okay, which POKéMON should I teach\n"
|
||||
.string "DOUBLE-EDGE?$"
|
||||
.string "Estupendo, ¿y qué POKéMON quieres\n"
|
||||
.string "que aprenda a usar DOBLE FILO?$"
|
||||
|
||||
MoveTutor_Text_DoubleEdgeTaught:
|
||||
.string "I won't live for love anymore!\n"
|
||||
.string "I'll become tough!$"
|
||||
.string "Dicen que el amor nos hace fuertes,\n"
|
||||
.string "pero conmigo no funciona…\p"
|
||||
.string "Voy a dejar de ser tan enamoradiza\n"
|
||||
.string "a ver qué pasa.$"
|
||||
|
||||
MoveTutor_Text_ExplosionTeach:
|
||||
.string "I don't intend to be going nowhere\n"
|
||||
.string "fast in the sticks like this forever.\p"
|
||||
.string "You watch me, I'll get out to the city\n"
|
||||
.string "and become a huge hit.\p"
|
||||
.string "Seriously, I'm going to cause\n"
|
||||
.string "a huge EXPLOSION of popularity!\p"
|
||||
.string "If you overheard that, I'll happily\n"
|
||||
.string "teach EXPLOSION to your POKéMON!$"
|
||||
.string "No voy a llegar a nada si me quedo\n"
|
||||
.string "en un pueblucho como éste.\p"
|
||||
.string "Pero espera y verás. Voy a irme\n"
|
||||
.string "a la capital y me haré famoso.\p"
|
||||
.string "¡En serio, lo mío va a ser una\n"
|
||||
.string "EXPLOSIÓN de popularidad!\p"
|
||||
.string "Bueno, ya puestos, ¡puedo enseñarle\n"
|
||||
.string "EXPLOSIÓN a uno de tus POKéMON!$"
|
||||
|
||||
MoveTutor_Text_ExplosionDeclined:
|
||||
.string "Gaah! You're turning me down because\n"
|
||||
.string "I live in the country?$"
|
||||
.string "¡Bah! Tú también pasas de mí porque\n"
|
||||
.string "crees que soy un pueblerino, ¿eh?$"
|
||||
|
||||
MoveTutor_Text_ExplosionWhichMon:
|
||||
.string "Fine! An EXPLOSION it is!\n"
|
||||
.string "Which POKéMON wants to blow up?$"
|
||||
.string "¡Genial! ¿Y qué POKéMON quieres\n"
|
||||
.string "que aprenda EXPLOSIÓN?$"
|
||||
|
||||
MoveTutor_Text_ExplosionTaught:
|
||||
.string "For a long time, I've taught POKéMON\n"
|
||||
.string "how to use EXPLOSION, but I've yet\l"
|
||||
.string "to ignite my own EXPLOSION…\p"
|
||||
.string "Maybe it's because deep down,\n"
|
||||
.string "I would rather stay here…$"
|
||||
.string "Llevo años enseñando a los POKéMON\n"
|
||||
.string "a usar EXPLOSIÓN, pero todavía\l"
|
||||
.string "me falta ver la mía…\p"
|
||||
.string "Quizás sea porque, en el fondo,\n"
|
||||
.string "quiero quedarme aquí…$"
|
||||
|
||||
@@ -1,31 +1,30 @@
|
||||
gText_ObtainedTheItem::
|
||||
.string "Obtained the {STR_VAR_2}!$"
|
||||
.string "¡Obtuvo {STR_VAR_2}!$"
|
||||
|
||||
gText_TheBagIsFull::
|
||||
.string "The BAG is full…$"
|
||||
.string "La MOCHILA está llena…$"
|
||||
|
||||
gText_PutItemInPocket::
|
||||
.string "{PLAYER} put away the {STR_VAR_2}\n"
|
||||
.string "in the {STR_VAR_3} POCKET.$"
|
||||
.string "{PLAYER} puso {STR_VAR_2}\n"
|
||||
.string "en el BOLSILLO de {STR_VAR_3}.$"
|
||||
|
||||
gText_PlayerFoundOneItem::
|
||||
.string "{PLAYER} found one {STR_VAR_2}!$"
|
||||
.string "¡{PLAYER} encontró {STR_VAR_2}!$"
|
||||
|
||||
gText_TooBadBagIsFull::
|
||||
.string "Too bad!\n"
|
||||
.string "The BAG is full…$"
|
||||
.string "¡Mala suerte!\n"
|
||||
.string "La MOCHILA está llena…$"
|
||||
|
||||
gText_PlayerPutItemInBag::
|
||||
.string "{PLAYER} put away the {STR_VAR_2}\n"
|
||||
.string "in the BAG.$"
|
||||
.string "{PLAYER} puso {STR_VAR_2}\n"
|
||||
.string "en la MOCHILA.$"
|
||||
|
||||
gText_ObtainedTheDecor::
|
||||
.string "Obtained the {STR_VAR_2}!$"
|
||||
.string "¡Obtuvo {STR_VAR_2}!$"
|
||||
|
||||
gText_NoRoomLeftForAnother::
|
||||
.string "Too bad! There's no room left for\n"
|
||||
.string "another {STR_VAR_2}…$"
|
||||
.string "¡Mala suerte! No queda sitio\n"
|
||||
.string "para {STR_VAR_2}…$"
|
||||
|
||||
gText_TheDecorWasTransferredToThePC::
|
||||
.string "The {STR_VAR_2} was transferred\n"
|
||||
.string "to the PC.$"
|
||||
.string "Se envió {STR_VAR_2} al PC.$"
|
||||
|
||||
@@ -1,17 +1,18 @@
|
||||
Text_BootUpPC:
|
||||
.string "{PLAYER} booted up the PC.$"
|
||||
.string "{PLAYER} encendió el PC.$"
|
||||
|
||||
gText_WhichPCShouldBeAccessed::
|
||||
.string "Which PC should be accessed?$"
|
||||
.string "¿A qué PC quieres acceder?$"
|
||||
|
||||
gText_AccessedSomeonesPC::
|
||||
.string "Accessed SOMEONE'S PC.$"
|
||||
.string "Accedió al PC de alguien.$"
|
||||
|
||||
gText_StorageSystemOpened::
|
||||
.string "POKéMON Storage System opened.$"
|
||||
.string "Acceso al Sistema de Almacenamiento\n"
|
||||
.string "de POKéMON concedido.$"
|
||||
|
||||
gText_AccessedPlayersPC::
|
||||
.string "Accessed {PLAYER}'s PC.$"
|
||||
.string "Accedió al PC de {PLAYER}.$"
|
||||
|
||||
gText_AccessedLanettesPC::
|
||||
.string "Accessed LANETTE's PC.$"
|
||||
.string "Accedió al PC de AREDIA.$"
|
||||
|
||||
@@ -1,32 +1,31 @@
|
||||
gText_PkmnTransferredSomeonesPC::
|
||||
.string "{STR_VAR_2} was transferred to\n"
|
||||
.string "SOMEONE'S PC.\p"
|
||||
.string "It was placed in \n"
|
||||
.string "BOX “{STR_VAR_1}.”$"
|
||||
.string "{STR_VAR_2} fue enviado al PC\n"
|
||||
.string "de alguien.\p"
|
||||
.string "Se ha guardado en la CAJA\n"
|
||||
.string "“{STR_VAR_1}”.$"
|
||||
|
||||
gText_PkmnTransferredLanettesPC::
|
||||
.string "{STR_VAR_2} was transferred to\n"
|
||||
.string "LANETTE'S PC.\p"
|
||||
.string "It was placed in \n"
|
||||
.string "BOX “{STR_VAR_1}.”$"
|
||||
.string "{STR_VAR_2} fue enviado al PC\n"
|
||||
.string "de AREDIA.\p"
|
||||
.string "Se ha guardado en la CAJA\n"
|
||||
.string "“{STR_VAR_1}”.$"
|
||||
|
||||
gText_PkmnTransferredSomeonesPCBoxFull::
|
||||
.string "BOX “{STR_VAR_3}” on\n"
|
||||
.string "SOMEONE'S PC was full.\p"
|
||||
.string "{STR_VAR_2} was transferred to\n"
|
||||
.string "BOX “{STR_VAR_1}.”$"
|
||||
.string "La CAJA “{STR_VAR_3}” del PC\n"
|
||||
.string "de alguien estaba llena.\p"
|
||||
.string "{STR_VAR_2} fue enviado a la CAJA\n"
|
||||
.string "“{STR_VAR_1}”.$"
|
||||
|
||||
gText_PkmnTransferredLanettesPCBoxFull::
|
||||
.string "BOX “{STR_VAR_3}” on\n"
|
||||
.string "LANETTE'S PC was full.\p"
|
||||
.string "{STR_VAR_2} was transferred to\n"
|
||||
.string "BOX “{STR_VAR_1}.”$"
|
||||
.string "La CAJA “{STR_VAR_3}” del PC\n"
|
||||
.string "de AREDIA estaba llena.\p"
|
||||
.string "{STR_VAR_2} fue enviado a la CAJA\n"
|
||||
.string "“{STR_VAR_1}”.$"
|
||||
|
||||
gText_NoMoreRoomForPokemon::
|
||||
.string "There's no more room for POKéMON!\p"
|
||||
.string "The POKéMON BOXES are full and\n"
|
||||
.string "can't accept any more!$"
|
||||
.string "¡No queda sitio para más POKéMON!\p"
|
||||
.string "¡Las CAJAS POKéMON están llenas!$"
|
||||
|
||||
gText_NicknameThisPokemon::
|
||||
.string "Do you want to give a nickname to\n"
|
||||
.string "this {STR_VAR_1}?$"
|
||||
.string "¿Quieres darle un mote\n"
|
||||
.string "a tu {STR_VAR_1}?$"
|
||||
|
||||
@@ -1,51 +1,50 @@
|
||||
gText_WouldYouLikeToRestYourPkmn::
|
||||
.string "Hello, and welcome to\n"
|
||||
.string "the POKéMON CENTER.\p"
|
||||
.string "We restore your tired POKéMON\n"
|
||||
.string "to full health.\p"
|
||||
.string "Would you like to rest your POKéMON?$"
|
||||
.string "Hola. Éste es el CENTRO POKéMON.\p"
|
||||
.string "Nosotros curamos a los POKéMON\n"
|
||||
.string "debilitados.\p"
|
||||
.string "¿Quieres que nos ocupemos\n"
|
||||
.string "de los POKéMON de tu equipo?$"
|
||||
|
||||
gText_IllTakeYourPkmn::
|
||||
.string "Okay, I'll take your POKéMON\n"
|
||||
.string "for a few seconds.$"
|
||||
.string "Muy bien. Ten un poco de paciencia.\n"
|
||||
.string "Será sólo un momento.$"
|
||||
|
||||
gText_RestoredPkmnToFullHealth::
|
||||
.string "Thank you for waiting.\p"
|
||||
.string "We've restored your POKéMON\n"
|
||||
.string "to full health.$"
|
||||
.string "Gracias por esperar.\p"
|
||||
.string "Misión cumplida. Somos especialistas\n"
|
||||
.string "en devolver la forma a los POKéMON.$"
|
||||
|
||||
gText_WeHopeToSeeYouAgain::
|
||||
.string "We hope to see you again!$"
|
||||
.string "¡Vuelve cuando quieras!$"
|
||||
|
||||
gText_WelcomeCutShort::
|
||||
.string "Hello, and welcome to\n"
|
||||
.string "the POKéMON CENTER.\p"
|
||||
.string "We restore your tired POKéMON\n"
|
||||
.string "to full health.\p"
|
||||
.string "Would you like to…$"
|
||||
.string "Hola. Éste es el CENTRO POKéMON.\p"
|
||||
.string "Nosotros curamos a los POKéMON\n"
|
||||
.string "debilitados.\p"
|
||||
.string "¿Quieres que…?$"
|
||||
|
||||
gText_NoticesGoldCard::
|
||||
.string "Th-that card…\n"
|
||||
.string "Could it be… The GOLD CARD?!\p"
|
||||
.string "Oh, the gold color is brilliant!\n"
|
||||
.string "The four stars seem to sparkle!\p"
|
||||
.string "I've seen several TRAINERS with\n"
|
||||
.string "a SILVER CARD before, but, {PLAYER},\l"
|
||||
.string "you're the first TRAINER I've ever\l"
|
||||
.string "seen with a GOLD CARD!\p"
|
||||
.string "Okay, {PLAYER}, please allow me\n"
|
||||
.string "the honor of resting your POKéMON!$"
|
||||
.string "Esa FICHA…\n"
|
||||
.string "¿Es…? ¡¿Es de color ORO?!\p"
|
||||
.string "¡Oh, ese color es resplandenciente!\n"
|
||||
.string "¡Las cuatro estrellas brillan tanto!\p"
|
||||
.string "Ya he visto a varios ENTRENADORES\n"
|
||||
.string "con una FICHA de color PLATA, pero,\l"
|
||||
.string "{PLAYER}, ¡nunca antes había visto\l"
|
||||
.string "a nadie con una FICHA de color ORO!\p"
|
||||
.string "Muy bien, {PLAYER}, concédeme\n"
|
||||
.string "el honor de curar a tus POKéMON.$"
|
||||
|
||||
gText_YouWantTheUsual::
|
||||
.string "I'm delighted to see you, {PLAYER}!\n"
|
||||
.string "You want the usual, am I right?$"
|
||||
.string "¡Qué alegría verte, {PLAYER}!\n"
|
||||
.string "Lo de siempre, ¿no?$"
|
||||
|
||||
gText_IllTakeYourPkmn2::
|
||||
.string "Okay, I'll take your POKéMON\n"
|
||||
.string "for a few seconds.$"
|
||||
.string "Muy bien. Ten un poco de paciencia.\n"
|
||||
.string "Será sólo un momento.$"
|
||||
|
||||
gText_ThankYouForWaiting::
|
||||
.string "Thank you for waiting.$"
|
||||
.string "Gracias por esperar.$"
|
||||
|
||||
gText_WeHopeToSeeYouAgain2::
|
||||
.string "We hope to see you again!$"
|
||||
.string "¡Vuelve cuando quieras!$"
|
||||
|
||||
@@ -1,115 +1,116 @@
|
||||
gBirchDexRatingText_AreYouCurious::
|
||||
.string "PROF. BIRCH: Ah, {PLAYER}{KUN}!\p"
|
||||
.string "Are you curious about how your\n"
|
||||
.string "POKéDEX is coming along?$"
|
||||
.string "PROF. ABEDUL: ¡Ah, {PLAYER}{KUN}!\p"
|
||||
.string "¿Quieres saber cómo llevas\n"
|
||||
.string "la POKéDEX?$"
|
||||
|
||||
gBirchDexRatingText_Cancel::
|
||||
.string "Hm? Oh, you haven't caught enough\n"
|
||||
.string "POKéMON to make it worthwhile.$"
|
||||
.string "¿Eh? Ah, ya, no has cogido\n"
|
||||
.string "bastantes POKéMON para\l"
|
||||
.string "que valga la pena…$"
|
||||
|
||||
gBirchDexRatingText_SoYouveSeenAndCaught::
|
||||
.string "Hmhm…\p"
|
||||
.string "So, you've seen {STR_VAR_1} POKéMON,\n"
|
||||
.string "and you've caught {STR_VAR_2} POKéMON…$"
|
||||
.string "Mmmm…\p"
|
||||
.string "Así que has visto {STR_VAR_1} POKéMON\n"
|
||||
.string "y has atrapado {STR_VAR_2} POKéMON.$"
|
||||
|
||||
gBirchDexRatingText_LessThan10::
|
||||
.string "Go into grassy areas more and look\n"
|
||||
.string "for POKéMON more carefully.$"
|
||||
.string "Deberías ir más a las zonas de\n"
|
||||
.string "hierba alta para buscar POKéMON.$"
|
||||
|
||||
gBirchDexRatingText_LessThan20::
|
||||
.string "I guess you're getting the hang\n"
|
||||
.string "of it. But, it gets harder from here.$"
|
||||
.string "Vas cogiéndole el tranquillo, pero a\n"
|
||||
.string "partir de ahora cuesta más…$"
|
||||
|
||||
gBirchDexRatingText_LessThan30::
|
||||
.string "Some POKéMON only appear in\n"
|
||||
.string "certain areas.\l"
|
||||
.string "You must be persistent.$"
|
||||
.string "Algunos POKéMON sólo aparecen en\n"
|
||||
.string "ciertas zonas. Tienes que insistir.$"
|
||||
|
||||
gBirchDexRatingText_LessThan40::
|
||||
.string "Well, it could use more quantity,\n"
|
||||
.string "but this is looking more like\l"
|
||||
.string "a POKéDEX now.$"
|
||||
.string "Bueno, podría estar más llena, pero\n"
|
||||
.string "ya empieza a parecer una POKéDEX.$"
|
||||
|
||||
gBirchDexRatingText_LessThan50::
|
||||
.string "This is coming along pretty good.\n"
|
||||
.string "Keep up the effort.$"
|
||||
.string "Esto va sobre ruedas.\n"
|
||||
.string "Sigue así.$"
|
||||
|
||||
gBirchDexRatingText_LessThan60::
|
||||
.string "Are you using any RODS?\n"
|
||||
.string "There are many POKéMON in the sea.$"
|
||||
.string "¿Estás usando CAÑAS?\n"
|
||||
.string "Hay muchos POKéMON en el mar…$"
|
||||
|
||||
gBirchDexRatingText_LessThan70::
|
||||
.string "Instead of just catching POKéMON,\n"
|
||||
.string "how about making them evolve, too?$"
|
||||
.string "En vez de limitarte a atrapar\n"
|
||||
.string "POKéMON, ¿por qué no los haces\l"
|
||||
.string "evolucionar?$"
|
||||
|
||||
gBirchDexRatingText_LessThan80::
|
||||
.string "This is going to be a fantastic\n"
|
||||
.string "POKéDEX.\l"
|
||||
.string "That's the feeling I'm getting.$"
|
||||
.string "Esta POKéDEX va a ser fantástica.\n"
|
||||
.string "Lo presiento…$"
|
||||
|
||||
gBirchDexRatingText_LessThan90::
|
||||
.string "You've collected this many…\n"
|
||||
.string "Your talent is remarkable!$"
|
||||
.string "Has atrapado todos éstos…\n"
|
||||
.string "¡Tienes buena mano!$"
|
||||
|
||||
gBirchDexRatingText_LessThan100::
|
||||
.string "Have you visited the SAFARI ZONE?\p"
|
||||
.string "I hear there are some POKéMON that\n"
|
||||
.string "can only be caught there.$"
|
||||
.string "¿Has visitado la ZONA SAFARI?\p"
|
||||
.string "Dicen que hay algunos POKéMON\n"
|
||||
.string "que sólo se pueden atrapar allí.$"
|
||||
|
||||
gBirchDexRatingText_LessThan110::
|
||||
.string "You've finally reached\n"
|
||||
.string "the 100-kind mark.\p"
|
||||
.string "This is an impressive POKéDEX!$"
|
||||
.string "Por fin has llegado al número 100.\n"
|
||||
.string "¡Esta POKéDEX es impresionante!$"
|
||||
|
||||
gBirchDexRatingText_LessThan120::
|
||||
.string "There might be POKéMON that can be\n"
|
||||
.string "found using ROCK SMASH.$"
|
||||
.string "¿Sabes que se pueden encontrar\n"
|
||||
.string "ciertos POKéMON usando\l"
|
||||
.string "GOLPE ROCA?$"
|
||||
|
||||
gBirchDexRatingText_LessThan130::
|
||||
.string "You should get some more POKéMON\n"
|
||||
.string "by trading with others.$"
|
||||
.string "Intercambiar POKéMON con tus\n"
|
||||
.string "amigos es una manera fácil de\l"
|
||||
.string "conseguir más.$"
|
||||
|
||||
gBirchDexRatingText_LessThan140::
|
||||
.string "I've heard of POKéMON that evolve\n"
|
||||
.string "when they come to fully love their\l"
|
||||
.string "TRAINERS.$"
|
||||
.string "Me han dicho que algunos POKéMON\n"
|
||||
.string "evolucionan gracias al amor que\l"
|
||||
.string "sienten por sus ENTRENADORES.$"
|
||||
|
||||
gBirchDexRatingText_LessThan150::
|
||||
.string "I had no idea that there were so\n"
|
||||
.string "many POKéMON species in the HOENN\l"
|
||||
.string "region.$"
|
||||
.string "No tenía ni idea de que había\n"
|
||||
.string "tantas especies de POKéMON en\l"
|
||||
.string "HOENN.$"
|
||||
|
||||
gBirchDexRatingText_LessThan160::
|
||||
.string "On occasion, some POKéMON appear\n"
|
||||
.string "in large numbers like outbreaks.\p"
|
||||
.string "Don't miss opportunities like\n"
|
||||
.string "those.$"
|
||||
.string "A veces, algunos POKéMON aparecen\n"
|
||||
.string "en gran número.\p"
|
||||
.string "Es casi como una plaga, pero no hay\n"
|
||||
.string "mejor momento para atraparlos.$"
|
||||
|
||||
gBirchDexRatingText_LessThan170::
|
||||
.string "One can get a very good idea about\n"
|
||||
.string "the POKéMON of the HOENN region\l"
|
||||
.string "by looking through your POKéDEX.$"
|
||||
.string "Mirando tu POKéDEX puedes hacerte\n"
|
||||
.string "una buena idea de los POKéMON que\l"
|
||||
.string "viven en la región de HOENN.$"
|
||||
|
||||
gBirchDexRatingText_LessThan180::
|
||||
.string "I would say you already qualify as\n"
|
||||
.string "a POKéMON PROFESSOR, and a good\l"
|
||||
.string "one, too!$"
|
||||
.string "Yo diría que ya se te puede\n"
|
||||
.string "considerar un PROFESOR POKéMON…\l"
|
||||
.string "¡y bueno!$"
|
||||
|
||||
gBirchDexRatingText_LessThan190::
|
||||
.string "With a POKéDEX this complete,\n"
|
||||
.string "you're a real professional at this!$"
|
||||
.string "¡Con una POKéDEX tan completa, se\n"
|
||||
.string "puede decir que eres todo un\l"
|
||||
.string "profesional en la materia!$"
|
||||
|
||||
gBirchDexRatingText_LessThan200::
|
||||
.string "You're very close to completing\n"
|
||||
.string "this POKéDEX.\l"
|
||||
.string "I can feel it in my bones!$"
|
||||
.string "Estás a punto de acabar la\n"
|
||||
.string "POKéDEX.\l"
|
||||
.string "La cosa se pone emocionante.$"
|
||||
|
||||
gBirchDexRatingText_DexCompleted::
|
||||
.string "Congratulations!\n"
|
||||
.string "Your POKéDEX is complete!$"
|
||||
.string "¡Felicidades!\n"
|
||||
.string "¡Tu POKéDEX está completa!$"
|
||||
|
||||
gBirchDexRatingText_OnANationwideBasis::
|
||||
.string "Hmhm…\n"
|
||||
.string "On a nationwide basis…\p"
|
||||
.string "You've seen {STR_VAR_1} POKéMON,\n"
|
||||
.string "and you've caught {STR_VAR_2} POKéMON…$"
|
||||
.string "Mmmm…\n"
|
||||
.string "A escala nacional…\p"
|
||||
.string "has visto {STR_VAR_1} POKéMON y\n"
|
||||
.string "has atrapado {STR_VAR_2} POKéMON.$"
|
||||
|
||||
@@ -1,164 +1,174 @@
|
||||
gPokeNewsTextSlateport_Upcoming::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "SLATEPORT's most popular kind of guy,\n"
|
||||
.string "the ENERGY GURU, is in the news again!\p"
|
||||
.string "He promises to, “Stupendously go for\n"
|
||||
.string "it in just this many days: {STR_VAR_1}!”\p"
|
||||
.string "While he refused to elaborate on what\n"
|
||||
.string "he will stupendously go for, the\l"
|
||||
.string "ENERGY GURU advised, “Save up your\l"
|
||||
.string "money. That'll be good…”\p"
|
||||
.string "It sounds like a trip to SLATEPORT\n"
|
||||
.string "would be well worth your while that day.\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "El chico más famoso de CIUDAD\n"
|
||||
.string "PORTUAL, el gran CURRO,\l"
|
||||
.string "vuelve a estar en portada.\p"
|
||||
.string "Aseguró que “se le irá la olla\n"
|
||||
.string "dentro de estos días: ¡{STR_VAR_1}!”.\p"
|
||||
.string "Lo que ya no dijo es la razón, pero\n"
|
||||
.string "nos aconsejó que ahorráramos bastante\l"
|
||||
.string "dinero “por si acaso”.\p"
|
||||
.string "Se diría que valdría la pena viajar\n"
|
||||
.string "a CIUDAD PORTUAL ese día.\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextSlateport_Ongoing::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "This is the news you've all been\n"
|
||||
.string "waiting for!\p"
|
||||
.string "SLATEPORT'S ENERGY GURU is going\n"
|
||||
.string "for it stupendously in the MARKET!\p"
|
||||
.string "He promises unbeatable bargain\n"
|
||||
.string "prices on CALCIUM and PROTEIN!\p"
|
||||
.string "A trip to SLATEPORT CITY sounds\n"
|
||||
.string "worthwhile. Why not visit and shop\l"
|
||||
.string "to your heart's content?\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "¡Tenemos la noticia que estabais\n"
|
||||
.string "esperando!\p"
|
||||
.string "¡A CURRO se le está yendo la olla del\n"
|
||||
.string "todo en el MERCADO de CIUDAD PORTUAL!\p"
|
||||
.string "Ha prometido precios imbatibles en\n"
|
||||
.string "artículos como el CALCIO y la PROTEÍNA.\p"
|
||||
.string "Está claro que viajar a CIUDAD PORTUAL\n"
|
||||
.string "parece ser una buena idea. ¿Por qué\l"
|
||||
.string "no darse una vuelta por el MERCADO?\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextSlateport_Ending::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "This is the news you've all been\n"
|
||||
.string "waiting for!\p"
|
||||
.string "SLATEPORT'S ENERGY GURU is going\n"
|
||||
.string "for it stupendously in the MARKET!\p"
|
||||
.string "He promises unbeatable bargain\n"
|
||||
.string "prices on CALCIUM and PROTEIN!\p"
|
||||
.string "According to the ENERGY GURU, he\n"
|
||||
.string "still has ample merchandise left.\p"
|
||||
.string "Why not visit SLATEPORT CITY for\n"
|
||||
.string "a most enjoyable shopping trip?\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "¡Tenemos la noticia que estabais\n"
|
||||
.string "esperando!\p"
|
||||
.string "¡A CURRO se le está yendo la olla del\n"
|
||||
.string "todo en el MERCADO de CIUDAD PORTUAL!\p"
|
||||
.string "Ha prometido precios imbatibles en\n"
|
||||
.string "artículos como el CALCIO y la PROTEÍNA.\p"
|
||||
.string "CURRO asegura que todavía\n"
|
||||
.string "le quedan infinidad de artículos.\p"
|
||||
.string "¿Por qué no viajar a CIUDAD PORTUAL\n"
|
||||
.string "y hacer una buena compra?\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextGameCorner_Upcoming::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "It's approaching!\n"
|
||||
.string "It's finally coming!\p"
|
||||
.string "The GAME CORNER's service day will be\n"
|
||||
.string "here in just this many days: {STR_VAR_1}!\p"
|
||||
.string "Even those who are usually unlucky\n"
|
||||
.string "may be lucky on this particular day!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "¡Ya llega!\n"
|
||||
.string "¡Ya está aquí!\p"
|
||||
.string "Para la jornada especial del CASINO\n"
|
||||
.string "faltan sólo estos días: ¡{STR_VAR_1}!\p"
|
||||
.string "Incluso aquellos que normalmente no\n"
|
||||
.string "tienen suerte pueden ser afortunados.\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextGameCorner_Ongoing::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "It's here!\n"
|
||||
.string "It's finally arrived!\p"
|
||||
.string "GAME CORNER's service day has finally\n"
|
||||
.string "arrived!\p"
|
||||
.string "Could you be lucky at the SLOTS \n"
|
||||
.string "and ROULETTE?\p"
|
||||
.string "The location is MAUVILLE CITY.\n"
|
||||
.string "This is the place!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "¡Ya llega!\n"
|
||||
.string "¡Ya está aquí!\p"
|
||||
.string "¡Hoy, por fin, es la jornada especial\n"
|
||||
.string "del CASINO!\p"
|
||||
.string "¿Se te darán bien las TRAGAPERRAS\n"
|
||||
.string "o la RULETA?\p"
|
||||
.string "Nunca lo sabrás si no vas a CIUDAD\n"
|
||||
.string "MALVALONA y pruebas suerte.\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextGameCorner_Ending::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "It's here!\n"
|
||||
.string "It's finally arrived!\p"
|
||||
.string "GAME CORNER's service day has finally\n"
|
||||
.string "arrived!\p"
|
||||
.string "Could you be lucky at the SLOTS\n"
|
||||
.string "and ROULETTE?\p"
|
||||
.string "Time is limited and has almost run out.\n"
|
||||
.string "The location is MAUVILLE CITY.\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "¡Ya llega!\n"
|
||||
.string "¡Ya está aquí!\p"
|
||||
.string "¡Hoy, por fin, es la jornada especial\n"
|
||||
.string "del CASINO!\p"
|
||||
.string "¿Se te darán bien las TRAGAPERRAS\n"
|
||||
.string "o la RULETA?\p"
|
||||
.string "El tiempo se acaba. Ve lo antes\n"
|
||||
.string "posible a CIUDAD MALVALONA.\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextLilycove_Upcoming::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "We've just received wonderful news\n"
|
||||
.string "from LILYCOVE DEPARTMENT STORE.\p"
|
||||
.string "The DEPARTMENT STORE's clear-out sale\n"
|
||||
.string "will be in just this many days: {STR_VAR_1}!\p"
|
||||
.string "That thingamajig or that doodad that\n"
|
||||
.string "you've always wanted could be yours!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "Hemos recibido una gran noticia del\n"
|
||||
.string "CENTRO COMERCIAL de CALAGUA.\p"
|
||||
.string "Para la liquidación del CENTRO\n"
|
||||
.string "COMERCIAL faltan sólo estos días: ¡{STR_VAR_1}!\p"
|
||||
.string "Por fin podrás comprar todas esas\n"
|
||||
.string "cosas que siempre has querido tener.\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextLilycove_Ongoing::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "This is the news you've all been\n"
|
||||
.string "waiting for!\p"
|
||||
.string "LILYCOVE DEPARTMENT STORE's clear-out\n"
|
||||
.string "sale has finally arrived!\p"
|
||||
.string "All the thingamajigs and doodads that\n"
|
||||
.string "you've always dreamt about…\p"
|
||||
.string "You may be in for fateful encounters\n"
|
||||
.string "with them all!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "¡Tenemos la noticia que estabais\n"
|
||||
.string "esperando!\p"
|
||||
.string "¡Por fin es la liquidación del CENTRO\n"
|
||||
.string "COMERCIAL de CALAGUA!\p"
|
||||
.string "Piensa en todas esas cosas\n"
|
||||
.string "que siempre has querido tener…\p"
|
||||
.string "¡Hoy podrías hacerte con todas!\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextLilycove_Ending::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "This is the news you've all been\n"
|
||||
.string "waiting for!\p"
|
||||
.string "LILYCOVE DEPARTMENT STORE's clear-out\n"
|
||||
.string "sale has finally arrived!\p"
|
||||
.string "All the thingamajigs and doodads that\n"
|
||||
.string "you've always dreamt about…\p"
|
||||
.string "You may be in for fateful encounters\n"
|
||||
.string "with them all!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "¡Tenemos la noticia que estabais\n"
|
||||
.string "esperando!\p"
|
||||
.string "¡Por fin es la liquidación del CENTRO\n"
|
||||
.string "COMERCIAL de CALAGUA!\p"
|
||||
.string "Piensa en todas esas cosas\n"
|
||||
.string "que siempre has querido tener…\p"
|
||||
.string "¡Hoy podrías hacerte con todas!\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextBlendMaster_Upcoming::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "We have big news for everyone\n"
|
||||
.string "involved in the making of {POKEBLOCK}S.\p"
|
||||
.string "The legendary BLEND MASTER will be\n"
|
||||
.string "appearing in LILYCOVE CITY with just\l"
|
||||
.string "a mere {STR_VAR_1}-day wait to go!\p"
|
||||
.string "The BLEND MASTER is said to be\n"
|
||||
.string "the best in all HOENN when it comes to\l"
|
||||
.string "spinning a BERRY BLENDER.\p"
|
||||
.string "Those people who want to make great\n"
|
||||
.string "{POKEBLOCK}S or see the MASTER in action\l"
|
||||
.string "are urged to save their BERRIES.\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "Tenemos buenas noticias para\n"
|
||||
.string "todos los amantes de los {POKEBLOCK}S.\p"
|
||||
.string "¿Que si quedan muchos días para que\n"
|
||||
.string "el LICUÓLOGO llegue a CALAGUA?…\l"
|
||||
.string "¡Pues no! ¡Sólo {STR_VAR_1}!\p"
|
||||
.string "El LICUÓLOGO es ya toda una leyenda en\n"
|
||||
.string "HOENN, donde se dice que no hay nadie\l"
|
||||
.string "que gire la LICUABAYAS con su maestría.\p"
|
||||
.string "Todos aquellos que queráis deliciosos\n"
|
||||
.string "{POKEBLOCK}S o ver al LICUÓLOGO en acción,\l"
|
||||
.string "¡empezad a recoger BAYAS ahora mismo!\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextBlendMaster_Ongoing::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "We have big news for everyone\n"
|
||||
.string "involved in the making of {POKEBLOCK}S.\p"
|
||||
.string "The legendary BLEND MASTER has\n"
|
||||
.string "finally appeared!\p"
|
||||
.string "The BLEND MASTER is spinning\n"
|
||||
.string "the BERRY BLENDER at the LILYCOVE\l"
|
||||
.string "CONTEST HALL.\p"
|
||||
.string "Those people who want to make great\n"
|
||||
.string "{POKEBLOCK}S or see the MASTER in action\l"
|
||||
.string "should hurry to LILYCOVE.\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "Tenemos buenas noticias para\n"
|
||||
.string "todos los amantes de los {POKEBLOCK}S.\p"
|
||||
.string "¡El legendario LICUÓLOGO\n"
|
||||
.string "ha aparecido al fin!\p"
|
||||
.string "El LICUÓLOGO está girando\n"
|
||||
.string "la LICUABAYAS en la SALA\l"
|
||||
.string "de CONCURSOS de CALAGUA.\p"
|
||||
.string "Todos aquellos que queráis deliciosos\n"
|
||||
.string "{POKEBLOCK}S o ver al LICUÓLOGO en acción,\l"
|
||||
.string "¡daos prisa y venid a CALAGUA!\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
gPokeNewsTextBlendMaster_Ending::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "It's incredible!\n"
|
||||
.string "Too incredible, even!\p"
|
||||
.string "The BERRY BLENDER is spinning at\n"
|
||||
.string "a dizzying pace!\p"
|
||||
.string "The BLEND MASTER has lived up to\n"
|
||||
.string "his reputation!\p"
|
||||
.string "The BLEND MASTER will soon be\n"
|
||||
.string "leaving LILYCOVE.\p"
|
||||
.string "If you haven't seen the MASTER in\n"
|
||||
.string "action, don't waste this chance!\l"
|
||||
.string "Head to LILYCOVE right now!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
.string "¡Saludos a nuestros telespectadores!\n"
|
||||
.string "Es la hora de las NOTICIAS POKéMON.\p"
|
||||
.string "¡Esto es increíble, señoras y señores!\n"
|
||||
.string "¡No doy crédito a mis ojos!\p"
|
||||
.string "¡La LICUABAYAS está girando\n"
|
||||
.string "a una velocidad alucinante!\p"
|
||||
.string "¡Ciertamente la fama del LICUÓLOGO\n"
|
||||
.string "es totalmente merecida!\p"
|
||||
.string "Si no habéis visto nunca al LICUÓLOGO\n"
|
||||
.string "en acción, no perdáis esta oportunidad.\l"
|
||||
.string "¡Daos prisa y venid a CALAGUA!\p"
|
||||
.string "¡El LICUÓLOGO está a punto de irse\n"
|
||||
.string "de CALAGUA!\p"
|
||||
.string "Y esto es lo último de las NOTICIAS\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
@@ -1,43 +1,40 @@
|
||||
Questionnaire_Text_FillOut::
|
||||
.string "There is a questionnaire.\n"
|
||||
.string "Would you like to fill it out?$"
|
||||
.string "Hay un cuestionario.\n"
|
||||
.string "¿Quieres rellenarlo?$"
|
||||
|
||||
Questionnaire_Text_ThankYou::
|
||||
.string "Thank you for taking the time to\n"
|
||||
.string "fill out our questionnaire.\p"
|
||||
.string "Your feedback will be used for\n"
|
||||
.string "future reference.$"
|
||||
.string "Gracias por rellenar el\n"
|
||||
.string "cuestionario. Usaremos tus\l"
|
||||
.string "respuestas a modo de referencia.$"
|
||||
|
||||
Questionnaire_Text_YouKnowThoseWordsGift::
|
||||
.string "Oh, hello!\n"
|
||||
.string "You know those words?\p"
|
||||
.string "That means you must know about\n"
|
||||
.string "the MYSTERY GIFT.\p"
|
||||
.string "From now on, you should be\n"
|
||||
.string "receiving MYSTERY GIFTS!$"
|
||||
.string "Hola, ¿conoces las palabras?\p"
|
||||
.string "Pues entonces debes de saber\n"
|
||||
.string "de qué va el REGALO MISTERIOSO.\p"
|
||||
.string "¡A partir de ahora, podrás recibir\n"
|
||||
.string "REGALOS MISTERIOSOS!$"
|
||||
|
||||
Questionnaire_Text_YouCanAccessMysteryGift::
|
||||
.string "Once you save your game, you can\n"
|
||||
.string "access the MYSTERY GIFT.$"
|
||||
.string "Una vez guardes la partida, podrás\n"
|
||||
.string "acceder al REGALO MISTERIOSO.$"
|
||||
|
||||
Questionnaire_Text_YouKnowThoseWordsEvent::
|
||||
.string "Oh, hello!\n"
|
||||
.string "You know those words?\p"
|
||||
.string "That means you must know about\n"
|
||||
.string "the MYSTERY EVENT.$"
|
||||
.string "Hola, ¿conoces las palabras?\p"
|
||||
.string "Pues entonces debes de saber\n"
|
||||
.string "de qué van los EVENTOS MISTERIOSOS.$"
|
||||
|
||||
Questionnaire_Text_YouCanAccessMysteryEvent::
|
||||
.string "Once you save your game, you can\n"
|
||||
.string "access the MYSTERY EVENT.$"
|
||||
.string "Una vez guardes la partida, podrás\n"
|
||||
.string "acceder a los EVENTOS MISTERIOSOS.$"
|
||||
|
||||
MysteryGift_Text_TheresATicketForYou::
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "EVENT System.\p"
|
||||
.string "You must be {PLAYER}.\n"
|
||||
.string "There is a ticket here for you.$"
|
||||
.string "Gracias por usar el sistema\n"
|
||||
.string "de los EVENTOS MISTERIOSOS.\p"
|
||||
.string "Debes de ser {PLAYER}, ¿no?\p"
|
||||
.string "Pues tenemos un ticket para ti.$"
|
||||
|
||||
MysteryGift_Text_TryUsingItAtLilycovePort::
|
||||
.string "It appears to be for use at\n"
|
||||
.string "the LILYCOVE CITY port.\p"
|
||||
.string "Why not give it a try and see what\n"
|
||||
.string "it is about?$"
|
||||
.string "Parece que puedes usarlo en el\n"
|
||||
.string "PUERTO de CIUDAD CALAGUA.\p"
|
||||
.string "¿Por qué no curioseas un poco\n"
|
||||
.string "para ver de qué se trata?$"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Text_WouldYouLikeToMixRecords:
|
||||
.string "Would you like to mix records with\n"
|
||||
.string "other TRAINERS?$"
|
||||
.string "¿Quieres mezclar récords\n"
|
||||
.string "con otros ENTRENADORES?$"
|
||||
|
||||
Text_WeHopeToSeeYouAgain:
|
||||
.string "We hope to see you again!$"
|
||||
.string "¡Vuelve cuando quieras!$"
|
||||
|
||||
@@ -1,33 +1,32 @@
|
||||
.align 2
|
||||
gText_ConfirmSave::
|
||||
.string "Would you like to save the game?$"
|
||||
.string "¿Quieres guardar la partida?$"
|
||||
|
||||
gText_AlreadySavedFile::
|
||||
.string "There is already a saved file.\n"
|
||||
.string "Is it okay to overwrite it?$"
|
||||
.string "Ya hay una partida guardada.\n"
|
||||
.string "¿Quieres sobrescribirla?$"
|
||||
|
||||
gText_SavingDontTurnOff::
|
||||
.string "SAVING…\n"
|
||||
.string "DON'T TURN OFF THE POWER.$"
|
||||
.string "GUARDANDO…\n"
|
||||
.string "NO APAGUES LA CONSOLA.$"
|
||||
|
||||
gText_PlayerSavedGame::
|
||||
.string "{PLAYER} saved the game.$"
|
||||
.string "{PLAYER} guardó la partida.$"
|
||||
|
||||
gText_DifferentSaveFile::
|
||||
.string "WARNING!\p"
|
||||
.string "There is a different game file that\n"
|
||||
.string "is already saved.\p"
|
||||
.string "If you save now, the other file's\n"
|
||||
.string "adventure, including items and\l"
|
||||
.string "POKéMON, will be entirely lost.\p"
|
||||
.string "Are you sure you want to save now\n"
|
||||
.string "and overwrite the other save file?$"
|
||||
.string "¡ATENCIÓN!\p"
|
||||
.string "Ya hay una partida guardada.\p"
|
||||
.string "Si guardas, perderás los datos\n"
|
||||
.string "de la partida incluyendo los\l"
|
||||
.string "objetos y los POKéMON.\p"
|
||||
.string "¿Seguro que quieres guardar ahora\n"
|
||||
.string "y sobrescribir los otros datos?$"
|
||||
|
||||
gText_SaveError::
|
||||
.string "Save error.\p"
|
||||
.string "Please exchange the\n"
|
||||
.string "backup memory.$"
|
||||
.string "Error al guardar.\p"
|
||||
.string "Cambia la memoria\n"
|
||||
.string "de seguridad.$"
|
||||
|
||||
gText_SavingDontTurnOffPower::
|
||||
.string "SAVING…\n"
|
||||
.string "DON'T TURN OFF THE POWER.$"
|
||||
.string "GUARDANDO…\n"
|
||||
.string "NO APAGUES LA CONSOLA.$"
|
||||
|
||||
@@ -1,286 +1,284 @@
|
||||
SecretBase_Text_Trainer0Intro:
|
||||
.string "Have you made a SECRET BASE already?\p"
|
||||
.string "I went here, there, everywhere before\n"
|
||||
.string "choosing this place.\p"
|
||||
.string "Since you're already here, how would\n"
|
||||
.string "you like to battle?$"
|
||||
.string "¿Ya tienes una BASE SECRETA?\p"
|
||||
.string "He dado mil vueltas antes de\n"
|
||||
.string "elegir este sitio.\p"
|
||||
.string "Y puesto que has llegado tú…,\n"
|
||||
.string "¿qué te parece si luchamos?$"
|
||||
|
||||
SecretBase_Text_Trainer0AcceptBattle:
|
||||
.string "Okay!\n"
|
||||
.string "Here we come!$"
|
||||
.string "¡Muy bien!\n"
|
||||
.string "¡Vamos allá!$"
|
||||
|
||||
SecretBase_Text_Trainer0DeclineBattle:
|
||||
.string "Hunh?\n"
|
||||
.string "Oh, you can't now…$"
|
||||
.string "¿Cómo?\n"
|
||||
.string "No me dejes así…$"
|
||||
|
||||
SecretBase_Text_Trainer0Defeated::
|
||||
.string "Waaargh! You're too strong!\n"
|
||||
.string "About me losing… Please keep it secret!$"
|
||||
.string "¡Aaaaargh! ¡Qué fuerte eres!\n"
|
||||
.string "¡No le digas a nadie que he perdido!$"
|
||||
|
||||
SecretBase_Text_Trainer0PostBattle:
|
||||
.string "What do you think of my SECRET BASE?\n"
|
||||
.string "Come visit me again tomorrow.$"
|
||||
.string "¿Qué piensas de mi BASE SECRETA?\n"
|
||||
.string "Ven a verme otra vez mañana.$"
|
||||
|
||||
SecretBase_Text_Trainer0PreChampion:
|
||||
.string "Have you made a SECRET BASE already?\p"
|
||||
.string "I went here, there, everywhere before\n"
|
||||
.string "choosing this place.\p"
|
||||
.string "Feel free to hang out!$"
|
||||
.string "¿Ya tienes una BASE SECRETA?\p"
|
||||
.string "He dado mil vueltas antes\n"
|
||||
.string "de elegir este sitio.\p"
|
||||
.string "¡Pásate por aquí siempre que quieras!$"
|
||||
|
||||
SecretBase_Text_Trainer5Intro:
|
||||
.string "There're a lot of places where\n"
|
||||
.string "you can make a SECRET BASE.\p"
|
||||
.string "But I like this spot best.\n"
|
||||
.string "Don't you think it's nice?\p"
|
||||
.string "Oh, would you like to have a battle?$"
|
||||
.string "Puedes hacer tu BASE SECRETA\n"
|
||||
.string "en un montonazo de sitios.\p"
|
||||
.string "Pero éste es el que más me gusta.\n"
|
||||
.string "¿A que es bonito?\p"
|
||||
.string "Por cierto, ¿quieres luchar un rato?$"
|
||||
|
||||
SecretBase_Text_Trainer5AcceptBattle:
|
||||
.string "Okay, here goes!$"
|
||||
.string "Muy bien, ¡allá vamos!$"
|
||||
|
||||
SecretBase_Text_Trainer5DeclineBattle:
|
||||
.string "Oh…\n"
|
||||
.string "You can't now, okay.$"
|
||||
.string "¿Cómo?\n"
|
||||
.string "No me dejes así…$"
|
||||
|
||||
SecretBase_Text_Trainer5Defeated::
|
||||
.string "Hmmm… It's our loss…\n"
|
||||
.string "But don't tell anyone!\l"
|
||||
.string "It's a confidential secret!$"
|
||||
.string "Mmmm… He perdido,\n"
|
||||
.string "¡pero no se lo digas a nadie!\l"
|
||||
.string "¡Es un secreto supersecreto!$"
|
||||
|
||||
SecretBase_Text_Trainer5PostBattle:
|
||||
.string "If you're in this area again,\n"
|
||||
.string "I hope you'll visit me.$"
|
||||
.string "Si vuelves a pasar por aquí,\n"
|
||||
.string "espero que vengas a verme.$"
|
||||
|
||||
SecretBase_Text_Trainer5PreChampion:
|
||||
.string "There're a lot of places where you can\n"
|
||||
.string "make a SECRET BASE.\p"
|
||||
.string "But I like this spot best.\n"
|
||||
.string "Don't you think it's nice?$"
|
||||
.string "Puedes hacer tu BASE SECRETA\n"
|
||||
.string "en un montonazo de sitios.\p"
|
||||
.string "Pero éste es el que más me gusta.\n"
|
||||
.string "¿A que es bonito?$"
|
||||
|
||||
SecretBase_Text_Trainer1Intro:
|
||||
.string "This is a popular spot.\n"
|
||||
.string "It's always taken.\p"
|
||||
.string "Oh! Were you thinking about\n"
|
||||
.string "taking this spot, too?\p"
|
||||
.string "I'll tell you what, you can have this\n"
|
||||
.string "spot if you can beat me.$"
|
||||
.string "Este sitio está muy solicitado.\n"
|
||||
.string "Siempre lo quieren pillar.\p"
|
||||
.string "Ah, ¿tú también querrías\n"
|
||||
.string "quedarte con éste?\p"
|
||||
.string "Pues, si puedes derrotarme,\n"
|
||||
.string "será todo tuyo.$"
|
||||
|
||||
SecretBase_Text_Trainer1AcceptBattle:
|
||||
.string "Okay!\n"
|
||||
.string "I'm going to defend my SECRET BASE!$"
|
||||
.string "¡Vale!\n"
|
||||
.string "Voy a defender mi BASE SECRETA.$"
|
||||
|
||||
SecretBase_Text_Trainer1DeclineBattle:
|
||||
.string "Hunh? Is that right?\n"
|
||||
.string "You're not interested in this spot?$"
|
||||
.string "¿Ah, sí?\n"
|
||||
.string "¿No te interesa este sitio?$"
|
||||
|
||||
SecretBase_Text_Trainer1Defeated::
|
||||
.string "I can't keep going!\n"
|
||||
.string "I surrender!$"
|
||||
.string "¡Ya no puedo más!\n"
|
||||
.string "¡Me rindo!$"
|
||||
|
||||
SecretBase_Text_Trainer1PostBattle:
|
||||
.string "Okay, when I move one day,\n"
|
||||
.string "this place will be yours!$"
|
||||
.string "Vale, si me mudo algún día,\n"
|
||||
.string "este sitio será tuyo.$"
|
||||
|
||||
SecretBase_Text_Trainer1PreChampion:
|
||||
.string "This is a popular spot.\n"
|
||||
.string "It's always taken.\p"
|
||||
.string "I waited a long time for it to open.\n"
|
||||
.string "I finally got to use it!$"
|
||||
.string "Este sitio está muy solicitado.\n"
|
||||
.string "Siempre lo quieren pillar.\p"
|
||||
.string "Esperé un montón a que estuviera\n"
|
||||
.string "libre y ahora es mío.$"
|
||||
|
||||
SecretBase_Text_Trainer6Intro:
|
||||
.string "Welcome to my POKéMON LAB.\p"
|
||||
.string "I carry out research on battling in\n"
|
||||
.string "secrecy.\p"
|
||||
.string "Would you like to see how strong I am?$"
|
||||
.string "Te doy la bienvenida a mi\n"
|
||||
.string "LABORATORIO POKéMON.\p"
|
||||
.string "Llevo a cabo investigaciones secretas\n"
|
||||
.string "sobre los combates POKéMON.\p"
|
||||
.string "¿Quieres ver lo fuerte que soy?$"
|
||||
|
||||
SecretBase_Text_Trainer6AcceptBattle:
|
||||
.string "I'm going to go all out!$"
|
||||
.string "¡Te vas a enterar de lo que vale\n"
|
||||
.string "un peine!$"
|
||||
|
||||
SecretBase_Text_Trainer6DeclineBattle:
|
||||
.string "Oh.\n"
|
||||
.string "Some other time, then!$"
|
||||
.string "Vaya…\n"
|
||||
.string "Pues otro día entonces…$"
|
||||
|
||||
SecretBase_Text_Trainer6Defeated::
|
||||
.string "Hmm… I've still got lots to learn.\n"
|
||||
.string "I have to study some more.$"
|
||||
.string "Mmmm… Tengo mucho que aprender.\n"
|
||||
.string "Me acabas de dar una lección…$"
|
||||
|
||||
SecretBase_Text_Trainer6PostBattle:
|
||||
.string "Thanks for battling with me.\n"
|
||||
.string "Please come back again tomorrow.$"
|
||||
.string "Gracias por luchar conmigo.\n"
|
||||
.string "Vuelve mañana, si te apetece.$"
|
||||
|
||||
SecretBase_Text_Trainer6PreChampion:
|
||||
.string "Welcome to my POKéMON LAB.\p"
|
||||
.string "I carry out research on battling in\n"
|
||||
.string "secrecy.$"
|
||||
.string "Te doy la bienvenida a mi\n"
|
||||
.string "LABORATORIO POKéMON.\p"
|
||||
.string "Llevo a cabo investigaciones secretas\n"
|
||||
.string "sobre los combates POKéMON.$"
|
||||
|
||||
SecretBase_Text_Trainer2Intro:
|
||||
.string "A big mansion is nice, but I like this\n"
|
||||
.string "sort of place more.\p"
|
||||
.string "I like it because all kinds of people\n"
|
||||
.string "come visit me.\p"
|
||||
.string "So, how would you like a battle?$"
|
||||
.string "Una gran mansión está bien, pero\n"
|
||||
.string "esto es más acogedor.\p"
|
||||
.string "Siempre viene gente a verme, qué guay.\p"
|
||||
.string "¿Y tú? ¿Quieres pelear?$"
|
||||
|
||||
SecretBase_Text_Trainer2AcceptBattle:
|
||||
.string "That's the way!$"
|
||||
.string "¡Así se hace!$"
|
||||
|
||||
SecretBase_Text_Trainer2DeclineBattle:
|
||||
.string "When you're ready, give me a shout!$"
|
||||
.string "Cuando quieras, pues. Tú avísame.$"
|
||||
|
||||
SecretBase_Text_Trainer2Defeated::
|
||||
.string "Aww! Done in!\n"
|
||||
.string "But it's still fun to battle!$"
|
||||
.string "¡Aaaah! ¡Me has aplastado!\n"
|
||||
.string "Pero aun así ha estado bien…$"
|
||||
|
||||
SecretBase_Text_Trainer2PostBattle:
|
||||
.string "Well, anyway, I should go buy some\n"
|
||||
.string "decorations and furniture.\p"
|
||||
.string "I want my SECRET BASE to be a place\n"
|
||||
.string "other people can enjoy.$"
|
||||
.string "Da igual, yo me voy ahora a comprar\n"
|
||||
.string "muebles y adornos…\p"
|
||||
.string "Quiero que mi BASE SECRETA\n"
|
||||
.string "sea la más acogedora de todas.$"
|
||||
|
||||
SecretBase_Text_Trainer2PreChampion:
|
||||
.string "A big mansion is nice, but I like this\n"
|
||||
.string "sort of place more.\p"
|
||||
.string "I like it because all kinds of people\n"
|
||||
.string "come visit me.$"
|
||||
.string "Una gran mansión está bien,\n"
|
||||
.string "pero esto es más acogedor.\p"
|
||||
.string "Siempre viene gente a verme, qué guay.$"
|
||||
|
||||
SecretBase_Text_Trainer7Intro:
|
||||
.string "I simply adore shopping for decorations\n"
|
||||
.string "and furniture.\p"
|
||||
.string "I also love raising POKéMON just\n"
|
||||
.string "as much.\p"
|
||||
.string "If you would be so kind, will you battle\n"
|
||||
.string "with my POKéMON?$"
|
||||
.string "Me encanta comprar muebles\n"
|
||||
.string "y adornos.\p"
|
||||
.string "También me encanta entrenar\n"
|
||||
.string "POKéMON.\p"
|
||||
.string "¿Te gustaría comparar la fuerza\n"
|
||||
.string "de nuestros POKéMON?$"
|
||||
|
||||
SecretBase_Text_Trainer7AcceptBattle:
|
||||
.string "Thank you.\n"
|
||||
.string "Shall we begin?$"
|
||||
.string "Gracias.\n"
|
||||
.string "¿Empezamos?$"
|
||||
|
||||
SecretBase_Text_Trainer7DeclineBattle:
|
||||
.string "Oh.\n"
|
||||
.string "How disappointing…$"
|
||||
.string "Oh…\n"
|
||||
.string "Qué decepción…$"
|
||||
|
||||
SecretBase_Text_Trainer7Defeated::
|
||||
.string "I concede…$"
|
||||
.string "Has ganado…$"
|
||||
|
||||
SecretBase_Text_Trainer7PostBattle:
|
||||
.string "That was all in good fun!\n"
|
||||
.string "I should go enjoy shopping now.$"
|
||||
.string "¡Ha sido muy divertido!\n"
|
||||
.string "Y ahora vuelvo a irme de compras.$"
|
||||
|
||||
SecretBase_Text_Trainer7PreChampion:
|
||||
.string "I simply adore shopping for decorations\n"
|
||||
.string "and furniture.\p"
|
||||
.string "I also love raising POKéMON just\n"
|
||||
.string "as much.$"
|
||||
.string "Me encanta comprar muebles\n"
|
||||
.string "y adornos.\p"
|
||||
.string "También me encanta entrenar\n"
|
||||
.string "POKéMON.$"
|
||||
|
||||
SecretBase_Text_Trainer3Intro:
|
||||
.string "Some people make their SECRET BASES in\n"
|
||||
.string "hard-to-find places.\l"
|
||||
.string "Do they want to just lie low?\p"
|
||||
.string "But since you found me, how about we\n"
|
||||
.string "have a battle?$"
|
||||
.string "Algunas personas hacen sus BASES\n"
|
||||
.string "SECRETAS en sitios perdidos. ¿Les\l"
|
||||
.string "gustará estar más solos que la una?\p"
|
||||
.string "Pero tú me has encontrado, así que\n"
|
||||
.string "¿qué tal si echamos un combate?$"
|
||||
|
||||
SecretBase_Text_Trainer3AcceptBattle:
|
||||
.string "I'm not going down easily!$"
|
||||
.string "¡A mí no me ganan tan fácilmente!$"
|
||||
|
||||
SecretBase_Text_Trainer3DeclineBattle:
|
||||
.string "Oh… Are you maybe tired from searching\n"
|
||||
.string "for this place?$"
|
||||
.string "Oh… ¿Tanto te ha cansado\n"
|
||||
.string "encontrar este sitio?$"
|
||||
|
||||
SecretBase_Text_Trainer3Defeated::
|
||||
.string "I went down…$"
|
||||
.string "Me has ganado…$"
|
||||
|
||||
SecretBase_Text_Trainer3PostBattle:
|
||||
.string "Where's your SECRET BASE?\n"
|
||||
.string "I should go visit you there.$"
|
||||
.string "¿Dónde está tu BASE SECRETA?\n"
|
||||
.string "Me gustaría ir a visitarte.$"
|
||||
|
||||
SecretBase_Text_Trainer3PreChampion:
|
||||
.string "Some people make their SECRET BASES in\n"
|
||||
.string "hard-to-find places.\l"
|
||||
.string "Do they want to just lie low?$"
|
||||
.string "Algunas personas hacen sus BASES\n"
|
||||
.string "SECRETAS en sitios perdidos. ¿Les\l"
|
||||
.string "gustará estar más solos que la una?$"
|
||||
|
||||
SecretBase_Text_Trainer8Intro:
|
||||
.string "People have told me that you can get\n"
|
||||
.string "decorations in several ways.\p"
|
||||
.string "We should have a race to see who can\n"
|
||||
.string "get nicer decorations and furniture!\p"
|
||||
.string "In the meantime, want to battle?$"
|
||||
.string "La gente me ha contado que puedes\n"
|
||||
.string "conseguir adornos de varias maneras.\p"
|
||||
.string "Deberíamos hacer una apuesta a ver\n"
|
||||
.string "quién consigue los más bonitos.\p"
|
||||
.string "Y entre tanto, ¿luchamos un rato?$"
|
||||
|
||||
SecretBase_Text_Trainer8AcceptBattle:
|
||||
.string "This is my SECRET BASE.\n"
|
||||
.string "I can't lose!$"
|
||||
.string "¡No puedo perder estando\n"
|
||||
.string "en mi BASE SECRETA!$"
|
||||
|
||||
SecretBase_Text_Trainer8DeclineBattle:
|
||||
.string "I'll battle with you anytime.$"
|
||||
.string "Cuando quieras, combatimos.$"
|
||||
|
||||
SecretBase_Text_Trainer8Defeated::
|
||||
.string "Huh?\n"
|
||||
.string "Did I just lose?$"
|
||||
.string "¿Eh?\n"
|
||||
.string "¿Me has vencido?$"
|
||||
|
||||
SecretBase_Text_Trainer8PostBattle:
|
||||
.string "I won't lose at collecting decorations.\n"
|
||||
.string "Come visit again!$"
|
||||
.string "¡Pero en coleccionar adornos\n"
|
||||
.string "no me gana nadie! ¡Vuelve por aquí!$"
|
||||
|
||||
SecretBase_Text_Trainer8PreChampion:
|
||||
.string "People have told me that you can get\n"
|
||||
.string "decorations in several ways.\p"
|
||||
.string "We should have a race to see who can\n"
|
||||
.string "get nicer decorations and furniture!$"
|
||||
.string "La gente me ha contado que puedes\n"
|
||||
.string "conseguir adornos de varias maneras.\p"
|
||||
.string "Deberíamos hacer una apuesta a ver\n"
|
||||
.string "quién consigue los más bonitos.$"
|
||||
|
||||
SecretBase_Text_Trainer4Intro:
|
||||
.string "I found a spot I liked, and I did it up\n"
|
||||
.string "with my favorite decorations.\p"
|
||||
.string "I raise my favorite POKéMON and grow\n"
|
||||
.string "stronger with it.\p"
|
||||
.string "That's what I do.\n"
|
||||
.string "Want to battle with me?$"
|
||||
.string "He encontrado un lugar estupendo\n"
|
||||
.string "y lo he decorado a mi gusto.\p"
|
||||
.string "Entreno a mis POKéMON favoritos\n"
|
||||
.string "y mejoro junto a ellos.\p"
|
||||
.string "Mi vida es perfecta.\n"
|
||||
.string "Y tú, ¿buscas pelea?$"
|
||||
|
||||
SecretBase_Text_Trainer4AcceptBattle:
|
||||
.string "Show me what you're made of!$"
|
||||
.string "¡Enséñame lo que vales!$"
|
||||
|
||||
SecretBase_Text_Trainer4DeclineBattle:
|
||||
.string "I guess there are times when you're not\n"
|
||||
.string "into it.$"
|
||||
.string "Supongo que hay días\n"
|
||||
.string "en los que no estás para nadie…$"
|
||||
|
||||
SecretBase_Text_Trainer4Defeated::
|
||||
.string "I know exactly what you're made of now.$"
|
||||
.string "Ya veo que vales mucho…$"
|
||||
|
||||
SecretBase_Text_Trainer4PostBattle:
|
||||
.string "We can both become stronger.\n"
|
||||
.string "Let's keep at it!$"
|
||||
.string "Ambos podemos mejorar siempre.\n"
|
||||
.string "¡Hay que seguir así!$"
|
||||
|
||||
SecretBase_Text_Trainer4PreChampion:
|
||||
.string "I found a spot I liked, and I did it up\n"
|
||||
.string "with my favorite decorations.\p"
|
||||
.string "I raise my favorite POKéMON and grow\n"
|
||||
.string "stronger with it.\p"
|
||||
.string "Every day is a great day.$"
|
||||
.string "He encontrado un lugar estupendo\n"
|
||||
.string "y lo he decorado a mi gusto.\p"
|
||||
.string "Entreno a mis POKéMON favoritos\n"
|
||||
.string "y mejoro junto a ellos.$"
|
||||
|
||||
SecretBase_Text_Trainer9Intro:
|
||||
.string "You can learn a lot about the taste\n"
|
||||
.string "and sense of people by the kinds of\l"
|
||||
.string "decorations they have, and how they\l"
|
||||
.string "display them.\p"
|
||||
.string "What do you think of my taste?\n"
|
||||
.string "Are you speechless?\p"
|
||||
.string "Want to see my taste in battling?$"
|
||||
.string "Se aprende un montón sobre\n"
|
||||
.string "la gente por los adornos que eligen\l"
|
||||
.string "y por cómo los colocan.\p"
|
||||
.string "¿Qué piensas de mi fabuloso estilo\n"
|
||||
.string "decorando? ¿No tienes palabras?\p"
|
||||
.string "¿Quieres ver mi estilo luchando?$"
|
||||
|
||||
SecretBase_Text_Trainer9AcceptBattle:
|
||||
.string "There's no holding back!$"
|
||||
.string "¡No hay marcha atrás!$"
|
||||
|
||||
SecretBase_Text_Trainer9DeclineBattle:
|
||||
.string "I'll be happy to demonstrate my style\n"
|
||||
.string "anytime.$"
|
||||
.string "Pues cuando quieras verlo,\n"
|
||||
.string "vuelve por aquí.$"
|
||||
|
||||
SecretBase_Text_Trainer9Defeated::
|
||||
.string "You're supremely talented!\n"
|
||||
.string "Your power seems to be limitless…$"
|
||||
.string "¡Tú sí que tienes un estilazo!\n"
|
||||
.string "Me has dejado boquiabierta…$"
|
||||
|
||||
SecretBase_Text_Trainer9PostBattle:
|
||||
.string "What did you think of my style?\n"
|
||||
.string "I'll keep on polishing it!$"
|
||||
.string "¿Qué te ha parecido mi estilo?\n"
|
||||
.string "¡Seguiré perfeccionándolo!$"
|
||||
|
||||
SecretBase_Text_Trainer9PreChampion:
|
||||
.string "You can learn a lot about the taste\n"
|
||||
.string "and sense of people by the kinds of\l"
|
||||
.string "decorations they have, and how they\l"
|
||||
.string "display them.\p"
|
||||
.string "What do you think of my taste?\n"
|
||||
.string "Are you speechless?$"
|
||||
.string "Se aprende un montón sobre\n"
|
||||
.string "la gente por los adornos que eligen\l"
|
||||
.string "y por cómo los colocan.\p"
|
||||
.string "¿Qué piensas de mi fabuloso estilo\n"
|
||||
.string "decorando? ¿No tienes palabras?$"
|
||||
|
||||
@@ -1,53 +1,55 @@
|
||||
ShoalCave_LowTideEntranceRoom_Text_AreYouPlanningOnGoingInThere:
|
||||
.string "Are you planning on going deep\n"
|
||||
.string "in there?\p"
|
||||
.string "How about bringing me back some\n"
|
||||
.string "SHOAL SALT and SHOAL SHELLS?\p"
|
||||
.string "I can make you something good if\n"
|
||||
.string "you bring me the ingredients.$"
|
||||
.string "¿Estás pensando en llegar\n"
|
||||
.string "hasta el fondo?\p"
|
||||
.string "¿Por qué no me traes SAL\n"
|
||||
.string "CARDUMEN y CONCHAS CARDUMEN?\p"
|
||||
.string "Si las consigo, podré hacerte\n"
|
||||
.string "algo muy especial.$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_BringMe4ShoalSaltAndShells:
|
||||
.string "If you bring me four each of the\n"
|
||||
.string "SHOAL SALT and SHOAL SHELLS,\l"
|
||||
.string "I can make you a SHELL BELL…\p"
|
||||
.string "You can get those ingredients\n"
|
||||
.string "every day.$"
|
||||
.string "Necesito SAL CARDUMEN y CONCHAS\n"
|
||||
.string "CARDUMEN. Con cuatro unidades de cada\l"
|
||||
.string "una, puedo hacer una CAMPANA CONCHA.\p"
|
||||
.string "Esos ingredientes se pueden conseguir\n"
|
||||
.string "un día sí y otro también.$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_WouldYouLikeShellBell:
|
||||
.string "Oh, hey! SHOAL SALT and SHOAL SHELLS!\n"
|
||||
.string "And enough of them, too!\p"
|
||||
.string "Would you like me to make you\n"
|
||||
.string "a SHELL BELL with them?$"
|
||||
.string "¡Hala! ¡Traes SAL CARDUMEN\n"
|
||||
.string "y CONCHAS CARDUMEN!\l"
|
||||
.string "¡Y bastantes de cada!\p"
|
||||
.string "¿Quieres que te haga una\n"
|
||||
.string "CAMPANA CONCHA con ellas?$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_MakeShellBellRightAway:
|
||||
.string "All righty, then! I'll make you\n"
|
||||
.string "a SHELL BELL right away.\p"
|
||||
.string "… … … … … … … …\n"
|
||||
.string "… … … … … … … …\p"
|
||||
.string "There! Done!$"
|
||||
.string "Así me gusta. Te voy a hacer\n"
|
||||
.string "una CAMPANA CONCHA en un plis.\p"
|
||||
.string "La, la, la…\n"
|
||||
.string "La, la, la…\p"
|
||||
.string "¡Ya está!$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_ExplainShellBell:
|
||||
.string "Have a POKéMON hold on to that.\n"
|
||||
.string "It'll love it, that's for certain.\p"
|
||||
.string "Why, the SHELL BELL's chime…\n"
|
||||
.string "It's simply sublime!\p"
|
||||
.string "You can get its ingredients every day,\n"
|
||||
.string "so I can make you more.$"
|
||||
.string "Haz que algún POKéMON la sostenga.\n"
|
||||
.string "Seguro que le encanta.\p"
|
||||
.string "Y no me extraña… ¡La CAMPANA CONCHA\n"
|
||||
.string "tiene un repicar sublime!\p"
|
||||
.string "Los ingredientes para hacerla se\n"
|
||||
.string "pueden conseguir diariamente, así que\l"
|
||||
.string "cuando quieras puedo hacerte más.$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_WantedToMakeShellBell:
|
||||
.string "Oh… Is that so…\n"
|
||||
.string "I wanted to make a SHELL BELL…$"
|
||||
.string "Oh… Pues vaya… Yo que quería\n"
|
||||
.string "hacer una CAMPANA CONCHA…$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_NoSpaceInYourBag:
|
||||
.string "You don't have space in your BAG\n"
|
||||
.string "if I were to make it for you.\p"
|
||||
.string "You should make room and come back\n"
|
||||
.string "for a SHELL BELL.$"
|
||||
.string "Aunque te la hiciera, no tienes\n"
|
||||
.string "espacio en la MOCHILA.\p"
|
||||
.string "Deja un hueco libre y vuelve\n"
|
||||
.string "a por tu CAMPANA CONCHA.$"
|
||||
|
||||
ShoalCave_Text_WasShoalSaltNowNothing:
|
||||
.string "There was some SHOAL SALT here.\n"
|
||||
.string "But, there's nothing here now.$"
|
||||
.string "Aquí había algo de SAL CARDUMEN,\n"
|
||||
.string "pero ahora no queda nada.$"
|
||||
|
||||
ShoalCave_Text_WasShoallShellNowNothing:
|
||||
.string "There was a SHOAL SHELL here.\n"
|
||||
.string "But, there's nothing here now.$"
|
||||
.string "Aquí había una CONCHA CARDUMEN,\n"
|
||||
.string "pero ahora no hay nada.$"
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -53,52 +53,52 @@ gTrickHouse_Mechadoll_Carvanha::
|
||||
.string "CARVANHA$"
|
||||
|
||||
gTrickHouse_Mechadoll_BurnHeal::
|
||||
.string "BURN HEAL$"
|
||||
.string "ANTIQUEMAR$"
|
||||
|
||||
gTrickHouse_Mechadoll_HarborMail::
|
||||
.string "HARBOR MAIL$"
|
||||
.string "CARTAS PUERTO$"
|
||||
|
||||
gTrickHouse_Mechadoll_SamePrice::
|
||||
.string "Same price$"
|
||||
.string "Cuestan lo mismo.$"
|
||||
|
||||
gTrickHouse_Mechadoll_60Yen::
|
||||
.string "¥60$"
|
||||
.string "60¥$"
|
||||
|
||||
gTrickHouse_Mechadoll_55Yen::
|
||||
.string "¥55$"
|
||||
.string "55¥$"
|
||||
|
||||
gTrickHouse_Mechadoll_Nothing::
|
||||
.string "Nothing$"
|
||||
.string "Nada.$"
|
||||
|
||||
gTrickHouse_Mechadoll_CostMore::
|
||||
.string "They will cost more.$"
|
||||
.string "Cuestan más.$"
|
||||
|
||||
gTrickHouse_Mechadoll_CostLess::
|
||||
.string "They will cost less.$"
|
||||
.string "Cuestan menos.$"
|
||||
|
||||
gTrickHouse_Mechadoll_SamePrice2::
|
||||
.string "Same price$"
|
||||
.string "Cuestan lo mismo.$"
|
||||
|
||||
gTrickHouse_Mechadoll_Male::
|
||||
.string "Male$"
|
||||
.string "Más hombres.$"
|
||||
|
||||
gTrickHouse_Mechadoll_Female::
|
||||
.string "Female$"
|
||||
.string "Más mujeres.$"
|
||||
|
||||
gTrickHouse_Mechadoll_Neither::
|
||||
.string "Neither$"
|
||||
.string "Igual.$"
|
||||
|
||||
gTrickHouse_Mechadoll_ElderlyMen::
|
||||
.string "Elderly men$"
|
||||
.string "Ancianos.$"
|
||||
|
||||
gTrickHouse_Mechadoll_ElderlyLadies::
|
||||
.string "Elderly ladies$"
|
||||
.string "Ancianas.$"
|
||||
|
||||
gTrickHouse_Mechadoll_SameNumber::
|
||||
.string "Same number$"
|
||||
.string "El mismo número.$"
|
||||
|
||||
gTrickHouse_Mechadoll_None::
|
||||
.string "None$"
|
||||
.string "Ninguno.$"
|
||||
|
||||
gTrickHouse_Mechadoll_One::
|
||||
.string "1$"
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user